Guillaume Melquiond
dc608087c4
Fixed header dependencies.
2009-03-10 14:55:11 +00:00
Mark de Wever
a5d1d2e969
New year copyright update.
2009-01-01 10:27:41 +00:00
Alexander van Gessel
e493804a88
Rewrite some of my earlier changes to be less intrusive,
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fixing some side-effect bugs.
2008-12-25 01:32:44 +01:00
Pauli Nieminen
39bc109482
Fixed crsah if playsingle_controller constructor throws
2008-09-03 09:55:33 +00:00
Jörg Hinrichs
95bf75315f
Lazy loading for unit_types Step 2:
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Rename game_data to unit_type_data and make it a singleton to prevent
passing the same instance throughout the whole code and make
subsequent optimization less painful.
2008-03-30 13:49:03 +00:00
Mark de Wever
da0f91b922
Comment out an unused, makes gcc happy again.
2008-03-02 11:40:03 +00:00
Jörg Hinrichs
af4b15dd0a
Fixes bug #4410
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(Missing GUI elements after switching between windowed and fullscreen).
2008-02-29 23:36:38 +00:00
Mark de Wever
001af46e6e
Updated all headers to 2008.
2008-02-16 08:47:16 +00:00
Mark de Wever
e4316723d0
Unclutter includes.
2007-12-22 16:37:44 +00:00
Gunter Labes
f7ac00fe74
remove a useless function
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some more replay::error checks
2007-11-28 00:38:31 +00:00
Mark de Wever
080eb69f60
Updated the headers to state GPL 2+ and a few changelog cleanups.
2007-08-15 13:41:56 +00:00
Mark de Wever
bb01934b85
A rather large update which updates the copyright info
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* Wesnoth is distributed under the terms of the GPL version 2, made
that more explicit
* updated the copyright range to 2007
* updated Dave's email adress
2007-07-21 07:28:04 +00:00
Tuukka Hastrup
c03c4ab064
Make replays to not reveal all information by default.
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Include a menu for choosing the point of view: team 1, each team, full
map.
This design is per https://gna.org/bugs/index.php?6946 but doesn't yet
implement the combo box or menu entries for teams other than number 1.
2007-07-04 00:00:06 +00:00
Mark de Wever
7c5c3d3ae4
set svn:keywords to 'Author Date Id Revision'
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added /* $Id$ */ to files which didn't have that
2007-06-04 20:48:38 +00:00
Mark de Wever
f5ab5c7f41
removed unused function replay_controller::get_units()
2007-04-14 19:49:33 +00:00
Mark de Wever
8c909c903f
remove unused function replay_controller::get_teams()
2007-04-14 19:46:52 +00:00
Mark de Wever
a70bac8380
remove unused function replay_controller::get_map()
2007-04-14 19:45:29 +00:00
Mark de Wever
e955dc8d8b
remove unused function replay_controller::get_gui()
2007-04-14 19:43:03 +00:00
Mark de Wever
5a13ab50f1
remove unused function replay_controller::get_player_number()
2007-04-14 19:41:15 +00:00
Mark de Wever
a814243683
removed unused function replay_controller::is_loading_game()
2007-04-14 19:39:13 +00:00
Mark de Wever
f43d1c313f
removed unused function replay_controller::get_status()
2007-04-14 19:36:59 +00:00
Patrick Parker
e98ca04d31
fix the "can't end turn" bug
2007-03-26 21:37:30 +00:00
Jörg Hinrichs
93b3494f2a
Fixes bug #6935 (reproducible replay mode fog glitches).
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Also makes the appearance of replay buttons (pressed/released) more
consistent.
2007-02-15 19:22:43 +00:00
Jörg Hinrichs
707cbd728f
[[Fixes for bug #7245 and bug #6937 ]]
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fixes bug #7245 (stats in replay counted not from 0) and #6937 (at
replay end shows the scenario objectives). Also prevents to be thrown
back to the title screen if replay ends with victory or defeat.
2006-10-13 19:33:45 +00:00
Jörg Hinrichs
aef0dfb4b0
fixes bug #6672
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(replay control bar disappears after showing the preferences dialog)
2006-09-03 17:42:45 +00:00
Isaac Clerencia Perez
48e0e47791
Merged 13001 13007 13014 13055 13108 13109 into trunk
2006-08-17 06:53:11 +00:00
Jörg Hinrichs
2d6365c29a
fixes bug #6141 (recall in replays broken after resetting a replay)
2006-06-15 19:23:28 +00:00
Gunter Labes
23ca57f01e
ran codeclean over all files and set them all to svn:eol-style 'native'
2006-06-05 20:02:25 +00:00
Jörg Hinrichs
37fcd8fdbe
fixes a compiler warning (hopefully since i don't use that compiler)
2006-06-01 19:06:21 +00:00
Jörg Hinrichs
644101318a
fixes bug #4233 (saving during enemies turn skips actual attack)
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adds missing copyright
2006-05-16 17:50:09 +00:00
Rusty Russell
61003c69dd
Remove all unused warnings, and remove unused function parameters
2006-05-06 15:21:53 +00:00
Jörg Hinrichs
1e0fbd8206
fixes bug #5728 part 2
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(movement points and healing are erroneously done when loading a savegame)
fixes initializing countdown timer in multiplayer
2006-04-10 21:22:22 +00:00
Jörg Hinrichs
739b66daf1
Done implementation, before bugfixing
2006-03-29 21:12:27 +00:00
Jörg Hinrichs
606972527b
Initialization 3
2006-03-13 01:05:41 +00:00
Jörg Hinrichs
913192175c
Initialization 2
2006-03-09 21:12:53 +00:00
Jörg Hinrichs
d0e95571f0
[[No change.]]
2006-03-09 17:08:11 +00:00
David White
42303e0a17
fixed intermittent crash at end of replay
2006-01-24 00:47:39 +00:00
András Salamon
13bb34761d
codeclean, whitespace changes only (line endings and spaces at end of lines)
2005-12-03 18:12:10 +00:00
Jörg Hinrichs
e194ad7454
[[Unit map fixes]]
2005-11-27 23:12:50 +00:00
Jörg Hinrichs
369d88c569
Replay functionality
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- added main menu support
- add mouse click support (minimap)
- fixed endless loop at end of replay bug
- fixed gui layout for german translation
- minor corrections to make vc++ compile
2005-11-20 18:44:44 +00:00
Jörg Hinrichs
c7b60eee9b
prevents replay buttons appearing in main menu
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places replay panel above the map
adds chat message support for replays
2005-11-16 19:18:56 +00:00
Bruno Wolff III
7e38bfec91
I changed the way get_random works to not nest [random] tags,
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...rather to keep them as siblings. The code is also easier to
understand now. This solves a problem with lots of get_random calls
resulting in [random] tags being nested so deeply that compressed save
files can't be made. Also there were a couple of files that didn't
have newlines after the last line that I corrected.
2005-11-13 08:16:12 +00:00
Jörg Hinrichs
dafeaad042
replay: added "skip animation" functionality
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minor corrections for vc++ compile
2005-11-12 22:55:09 +00:00
Jörg Hinrichs
0f7816c9ef
New replay functionality.
2005-11-08 22:23:03 +00:00