Ignacio R. Morelle
9fd59b503f
cmake: Use Boost.Filesystem FS API for tools
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Otherwise we get configure-time errors due to CMake looking for the
legacy implementation, filesystem.cpp.
2015-10-19 21:48:12 -03:00
Ignacio R. Morelle
03a85fde56
cmake: Tests and tools also need Boost.Filesystem + Boost.Locale
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Fixes linker errors found when building after configuring with
`-DENABLE_TOOLS=ON -DENABLE_GAME=OFF -DENABLE_SERVER=OFF
-DENABLE_NLS=OFF`.
2015-10-19 21:46:44 -03:00
Ignacio R. Morelle
e056f1a688
Update changelog for previous minimap fix commit
2015-10-19 21:34:03 -03:00
Ignacio R. Morelle
62e84fa240
Avoid loading terrain minimap images when not specified by WML
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Otherwise we build a bogus "terrain/.png" file path and produce spurious
`error display: could not open image 'terrain/.png'` messages in stderr.
Although this is primarily an issue found with certain special overlay
terrains such as ^Xo (Impassable Overlay), this fix covers base terrains
as well.
2015-10-19 21:32:39 -03:00
Charles Dang
21391f9039
tunit_create: added minimal unit preview section and filter box (non-functional)
2015-10-20 08:44:48 +11:00
Charles Dang
701229d69d
Added a set of Alignment icons
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Designed by me based off and using pieces of previous icons by LordBob
2015-10-20 08:39:09 +11:00
Ignacio R. Morelle
019d829b41
gui2/tgamestate_inspector: Don't skip pages with empty contents
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Those are sometimes relevant (for example, empty WML variables or
containers/arrays). We don't want to conceal the truth here because this
is supposed to be a debugging aid.
2015-10-18 22:42:46 -03:00
ln-zookeeper
4deeef797d
New attack sounds for mudcrawlers
2015-10-18 19:05:34 +03:00
Charles Dang
2de99cad74
tunit_create: add sort functionality
2015-10-19 01:48:15 +11:00
ln-zookeeper
3a5f25b999
New ink sounds
2015-10-18 15:00:25 +03:00
Charles Dang
a599a3338e
Revert "Experimental fix for GUI2 listbox headers outside vertical scroll area"
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This reverts commit 88faaac46e26627b88ff7e5f0ebc387871581dc5.
2015-10-18 20:25:41 +11:00
Charles Dang
a137a62170
tgame_version: use tlist class when experimental listbox is enabled
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This prevents class declaration clashes
2015-10-18 18:02:01 +11:00
Charles Dang
741b233007
Use experimental listbox when defined in all cases
2015-10-18 17:40:57 +11:00
Charles Dang
c2f469ee85
tlist: update calls to set_dirty to set_is_dirty
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The function name was changed in 060ff60c003684bcf00456cf48d02d6522a052cc
2015-10-18 17:36:46 +11:00
Charles Dang
6f83bdebb4
tlist: add missing includes for find_widget and REGISTER_WIDGET
2015-10-18 17:36:46 +11:00
Charles Dang
2f88db8b9f
tlist: remove ancient foreach.hpp include and use BOOST_FOREACH instead
2015-10-18 13:57:27 +11:00
Ignacio R. Morelle
4346856ed2
Merge pull request #529 from niegenug/master
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Tab-completion added for in-game whispers
2015-10-17 19:52:59 -03:00
neverEnough
58c78e2c5e
updated data/core/about.cfg; /changelog; /players_changelog
2015-10-17 23:59:39 +02:00
neverEnough
6280229562
Tab-completion added for in-game whispers.
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In the game lobby you can tab-complete ANY nick, both from the lobby or from a match running. While playing you can only tab-complete ingame players and observers.
This patch works in the match, it helps answering whispers from people in lobby or in other games.
The nick will be added to a string (in the same way as observers already work) and get recalled with TAB key.
2015-10-17 23:38:40 +02:00
Charles Dang
88faaac46e
Experimental fix for GUI2 listbox headers outside vertical scroll area
2015-10-18 02:52:45 +11:00
gfgtdf
df3c4df5e8
Merge pull request #531 from wesnoth/gfgtdf-patch-1
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fix selected item after deletion in a ordered list
2015-10-17 17:32:20 +02:00
gfgtdf
cdf68f17e7
fix selected item after deletion in a ordered list
2015-10-17 16:14:39 +02:00
Ignacio R. Morelle
cb9d873955
gui2/ttoggle_button: Add hover/selection bg color to listbox header variant
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Copied from GUI1.
2015-10-17 10:52:24 -03:00
Charles Dang
a8fdbeda10
Game Load: move Delete button into same row as first checkbox
2015-10-17 23:14:42 +11:00
Charles Dang
83a3d3680b
Game Load: removed unnecessary instruction text
2015-10-17 23:06:14 +11:00
Charles Dang
497a82d7cc
Unit Create: move gender selection below listbox
2015-10-17 19:20:42 +11:00
Charles Dang
d87a5fc0c5
Unit Create: specified max height
2015-10-17 19:12:29 +11:00
Charles Dang
0d3c749abc
Removed unused parameters from savegame::load_game()
2015-10-17 06:28:28 +11:00
Charles Dang
bc4f2efe70
Activate GUI2 Load Game dialog
2015-10-17 04:54:49 +11:00
Charles Dang
829d51792f
tload_game: don't invalidate layout on selection
2015-10-17 04:54:21 +11:00
Charles Dang
8d5fc6e449
Game Load: cleaned up layout a little
2015-10-17 04:49:29 +11:00
Charles Dang
cd4d5ffa59
Game Load: specified max height
2015-10-17 03:11:31 +11:00
Charles Dang
10bfe00b46
Merge pull request #526 from tranceitionalMynd/pull-request-tmynd
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Added Death of Galtrid to losing conditions for the Human Alliance.
2015-10-15 02:42:23 +11:00
tranceitionalMynd
8cb1cf47e0
Added Death of Galtrid to losing conditions for the Human Alliance.
2015-10-14 08:51:02 -05:00
Sergey Popov
7fd9e223fb
Merge pull request #522 from techtonik/patch-3
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scons/sdl.py: Escape backslashes on path substitution
2015-10-12 12:18:26 +03:00
Charles Dang
76ad3e9c7c
Show 'user_team_name' in sides menu instead of the unused 'name'
2015-10-12 16:16:04 +11:00
ln-zookeeper
a437c538d5
New staff and club sounds, from material by leorock116
2015-10-12 01:03:47 +03:00
gfgtdf
65b2eb2a7e
Merge pull request #520 from gfgtdf/lua_carryover
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side specific variables.
2015-10-11 18:51:21 +02:00
Charles Dang
fe7b30fafa
Restrict "Enter User Command" to game scope only
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The hotkey was assigned three scopes in order to appear under the General tab.
However, as it has no effect outside the game, it makes no sense for it to appear there.
2015-10-12 00:56:48 +11:00
Charles Dang
7a6293a86b
Display name of current map in window title
2015-10-12 00:19:57 +11:00
anatoly techtonik
c001f661f0
scons/sdl.py: Escape backslashes on path substitution
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This clears warnings on Windows
https://github.com/wesnoth/wesnoth/pull/481#issue-104760195
2015-10-10 20:11:47 +03:00
Celtic Minstrel
c12ccfa30b
Lua API: Keep stack clean after gathering message dialog options
2015-10-10 12:43:34 -04:00
CelticMinstrel
b68ea239d5
Merge pull request #521 from Wedge009/msvc_debug_fix
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Ensure var_end is not beyond res.end()
2015-10-10 00:52:22 -04:00
Charles Dang
cc5f614bc0
HttT S1: removed unused variable
2015-10-10 15:21:09 +11:00
Wedge009
a2404cad01
Ensure var_end is not beyond res.end()
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MSVC debug mode complains that var_end cannot be dereferenced if it hits the end of the string.
2015-10-10 14:45:37 +11:00
Ignacio R. Morelle
048c23cb3a
hotkeys: Use a matching arrow icon style for submenus
2015-10-09 20:46:59 -03:00
Ignacio R. Morelle
d744a88808
Merge branch 'feature/editor-mru-master'
2015-10-09 19:55:24 -03:00
Ignacio R. Morelle
916ec18069
Update changelog
2015-10-09 19:55:10 -03:00
Ignacio R. Morelle
e186057336
editor: Make Recent Files limit customizable and increase default to 10
2015-10-09 19:47:52 -03:00
Ignacio R. Morelle
25a5facce3
editor: Add Recent Files menu with recently loaded/saved files
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File paths are recorded into the game preferences up to a (currently
hardcoded) limit of 6 and opening or saving maps adds or bumps existing
entries to the top. We may allow users to change the MRU limit in
Advanced Preferences in a later commit.
Adds two translatable strings.
In order to fit file paths in the menu without filling up the whole
screen sideways, we use only the file names for now. Because identical
file names could prove to be an actual issue later, I intend to look
into ellipsizing paths correctly in a later step.
(Note that I'm piggybacking on the crummy submenu support we already had
in the themable UI so that this can be safely backported to 1.12. It's
decidedly not optimal usability-wise, but it'll have to do for now.)
2015-10-09 19:47:38 -03:00