73718 Commits

Author SHA1 Message Date
nemaara
23c63c8f50 TSG S9a: gameplay update 2018-12-15 09:51:43 -06:00
nemaara
d15b4ea018 TSG S8b: fixed po translation note 2018-12-15 09:51:43 -06:00
nemaara
997db6c402 TSG S7b: code style modifications 2018-12-15 09:51:43 -06:00
nemaara
eb65dd3aac TSG modified hero deaths 2018-12-15 09:51:43 -06:00
nemaara
24d68e2910 TSG modified hero deaths 2018-12-15 09:51:43 -06:00
nemaara
8c7a619faa TSG S8a: map revision 2018-12-15 09:51:43 -06:00
nemaara
bb79a69551 TSG S8a: updated gameplay 2018-12-15 09:51:43 -06:00
nemaara
2c6e16e7fa TSG S7a: gameplay update 2018-12-15 09:51:43 -06:00
nemaara
f0e014223b TSG S6b: modified enemy spawns 2018-12-15 09:51:43 -06:00
nemaara
13ad0f134e TSG S7a: map revision 2018-12-15 09:51:43 -06:00
nemaara
5e36025489 TSG S7a: gameplay update 2018-12-15 09:51:43 -06:00
nemaara
873c233abf TSG S8b: map revision 2018-12-15 09:51:43 -06:00
nemaara
1cbabfbdbc TSG S8b: gameplay revision 2018-12-15 09:51:43 -06:00
nemaara
25124cbdd3 TSG S7b: adjusted gold values 2018-12-15 09:51:43 -06:00
nemaara
5fd614d4b0 TSG S3: added dialogue for Ithelden 2018-12-15 09:51:43 -06:00
nemaara
f4edc8fd35 TSG S2: dialogue and event changes 2018-12-15 09:51:43 -06:00
nemaara
9d38d7ce06 TSG S7b: reduced enemy gold 2018-12-15 09:51:43 -06:00
nemaara
d4b39ae7c8 TSG S7b: gameplay update 2018-12-15 09:51:43 -06:00
nemaara
376e92c1d5 TSG S7b: updated map 2018-12-15 09:51:43 -06:00
nemaara
b223bcfe89 TSG S6b: updated map 2018-12-15 09:51:43 -06:00
nemaara
c9f85d5404 TSG S6b: gameplay update 2018-12-15 09:51:43 -06:00
nemaara
cdaaeb31bf TSG S5: updated map to fall terrain 2018-12-15 09:51:43 -06:00
nemaara
516cfe4e78 TSG S5: updated map to fall terrain 2018-12-15 09:51:43 -06:00
nemaara
d2f4c7de5e TSG S5: updated map 2018-12-15 09:51:43 -06:00
nemaara
ae416567d5 TSG S5: gameplay update 2018-12-15 09:51:43 -06:00
nemaara
df2902a940 TSG S4: updated map 2018-12-15 09:51:43 -06:00
nemaara
ca7df68754 TSG S4: gameplay update 2018-12-15 09:51:43 -06:00
nemaara
456e3a3b22 TSG S2: added scenario music 2018-12-15 09:51:43 -06:00
nemaara
b1d906d264 TSG S3: updated map 2018-12-15 09:51:43 -06:00
nemaara
8b147239b8 TSG S3: gameplay update 2018-12-15 09:51:43 -06:00
nemaara
fd322e0ae4 TSG S1: changed scenario music 2018-12-15 09:51:43 -06:00
nemaara
8057783457 TSG S2: updated gameplay 2018-12-15 09:51:43 -06:00
nemaara
86928a5087 TSG S1: updated gameplay 2018-12-15 09:51:43 -06:00
nemaara
aac955b905 TSG S2: updated map 2018-12-15 09:51:43 -06:00
nemaara
92070efc90 TSG S1: updated map 2018-12-15 09:51:43 -06:00
nemaara
b23a0be3ad TSG S6a: updated map 2018-12-15 09:51:43 -06:00
nemaara
a96b3e29d6 TSG S4: updated map 2018-12-15 09:51:43 -06:00
nemaara
fc91de550f TSG S4: updated map 2018-12-15 09:51:43 -06:00
nemaara
7754d0c9cd TSG S3: updated map 2018-12-15 09:51:43 -06:00
nemaara
eccbcd8fe4 TSG S2: updated map 2018-12-15 09:51:43 -06:00
nemaara
852523eab2 TSG S1: updated map 2018-12-15 09:51:43 -06:00
josteph
cffc8d7564 Add .editorconfig file to have automatic indentation 2018-12-15 15:50:29 +00:00
newfrenchy83
550c686e7b fix value={CTH_NUMBER} forget in force CTH macro 2018-12-14 08:28:12 -06:00
Severin Glöckner
717feb22ec Fix path documentation of deprecated option
This wasn't in a release before
[ci skip]
2018-12-12 22:27:49 +01:00
gfgtdf
d0fd69b92c add formula mapgen filter 2018-12-09 23:59:37 +01:00
gfgtdf
75a71b8dc8 fix lua mapgen map special_locations 2018-12-09 23:59:20 +01:00
gfgtdf
830b2fdc3d check before dereferencing 2018-12-09 23:59:16 +01:00
mattsc
3179b47075 AI: remove invalidate_on_minor_gamestate_change
This has never been implemented and there is not even a clear use case for it. It was envisioned to be used to invalidate AI aspects when "minor" changes occurred that do not actually move an AI unit or change one of its main properties (such as changes to unit variables).
2018-12-08 17:27:33 -08:00
mattsc
73bd58282e AI: remove references to extended event system
There is no plan to implement anything like this. In fact, there is no information anywhere what this was even meant to be. My best guess is that it was some sort of log system of what actions the AI had done, or potentially was planning to do, so that actions could be considered in combination rather than in isolation. However, except for the recent_attacks table appearing right after these comments, nothing like this exists in the Wesnoth AI.

I am removing these comments in one commit separate from the TODO clean-up, so that this can be found more easily should it ever become relevant.
2018-12-08 17:23:21 -08:00
gfgtdf
f09352570c
fix get_variable in map generators
previously `get_varible("t.length")` might return nil when it should return 0
2018-12-09 00:05:46 +01:00