Gunter Labes
a43ce50f35
removed disabled maps; they can be added again once they're ready
2009-02-02 14:52:51 +00:00
Gunter Labes
aaeb2a155c
made fog of war and random start time default to on
2009-02-01 17:03:32 +00:00
Ignacio R. Morelle
de25875708
ESR did not take dwarf-guard.png into account for renaming it...
...
...to dwarf.png. Fixing this.
* Rename image file (only the non-transparent portrait needed it).
* Fix wmllint rule.
* Fix relevant mainline references.
2009-02-01 13:44:57 +00:00
Eric S. Raymond
67fee66ac3
Second part of portrait directory renaming.
...
All mainline references are fixed, and wmllint knows what to do.
2009-02-01 06:14:17 +00:00
Eric S. Raymond
718cbdfa78
thespaceinvader's big portrait rationalization.
2009-01-31 00:15:02 +00:00
Lari Nieminen
5d67ff0bfd
Clear a unit overlay properly instead of setting to a dummy value.
2009-01-16 21:43:48 +00:00
Eric S. Raymond
fa74ccff1d
Fix more wmllint glitches.
2008-12-31 20:41:34 +00:00
Thomas Baumhauer
95ac4eca6b
for now disabling the new maps
2008-12-29 21:49:05 +00:00
Nils Kneuper
82a4f2e42b
remove ~500 spaces from a line only consisting of those...
...
...(because those are not trival to see in translations and easily are
forgotten leading to probs with the translation due to *not* ending
with a newline)...
2008-12-22 09:18:03 +00:00
Lari Nieminen
2d1765b6d6
Map updates from doc paterson.
2008-12-20 07:46:01 +00:00
Gunter Labes
809a307ff9
fixed some typos
2008-12-10 17:53:51 +00:00
Eric S. Raymond
4861e50155
Reindent mainline in preparation for 1.6.
2008-12-08 17:45:47 +00:00
Alexander van Gessel
dbcf3d7dd4
Add some wmllint spelling directives.
2008-12-08 00:12:18 +01:00
Eric S. Raymond
8829371204
canrecruit=yes is better style than canrecruuit=1
2008-12-07 17:01:31 +00:00
Eric S. Raymond
cda03e1dcf
Remove an ANL macro that simply duplicates a mainline definition.
2008-12-07 16:51:52 +00:00
Nils Kneuper
87b57989a3
tabs -> spaces
2008-12-07 11:54:17 +00:00
Nils Kneuper
bd96870686
make sure that teamnames are all set...
...
...(and rather uniform regarding capitalization)
2008-12-07 11:47:31 +00:00
Thomas Baumhauer
525413a981
setting correct svn properties
2008-12-07 09:57:00 +00:00
Thomas Baumhauer
916b7ef38b
adding 4 mp maps
2008-12-06 23:19:39 +00:00
Gunter Labes
c895638ade
made team names consistent with the map
2008-11-30 21:03:34 +00:00
Lari Nieminen
cd31bc34f6
Removed an [allow_undo] which seems to have been forgotten in.
2008-11-23 17:23:42 +00:00
Lari Nieminen
144ad2b25b
Map updates from Doc.
2008-11-16 11:06:29 +00:00
Ignacio R. Morelle
51ffc0708f
Fix ANL AI sides' recruitment pattern to match the recruit list
...
(so the engine isn't guessing recruitment patterns correctly... dang)
2008-11-08 15:38:29 +00:00
Lari Nieminen
20a4a6c456
Added the new 4p multiplayer map 'Underworld' by F8 Binds.
2008-11-05 15:06:03 +00:00
Eric S. Raymond
1afb992b06
Tighten up spellchecking yet again.
2008-11-04 00:05:29 +00:00
Eric S. Raymond
950897fb10
Tighten up the spekll-checking, and catch some more glitches.
2008-11-03 22:38:07 +00:00
Eric S. Raymond
ff898341e1
This revision fixes almost all spellcheck exceptions in mainline.
...
The few that remaim probably indicate spellchecker bugs.
2008-11-03 00:49:29 +00:00
Eric S. Raymond
a055f9fbe2
Spell checking for WML text strings.
...
This is the infrastructure; there are still about 1500 exceptions to
be chased down.
2008-11-01 23:58:38 +00:00
Eric S. Raymond
76abc35ca6
wmllint now does translation-mark and doublespace checks outside scenrio tags.
...
This diff fixes some glitches found that way and tells wmllint to ignore
various edge cases. A few cannot_use_message=NONE instances are removed,
as this simplifies the check and zookeeper says it's safe.
2008-10-09 17:46:10 +00:00
Mark de Wever
2343ceb0b1
Remove double spaces.
2008-10-09 11:35:41 +00:00
Pauli Nieminen
89ddafd8c7
Some more improvements to AI movement and attack selection
...
Fixed team survival AI parameters
2008-09-17 00:33:01 +00:00
Eric S. Raymond
3102d4e0b8
Fix broken image reference, caught by wmlscope.
2008-09-11 21:18:25 +00:00
Benoît Timbert
57223811c3
Put a color code outside the translatable string
2008-09-03 19:27:04 +00:00
Gunter Labes
38badc0a51
add a note about needed map settings
2008-09-01 16:04:13 +00:00
Eric S. Raymond
b31c324728
Fulfil the rest of bug #12180 . Reindent appropriately.
2008-08-28 23:07:44 +00:00
Eric S. Raymond
08f09eda6f
Give wmlindent a capability to declare indenters.
...
Pre-declare {FOREACH and {NEXT.
Write declarations in the one place they're presently needed, Sceptre of Fire.
Reindent the data tree accordingly.
This partly addresses the feature request in bug #12180 .
2008-08-28 20:19:50 +00:00
Eric S. Raymond
318486ce4b
Reindent most of the data tree in preparation for making wmlindent smarter.
2008-08-28 17:57:00 +00:00
Benoît Timbert
80f0ea6556
No more macro inside translatable strings (which were a *wrong* thing)
...
Strip the color codes from the translatable strings
2008-08-24 15:37:32 +00:00
Benoît Timbert
109f48d8d2
More macro inside string fixes ... Marked the remaining one with FIXMEs
2008-08-23 21:58:13 +00:00
Benoît Timbert
1203585182
*NEVER* call macro inside translatable strings,
...
...it won't work if a transation is used.
TODO: there is some others in
data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg to fix
(trickier because it's [message] child macros)
2008-08-23 21:36:48 +00:00
Benoît Timbert
64e4567423
Typo fix
2008-08-23 21:12:31 +00:00
Eric S. Raymond
bedada8475
Factor out magic constant 99 in WML movement costs, renaming it UNREACHABLE.
2008-08-20 17:38:42 +00:00
Gunter Labes
c0f190aa8e
typo and indentation fixes
2008-07-06 17:45:42 +00:00
Eric S. Raymond
1f1fc2164f
Re-enable macro argument type checking, and fix some glitches it turns up.
...
Most changes in this diff just rename macro formal args so they match
what the type checker expects.
2008-06-09 16:25:13 +00:00
Benoît Timbert
554f01f3ee
Rename as "hidden" the "hides" status
...
drop the backward compatibility with the old "stone" status (which
comes from before 1.4.x)
2008-05-23 22:26:55 +00:00
Benoît Timbert
71fdce2ae2
[[faction_from_recruit]]
...
- don't lock the faction if recruit= is set, except if
faction_from_recruit=yes (it used to lock the faction in all cases).
- get the first best matching faction when choosing a faction from a criteria
PS: It's time to sleep, i'll document this and the existing
undocumented faction= feature tomorrow.
This gives some time to get a better name for this new
"faction_from_recruit" key - feel free to "fix" it in the meantime.
2008-05-18 00:40:26 +00:00
Nils Kneuper
d1897fba77
some stuff by wmllint...
...
...(correcting one mistake, removng an empty line at the end of a
file, adding a newline at the end of file)
2008-05-17 12:26:43 +00:00
Lari Nieminen
836ad7d695
Cleaned up a few macro references.
2008-05-17 10:32:23 +00:00
Nils Kneuper
bdd9f898e7
remove lines with huge amounts of (unneeded?) whitespace,
...
...those are a real problem to see in translation files
if they are needed, please readd them and concatenate as
untranslateable strings (that is: message= _"my message" + "
")
2008-05-11 14:10:43 +00:00
Pauli Nieminen
becda0f479
revert non-intented changes
2008-05-09 13:55:12 +00:00