Nils Kneuper
c6df65099b
applied utils/wesnoth-optipng
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Overall statistics (only for files with a smaller recompressed size):
Original size: 32 KiB on 13 files
Optimized size: 18 KiB
Total saving: 13 KiB = 42% decrease
2011-08-27 09:40:18 +00:00
Elvish_Hunter
481e74bc8e
Fixed 24 hour ToD to follow the latest esr's and Espreon's suggestions
2011-08-26 19:50:23 +00:00
Elvish_Hunter
05d438229b
Fixed genre metatag in Battle Epic
2011-08-26 19:38:06 +00:00
Elvish_Hunter
903bf33f62
Fixed 24 hour schedule textdomain not being in wesnoth-help
2011-08-26 17:11:50 +00:00
Thonsew
2b4e867169
Updated changelog and added thonsew to about.cfg
2011-08-26 15:40:30 +00:00
Elvish_Hunter
efebe40f22
Added new music track 'Battle Epic' by Doug Kaufman.
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This track was floating around from 2007, but never got committed until now
2011-08-26 10:19:54 +00:00
Richard Kettering
3c08e08971
Aligned ruffian frames with base frame,
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and standardized its base-frame's shadow.
2011-08-26 07:18:52 +00:00
Lari Nieminen
6bd7e3c3c6
Fixed missing closing tag.
2011-08-24 18:06:26 +00:00
Sytyi Nick
282c389483
Moved info about me to another section.
2011-08-23 21:09:18 +00:00
Sytyi Nick
416eb681ca
Updated changelog, release notes and about.cfg
2011-08-23 21:02:51 +00:00
Elvish_Hunter
65ed9e2895
Added support for 24 hour ToD
2011-08-21 13:38:26 +00:00
Lari Nieminen
afea77cf60
Made the gray and tropical reef variations alias...
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...to the normal reef and made their ids unique.
2011-08-19 17:23:08 +00:00
Thonsew
aead1784f1
Added patch by Brilliand for bug #2851
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(Ghast and Necrophage double feeding)
1. Added event ids to prevent duplicates
2. Added event deletion via ids.
2011-08-19 10:54:44 +00:00
Lari Nieminen
a361fd955b
Lowered swamp defense of the deepsea movetype from 60% to 40%.
2011-08-18 07:07:07 +00:00
Simon Forsyth
e8417c17ae
Draw correct sw-ne chasm bridge over swamp
2011-08-18 03:13:04 +00:00
Simon Forsyth
58344de94e
Delete large quantities of commented WML concerned water transistions.
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It is labeled as not working, and can always get it back via svn
2011-08-18 02:46:57 +00:00
Simon Forsyth
e5e5999cde
Make ruined castle variations work again
2011-08-18 02:39:44 +00:00
Elvish_Hunter
f14fda91f0
Now the Falcon gets one trait, plus feral. Fixes bug #18498
2011-08-17 07:55:13 +00:00
Lari Nieminen
d17cf18481
Decreased the cost of the Giant Rat to 6g...
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...and added a new custom movetype for it.
2011-08-16 21:23:05 +00:00
Steven Panek
796dd0af93
Updated the Macedonian translation.
2011-08-14 18:29:19 +00:00
Simon Forsyth
9a12e95c41
Add random variations and make debris appear on tall keeps.
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May fix bug #17965 : terrain-graphics error for "Ket" (wood keep)
2011-08-13 23:56:39 +00:00
Simon Forsyth
9e8120a12a
Fixed bug #18497 : Wood & Stone Bridge graphics go under Swamp.
2011-08-13 21:36:26 +00:00
Simon Forsyth
12148d62dd
Insert missing ,. Fixes bug #18496
2011-08-13 15:04:41 +00:00
Derek Hoagland
82e1e06a20
Added a variation of the windmill that functions as a village.
2011-08-13 14:01:54 +00:00
Simon Forsyth
45c2e972ad
Add gray and tropical water reefs
2011-08-13 00:24:35 +00:00
Simon Forsyth
fa854622aa
Allow embellishments to be drawn in the swamp
2011-08-12 22:36:29 +00:00
Simon Forsyth
70bea55dc0
Apply patch #2862 : stone wall transitions. Fixes Bug #15940 .
2011-08-12 22:19:15 +00:00
Iurii Chernyi
1f667d3bf8
Fix bug #18122 :
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AI leaders set to defensive will now follow human-set leader goals
anyway, even to the death.
2011-08-11 21:36:17 +00:00
Mark de Wever
d007c9aaa3
Implement chat log again.
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Applies patch #2892 and fixes bug #7254 .
2011-08-11 19:37:25 +00:00
Anonymissimus
499b1ef292
introduced [endlevel]replay_save=yes|no parameter
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(patch #2820 by SigurdTheDragon, FR bug #18026 )
2011-08-08 15:37:46 +00:00
George Birthisel
64fdd28e94
Changed Rasikh xp from 40 to 150 (which was an unreported bug).
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Updated changelog, players changelog.
2011-08-05 20:49:05 +00:00
Derek Hoagland
b824d4a394
Troll walking corpses get 10% defense in deep water.
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(http://forums.wesnoth.org/viewtopic.php?f=4&t=34643 )
2011-08-05 16:26:53 +00:00
Anonymissimus
556638a3b4
let units submerge in swamp merfolk village (fix for bug #18140 )
2011-08-04 18:13:46 +00:00
Anonymissimus
c56b0bb72d
more terrain types for wolf and wolf rider...
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...water standing animations (fix for bug #18138 )
2011-08-04 18:13:24 +00:00
Anonymissimus
2b7e36c4b1
Revert "let wolfs advance to Great Wolfs and to Direwolfs"
2011-08-03 20:05:30 +00:00
Ignacio R. Morelle
f0a3854f1b
wmllint: Handle deprecated implicit side=1 in more actions;...
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...run the new code in mainline
Shame on you, esr.
This commit handles [remove/place_shroud], [gold] and [modify_side/ai]...
...using modified code derived from patch #2666
2011-08-02 00:38:36 +00:00
Ignacio R. Morelle
53e260ca6b
Ran wmlindent in mainline except for data/gui
2011-08-02 00:01:08 +00:00
George Birthisel
03fa03835f
Updated Khalifate faction to include all current balance changes...
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...(many changes).
Removed khalifatelightfoot movetype (converted units to khalifatefoot
movetype). Updated changelog and players changelog.
2011-08-01 23:17:26 +00:00
Anonymissimus
a47748b79a
let wolfs advance to Great Wolfs and to Direwolfs
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(it could be guarded by an #ifdef ENABLE_WOLF_ADVANCEMENTS passed to
extra_defines=)
2011-08-01 13:38:38 +00:00
Steven Panek
49517d8b09
Made units for the Great Wolf and the Direwolf.
2011-08-01 07:45:48 +00:00
Steven Panek
90d6ecb8fc
Made it so that ruined desert castle-desert castle transitions...
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...draw properly; did the same for ruined desert keep-desert keep
transitions.
2011-07-30 07:44:19 +00:00
Steven Panek
9052a3576e
'The unit' -> 'This unit' in magical's special notes.
2011-07-27 05:09:26 +00:00
Steven Panek
4a7ec6b8c3
Made it so that AI_CONTROLLER_ALLOW_LEADER_CONTROL's menu item...
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...only appears if the leader it's supposed to control is alive.
2011-07-26 20:19:32 +00:00
Nils Kneuper
df25a19c23
applied utils/wesnoth-optipng
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Overall statistics (only for files with a smaller recompressed size):
Original size: 321 KiB on 80 files
Optimized size: 127 KiB
Total saving: 194 KiB = 60% decrease
2011-07-24 10:29:07 +00:00
J.W. Bjerk
4123ff80e5
changed battlestar's credits at his request.
2011-07-19 00:56:55 +00:00
George Birthisel
ca2d590635
Fixed bug #18117 , saved games with Qatif-al-nar became corrupted.
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Updated changelog, players changelog.
2011-07-15 20:41:09 +00:00
George Birthisel
cb5ab854be
Fixed bug #18120 , where Khalifate units were not getting the default AMLA
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updated changelog, players changelog
2011-07-15 20:08:42 +00:00
Nils Kneuper
3c51dda69a
updated Russian translation
2011-07-12 08:23:53 +00:00
Anonymissimus
d6893dd609
removed leftover old animations
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fix for wmlscope messages
2011-07-11 19:58:11 +00:00
Richard Kettering
49fcbbf92c
New animations for the horseman.
2011-07-10 07:06:06 +00:00