7335 Commits

Author SHA1 Message Date
Jan Rietema
af25b6233f Adjusted movement to restrict water and cave.
Higher defense on sand and normal def in caves.
2007-11-04 10:37:57 +00:00
Jan Rietema
24935ba641 added textdomain to kaleh-abilities.cfg.
removed bola skill from upper-tier advancements.

removed armor-clad ability description.
2007-11-03 13:11:02 +00:00
Jan Rietema
3bf5161390 Corrected inclusion of Kaleh ability events...
...and added a leadership skill upgrade.
2007-11-03 12:00:54 +00:00
Gunter Labes
63fa08b7ba * typo fixes 2007-11-03 09:11:52 +00:00
Mark de Wever
d82cc6fb1b Another sync,
the download from wescamp and upload to the campaign server also
works.
2007-11-02 20:27:54 +00:00
Ignacio R. Morelle
2c7d9a7b8b Hid 'mirror' unit from the Help. 2007-11-02 20:16:18 +00:00
Ignacio R. Morelle
6b18c97094 AMLA/XP consistency fixes for Frontier Baroness (DiD). 2007-11-02 20:15:43 +00:00
Ignacio R. Morelle
420c0a6e83 AMLA/XP consistency fixes for Caravan. 2007-11-02 20:14:20 +00:00
Ignacio R. Morelle
ff34abe152 Fixed accordingly to 'advanceto' conventions. 2007-11-02 20:13:42 +00:00
Ignacio R. Morelle
be77036725 Oops! I added them AMLAs and null advancements, but no XPs! 2007-11-02 20:12:20 +00:00
Ignacio R. Morelle
adf54b9455 Hid the King from the help.
AMLA/XP consistency fixes for Haldric II's King unit.
2007-11-02 20:11:26 +00:00
Ignacio R. Morelle
0907b295d8 Removed Wolf unit, as there is one with the same stats and id in mainline. 2007-11-02 20:10:01 +00:00
Ignacio R. Morelle
de8949e05f AMLA/XP consistency fixes for Dwarvish Miner. 2007-11-02 20:08:53 +00:00
Ignacio R. Morelle
f4af2aaffe A different method than Eric S. Raymond's to disable NR's undead branch,
that fits better the way things were in this campaign before getting to
mainline, and before having contemplated an undead branch.
2007-11-02 20:08:12 +00:00
Ignacio R. Morelle
35347113b8 Tweaked Dread Bat's stats to match those of Vampire Bats as a unit line.
(i.e. race, movetype, resistances, etc.)
2007-11-02 20:03:02 +00:00
Ignacio R. Morelle
c463553601 Typo that I didn't notice on race=Monster. 2007-11-02 19:57:23 +00:00
Ignacio R. Morelle
da5ad19781 Fixed Nym's gender being 'male' to be 'female'.
AMLA/XP consistency fixes for Crab Man.
2007-11-02 19:56:11 +00:00
Ignacio R. Morelle
c2f5485aff AMLA/experience/maximum level consistency fixes on Alienish units. 2007-11-02 19:52:20 +00:00
Ignacio R. Morelle
e7381f3a9f Small typo. 2007-11-02 19:49:47 +00:00
Ignacio R. Morelle
aba772b881 Fixed Flesh Golem's sprite facing.
Added TC to its sprite too.
2007-11-02 19:41:16 +00:00
Ignacio R. Morelle
7e34c3c947 Reflect Fearless trait addition of mainline Ghoul line on DiD's Ghast* 2007-11-02 19:34:41 +00:00
Ignacio R. Morelle
595b1e8fdf Brought back Team-Coloring for Fugitives.
Added Team-Coloring (magenta) to Huntsman.
2007-11-02 19:32:28 +00:00
Benoît Timbert
4a8642bba6 Add to the translatable strings some strings that should be translated 2007-11-02 18:18:03 +00:00
Jan Rietema
8016998fa9 Adding multiplayer scenario 'Dark Forecast' and assisting macros
(simplified mp pseudorandom).
2007-11-02 16:27:46 +00:00
Jan Rietema
ab045130a9 Modified xp to amla. 2007-11-02 15:36:35 +00:00
Jan Rietema
ca03fe621f Kaleh advancement balancing. 2007-11-02 15:30:15 +00:00
Nils Kneuper
c24e7f8ca9 fixed starting positions of the players
currently the editor does place starting positions at -1,-1 from the
position specified when it does save
2007-11-02 12:36:45 +00:00
Nils Kneuper
d0ecb5ddba specified the borders by hand 2007-11-02 12:22:51 +00:00
Gunter Labes
7cde1ad720 again check if the female images actually exist before converting...
...and turn the image generation on
2007-11-02 11:42:42 +00:00
Ignacio R. Morelle
20e698a5d7 Updated Shadow Master's entry in 'contributors' to reflect latest development. 2007-11-02 11:35:00 +00:00
Ignacio R. Morelle
ab86abccab Shadow added for gold-coins-small.png.
No, I won't do the other because they seem to have been scaled from
this image, and the borders look awfully blurry for editing.
2007-11-02 11:22:07 +00:00
Ignacio R. Morelle
f1b1d163fb Shadow under units consistency updates
(Dwarvish Steelclad - baseframe only).
2007-11-02 11:16:17 +00:00
Ignacio R. Morelle
467ceb8ebe Shadow under units consistency update
(Dwarvish Fighter - baseframe only).
2007-11-02 11:14:58 +00:00
Ignacio R. Morelle
2f048b83b2 Added a football item graphic that has shadow. 2007-11-02 11:14:13 +00:00
Ignacio R. Morelle
34019b583a Shadow under units consistency update (Thug). 2007-11-02 11:13:14 +00:00
Ignacio R. Morelle
dc91e695ba Shadow consistency updates for item graphics. 2007-11-02 11:12:15 +00:00
Ignacio R. Morelle
f317c40d05 Shadow under units consistency update (Saurian Soothsayer). 2007-11-02 11:11:16 +00:00
Miguel Zapico
0aeccec5b9 Added templates for eras, and moved all the html files to the templates folder 2007-11-02 04:25:44 +00:00
Gunter Labes
cebbc37021 ignore the files created by the unit tree script 2007-11-02 04:19:04 +00:00
Gunter Labes
79e8c7d7b5 removed svn:executable property 2007-11-02 03:40:22 +00:00
Gunter Labes
8c055cb653 revised maps: Den of Onis, Silverhead Crossing, Sulla's Ruins, Weldyn Channel 2007-11-02 03:07:39 +00:00
Jan Rietema
854d5f0717 Fix to the village-reclaiming dialog
(preventing it being triggered by the enemy).
2007-11-01 22:31:21 +00:00
Benoît Timbert
0cfe68a0d5 Small WML optimization 2007-11-01 17:58:32 +00:00
Eric S. Raymond
9f0ac0824a Add Zookeeper's nifty side-limit macros to the library. 2007-11-01 17:36:24 +00:00
Gunter Labes
247a78dec2 made the colourization output less verbose 2007-11-01 13:23:05 +00:00
Richard Kettering
cb19473660 Fixes to the dark sorcerer hands. 2007-11-01 06:40:42 +00:00
Richard Kettering
deb0685d3e New images for the necromancer. 2007-11-01 06:23:51 +00:00
Richard Kettering
6adfaff29e Added missing TC macro to ghoul. 2007-11-01 06:19:01 +00:00
Richard Kettering
c18adc5129 New images for the necromancer. 2007-11-01 06:14:44 +00:00
Mark de Wever
88f5c8e94a Big rewrite and cleanup of the code, the upload to wescamp seems to work now. 2007-10-31 21:22:17 +00:00