3482 Commits

Author SHA1 Message Date
Eric S. Raymond
8da4e3ffa9 A forum user pointed out that the King ought to be using...
...the royal house's pocket cannon (the Sceptre of Fire) during the
siege situations in EI.  Since the user already has some undetermined
number of has high-level mages (e.g. firecasters) at this point, this
addition shouldn't be unbalancing.
2011-07-05 11:33:45 +00:00
Ignacio R. Morelle
02788547c6 Hide deprecated terrains from the editor palette...
...while someone decides when to kill them
2011-06-27 07:19:40 +00:00
Ignacio R. Morelle
abb1fb6705 Re-rationalization of terrain names, part 2
Interested people look at the full commit message in SVN instead of
CIA's crappy notifications.

* All nameless terrains were given generic-enough names.

* "Aquatic Village" became simply "Village"; "Sunken Castle/Keep" is
  "Ruined Castle/Keep"

* "Encampment" and "Encampment Keep" are special cases, discuss.

* "Snow Hills" etcetera are just "Hills" now
2011-06-27 06:57:47 +00:00
Ignacio R. Morelle
52ae413bd1 Re-rationization of terrain names, part 1
Eleazar's "rationalization" of terrain names in 2010-10-22T20:51:37Z!me@jwbjerk.com,
2010-10-22T21:27:44Z!me@jwbjerk.com left quite a bunch of terrains with editor_name
attributes but no name attribute. While it may theoretically make
sense to inherit the name attribute from an aliased terrain, this
creates new problems of its own when a terrain is aliased to more than
one type (which one to choose for name inheritance?). In my opinion it
is best to solve this in WML and not add more layers (heh) of
convolutedness to the terrain engine.
2011-06-27 06:33:30 +00:00
Anonymissimus
4a8ffbcd63 added support for slider and progress_bar widgets...
...to wesnoth.get_dialog_value

added support for text_box, slider, and progress_bar widgets to
wesnoth.set_dialog_value

(bug #18271, patch #2755 by Exasperation)
2011-06-26 18:07:50 +00:00
Ignacio R. Morelle
8d4851e998 Fix a credits entry with embedded quotes 2011-06-24 08:52:16 +00:00
Nils Kneuper
1a512e85d5 applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 5632 KiB on 332 files
 Optimized size: 4737 KiB
  Total saving: 894 KiB = 15% decrease
2011-06-15 10:21:52 +00:00
Eric S. Raymond
5e39fa1ae2 Scheduled removal of depercated macros. 2011-06-15 05:44:10 +00:00
Richard Kettering
00ef3a671f Added several attack icons by blarumyrran. 2011-05-28 10:27:43 +00:00
Richard Kettering
432e834411 Several new item icons from blarumyrran. 2011-05-28 09:43:05 +00:00
Fabian Müller
721984bc65 Removed the liminal alignment support from the engine.
Changelog and Wiki need attention.
2011-05-27 16:44:43 +00:00
J.W. Bjerk
4035acbfe0 Modified Deep water tiles contrast...
...to more strongly differentiate them from shallow water.
2011-05-26 20:14:47 +00:00
Richard Kettering
46647610c4 New villages icon. 2011-05-26 05:27:54 +00:00
Gunter Labes
91b9fecd3f fixed bug #18159: typo in data/core/units/khalifate/Elder_Falcon.cfg 2011-05-22 11:43:36 +00:00
David Philippi
0809e5f73f swedish translation update 2011-05-19 01:27:43 +00:00
Phil Barber
9b4da90459 Add and wire Drake Warden portrait. Update changelogs, portrait credits. 2011-05-16 19:49:42 +00:00
Ignacio R. Morelle
a930dadf10 Remove unmatched closing tag 2011-05-15 03:19:13 +00:00
J.W. Bjerk
7046e9e067 Adding a dead great elvish tree by homunculus. 2011-05-14 18:24:47 +00:00
Lukasz Dobrogowski
22243cb1ba patch #1937 by Quetzalcoatl: Randomizing starting positions in mp games 2011-05-12 17:22:20 +00:00
Eric S. Raymond
43a3d8eae4 Address bug #18128: Missing single quote in drake.cfg in encyclopedia. 2011-05-12 05:45:47 +00:00
Eric S. Raymond
2d6af3c664 Remove an asymmetry.
SPECIAL_EXTRA_HEAL exists now.
2011-05-09 07:46:11 +00:00
Steven Panek
e5b93a6887 'naptha' -> 'naphtha'. 2011-05-08 22:50:42 +00:00
Eric S. Raymond
b0516d4b4f Write missing SPECIAL_NOTES_EXTRA_HEAL. 2011-05-08 15:39:14 +00:00
Gunter Labes
b0210d83ed Changed the 'feral' trait to give 50% instead of 40% defense on villages. 2011-05-08 15:03:59 +00:00
Iurii Chernyi
41f35c0a33 in Khalifate, Khalid should be L4 2011-05-08 12:08:46 +00:00
George Birthisel
6d6972b405 fixed several minor Khalifate issues:
added sound for Naffat attack, fixed several attack icons and unit
description errors.
2011-05-08 04:03:23 +00:00
Steven Panek
441dae9503 Converted a couple of apostrophes. 2011-05-07 23:53:40 +00:00
Eric S. Raymond
99db3fe00d Replacement of modern names and terminology. 2011-05-07 21:43:36 +00:00
George Birthisel
9037d3740e Balancing changes to cavalryman line and orc archer.
Updated changelog/players changelog.
2011-05-06 21:11:04 +00:00
Steven Panek
fc6539caca Corrected capitalization and converted apostrophes...
...to the proper characters in the Khalifate names.
2011-05-06 15:44:34 +00:00
Nils Kneuper
d877602d25 move the portrait folder for the khalifate 2011-05-06 10:41:02 +00:00
Lari Nieminen
7011083379 Sort of fixed bug #17527 (Feeding ability doubles) WML-side.
The fix doesn't work in every imaginable situation though (the
exceptions should be very rare), so a proper engine-side fix is still
wanted eventually.
2011-05-06 07:36:41 +00:00
Ignacio R. Morelle
5aca7bc500 Ran wmlindent 2011-05-05 01:01:36 +00:00
Ignacio R. Morelle
19c45b4bd0 Ran umcpropfix to fix EOL format 2011-05-05 00:56:54 +00:00
George Birthisel
6acbfe3d5b renamed Khalifate unit monawishy -> monawish 2011-05-05 00:52:49 +00:00
Ignacio R. Morelle
5f79ee3d04 Kalifa -> Khalifate, step 2 (directories and filenames) 2011-05-05 00:31:59 +00:00
Ignacio R. Morelle
ff215f2bfc Kalifa -> Khalifate, step 1 (WML) 2011-05-05 00:31:39 +00:00
Ignacio R. Morelle
1856724288 Move Khalifate unit names to data/core/macros/names.cfg 2011-05-05 00:20:22 +00:00
Ignacio R. Morelle
a8ca501d65 Capitalize Khalifate unit WML filenames
(I'm deeply sorry, Windows users.)
2011-05-05 00:08:16 +00:00
Ignacio R. Morelle
934947b679 Rename all Khalifate unit type ids to match mainline conventions
Basically, this is: "unit-type" -> "Unit Type"

The exception to this rule is "qatif-al-nar", which became "Qatif-al-nar"
according to the translatable unit type name.
2011-05-04 23:53:33 +00:00
Anonymissimus
f2e053e799 some spelling fixes (not wmllint-detectable) 2011-05-04 16:16:54 +00:00
Nils Kneuper
f0ba277010 rename image: beware of case sensitivity! 2011-05-04 13:54:03 +00:00
Nils Kneuper
eb64dbef2b ran utils/wesnoth-optipng on data/core/
Overall statistics (only for files with a smaller recompressed size):
  Original size: 399 KiB on 28 files
 Optimized size: 294 KiB
   Total saving: 104 KiB = 26% decrease
2011-05-04 13:53:03 +00:00
Lukasz Dobrogowski
6a42ab4fdf uncapitalized kalifa weapon descriptions 2011-05-04 13:38:37 +00:00
George Birthisel
a738772bb9 Updated all Kalifa baseframe art and added all missing baseframes.
All Kalifa baseframe art is now 100% up to date.

Added portrait for Kalifa Hakim.png and updated the changelog/players
changelog accordingly.
2011-05-04 13:26:10 +00:00
Nils Kneuper
d5a7dfa36a apply wesnoth-optipng on the new khalifate images 2011-05-04 10:30:05 +00:00
Nils Kneuper
5edca3dc13 fix icon names / make use of some "temporary" icons
(adding TODO entries!)
2011-05-04 10:25:22 +00:00
Nils Kneuper
b2f79b2472 apply wmlindent on basically all of mainline 2011-05-04 10:04:57 +00:00
Nils Kneuper
4d39bf9682 add another missing special_note
now the kalifate should basically be wmllint clean (minus a warning
for the hakim, which is irrelevant!)
2011-05-04 09:58:10 +00:00
Nils Kneuper
6cbd5a4612 some more tabs->spaces conversion
add an empty description to the falcons
2011-05-04 09:51:46 +00:00