Nils Kneuper
9d26364753
updated Italian translation
2007-09-25 13:47:30 +00:00
Gunter Labes
864804095f
give Darken Volk the loyal (with a more fitting description) and quick trait
2007-09-25 12:38:10 +00:00
Lari Nieminen
7d2744275d
Added [allow_undo]s to two moveto events in DiD.
2007-09-25 10:49:09 +00:00
Gunter Labes
274f4d13d7
*prevent Darken Volk from getting random traits on reload
...
(maybe give him the loyal trait explicitly?)
2007-09-25 10:37:48 +00:00
Eric S. Raymond
72c1d25612
Oops...wrong image.
2007-09-24 23:57:22 +00:00
Eric S. Raymond
e0098a0cd9
New confrontation with M'Brin dialogue.
2007-09-24 22:50:10 +00:00
Nils Kneuper
2aa5a29159
updated Czech translation
2007-09-24 21:00:40 +00:00
Eric S. Raymond
deed02ee75
Add explanatory comments to a bunch of moveto events,
...
Also, a couple of minor quoting and dialogue fixes.
2007-09-24 20:49:45 +00:00
Eric S. Raymond
7a4a70aa89
Invent personal names for Ethiliel's guard.
2007-09-24 20:18:20 +00:00
Lari Nieminen
a7606df535
Completely rework how the orc ambushers work in Crossroads.
...
Now they are pre-placed (randomly) on the map, and remain hidden and
immobile until stumbled upon (just like woses and other real
ambushers). The gameplay effect is that ambushes can now happen at any
time during movement across hills, not only when ending movement
there. Needs balance-checking.
2007-09-24 20:16:20 +00:00
Benoît Timbert
628789a4f8
French translation update
2007-09-24 19:29:42 +00:00
Nils Kneuper
ed1006f9d7
update to the manual adding images for ToD
...
...and adding the description for underground
(esr, please check if that works okay)
2007-09-24 19:09:39 +00:00
Lari Nieminen
c969f4119e
Simplify the light beam animation
...
(no need for the vertically mirrored duplicate images).
2007-09-24 16:49:04 +00:00
Ali El Gariani
21ceb0fb9d
correct and slightly improve the bugfix of 2007-09-21T23:54:56Z!alinkmaze@gmail.com
...
(the undo system mix operations on the same hexes, I will improve it
later)
2007-09-24 15:28:27 +00:00
Nils Kneuper
6ff8f92515
added a LINGUAS file for wesnoth-manual,
...
needed for stats at gettext.wesnoth.org to work
2007-09-24 09:24:00 +00:00
Nils Kneuper
5a60fe0702
pot-update
2007-09-24 09:14:24 +00:00
Lari Nieminen
2ff0d3c7e3
Greatly simplify Delfador's lightning animation WML.
2007-09-24 06:52:39 +00:00
Ali El Gariani
20d8c5160b
In editor, fix several bugs with the "delay transition update" option:
...
- multi-hexes actions (fill, move, copy/paste, rotate ...) now works too
- undo/redo are directly displayed (was incorrectly delayed to the next update)
2007-09-23 17:44:31 +00:00
Benoît Timbert
77ac2bc8bb
Fix a few broken attack filters for the Hunter, Spearman and Javelineer
2007-09-23 17:16:13 +00:00
Benoît Timbert
7f1c37253a
Cleanup a white dot artifact + wesnoth-pngcrush
2007-09-23 16:49:36 +00:00
Benoît Timbert
dd4fd1c189
Wesnoth-units: po-update + po2po with trow 2007-07-22T16:06:43Z!esr@thyrsus.com
...
to get the latest available translations for the Huntsman
2007-09-23 11:55:02 +00:00
Nils Kneuper
bc85ca876d
updated Italian translation
2007-09-23 11:23:59 +00:00
Mark de Wever
076e49f730
A right click in floodfill mode now performs a flood fill in the editor.
2007-09-23 10:47:07 +00:00
Mark de Wever
45d4383970
Make sure all members are initialized in the constructor.
2007-09-23 09:44:26 +00:00
Eric S. Raymond
eb2121c0a6
Change name of troll ally in TSG to conform to new Troll name phonotactics.
...
This in turn is to open up space for the Gtyphon names, which get the vowel
endings. Also add a few more gryphon names.
2007-09-23 03:57:35 +00:00
Taurus
a79d555ddf
Text polishing and balancing
2007-09-23 00:54:57 +00:00
Gunter Labes
4b1713b9a6
fix the preprocessor checking for EOF too early
...
remove the corresponding FIXME
clarify the includes
2007-09-22 20:34:41 +00:00
Mark de Wever
f265c4ce2b
Fix a typo in across.
2007-09-22 19:57:01 +00:00
Gunter Labes
cf45040592
make female_names translatable, too
2007-09-22 19:11:13 +00:00
Eric S. Raymond
b9df94f7e7
Improve Holy Water description. Add some gryphon names.
2007-09-22 18:26:34 +00:00
Gunter Labes
ded5874881
changelog commit for 2007-09-22T16:57:14Z!soliton@wesnoth.org
2007-09-22 17:25:17 +00:00
Benoît Timbert
76192b1c0f
Updated the changelog to reflect 2007-09-22T16:57:14Z!soliton@wesnoth.org state
2007-09-22 17:21:53 +00:00
Gunter Labes
1de99d10ba
[[New Gryphon race]]
...
* create a gryphon race (GRYPHON_NAMES needs to be filled) and moved
the appropriate units to their own directory
* create undead variations for the bat and gryphon race (using the
drake image.. needs better fitting art)
* sorted names.cfg and races in units.cfg alphabetically
2007-09-22 16:57:14 +00:00
Benoît Timbert
a5f155732c
Use 'mktemp' instead of 'tempfile'.
...
'tempfile' looks like a Debian-specific tool
2007-09-22 15:28:12 +00:00
Benoît Timbert
15d52bcc59
Fix the Huntsman's textdomain
2007-09-22 14:53:32 +00:00
Benoît Timbert
294cfef991
Since bats is now an independent race, but the bats in their own directory
2007-09-22 14:47:54 +00:00
Benoît Timbert
d99c146783
Switch the bats undead variation to 'saurian'
...
(default doesn't make sense here, and IMHO among the available ones
'saurian' fits better)
2007-09-22 14:44:06 +00:00
Eric S. Raymond
704a2b2418
Placeholder code for when Mordante's user-defined borders land.
2007-09-22 12:15:45 +00:00
Nils Kneuper
1df7f27304
updated Czech translation
2007-09-22 12:12:35 +00:00
Mark de Wever
c615a99580
Make sure all members are initialized in the constructor.
2007-09-22 10:50:37 +00:00
Eric S. Raymond
f60ebd21dc
Second stage of attempt to implement :buff.
...
Everything is in place except the internals of the new add_trait()
unit method.
2007-09-22 09:41:47 +00:00
Taurus
ab61ea9fe7
Various minor bugfixes, and balancing
2007-09-22 03:50:58 +00:00
Ali El Gariani
b8ce84ae92
The editor's random map generator was broken by the id change...
...
...from 2007-09-01T00:56:24Z!soliton@wesnoth.org
Fix the hard-coded value and add a WML-comment to warn about this hidden link
2007-09-22 03:30:34 +00:00
Ali El Gariani
6fbf10afbe
Improve the "Create Unit" dialog:
...
Now this dialog use columns (race + type). Start sorted by race, then
by name. PS : don't forget that you can click on headings to change
the sorting order
2007-09-22 03:22:07 +00:00
Taurus
7c50a499ce
Rescaled Rakshas' portrait to the proper size.
2007-09-22 02:50:07 +00:00
Taurus
599fc940ce
Minor Bug Fix
2007-09-22 01:23:44 +00:00
Ali El Gariani
e17bb65d7d
Optimize the random map generator: slow for big map, old FR from bug #3508
...
The main bottleneck was the village placement. The worst case scenario,
100x100 with max village density, took ~25 seconds here. Now only ~2.
(it was some repetetive terrains-list creation, I just added a little cache)
PS: The roads for numerous players is the next bottleneck. Planning to remove
some redundant operations (drawing the same road several times).
2007-09-22 00:41:43 +00:00
Ali El Gariani
a67bc242bf
New "rotate selection" feature for the editor (very old FR, bug #3870 )
...
- Use the cursor as center of rotation, if not on map then use "center of mass"
- Use hotkey shift+r, as Gimp. (ctrl+r is reserved by recruit, old hotkey bug)
- copy/paste instead of moving, not sure about that but seems more
useful (if wanted you can overwrite on the current selection and then
cut/paste) Because the main use is probably to help create map like
Hexcake, but rotate after a select-all allow to rotate the whole map
(with cropping of corners)
2007-09-22 00:12:41 +00:00
Ali El Gariani
4646c92f08
Enhance get_direction() to allow to do more than one step in a direction
...
(also support negative number of steps by giving backward direction)
2007-09-22 00:02:14 +00:00
Ali El Gariani
c5dd72d4c5
[[Fixes for drag-move editing]]
...
- Fix a bug with the drag-move in editor (collision between read and
write if source and destination areas are not disjoint)
- Introduce a map_buffer type to handle this kind of operations and
simplify the clipboard functions
- Simplify the arithmetic operations about cartesian/hexagonal translations
2007-09-21 23:54:56 +00:00