Commit Graph

179 Commits

Author SHA1 Message Date
Gunter Labes
a43ce50f35 removed disabled maps; they can be added again once they're ready 2009-02-02 14:52:51 +00:00
Gunter Labes
aaeb2a155c made fog of war and random start time default to on 2009-02-01 17:03:32 +00:00
Ignacio R. Morelle
de25875708 ESR did not take dwarf-guard.png into account for renaming it...
...to dwarf.png. Fixing this.

* Rename image file (only the non-transparent portrait needed it).

* Fix wmllint rule.

* Fix relevant mainline references.
2009-02-01 13:44:57 +00:00
Eric S. Raymond
67fee66ac3 Second part of portrait directory renaming.
All mainline references are fixed, and wmllint knows what to do.
2009-02-01 06:14:17 +00:00
Eric S. Raymond
718cbdfa78 thespaceinvader's big portrait rationalization. 2009-01-31 00:15:02 +00:00
Lari Nieminen
5d67ff0bfd Clear a unit overlay properly instead of setting to a dummy value. 2009-01-16 21:43:48 +00:00
Eric S. Raymond
fa74ccff1d Fix more wmllint glitches. 2008-12-31 20:41:34 +00:00
Thomas Baumhauer
95ac4eca6b for now disabling the new maps 2008-12-29 21:49:05 +00:00
Nils Kneuper
82a4f2e42b remove ~500 spaces from a line only consisting of those...
...(because those are not trival to see in translations and easily are
forgotten leading to probs with the translation due to *not* ending
with a newline)...
2008-12-22 09:18:03 +00:00
Lari Nieminen
2d1765b6d6 Map updates from doc paterson. 2008-12-20 07:46:01 +00:00
Gunter Labes
809a307ff9 fixed some typos 2008-12-10 17:53:51 +00:00
Eric S. Raymond
4861e50155 Reindent mainline in preparation for 1.6. 2008-12-08 17:45:47 +00:00
Alexander van Gessel
dbcf3d7dd4 Add some wmllint spelling directives. 2008-12-08 00:12:18 +01:00
Eric S. Raymond
8829371204 canrecruit=yes is better style than canrecruuit=1 2008-12-07 17:01:31 +00:00
Eric S. Raymond
cda03e1dcf Remove an ANL macro that simply duplicates a mainline definition. 2008-12-07 16:51:52 +00:00
Nils Kneuper
87b57989a3 tabs -> spaces 2008-12-07 11:54:17 +00:00
Nils Kneuper
bd96870686 make sure that teamnames are all set...
...(and rather uniform regarding capitalization)
2008-12-07 11:47:31 +00:00
Thomas Baumhauer
525413a981 setting correct svn properties 2008-12-07 09:57:00 +00:00
Thomas Baumhauer
916b7ef38b adding 4 mp maps 2008-12-06 23:19:39 +00:00
Gunter Labes
c895638ade made team names consistent with the map 2008-11-30 21:03:34 +00:00
Lari Nieminen
cd31bc34f6 Removed an [allow_undo] which seems to have been forgotten in. 2008-11-23 17:23:42 +00:00
Lari Nieminen
144ad2b25b Map updates from Doc. 2008-11-16 11:06:29 +00:00
Ignacio R. Morelle
51ffc0708f Fix ANL AI sides' recruitment pattern to match the recruit list
(so the engine isn't guessing recruitment patterns correctly... dang)
2008-11-08 15:38:29 +00:00
Lari Nieminen
20a4a6c456 Added the new 4p multiplayer map 'Underworld' by F8 Binds. 2008-11-05 15:06:03 +00:00
Eric S. Raymond
1afb992b06 Tighten up spellchecking yet again. 2008-11-04 00:05:29 +00:00
Eric S. Raymond
950897fb10 Tighten up the spekll-checking, and catch some more glitches. 2008-11-03 22:38:07 +00:00
Eric S. Raymond
ff898341e1 This revision fixes almost all spellcheck exceptions in mainline.
The few that remaim probably indicate spellchecker bugs.
2008-11-03 00:49:29 +00:00
Eric S. Raymond
a055f9fbe2 Spell checking for WML text strings.
This is the infrastructure; there are still about 1500 exceptions to
be chased down.
2008-11-01 23:58:38 +00:00
Eric S. Raymond
76abc35ca6 wmllint now does translation-mark and doublespace checks outside scenrio tags.
This diff fixes some glitches found that way and tells wmllint to ignore
various edge cases.  A few cannot_use_message=NONE instances are removed,
as this simplifies the check and zookeeper says it's safe.
2008-10-09 17:46:10 +00:00
Mark de Wever
2343ceb0b1 Remove double spaces. 2008-10-09 11:35:41 +00:00
Pauli Nieminen
89ddafd8c7 Some more improvements to AI movement and attack selection
Fixed team survival AI parameters
2008-09-17 00:33:01 +00:00
Eric S. Raymond
3102d4e0b8 Fix broken image reference, caught by wmlscope. 2008-09-11 21:18:25 +00:00
Benoît Timbert
57223811c3 Put a color code outside the translatable string 2008-09-03 19:27:04 +00:00
Gunter Labes
38badc0a51 add a note about needed map settings 2008-09-01 16:04:13 +00:00
Eric S. Raymond
b31c324728 Fulfil the rest of bug #12180. Reindent appropriately. 2008-08-28 23:07:44 +00:00
Eric S. Raymond
08f09eda6f Give wmlindent a capability to declare indenters.
Pre-declare {FOREACH and {NEXT.

Write declarations in the one place they're presently needed, Sceptre of Fire.

Reindent the data tree accordingly.

This partly addresses the feature request in bug #12180.
2008-08-28 20:19:50 +00:00
Eric S. Raymond
318486ce4b Reindent most of the data tree in preparation for making wmlindent smarter. 2008-08-28 17:57:00 +00:00
Benoît Timbert
80f0ea6556 No more macro inside translatable strings (which were a *wrong* thing)
Strip the color codes from the translatable strings
2008-08-24 15:37:32 +00:00
Benoît Timbert
109f48d8d2 More macro inside string fixes ... Marked the remaining one with FIXMEs 2008-08-23 21:58:13 +00:00
Benoît Timbert
1203585182 *NEVER* call macro inside translatable strings,
...it won't work if a transation is used.

TODO: there is some others in
data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg to fix
(trickier because it's [message] child macros)
2008-08-23 21:36:48 +00:00
Benoît Timbert
64e4567423 Typo fix 2008-08-23 21:12:31 +00:00
Eric S. Raymond
bedada8475 Factor out magic constant 99 in WML movement costs, renaming it UNREACHABLE. 2008-08-20 17:38:42 +00:00
Gunter Labes
c0f190aa8e typo and indentation fixes 2008-07-06 17:45:42 +00:00
Eric S. Raymond
1f1fc2164f Re-enable macro argument type checking, and fix some glitches it turns up.
Most changes in this diff just rename macro formal args so they match
what the type checker expects.
2008-06-09 16:25:13 +00:00
Benoît Timbert
554f01f3ee Rename as "hidden" the "hides" status
drop the backward compatibility with the old "stone" status (which
comes from before 1.4.x)
2008-05-23 22:26:55 +00:00
Benoît Timbert
71fdce2ae2 [[faction_from_recruit]]
- don't lock the faction if recruit= is set, except if
  faction_from_recruit=yes (it used to lock the faction in all cases).

- get the first best matching faction when choosing a faction from a criteria

PS: It's time to sleep, i'll document this and the existing
undocumented faction= feature tomorrow.

This gives some time to get a better name for this new
"faction_from_recruit" key - feel free to "fix" it in the meantime.
2008-05-18 00:40:26 +00:00
Nils Kneuper
d1897fba77 some stuff by wmllint...
...(correcting one mistake, removng an empty line at the end of a
file, adding a newline at the end of file)
2008-05-17 12:26:43 +00:00
Lari Nieminen
836ad7d695 Cleaned up a few macro references. 2008-05-17 10:32:23 +00:00
Nils Kneuper
bdd9f898e7 remove lines with huge amounts of (unneeded?) whitespace,
...those are a real problem to see in translation files

if they are needed, please readd them and concatenate as
untranslateable strings (that is: message= _"my message" + "


 ")
2008-05-11 14:10:43 +00:00
Pauli Nieminen
becda0f479 revert non-intented changes 2008-05-09 13:55:12 +00:00