Mark de Wever
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2ad8526efc
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Let {RANDOM} use the new random generator.
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2007-12-24 22:32:58 +00:00 |
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Ignacio R. Morelle
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80e16c3d9e
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update the {GENERIC_UNIT ...} macro (single player only)...
...to take advantage of the new random_gender= key.
fix some typos in the changelog
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2007-12-05 17:18:52 +00:00 |
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Ignacio R. Morelle
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1dd3cb11b4
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Make {MOVE_UNIT (...)} consider the gender and unit variation too,
when doing the move_unit_fake.
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2007-10-29 11:10:34 +00:00 |
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Lari Nieminen
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e5a1c746fe
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Clean up and simplify STARTING_VILLAGES a bit.
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2007-10-15 07:54:04 +00:00 |
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Lari Nieminen
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06535624fc
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Changed Peaceful Valley so that goblins spawn on random adjacent hexes...
...(instead of always on the same ones) and that there are no spawns if
you recapture a village. Also added a new REPEAT macro.
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2007-09-30 21:09:58 +00:00 |
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Gunter Labes
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03eaf7a4b8
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remove the CREATE_UNIT macro now that it's nowhere used anymore
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2007-09-19 00:28:07 +00:00 |
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Gunter Labes
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87839dd90c
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don't use random traits in the team survival and wesbowl
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2007-09-18 19:57:05 +00:00 |
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Lari Nieminen
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b95daffdbc
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Added a warning about NO_SCROLL_TO_AI_LEADER not working in networked MP.
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2007-09-07 11:25:06 +00:00 |
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Lari Nieminen
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9dd3ae4a47
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Added a FULL_HEAL macro for restoring units to full health.
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2007-09-07 11:18:14 +00:00 |
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Patrick Parker
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a7b7e35add
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now radius expansion is handled last in Standard Location Filters;
previously it was handled last except before [and], [or], and [not]
note: this allows more advanced uses of the radius expansion feature
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2007-09-05 03:55:02 +00:00 |
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Lari Nieminen
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681344e706
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Removed the IF_TERRAIN macro,
...since it hasn't been needed for anything in a long while.
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2007-09-01 21:42:46 +00:00 |
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Lari Nieminen
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0655d2a5b2
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Added a macro for preventing view from scrolling to an (AI) side's leader...
...at the beginning of its turn. Also nuked the table of contents as
it's out of date and not maintained.
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2007-09-01 21:40:05 +00:00 |
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Lari Nieminen
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3316f43d01
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Improved MOVE_UNIT to change the facing of the moved unit too,
and added a new LOYAL_UNIT macro (to obsolete UNIT, which is IMO
poorly named).
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2007-08-10 12:55:30 +00:00 |
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Lari Nieminen
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09cc01346b
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Added an additional macro for setting starting villages.
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2007-07-30 10:31:51 +00:00 |
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Eric S. Raymond
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6405507b24
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Fix up a large number of espeaker=narrator blocks without images.
Along the way, change signpost popups to use the signpost graphic.
Also, fix some implicit attack/icon references to be explicit.
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2007-07-24 01:28:59 +00:00 |
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Lari Nieminen
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981493e5fd
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Liberty fixes and a new core macro
(GENERIC_UNIT, which spawns a generic random-trait, random-named unit).
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2007-07-21 23:00:49 +00:00 |
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Nils Kneuper
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c19e3c2311
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added a default textdomain definition to all .cfg files
|
2007-07-06 09:00:49 +00:00 |
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Eric S. Raymond
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3908c56233
|
Fix a vertical-whitespoce glitch produced by wmlindent's passthrough mode.
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2007-06-29 12:14:48 +00:00 |
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Eric S. Raymond
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9433ae3fee
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Implement a facility to make wmlindent ignore designated stretches of lines.
Allow generation of XHTML docs from macro comments indented in the new format.
|
2007-06-29 11:50:33 +00:00 |
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Lari Nieminen
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412d47eacf
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Added a macro for conveniently timing arbitrary WML actions.
|
2007-06-28 22:11:42 +00:00 |
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Eric S. Raymond
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21b24e2a9b
|
Move macros into a 'maxros' directory under core.
|
2007-05-16 01:04:29 +00:00 |
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