41887 Commits

Author SHA1 Message Date
Fabian Müller
97c10409be UtBS::2 Removed new quenoth elves from the recruit list. 2010-08-10 17:09:47 +00:00
Fabian Müller
b03dc961ef UtBS: Restored the old time of day images. 2010-08-10 17:04:47 +00:00
Fabian Müller
3da290aa91 Removed the new time of day images. 2010-08-10 17:01:23 +00:00
Fabian Müller
2c593809ab UtBS: Removed extra difficult levels that came with the new units. 2010-08-10 16:38:01 +00:00
Fabian Müller
ca377fb87f UtBS: reverted back to 31373. 2010-08-10 16:37:01 +00:00
Fabian Müller
deac6eea29 UtBS: Moved the documents to the campaign rewrite out of the way.
[[Split portion of a mixed commit.]]
2010-08-10 16:20:53 +00:00
Fabian Müller
8db3bc1b42 UtBS: Moved the documents to the campaign rewrite out of the way.
[[Split portion of a mixed commit.]]
2010-08-10 16:20:53 +00:00
Fabian Müller
065a7680f5 UtBS: Moved the new quenoth elves out of the way.
[[Split portion of a mixed commit.]]
2010-08-10 16:19:16 +00:00
Fabian Müller
ff96ce75c3 UtBS: Moved the new quenoth elves out of the way.
[[Split portion of a mixed commit.]]
2010-08-10 16:19:16 +00:00
Guillaume Melquiond
c465da9277 Fixed name button overwriting the side list. 2010-08-10 16:05:54 +00:00
Guillaume Melquiond
42835b54d8 Delayed commit of the new unit config until...
...all the attributes of the old one have been handled, as the old
config may alias the current one, hence causing attribute values to be
loaded from the committed config.
2010-08-10 15:50:48 +00:00
Eric S. Raymond
44261b9ee6 More LoW dialog polish. 2010-08-10 15:49:28 +00:00
Eric S. Raymond
c14e1c566e Add two needed spelling exceptions. 2010-08-10 15:44:02 +00:00
Eric S. Raymond
4c21a49f07 Low dialog polish. 2010-08-10 15:42:11 +00:00
Lari Nieminen
14d4372419 Fixed some botched scenario id references in next_scenario=. 2010-08-10 15:29:52 +00:00
Guillaume Melquiond
046e8b57d3 Prevented [facing] filters from returning the own unit.
(Fix for bug #16397.)
2010-08-10 15:24:50 +00:00
J.W. Bjerk
8c5447a121 fixed the reef on the minimap. 2010-08-10 15:15:27 +00:00
Phil Barber
b9bf975e7c Fix bug with spearman attack. 2010-08-10 13:46:18 +00:00
Phil Barber
a2d8094ce4 Fix a bug with the Spearman's attack animation noted by zookeeper.
Update changelog.
2010-08-10 12:42:24 +00:00
Guillaume Melquiond
49c0dbb3d2 Made progress for unit type building a bit more regular. 2010-08-10 12:40:08 +00:00
Jody Northup
361fc19909 used boost std types in the function prototypes,
(I thought I had committed this several weeks ago.)
2010-08-10 12:24:52 +00:00
Fabian Müller
d0a0aee1d9 LoW: Prose additions and more. 2010-08-10 12:15:15 +00:00
Guillaume Melquiond
b8d6286dbd Factorized and generalized the loadscreen progress counter.
The bar should now accurately reflect the loading time, and therefore
regularly progress.

The magic values are automatically generated in the 'loadscreen' log
domain and can be copy-pasted in the code if the current ones become
off.
2010-08-10 12:08:24 +00:00
Guillaume Melquiond
e4ca82489c Replaced usage of get_union_rect by intersect_rects,
...as the function was actually computing the intersection of two
rectangles. Added a proper function for computing unions.
2010-08-10 12:08:19 +00:00
Guillaume Melquiond
46ab9253dd Fixed compilation warning. 2010-08-10 12:08:15 +00:00
Jody Northup
9a62974479 wesnoth and wesnothd now output directly in wesnoth folder...
...when compiled as release under the msvc project.
2010-08-10 10:54:10 +00:00
Jody Northup
4985f1cbe9 Persistent variables can now be retrieved from remote players...
...even when it is not their turn.
2010-08-10 10:48:40 +00:00
Timotei Dolean
da51fe066c eclipse plugin: update entity names to match the latest grammar 2010-08-10 09:53:26 +00:00
Timotei Dolean
f7ed697c73 eclipse plugin: update the grammar 2010-08-10 09:53:00 +00:00
Timotei Dolean
b9a232b480 eclipse plugin: add tests for grammar 2010-08-10 09:16:33 +00:00
Lari Nieminen
123ee7975a Made the scenario music of INTRO_AND_SCENARIO_MUSIC...
...play immediately on prestart so that it'll always be the first
track to play even if EXTRA_SCENARIO_MUSIC is used.
2010-08-10 09:06:33 +00:00
Lari Nieminen
5370f418b2 Removed the now unneeded NEUTRAL_SIDE macro. 2010-08-10 08:47:09 +00:00
Lari Nieminen
9a60f695e5 Renamed some variables used in macros...
...and made sure that some currently uncleared variables get cleared properly.
2010-08-10 08:43:33 +00:00
Nils Kneuper
22e5110266 updated Indonesian translation 2010-08-10 08:38:37 +00:00
Gabriel Morin
c6f278cdb5 Whiteboard/validate_visitor: iterator reuse. 2010-08-10 05:15:58 +00:00
Gabriel Morin
b488a236e2 Whiteboard/validate_visitor: fix bad logic...
...that caused some invalid actions not to be deleted.
2010-08-10 05:15:52 +00:00
Gabriel Morin
9900254853 Whiteboard/validate_visitor: logging and a few extra asserts. 2010-08-10 05:15:46 +00:00
Gabriel Morin
1234196f01 Whiteboard: add offset to numbers when several actions happen on the same hex. 2010-08-10 05:15:41 +00:00
Gabriel Morin
01cd890e99 Whiteboard/manager: logging. 2010-08-10 05:15:35 +00:00
Gabriel Morin
21babbd501 Whiteboard/move: check that the planned action still targets...
...the same unit as before. Also, avoid a useless boolean evaluation.
2010-08-10 05:15:29 +00:00
Gabriel Morin
fc6ead3807 Whiteboard: restore my little hack to ensure the whiteboard...
...deactivates once the tab key is released.
2010-08-10 05:15:23 +00:00
Fabian Müller
83086c9f75 LoW Kalian map:
Replaced the normal water by tropical one since the costal reefs are
not yet available for normal.

LoW::5:

Replaced the spawning treasury guard by a not moving one and tuned the
ai to protect him and kill the gold carrier.
2010-08-09 23:14:05 +00:00
J.W. Bjerk
e5e95f4a44 New animated water colors and new ocean.
Also a non-straight edged transition for the ocean.  Animated water is
again turned on. Lotsa images in this one.
2010-08-09 22:19:26 +00:00
Iurii Chernyi
871442bdc7 use units from resources:: 2010-08-09 22:11:27 +00:00
Lari Nieminen
4f7b5f4fb6 Added CIA and shikadibot to the bot credits. 2010-08-09 22:06:01 +00:00
Gabriel Morin
3863896e80 Whiteboard: allow out-of-turn recruit/recall planning.
Take future position of leader into account when determining
recruit/recall possibilities.
2010-08-09 22:04:44 +00:00
Iurii Chernyi
fb918b2e76 new type of AI goal : target_location 2010-08-09 21:39:59 +00:00
Nils Kneuper
8090d521d7 updated Japanese translation 2010-08-09 20:56:44 +00:00
Guillaume Melquiond
d41e8cfeec Erased target location before moving a unit. (Fix for bug #16391.) 2010-08-09 20:41:33 +00:00
Gabriel Morin
1179fbbca3 Whiteboard: add more conditions to block whiteboard activation...
...at critical moments.
2010-08-09 20:40:33 +00:00