trolls now never attack you, but either stay completely passive and
defensive or attack the undead aggressively if you pay them. Also, the
entrance to the cave is guarded by an Eyestalk unit, and the ice
collapse thing has been removed. Mal M'Brin also now uses an old Mal
Ravanal portrait instead of Jevyan's. A number of tweaks to the map,
too.
The race description is now an hidden topic in each units/race subsection
You can still access it by clicking on the race hyperlink of a unit page
We will probably make this page more accessible/visible later.
Plan to use it for hiding the "Unknown Unit" page or other error/info pages
Simply use the linux convention: topic id starting with a "." are hidden.
Note that open a hidden topic in a section, will also open the section.
Can be useful, but if not wanted, simply place the hidden topic at toplevel
* changed the race of the Vampire Bat line from 'undead' to 'bats'
* changed the movement type of the Vampire Bat line from 'undeadfly'
to 'fly' (with adjustments)
* added a magical ranged 7-2 arcane attack to the Dark Adept
* added a magical ranged 9-2 arcane attack to the Dark Sorcerer
* added a magical ranged 12-2 arcane attack to the Necromancer
* added a magical ranged 9-3 arcane attack to the Lich
* increased the arcane resistance of the Ghoul line from -40% to 20%
* increased the arcane resistance of the Ghost line from -30 to -10%
+ ./configure checks for manual-related tools.
+ Updated update-po and update-po4a targets.
+ Build the HTML files at `make dist' time (work in progress, the files
are not yet included in the tarball).
* Copyright holder now set to "Wesnoth Development Team" in po4a domains.
The topic contains the race description if defined and a list of links
to units of this race. Unit's page have also a field "race:" with a
link to these pages.
Not sure if it will stay like this, but now the code to handle it is
ready.
But note that it's now very similar to Abilities and Specials
sections.