3482 Commits

Author SHA1 Message Date
Nils Kneuper
c6df65099b applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 32 KiB on 13 files
 Optimized size: 18 KiB
   Total saving: 13 KiB = 42% decrease
2011-08-27 09:40:18 +00:00
Elvish_Hunter
481e74bc8e Fixed 24 hour ToD to follow the latest esr's and Espreon's suggestions 2011-08-26 19:50:23 +00:00
Elvish_Hunter
05d438229b Fixed genre metatag in Battle Epic 2011-08-26 19:38:06 +00:00
Elvish_Hunter
903bf33f62 Fixed 24 hour schedule textdomain not being in wesnoth-help 2011-08-26 17:11:50 +00:00
Thonsew
2b4e867169 Updated changelog and added thonsew to about.cfg 2011-08-26 15:40:30 +00:00
Elvish_Hunter
efebe40f22 Added new music track 'Battle Epic' by Doug Kaufman.
This track was floating around from 2007, but never got committed until now
2011-08-26 10:19:54 +00:00
Richard Kettering
3c08e08971 Aligned ruffian frames with base frame,
and standardized its base-frame's shadow.
2011-08-26 07:18:52 +00:00
Lari Nieminen
6bd7e3c3c6 Fixed missing closing tag. 2011-08-24 18:06:26 +00:00
Sytyi Nick
282c389483 Moved info about me to another section. 2011-08-23 21:09:18 +00:00
Sytyi Nick
416eb681ca Updated changelog, release notes and about.cfg 2011-08-23 21:02:51 +00:00
Elvish_Hunter
65ed9e2895 Added support for 24 hour ToD 2011-08-21 13:38:26 +00:00
Lari Nieminen
afea77cf60 Made the gray and tropical reef variations alias...
...to the normal reef and made their ids unique.
2011-08-19 17:23:08 +00:00
Thonsew
aead1784f1 Added patch by Brilliand for bug #2851
(Ghast and Necrophage double feeding)

  1. Added event ids to prevent duplicates

  2. Added event deletion via ids.
2011-08-19 10:54:44 +00:00
Lari Nieminen
a361fd955b Lowered swamp defense of the deepsea movetype from 60% to 40%. 2011-08-18 07:07:07 +00:00
Simon Forsyth
e8417c17ae Draw correct sw-ne chasm bridge over swamp 2011-08-18 03:13:04 +00:00
Simon Forsyth
58344de94e Delete large quantities of commented WML concerned water transistions.
It is labeled as not working, and can always get it back via svn
2011-08-18 02:46:57 +00:00
Simon Forsyth
e5e5999cde Make ruined castle variations work again 2011-08-18 02:39:44 +00:00
Elvish_Hunter
f14fda91f0 Now the Falcon gets one trait, plus feral. Fixes bug #18498 2011-08-17 07:55:13 +00:00
Lari Nieminen
d17cf18481 Decreased the cost of the Giant Rat to 6g...
...and added a new custom movetype for it.
2011-08-16 21:23:05 +00:00
Steven Panek
796dd0af93 Updated the Macedonian translation. 2011-08-14 18:29:19 +00:00
Simon Forsyth
9a12e95c41 Add random variations and make debris appear on tall keeps.
May fix bug #17965: terrain-graphics error for "Ket" (wood keep)
2011-08-13 23:56:39 +00:00
Simon Forsyth
9e8120a12a Fixed bug #18497: Wood & Stone Bridge graphics go under Swamp. 2011-08-13 21:36:26 +00:00
Simon Forsyth
12148d62dd Insert missing ,. Fixes bug #18496 2011-08-13 15:04:41 +00:00
Derek Hoagland
82e1e06a20 Added a variation of the windmill that functions as a village. 2011-08-13 14:01:54 +00:00
Simon Forsyth
45c2e972ad Add gray and tropical water reefs 2011-08-13 00:24:35 +00:00
Simon Forsyth
fa854622aa Allow embellishments to be drawn in the swamp 2011-08-12 22:36:29 +00:00
Simon Forsyth
70bea55dc0 Apply patch #2862: stone wall transitions. Fixes Bug #15940. 2011-08-12 22:19:15 +00:00
Iurii Chernyi
1f667d3bf8 Fix bug #18122:
AI leaders set to defensive will now follow human-set leader goals
anyway, even to the death.
2011-08-11 21:36:17 +00:00
Mark de Wever
d007c9aaa3 Implement chat log again.
Applies patch #2892 and fixes bug #7254.
2011-08-11 19:37:25 +00:00
Anonymissimus
499b1ef292 introduced [endlevel]replay_save=yes|no parameter
(patch #2820 by SigurdTheDragon, FR bug #18026)
2011-08-08 15:37:46 +00:00
George Birthisel
64fdd28e94 Changed Rasikh xp from 40 to 150 (which was an unreported bug).
Updated changelog, players changelog.
2011-08-05 20:49:05 +00:00
Derek Hoagland
b824d4a394 Troll walking corpses get 10% defense in deep water.
(http://forums.wesnoth.org/viewtopic.php?f=4&t=34643)
2011-08-05 16:26:53 +00:00
Anonymissimus
556638a3b4 let units submerge in swamp merfolk village (fix for bug #18140) 2011-08-04 18:13:46 +00:00
Anonymissimus
c56b0bb72d more terrain types for wolf and wolf rider...
...water standing animations (fix for bug #18138)
2011-08-04 18:13:24 +00:00
Anonymissimus
2b7e36c4b1 Revert "let wolfs advance to Great Wolfs and to Direwolfs" 2011-08-03 20:05:30 +00:00
Ignacio R. Morelle
f0a3854f1b wmllint: Handle deprecated implicit side=1 in more actions;...
...run the new code in mainline

Shame on you, esr.

This commit handles [remove/place_shroud], [gold] and [modify_side/ai]...

...using modified code derived from patch #2666
2011-08-02 00:38:36 +00:00
Ignacio R. Morelle
53e260ca6b Ran wmlindent in mainline except for data/gui 2011-08-02 00:01:08 +00:00
George Birthisel
03fa03835f Updated Khalifate faction to include all current balance changes...
...(many changes).  

Removed khalifatelightfoot movetype (converted units to khalifatefoot
movetype).  Updated changelog and players changelog.
2011-08-01 23:17:26 +00:00
Anonymissimus
a47748b79a let wolfs advance to Great Wolfs and to Direwolfs
(it could be guarded by an #ifdef ENABLE_WOLF_ADVANCEMENTS passed to
extra_defines=)
2011-08-01 13:38:38 +00:00
Steven Panek
49517d8b09 Made units for the Great Wolf and the Direwolf. 2011-08-01 07:45:48 +00:00
Steven Panek
90d6ecb8fc Made it so that ruined desert castle-desert castle transitions...
...draw properly; did the same for ruined desert keep-desert keep
transitions.
2011-07-30 07:44:19 +00:00
Steven Panek
9052a3576e 'The unit' -> 'This unit' in magical's special notes. 2011-07-27 05:09:26 +00:00
Steven Panek
4a7ec6b8c3 Made it so that AI_CONTROLLER_ALLOW_LEADER_CONTROL's menu item...
...only appears if the leader it's supposed to control is alive.
2011-07-26 20:19:32 +00:00
Nils Kneuper
df25a19c23 applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 321 KiB on 80 files
 Optimized size: 127 KiB
   Total saving: 194 KiB = 60% decrease
2011-07-24 10:29:07 +00:00
J.W. Bjerk
4123ff80e5 changed battlestar's credits at his request. 2011-07-19 00:56:55 +00:00
George Birthisel
ca2d590635 Fixed bug #18117, saved games with Qatif-al-nar became corrupted.
Updated changelog, players changelog.
2011-07-15 20:41:09 +00:00
George Birthisel
cb5ab854be Fixed bug #18120, where Khalifate units were not getting the default AMLA
updated changelog, players changelog
2011-07-15 20:08:42 +00:00
Nils Kneuper
3c51dda69a updated Russian translation 2011-07-12 08:23:53 +00:00
Anonymissimus
d6893dd609 removed leftover old animations
fix for wmlscope messages
2011-07-11 19:58:11 +00:00
Richard Kettering
49fcbbf92c New animations for the horseman. 2011-07-10 07:06:06 +00:00