Eric S. Raymond
26033be54c
Reove the --oldversions option, It was never very useful.
2008-02-01 15:12:19 +00:00
Jan Rietema
6259d95e64
Made all Spirit-type units copy from their mainline base counterparts.
2008-02-01 14:14:21 +00:00
Jan Rietema
1e73dd3a4b
Made Haunt and Ethereal Ghost be based on Ghost
...
(copying most attributes with base_unit).
2008-02-01 13:59:06 +00:00
Jan Rietema
9b4c01266a
New image for the charisma ability amla.
2008-02-01 13:39:15 +00:00
Eric S. Raymond
86d652df98
Add a needed translation mark.
2008-02-01 13:37:43 +00:00
Jan Rietema
ba0cb39575
Added Elvish Fighter to the initial recruit list,
...
...then remove it again in prestart (probable fix for bug #8791 ).
2008-02-01 11:50:29 +00:00
Richard Kettering
7b637c3883
New, team-colored images for the Ghost.
2008-02-01 07:09:56 +00:00
Richard Kettering
14d3f75d33
New, team-colored images for the Ghost.
2008-02-01 07:05:46 +00:00
Eric S. Raymond
7f126adf92
Fix argument-order screwup in the new LOYAL_UNIT macro,
...
...and fix some instances in Liberty that did not conform.
2008-02-01 03:08:53 +00:00
Nils Kneuper
e08b366194
updated Slovak translation
2008-01-31 22:05:19 +00:00
Eric S. Raymond
987639e08b
Fix some erroneously-placed villages.
2008-01-31 19:39:50 +00:00
Eric S. Raymond
332d9df9ae
More cosmetic fixes.
2008-01-31 19:37:39 +00:00
Eric S. Raymond
746312be0a
Cosmetic fixes.
2008-01-31 19:36:29 +00:00
Eric S. Raymond
1580a54b14
Avoid a false positive in the reference checking.
2008-01-31 19:33:07 +00:00
Jan Rietema
cbf3f6f0a1
Added variable clearing... (sheesh).
2008-01-31 14:35:17 +00:00
Jan Rietema
1f55fedab6
Better filtering for the charisma ability
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- prevents sluggish moves of loyal units.
2008-01-31 14:28:19 +00:00
Piotr Cychowski
b31859fdb4
Another fix to the lava damage.
...
Make the loop not change the benchmark damage value.
Scrap some redundant variables.
Slim down and better indent the code.
2008-01-31 13:43:42 +00:00
Eric S. Raymond
b615a67fd0
Remove some dialog that is bo longer used...
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...because Rakshas now has two subcommanders rather than four.
2008-01-31 13:35:06 +00:00
Eric S. Raymond
13d01a4e51
wmllint now has the capability to automatically check...
...
...that every description= in [message] and [filter] blocks refers to
a unit that is present in the scenario. This commit fixes almost all
bugs found with this test, and adds magic comments to handle places
where the WML doesn't supply a recognizable unit creation or recall
(usually because of macros).
2008-01-31 13:12:19 +00:00
Eric S. Raymond
5930bde319
Fix tag errors in Merman units.
2008-01-31 11:41:35 +00:00
Eric S. Raymond
6179a2c5b1
Yet more recruitment_pattern consistency check.
2008-01-31 06:34:51 +00:00
Eric S. Raymond
f077b9485e
Handle the last edge cases in the test for recruitment_pattern consistency.
2008-01-31 06:20:57 +00:00
Eric S. Raymond
1c34d84292
Yet more fixes to recruitment-pattern bugs,
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...and a warning about the limitations of the wmllint test.
2008-01-31 05:47:44 +00:00
Eric S. Raymond
902ae3179f
Fix more recruitment-pattern glitches.
2008-01-31 05:18:50 +00:00
Eric S. Raymond
bb86c259a9
This commit fixes most of the recruitment-pattern glitches...
...
...found by the new wmllint test.
2008-01-31 05:13:26 +00:00
Eric S. Raymond
3534629847
Recruitment-pattern sanity checks now work.
2008-01-31 03:55:59 +00:00
Eric S. Raymond
32c4540709
More getting rid of {UNIT}.
2008-01-31 03:13:44 +00:00
Eric S. Raymond
89425f9ac7
Getting rid of UNIT. These commits should have gone in yesterday.
2008-01-31 03:11:07 +00:00
Eric S. Raymond
4c1fcf1193
wmllint now gathers the information necessary...
...
...to do recruitment consistency checks, but doesn't do them yet.
2008-01-31 01:01:27 +00:00
Gunter Labes
ad953f29d5
remove mixed fighter from the recruitment list...
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...since there is no mixed fighter to recruit
2008-01-30 22:14:55 +00:00
Eric S. Raymond
efbcb03bd6
Address bug #10885 .
...
This actually seems to be a problem in the theme definition, not the
underlying display engine -- the theme defines a fixed-sized report
area that assumes position numbers will always be at most two digits.
We can live with not fixing it, as none of the mainline maps are
anywhere near large enough to trigger this minor glitch.
2008-01-30 18:37:05 +00:00
Richard Kettering
51653e81cc
Added second defend frame to the orcish warlord.
2008-01-30 04:56:27 +00:00
Richard Kettering
37508e5439
Added second defend frame to the orcish warlord.
2008-01-30 04:54:39 +00:00
Eric S. Raymond
67175d706a
Disable note checks if we see a base_unit.
2008-01-29 20:00:38 +00:00
Lari Nieminen
5946f6a110
Fix a WML typo.
2008-01-29 12:04:01 +00:00
Lari Nieminen
19d42b9914
Revise and fix LIMIT_RECRUITS.
2008-01-29 11:02:54 +00:00
Jérémy Rosen
01b208448b
add a select anim to bats, fixes bug 10837
2008-01-28 23:01:27 +00:00
Gunter Labes
c8d45d21e0
* fix attack animation listing
2008-01-28 20:55:51 +00:00
Eric S. Raymond
dc35a4411c
Small tweak to macro use detector,
...
...will avoid spurious matches on filemanes containing . and lead with
capital letter.
2008-01-28 19:59:59 +00:00
Jérémy Rosen
4091dfa9b3
add a recruit anim to bats, partial fix for #10837
2008-01-28 19:47:47 +00:00
Eric S. Raymond
4d073f8def
Comment out a spurious macro call. It may need to actually be fixed.
2008-01-28 19:36:22 +00:00
Eric S. Raymond
63945ce689
Fix a trivially brokeb CREATE_MINIONS macro.
2008-01-28 19:30:41 +00:00
Eric S. Raymond
e0b5cfbe0d
Copy the HttT Elder Mage here to fix a broken animation.
2008-01-28 19:11:22 +00:00
Eric S. Raymond
cbe5f13da2
Fixes for macro typos and trivially unresolved names.
2008-01-28 18:53:51 +00:00
Eric S. Raymond
dc3703711c
Fix indentation error that was causing unresolved macros to be missed.
2008-01-28 18:30:23 +00:00
Jan Rietema
36d629ce40
Better attack sounds for Human Commander and Ixthala Demon
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(and hit/death sounds for the Demon).
2008-01-28 18:29:39 +00:00
Jan Rietema
d0c182c52e
Removed some unused variables and a broken macro reference.
2008-01-28 18:19:59 +00:00
Elias Pschernig
f43ec4222f
typo gold={120 160 200} -> {GOLD 120 160 200}
2008-01-28 17:38:03 +00:00
Lari Nieminen
e40fadf47e
Fix little WML bugs (Ixthala Demon changed to use normal AMLA and XP).
2008-01-28 17:30:30 +00:00
Elias Pschernig
33594dcd7f
two more mis-spelled CLEAR_VARIABLE
2008-01-28 17:27:06 +00:00