13747 Commits

Author SHA1 Message Date
J.W. Bjerk
2c6b8a043c removing redundant orcish castle dirt terrain,
...and fixing the snowy orc keep editor tile.
2010-05-03 19:49:28 +00:00
J.W. Bjerk
73fe126909 simplified WML for elvish tree. 2010-05-03 19:30:02 +00:00
J.W. Bjerk
0b4c7c0bfd adding new dark dirt terrain based on regular dirt,
...and slightly tweaking the color of regular dirt.
2010-05-03 14:17:28 +00:00
J.W. Bjerk
9ef23a7954 fixed editor icons for orcish snow castle so it actually had snow. 2010-05-03 04:46:30 +00:00
J.W. Bjerk
4b35ac2dde made encampment use normal dirt rather than a custom dirt base.
Also re-ordered terrains in the editor a little.
2010-05-03 04:30:16 +00:00
Jody Northup
82b2224ca2 Merge persistence branch back into trunk as per Crab's instruction. 2010-05-02 22:55:34 +00:00
Iurii Chernyi
09c52faf19 rework LoW::1 to make it less similar to HttT::1 2010-05-02 20:49:56 +00:00
Ignacio R. Morelle
0129bedaae Apply patch #1657 by FAAB - guided download of add-on dependencies 2010-05-02 19:10:46 +00:00
J.W. Bjerk
d09e4b0a2e improved green grass terrain by me. step 2.
done for now.  transitions are for later..
2010-05-02 18:43:45 +00:00
J.W. Bjerk
3dae8e3009 improved green grass terrain by me. step 1. 2010-05-02 18:42:26 +00:00
Ignacio R. Morelle
5f55fa36e7 Indentation 2010-05-02 15:48:38 +00:00
J.W. Bjerk
34f8f86670 added 'Simon Forsyth (Alarantalara)' to credits 2010-05-02 15:46:22 +00:00
Mark de Wever
75a0839402 Added new experimental list box implementation.
The code is very experimental and incomplete and therefore ifdeffed with
GUI2_EXPERIMENTAL_LISTBOX.
2010-05-02 12:17:38 +00:00
Steven Panek
7a18d5e01b Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 79 KiB on 8 files
 Optimized size: 58 KiB
   Total saving: 20 KiB = 26% decrease
2010-05-02 05:30:05 +00:00
Steven Panek
23acf565eb Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 233 KiB on 25 files
 Optimized size: 171 KiB
   Total saving: 62 KiB = 26% decrease
2010-05-02 05:27:36 +00:00
J.W. Bjerk
8e206a0aca improved 'desert road' step 2. done for now. 2010-05-02 05:19:35 +00:00
J.W. Bjerk
a7fb70b87e improved 'desert road' terrain and moving it into the 'flat' subdir. step 1. 2010-05-02 05:17:57 +00:00
J.W. Bjerk
191b4f1846 fix for cave wall to dwarven castle alignment issue by Alarantalara 2010-05-02 04:39:15 +00:00
Steven Panek
441d2ed86e Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 13 KiB on 2 files
 Optimized size: 11 KiB
   Total saving: 2 KiB = 15% decrease
2010-05-02 01:07:21 +00:00
Steven Panek
adbf663d3d Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 26 KiB on 2 files
 Optimized size: 22 KiB
   Total saving: 4 KiB = 18% decrease
2010-05-02 01:06:07 +00:00
J.W. Bjerk
c1d4b69289 improved medium-dry grass main tiles-- otherwise known as savanna. 2010-05-02 00:58:28 +00:00
Iurii Chernyi
5a4e32bb55 add a workaround to convert old usages of 'fallback to default ai'...
...to 'fallback to rca ai'
2010-04-29 21:24:50 +00:00
Lari Nieminen
7745b3a27a Ported 2010-04-29T06:04:33Z!lari.nieminen@iki.fi to trunk. 2010-04-29 06:06:08 +00:00
Mark de Wever
97fadb10dc Readd the upload stastics to gui2.
The new plan is to only revert for the 1.8 branch and see whether it can be
fixed in trunk. (Reverts 2010-04-27T20:29:29Z!koraq@xs4all.nl).
2010-04-28 19:43:45 +00:00
Lari Nieminen
76bebb2e9b Ported 2010-04-28T11:57:02Z!lari.nieminen@iki.fi to trunk. 2010-04-28 12:09:20 +00:00
J.W. Bjerk
2cfab3b06d fixed order of water transitions-- i.e. made shallow transition over ocean. 2010-04-27 20:43:05 +00:00
Mark de Wever
a2c9f589f7 Remove the upload stastics from gui2.
The removal for the rest of the code is planned as well.
2010-04-27 20:29:29 +00:00
Mark de Wever
b868499ccd Added keyboard handlers for the slider.
The arrow keys can now be used in the slider (patch #1639).
2010-04-27 19:46:45 +00:00
Hogne Håskjold
124325be3d Removed some stray pixels outside the tile 2010-04-27 19:17:25 +00:00
Alexander van Gessel
0b31e864b7 Close the connection before processing the data 2010-04-27 14:35:19 +01:00
Alexander van Gessel
25aa0b9359 Serially TC addon icons after iterating over the campaigns 2010-04-27 14:35:15 +01:00
Nils Kneuper
4095965813 remove a feature from the addon manager...
...that creates problems on the server atm:

no teamcolorize for the icon list till the server is fixed again what
should be done: serialize the teamcolorize call, so that the script
only starts one instance at a time
2010-04-27 10:38:56 +00:00
Steven Panek
e41b3f612f Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 816 KiB on 210 files
 Optimized size: 273 KiB
   Total saving: 542 KiB = 66% decrease
2010-04-26 22:47:33 +00:00
Mark de Wever
33f6bb6f69 Deprecate the stretch parameter for images.
Late in the 1.8 cycle a resize mode was added, now is the time to start
to remove the old method.
2010-04-26 20:32:46 +00:00
Mark de Wever
9a20b5b38a Undefine macros when no longer needed. 2010-04-26 20:32:40 +00:00
J.W. Bjerk
c1685e40ce fixed the easy problem: the one ocean transition that was the wrong color. 2010-04-26 19:25:34 +00:00
Jérémy Rosen
eab4e297f1 wire in new water tiles by rhyging5,
...add new tropical-water terrain (alias to shallow water)

there is still a bug in ocean-A01-n to fix and some transitions will
probably need tweaking, but the base is in
2010-04-26 18:41:20 +00:00
J.W. Bjerk
01274b8d41 uploading animated versions of coast, ocean and tropical coast.
not wired into .cfgs.  Should function as normal
2010-04-26 03:17:30 +00:00
Mark de Wever
429b2b6d86 Added a new attack dialog.
This initial version is just a small proof of concept thing, its main
goal is to write a new chapter in the design documentation. The dialog
is available when started with --new-widgets.
2010-04-24 20:39:25 +00:00
Nils Kneuper
878515d527 Fixed bug #15937: Made untranslateable strings translatable. 2010-04-24 08:33:36 +00:00
George Birthisel
bb062eac76 minor edit to map description. 2010-04-23 21:07:54 +00:00
Jérémy Rosen
f2df6c1b3f hack in a way to have multiple fog tiles. 2010-04-23 16:04:51 +00:00
Guillaume Melquiond
cf090e0750 Removed old markup from statue names. (Fix for bug #15932.) 2010-04-23 05:11:43 +00:00
Steven Panek
3d00b6fd87 Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 31 KiB on 14 files
 Optimized size: 20 KiB
   Total saving: 10 KiB = 33% decrease
2010-04-23 02:26:22 +00:00
Steven Panek
2734099fbb Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 48 KiB on 1 files
 Optimized size: 42 KiB
   Total saving: 6 KiB = 13% decrease
2010-04-23 02:23:54 +00:00
Steven Panek
666cc51f76 Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 12 KiB on 2 files
 Optimized size: 10 KiB
   Total saving: 1 KiB = 13% decrease
2010-04-23 02:17:12 +00:00
Steven Panek
b193a85aef Ran umcpropfix. 2010-04-23 02:12:27 +00:00
Steven Panek
8746dc386f Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 31 KiB on 4 files
 Optimized size: 28 KiB
   Total saving: 2 KiB = 7% decrease
2010-04-23 02:09:20 +00:00
Steven Panek
ff7788c755 Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 238 KiB on 44 files
 Optimized size: 222 KiB
   Total saving: 16 KiB = 6% decrease
2010-04-23 02:04:12 +00:00
Steven Panek
1f045edc34 Ran umcpropfix. 2010-04-23 02:00:47 +00:00