30578 Commits

Author SHA1 Message Date
Jörg Hinrichs
9c7884f6fb Adding support for observers in multiplayer to pause...
...and continue the game at any time (special greetings to boucman ;-).
2009-02-08 22:15:06 +00:00
Mark de Wever
9c55b5b6ab Remove an unused layer. 2009-02-08 21:49:57 +00:00
Jérémy Rosen
909180e73e restore the HP bar decreasing progressively when the unit gets hit 2009-02-08 21:46:42 +00:00
Mark de Wever
f7b910b6ec Fix some compiler warnings. 2009-02-08 21:34:12 +00:00
Ignacio R. Morelle
d2d4b8e2ca Mention earlier updates of the Spanish translation in changelogs. 2009-02-08 19:48:14 +00:00
Ignacio R. Morelle
c37928f039 Merge the bottom-most "Graphics" section...
ideally "Miscellaneous and bugfixes" must be always at the bottom, and
the other sections, ordered alphabetically.
2009-02-08 19:46:23 +00:00
Ignacio R. Morelle
f7877bb640 Mention changes of 2009-02-08T12:35:47Z!lari.nieminen@iki.fi and 2009-02-08T09:26:28Z!kettering.richard@gmail.com in changelogs. 2009-02-08 19:44:06 +00:00
Lari Nieminen
9f3c57786a A map update to 4p Clash. 2009-02-08 18:11:20 +00:00
Benoît Timbert
6cfbbcc234 French translation update 2009-02-08 16:27:44 +00:00
Lari Nieminen
a540b05605 Fixed a filtering problem. 2009-02-08 15:50:41 +00:00
Alexander van Gessel
81526e15dc Mention python AI having been fixed in changelog. 2009-02-08 16:06:00 +01:00
Alexander van Gessel
ab6fa4fcb0 Remove forbidden import from standard python AIs. 2009-02-08 16:05:54 +01:00
Alexander van Gessel
1db74585f9 Fix python AIs, they never worked properly...
...since their path got moved, due to a lack of trailing slash.
2009-02-08 16:05:42 +01:00
Bartek Waresiak
f281d58fe2 Attack info for formula fixed along with typos in faifiles 2009-02-08 14:27:08 +00:00
Guillaume Melquiond
eb40d513df Add missing include. 2009-02-08 13:31:56 +00:00
Guillaume Melquiond
0e0177d32c Add missing include. 2009-02-08 13:20:29 +00:00
Christian Bielert
e228111a35 bug #11106: Differentiate between MP start-of-scenario reloads...
...and midgame-reloads, leaders and recall lists are now loaded and
synchronized in MP campaign start-of-scenario saves, but loading
start-of-scenario saves can still trigger bugs regarding side control
and client-server interaction.
2009-02-08 13:02:29 +00:00
Lari Nieminen
8e7c3ee62d Added Girgistian's slayer attack animation. 2009-02-08 12:35:47 +00:00
Tomasz Śniatowski
924ef570e3 editor2: display the window list when only one window is open (hacky),
...correctly mark the default tool selection (by simulating a menu click)
2009-02-08 13:30:50 +01:00
Jörg Hinrichs
67195c0d62 Fixes missing recruit animations for replays 2009-02-08 12:07:17 +00:00
Guillaume Melquiond
793f4ecb56 Add missing includes. 2009-02-08 11:38:18 +00:00
Jörg Hinrichs
9f229064a4 This fixes a replay bug that is mainly caused by events not being triggered.
The fix replaces replay logic with actions.cpp::move_unit, which is
pretty intrusive. I have done some testing and it looks good, but if
we run into serious problems because of this we should consider
reverting it again.

There is also a good chance that this fixes bug #11105 ([endleven] not
working when triggered on a networked client in mp campaigns), since
this bug is most likely caused by missing moveto events in replays.
2009-02-08 11:34:58 +00:00
Tomasz Śniatowski
5ab1ba7614 rm a translatable string that's not necessary 2009-02-08 12:23:34 +01:00
Tomasz Śniatowski
9dd79a1490 editor toolbar tweaks 2009-02-08 12:04:46 +01:00
Nils Kneuper
0f7d990634 correct generating doc files when using cmake and make update-po4a...
...(the editor manpages does not longer exist...)
2009-02-08 10:58:29 +00:00
Richard Kettering
5576dcddb4 New TC images for enchantress. 2009-02-08 09:26:28 +00:00
Patrick Parker
483e5aacdf possible fix for bug #12911:
UtBS: Advancing Kaleh leads to segmentation fault

(Ready for Test)
2009-02-08 03:24:45 +00:00
Patrick Parker
e8dcea3de7 fix bug #12946: [menu_item]/[command] losing function when called again 2009-02-08 01:16:07 +00:00
Ignacio R. Morelle
a08fcdb2d4 Fix a small regression from 2009-02-07T23:12:32Z!shadowm@wesnoth.org:
Mages were impossible to recruit even when storywise that should be
possible.
2009-02-07 23:15:38 +00:00
Ignacio R. Morelle
1498957a79 The CONDITIONAL_MAGE_RECRUITING macro sets a flag to not run its code...
...in more than one occasion in the campaign, to disable Mage
recruitment.  However, subsequent scenarios have "Mage" in the side 1
declaration's recruit list, thus the engine keeps inserting that in
the recruit list.

Fix bug #12852 by removing those forced declarations.
2009-02-07 23:12:32 +00:00
Ignacio R. Morelle
f152b175de Fix bug #12928. 2009-02-07 22:36:56 +00:00
Fabian Müller
021d7cba34 LoW::22: Fixed Landar not retreating in every case. 2009-02-07 18:20:07 +00:00
Thomas Baumhauer
929dedfff4 typo fix 2009-02-07 18:04:43 +00:00
Benoît Timbert
7f141a1ef5 fix 2009-02-07T17:14:48Z!benoit.timbert@free.fr, whoops :) 2009-02-07 17:21:59 +00:00
Benoît Timbert
742a8b57b5 merge 2009-02-07T17:06:46Z!benoit.timbert@free.fr: Additional screenmodes when SDL can't guess them 2009-02-07 17:14:48 +00:00
Karol Nowak
6ac5aef571 Made the swap more explicit. 2009-02-07 16:54:23 +00:00
Phil Barber
0795407008 Put halos into Karrag's animations in THoT 2009-02-07 16:37:49 +00:00
Tomasz Śniatowski
95267d9348 make the sdl crash workaround unconditional 2009-02-07 17:23:46 +01:00
Benoît Timbert
c9d7f3d71a merge 2009-02-07T16:15:55Z!benoit.timbert@free.fr: Apply patch #1107:
...Minimum stack cookie on AmigaOS4 to prevent stack overflow
2009-02-07 16:20:31 +00:00
Tomasz Śniatowski
fa40fe3db1 silence a MSVC warning 2009-02-07 16:31:52 +01:00
Tomasz Śniatowski
0a8c2366b6 fix bug #12856...
(was caused by the ovarlay being the same image-surface as the base
terrain tile)
2009-02-07 16:31:18 +01:00
Tomasz Śniatowski
ed120316f4 add a workaround for an apparent SDL 1.2.13 bug available...
...after #defining SDL_BLIT_CRASH_WORKAROUND. Possibly fixes bug #12880
2009-02-07 16:28:35 +01:00
Tomasz Śniatowski
523384bc63 make the replace_map events in the test scenario use first_time_only=no 2009-02-07 16:26:19 +01:00
Tomasz Śniatowski
90135b665b add a "mouseover for a hint" info to the truncated editor tool tooltips 2009-02-07 16:25:08 +01:00
Fabian Müller
d84e9b04b8 LoW::1, LoW::2: Code cleanup and balancing. 2009-02-07 15:12:41 +00:00
Nils Kneuper
4cf78e2eb5 patch from dragonking:
add a generic way to export a map as a variant object for formula AI
2009-02-07 14:48:01 +00:00
Nils Kneuper
a2027440b1 updated Hungarian translation 2009-02-07 14:43:32 +00:00
Benoît Timbert
268c54b7f4 Fix some silly hp color order (was really hard to see btw) 2009-02-07 14:43:02 +00:00
Alexander van Gessel
9c5ce95fe1 Add 'transparent' wesnoth icon. (difference is doubled resolution) 2009-02-07 15:26:53 +01:00
Thomas Baumhauer
4712fb1498 hacking two more virtual functions of the makeshift password box...
...hopefully it behaves correctly now.
2009-02-07 14:25:22 +00:00