Lari Nieminen
fe6236c70d
Fixed the bravado dialogue.
2008-11-21 20:48:50 +00:00
Nils Kneuper
39a546e21d
fix problem reported in the forums...
...
...(http://www.wesnoth.org/forum/viewtopic.php?f=4&t=23027 )
2008-11-21 20:00:45 +00:00
Nils Kneuper
68f3ce58e8
typo correction (double 'the')
2008-11-21 19:18:17 +00:00
Fabian Müller
f15ec74c45
LoW::3: moved the recall kalenz wml in a macro
2008-11-21 18:11:58 +00:00
Fabian Müller
9d8603876d
LoW::22: New map sharing code
2008-11-21 18:05:52 +00:00
Fabian Müller
4d8c43d52e
LoW::21: the scenario uses now a mask for reusage of the Lintanir map
2008-11-21 18:00:04 +00:00
Fabian Müller
2ac8dda1f3
new set of maps and masks for LoW
2008-11-21 17:50:30 +00:00
Tomasz Śniatowski
1dc5bc157b
workaround for gui2 limitation causing bug#12545...
...
...make the slider wider than necessary to ensure all values are
reachable
2008-11-21 18:39:42 +01:00
Fabian Müller
26c9baf2ce
added victory and defeat music macro to LoW::3
2008-11-21 15:16:06 +00:00
Fabian Müller
40d50d65be
added victory and defeat music macros to LoW::6
2008-11-21 15:12:34 +00:00
Fabian Müller
93ec0a06d8
changed the map and mask handling of the scenario
2008-11-21 15:10:47 +00:00
Fabian Müller
2314164d13
code cleanups
2008-11-21 15:02:44 +00:00
Fabian Müller
539bd016fe
added more terrain conversations to the winter_mask macro
2008-11-21 15:00:14 +00:00
Lari Nieminen
d31e046e87
Some music updates for TSG.
2008-11-21 14:56:41 +00:00
Fabian Müller
d166a6b8dc
removed a unused macro definition for the player's colour
2008-11-21 14:48:27 +00:00
Tomasz Śniatowski
1589d8713c
editor2 MDI feature - have more than one map open in the editor...
...
...with fast switching between them. Can be disabled in the editor
settings. Also changed:
* the display class now holds a pointer to the map instead of a
reference, a pointer can be changed which permits the entire MDI
behavior. Related bits were also changed in terrain_builder.
* mouse_handler_base no longer holds a reference to the map
* the map labels class does not hold a gamemap reference, as it can
use the display object to access the map. Also clearing all labels
was exposed as a public member function.
* used scoped_ptrs and forward declarations to avoid having to include
map_label.hpp and terrain_builder.hpp in display.hpp, this reduces
build dependencies quite a bit.
* made get_action_state use the menu index to allow a dynamic menu to
have checkboxes. This entire chunk of code needs a rewrite.
2008-11-21 15:42:34 +01:00
Tomasz Śniatowski
9b65061bd2
translating numbers doesn't make much sense
2008-11-21 15:38:55 +01:00
Lari Nieminen
3eec9f4f2a
Removed campaign-specific early finish bonus notes...
...
...from SoF and SotBE and made them use the core macros instead.
2008-11-21 14:26:29 +00:00
Lari Nieminen
7911d13caf
Removed campaign-specific early finish bonus notes...
...
...from HttT and DiD and made them use the core macros instead.
2008-11-21 14:15:33 +00:00
Eric S. Raymond
da4ec02c1a
Plug in the wood-elf Shyde healing animation...
...
...as a stopgap for the Quenoth elves.
2008-11-21 13:32:50 +00:00
Lari Nieminen
2f806b8a8f
Upped the carryover in SoF from 20% to 40%.
2008-11-21 13:20:05 +00:00
Fabian Müller
4b50343a0a
updated the WML emacs mode to the new 1.3.2 upstream version
2008-11-21 13:05:24 +00:00
Lari Nieminen
b72c56e471
Deactivated the old carryover model...
...
...from the campaigns currently supporting both.
2008-11-21 12:36:09 +00:00
Lari Nieminen
1b971535a5
Replaced the old desert elf sprites with recolours of the current wood elves.
2008-11-21 10:02:06 +00:00
Lari Nieminen
90d55fb5ec
Cleaned up some side definitions and added missing team names.
2008-11-21 07:29:11 +00:00
Lari Nieminen
3918b4c4af
Adjusted starting gold in HttT.
2008-11-21 06:23:33 +00:00
Eric S. Raymond
1ebcc312dc
Remove extraneous argument.
2008-11-20 21:52:02 +00:00
Lari Nieminen
9e2c91b3d2
Fixed the merman spawns not working correctly...
...
...and limited the number of simultaneous gryphons on the easiest
difficulty.
2008-11-20 20:33:58 +00:00
Eric S. Raymond
41ed43b0d5
Supply a proper background map for the THoT journey track.
2008-11-20 19:24:53 +00:00
Eric S. Raymond
5cdd9fd980
Fix a botched unit conversion.
2008-11-20 17:48:00 +00:00
Eric S. Raymond
053998e4f5
Get rid of the last private unit-generator macro in TSG.
2008-11-20 15:31:54 +00:00
Eric S. Raymond
a48bbdc264
Text and typo fixes.
2008-11-20 15:09:38 +00:00
Eric S. Raymond
ff5e923296
Story-file reorganization and refresh for TRoW.
2008-11-20 14:48:12 +00:00
Eric S. Raymond
a714c342a4
Better containment of some private unit generators.
2008-11-20 13:19:22 +00:00
Richard Kettering
f879412174
New animation for the dwarven lord's axe attack.
2008-11-20 07:57:31 +00:00
Eric S. Raymond
a151880d5f
Get rid of more silly generator macros.
2008-11-20 05:09:15 +00:00
Eric S. Raymond
2b5692e83f
Disable idle animations on guardians.
2008-11-20 02:33:30 +00:00
Eric S. Raymond
8a4621a162
Confine some campaign-specific unit generators to one file.
2008-11-20 02:32:09 +00:00
Eric S. Raymond
2c507577b3
More removal of redundant unit-generator macros.
2008-11-20 00:09:21 +00:00
Eric S. Raymond
b762f4c368
Get rid of a unit-generator macro,
...
...and fix siomething correctly marked as possibly bad English.
2008-11-19 22:58:26 +00:00
Eric S. Raymond
f6bd113f58
Get rid of another private generator.
2008-11-19 22:16:40 +00:00
Eric S. Raymond
8e461c9996
Get rid of one private generator macro in TSG,
...
...and canonicalize the argument order on the other two.
2008-11-19 21:56:45 +00:00
Eric S. Raymond
b07d1112cd
Gst rid of a private generator macro in The South Guard.
2008-11-19 21:23:24 +00:00
Eric S. Raymond
ab7cc8c348
Get rid of another private unit generator.
...
We now have what ought to be a fairly complete orthogonal set in
unit-utils.cfg.
2008-11-19 19:55:13 +00:00
Eric S. Raymond
e0478fbd84
Simplify some UtBS macro calls.
2008-11-19 19:27:57 +00:00
Eric S. Raymond
1dddb6b024
Replace UtBS UNIT_ with public NAMED_NOTRAIT_UNIT.
2008-11-19 19:08:12 +00:00
Eric S. Raymond
6aa356f4c2
UtBS UNIT_T -> NAMED_GENERIC_UNIT
2008-11-19 18:16:45 +00:00
Eric S. Raymond
57628fad50
Reinstate upkeep for NPC Quenoth elves,
...
...but start Kaleh off with control of all villages within the keep.
2008-11-19 17:30:09 +00:00
Alexander van Gessel
f995b24787
Remove stray character.
2008-11-19 17:41:09 +01:00
Eric S. Raymond
564465a311
Remove redundant type names from monster declarations.
2008-11-19 16:29:18 +00:00