aquileia
9d950c8f4c
animation-utils: Use auto_vflip=false
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Several animations used a workaround by flipping the missile twice if it should remain upright. Instead, we never flip them in the first place.
2015-01-31 23:41:52 +01:00
aquileia
39ed82d2a6
Make x-offset of chill wave directional
2015-01-30 15:37:34 +01:00
David Mikos
f5c4ee5690
AnimationWML: Fix sound timings for drake fire animation macros
2014-04-17 06:53:15 +09:30
David Mikos
19c78e87b4
Chill tempest animation for lich/ancient lich.
2014-03-17 07:48:02 +10:30
Bär Halberkamp
5fd6eb5bbe
Revert "Fixed the FIRE_BURST_SMALL macro only showing the last frame"
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It seems to be c++ related, and not in the WML, and therefore the commit wasn't really a solution
This reverts commit 22dd990a45b77b853935d87646e550c5288a7d48.
2013-12-04 22:22:06 +01:00
Bär Halberkamp
22dd990a45
Fixed the FIRE_BURST_SMALL macro only showing the last frame
2013-12-04 22:18:28 +01:00
David Mikos
42e706ec6f
AnimationWML: simplify DEFENSE_ANIM_DIRECTIONAL_RANGE macro
2013-11-10 15:53:01 +10:30
David Mikos
6409d08243
AnimationWML: simplify core DEFENSE macro WML
2013-11-10 15:47:11 +10:30
David Mikos
5ba836e80b
AnimationWML: add 'base_score' to filtered DEFENSE* macros. Fixes fencer 'hit' animation.
2013-11-10 13:10:46 +10:30
David Mikos
32e3b82327
AnimationWML: fix MISSILE_FRAME_FIREBALL_XY macro position for certain directions.
2013-11-10 01:52:40 +10:30
David Mikos
bdbd9e577b
AnimationWML: make use of new parallel 'if' support for chill wave macro.
2013-11-10 00:47:16 +10:30
Bär Halberkamp
2649efb76a
updated MISSILE_FRAME_CHILL_WAVE macro
2013-10-19 01:26:37 +02:00
Bär Halberkamp
0ddcaa06c7
Macrofied the chill wave and shadow wave projectiles
2013-10-19 01:19:37 +02:00
Bär Halberkamp
e170492c33
ran wmlindent
2013-10-16 23:05:43 +02:00
David Mikos
ab7e800851
AnimationWML: fix west attack for new MISSILE_FRAME_FIREBALL_XY macro. Cheers Zookeeper.
2013-10-14 19:12:23 +10:30
David Mikos
8d1b7dafc8
AnimationWML: New MISSILE_FRAME_FIREBALL_XY macro for red mage line.
2013-10-13 15:59:54 +10:30
David Mikos
cad93470b0
AnimationWML: minor animation macro cleanup.
2013-10-12 12:00:53 +10:30
David Mikos
39ed562bf3
AnimationWML: remove now redundant blank-hexes from some halo animations.
2013-10-12 00:54:42 +10:30
David Mikos
971dde985a
Animation WML: fix unit/macro WML for sound start time in additional frames without duration 1 work around.
2013-10-08 19:31:31 +10:30
Bär Halberkamp
5652d86026
Updated the dragonguard halos to the new syntax
2013-09-11 17:39:14 +02:00
Richard Kettering
c7608dbfee
Added sleepwalker's animations for the dwarven thunderer line.
2013-09-03 23:17:29 -05:00
Alexander van Gessel
38b224c1ff
Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
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This reverts commit 23b72d6956e6316f8b50a6accba607f66cf197a7.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956
Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
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This reverts commit 5fa5c034110c3c942d299c8fd440297c89aca037, reversing
changes made to 06374c64ba00977a4f720a44108593fc43d5c787.
2013-08-08 18:50:46 +02:00
Alexander van Gessel
0cae8c8a35
Reindent animation-utils.cfg
2013-08-03 00:51:04 +02:00
Eric S. Raymond
8c044a01db
Mainline campaigns are wmllint/wmlscope clean again.
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Unfortunately, this required telling wmlscope to ignore all present
instances of new-style animation wildcarding. Some rather messy changes
to wmlscope will have to be considered if it gets more widely used.
2013-03-28 11:33:43 -04:00
David Mikos
d60d4d7c61
Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
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Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00
David Mikos
3c0e56f2c3
Optimize defense animation WML macros and animation-utils.cfg some more
2013-03-12 07:14:52 +00:00
David Mikos
31c1dde89d
apply unit animation WML patch#3682...
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...and return deleted Steelclad-idle images as OKd by Jetrel.
2013-03-10 21:17:59 +00:00
Richard Kettering
3425fab4c5
Added in sleepwalker's new, complete set of animations...
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...for the Dwarven Fighter line, as well as two associated macros.
2013-02-18 05:01:52 +00:00
Jérémy Rosen
e1590a4254
apply patch #3682 by Coffee:
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make image a progressive parameter+big WML simplification
2013-02-16 18:13:39 +00:00
Jérémy Rosen
3d8f57d30f
apply patch 3678 by Coffee, more syntax simplification
2013-02-10 18:59:33 +00:00
J. Tyne
e2d39ece5b
Add volcanos to DRAKE_UNWALKABLE_TERRAINS, fixing bug #20485 .
2013-02-08 16:40:58 +00:00
Jérémy Rosen
dc02698fa8
change syntax of square bracket animations, ~ is not used for range
2013-01-30 21:37:44 +00:00
Jérémy Rosen
5662cbcc38
new syntax for animation lines, simplifies mainline WML quite a bit.
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patch by Coffee
2013-01-26 22:33:51 +00:00
Jérémy Rosen
4483c4b316
correct saurian attack haloes being flipped horizontally when attacking south
2011-11-11 18:52:49 +00:00
Lari Nieminen
fe4b187f7c
A new somewhat WIP fire breath animation for drakes, not wired in yet.
2011-10-07 10:19:13 +00:00
Lari Nieminen
29c085a004
Fixed and reorganized some start times.
2010-11-11 07:38:49 +00:00
Lari Nieminen
ba97ebb970
Fix drakes flying or not flying over all the correct terrains.
2010-10-26 19:20:23 +00:00
Eric S. Raymond
e7d337a676
Reindent mainline.
2010-09-23 13:04:56 +00:00
Richard Kettering
7e21be4715
Added all the new augur and soothsayer animations...
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...(except ne-defend, which I expect to get asap and which there's a
missing image ref for atm). Created a second set of animation utils
to handle these.
2010-07-27 06:09:09 +00:00
Lari Nieminen
b6bcc62f9f
Tabs to spaces and probably fixed bug #16194 .
2010-06-26 09:14:47 +00:00
Richard Kettering
b3cf50a913
Added a macro that makes leadership animations...
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...automatically apply a sword-shine halo over the weapon.
2010-04-20 03:24:59 +00:00
Eric S. Raymond
c4374f87e3
More macro argument type checking. No mismarches in mainline.
2010-02-15 21:46:31 +00:00
Eric S. Raymond
10d109876f
More macro argument type checking. No mismatches in mainline.
2010-02-12 03:39:42 +00:00
Eric S. Raymond
c62c55e1a2
More macro argument typechecking. No mismatches in mainline.
2010-02-12 00:25:20 +00:00
Eric S. Raymond
75f2727548
More nacro argument type checking. No mismatches in mainline.
2010-02-11 22:45:04 +00:00
Eric S. Raymond
d72fb9cca7
More impprovements in macro type checking. No conflicts in mainline.
2010-02-11 20:26:35 +00:00
Eric S. Raymond
bb346f29ed
Fix bonehead syntax error. Thanks to boucman.
2010-01-03 19:04:50 +00:00
Eric S. Raymond
56d8b34a06
Address bug #15047 : "drakes don't fly over chasm/lava".
2010-01-03 18:57:13 +00:00
Jérémy Rosen
e6dbd02684
fix drakes tipping their wings in water when flying
2009-12-31 09:21:31 +00:00