Commit Graph

19665 Commits

Author SHA1 Message Date
Nils Kneuper
9d26364753 updated Italian translation 2007-09-25 13:47:30 +00:00
Gunter Labes
864804095f give Darken Volk the loyal (with a more fitting description) and quick trait 2007-09-25 12:38:10 +00:00
Lari Nieminen
7d2744275d Added [allow_undo]s to two moveto events in DiD. 2007-09-25 10:49:09 +00:00
Gunter Labes
274f4d13d7 *prevent Darken Volk from getting random traits on reload
(maybe give him the loyal trait explicitly?)
2007-09-25 10:37:48 +00:00
Eric S. Raymond
72c1d25612 Oops...wrong image. 2007-09-24 23:57:22 +00:00
Eric S. Raymond
e0098a0cd9 New confrontation with M'Brin dialogue. 2007-09-24 22:50:10 +00:00
Nils Kneuper
2aa5a29159 updated Czech translation 2007-09-24 21:00:40 +00:00
Eric S. Raymond
deed02ee75 Add explanatory comments to a bunch of moveto events,
Also, a couple of minor quoting and dialogue fixes.
2007-09-24 20:49:45 +00:00
Eric S. Raymond
7a4a70aa89 Invent personal names for Ethiliel's guard. 2007-09-24 20:18:20 +00:00
Lari Nieminen
a7606df535 Completely rework how the orc ambushers work in Crossroads.
Now they are pre-placed (randomly) on the map, and remain hidden and
immobile until stumbled upon (just like woses and other real
ambushers). The gameplay effect is that ambushes can now happen at any
time during movement across hills, not only when ending movement
there. Needs balance-checking.
2007-09-24 20:16:20 +00:00
Benoît Timbert
628789a4f8 French translation update 2007-09-24 19:29:42 +00:00
Nils Kneuper
ed1006f9d7 update to the manual adding images for ToD
...and adding the description for underground

(esr, please check if that works okay)
2007-09-24 19:09:39 +00:00
Lari Nieminen
c969f4119e Simplify the light beam animation
(no need for the vertically mirrored duplicate images).
2007-09-24 16:49:04 +00:00
Ali El Gariani
21ceb0fb9d correct and slightly improve the bugfix of 2007-09-21T23:54:56Z!alinkmaze@gmail.com
(the undo system mix operations on the same hexes, I will improve it
later)
2007-09-24 15:28:27 +00:00
Nils Kneuper
6ff8f92515 added a LINGUAS file for wesnoth-manual,
needed for stats at gettext.wesnoth.org to work
2007-09-24 09:24:00 +00:00
Nils Kneuper
5a60fe0702 pot-update 2007-09-24 09:14:24 +00:00
Lari Nieminen
2ff0d3c7e3 Greatly simplify Delfador's lightning animation WML. 2007-09-24 06:52:39 +00:00
Ali El Gariani
20d8c5160b In editor, fix several bugs with the "delay transition update" option:
- multi-hexes actions (fill, move, copy/paste, rotate ...) now works too

- undo/redo are directly displayed (was incorrectly delayed to the next update)
2007-09-23 17:44:31 +00:00
Benoît Timbert
77ac2bc8bb Fix a few broken attack filters for the Hunter, Spearman and Javelineer 2007-09-23 17:16:13 +00:00
Benoît Timbert
7f1c37253a Cleanup a white dot artifact + wesnoth-pngcrush 2007-09-23 16:49:36 +00:00
Benoît Timbert
dd4fd1c189 Wesnoth-units: po-update + po2po with trow 2007-07-22T16:06:43Z!esr@thyrsus.com
to get the latest available translations for the Huntsman
2007-09-23 11:55:02 +00:00
Nils Kneuper
bc85ca876d updated Italian translation 2007-09-23 11:23:59 +00:00
Mark de Wever
076e49f730 A right click in floodfill mode now performs a flood fill in the editor. 2007-09-23 10:47:07 +00:00
Mark de Wever
45d4383970 Make sure all members are initialized in the constructor. 2007-09-23 09:44:26 +00:00
Eric S. Raymond
eb2121c0a6 Change name of troll ally in TSG to conform to new Troll name phonotactics.
This in turn is to open up space for the Gtyphon names, which get the vowel 
endings.  Also add a few more gryphon names.
2007-09-23 03:57:35 +00:00
Taurus
a79d555ddf Text polishing and balancing 2007-09-23 00:54:57 +00:00
Gunter Labes
4b1713b9a6 fix the preprocessor checking for EOF too early
remove the corresponding FIXME

clarify the includes
2007-09-22 20:34:41 +00:00
Mark de Wever
f265c4ce2b Fix a typo in across. 2007-09-22 19:57:01 +00:00
Gunter Labes
cf45040592 make female_names translatable, too 2007-09-22 19:11:13 +00:00
Eric S. Raymond
b9df94f7e7 Improve Holy Water description. Add some gryphon names. 2007-09-22 18:26:34 +00:00
Gunter Labes
ded5874881 changelog commit for 2007-09-22T16:57:14Z!soliton@wesnoth.org 2007-09-22 17:25:17 +00:00
Benoît Timbert
76192b1c0f Updated the changelog to reflect 2007-09-22T16:57:14Z!soliton@wesnoth.org state 2007-09-22 17:21:53 +00:00
Gunter Labes
1de99d10ba [[New Gryphon race]]
* create a gryphon race (GRYPHON_NAMES needs to be filled) and moved
  the appropriate units to their own directory

* create undead variations for the bat and gryphon race (using the
  drake image.. needs better fitting art)

* sorted names.cfg and races in units.cfg alphabetically
2007-09-22 16:57:14 +00:00
Benoît Timbert
a5f155732c Use 'mktemp' instead of 'tempfile'.
'tempfile' looks like a Debian-specific tool
2007-09-22 15:28:12 +00:00
Benoît Timbert
15d52bcc59 Fix the Huntsman's textdomain 2007-09-22 14:53:32 +00:00
Benoît Timbert
294cfef991 Since bats is now an independent race, but the bats in their own directory 2007-09-22 14:47:54 +00:00
Benoît Timbert
d99c146783 Switch the bats undead variation to 'saurian'
(default doesn't make sense here, and IMHO among the available ones
'saurian' fits better)
2007-09-22 14:44:06 +00:00
Eric S. Raymond
704a2b2418 Placeholder code for when Mordante's user-defined borders land. 2007-09-22 12:15:45 +00:00
Nils Kneuper
1df7f27304 updated Czech translation 2007-09-22 12:12:35 +00:00
Mark de Wever
c615a99580 Make sure all members are initialized in the constructor. 2007-09-22 10:50:37 +00:00
Eric S. Raymond
f60ebd21dc Second stage of attempt to implement :buff.
Everything is in place except the internals of the new add_trait()
unit method.
2007-09-22 09:41:47 +00:00
Taurus
ab61ea9fe7 Various minor bugfixes, and balancing 2007-09-22 03:50:58 +00:00
Ali El Gariani
b8ce84ae92 The editor's random map generator was broken by the id change...
...from 2007-09-01T00:56:24Z!soliton@wesnoth.org

Fix the hard-coded value and add a WML-comment to warn about this hidden link
2007-09-22 03:30:34 +00:00
Ali El Gariani
6fbf10afbe Improve the "Create Unit" dialog:
Now this dialog use columns (race + type). Start sorted by race, then
by name.  PS : don't forget that you can click on headings to change
the sorting order
2007-09-22 03:22:07 +00:00
Taurus
7c50a499ce Rescaled Rakshas' portrait to the proper size. 2007-09-22 02:50:07 +00:00
Taurus
599fc940ce Minor Bug Fix 2007-09-22 01:23:44 +00:00
Ali El Gariani
e17bb65d7d Optimize the random map generator: slow for big map, old FR from bug #3508
The main bottleneck was the village placement. The worst case scenario,
100x100 with max village density, took ~25 seconds here. Now only ~2.
(it was some repetetive terrains-list creation, I just added a little cache)
PS: The roads for numerous players is the next bottleneck. Planning to remove
some redundant operations (drawing the same road several times).
2007-09-22 00:41:43 +00:00
Ali El Gariani
a67bc242bf New "rotate selection" feature for the editor (very old FR, bug #3870)
- Use the cursor as center of rotation, if not on map then use "center of mass"

- Use hotkey shift+r, as Gimp. (ctrl+r is reserved by recruit, old hotkey bug)

- copy/paste instead of moving, not sure about that but seems more
useful (if wanted you can overwrite on the current selection and then
cut/paste) Because the main use is probably to help create map like
Hexcake, but rotate after a select-all allow to rotate the whole map
(with cropping of corners)
2007-09-22 00:12:41 +00:00
Ali El Gariani
4646c92f08 Enhance get_direction() to allow to do more than one step in a direction
(also support negative number of steps by giving backward direction)
2007-09-22 00:02:14 +00:00
Ali El Gariani
c5dd72d4c5 [[Fixes for drag-move editing]]
- Fix a bug with the drag-move in editor (collision between read and
write if source and destination areas are not disjoint)

- Introduce a map_buffer type to handle this kind of operations and
simplify the clipboard functions

- Simplify the arithmetic operations about cartesian/hexagonal translations
2007-09-21 23:54:56 +00:00