32484 Commits

Author SHA1 Message Date
Fabian Müller
a6837fe4cc added a rule for checking LoW only. 2009-04-12 19:25:56 +00:00
Fabian Müller
1a3179b76b LoW::21,22,23
Recoded the recall list management to reflect the changes to scenario
19.  New story: Kalenz former army is splitt in two, two thirds
supports Landar, one third is still loyal to Kalenz. The player has to
slay the army he growed so far, what a happy thought ;-)
2009-04-12 19:25:17 +00:00
Fabian Müller
8c28d2957a LoW::20: Added a note about early finishing bonus to the objectives. 2009-04-12 19:22:00 +00:00
Fabian Müller
e909b682c7 LoW::19:
Stored Cleodil in her own variable to avoid ugly code for restoring
her but not the other fairies in 21.
2009-04-12 19:21:08 +00:00
Fabian Müller
9832f2f552 LoW::7:
code cleanups.

extra scenario objectives at Olurf's return.

Reenabled the dialogue for stronger/weaker ai with better
explanation. (still needs to be reviewed by a natural english speaker)

Added hints about the gold carryover to the objectives.
2009-04-12 19:19:32 +00:00
Fabian Müller
0500f63c1f LoW::3: Added note to the objectives for the early finishing bonus. 2009-04-12 19:16:19 +00:00
Fabian Müller
886442276d LoW::1: Early finishing bonus only when the southern orc leader...
...is defeated. Story for this is still missing.
2009-04-12 19:14:54 +00:00
Fabian Müller
b6c69f2358 UtbS 7a: Added a TODO item. 2009-04-12 18:30:49 +00:00
Jörg Hinrichs
64479bfa8e Savegame reorganization Step 1: a simpler interface to saving and loading.
Start to implement loading multiplayer games in savegame.cpp.
2009-04-12 17:58:50 +00:00
Nils Kneuper
ab542a4096 port 2009-04-12T17:48:08Z!crazy-ivanovic@gmx.net to trunk (fix dist hook for manpages) 2009-04-12 17:51:02 +00:00
Guillaume Melquiond
d7c952abed Fixed compilation issues. 2009-04-12 16:42:16 +00:00
Lari Nieminen
bd1f391c41 Applied patch #1157 with little modifications...
...(made the units lacking the variation-specific frames use the
variation-independent part of the animation).
2009-04-12 16:18:42 +00:00
Nils Kneuper
219bc637f0 updated German, Lithuanian and Russian translation 2009-04-12 16:06:18 +00:00
Jörg Hinrichs
e53bf09424 Savegame reorganization Step 1: a simpler interface to saving and loading.
Move menu_handler::load_game and parts of game_controller::load_game
to savegame.cpp.
2009-04-12 16:05:53 +00:00
Guillaume Melquiond
0b688ca871 Removed almost unused function vconfig::get_attribute. 2009-04-12 16:01:18 +00:00
Guillaume Melquiond
e2adc61b9a Factorized code. Used vconfig::has_attribute. Put conditions as positive. 2009-04-12 16:01:11 +00:00
Mark de Wever
7d35a0bf81 Make the dummy locales a target. 2009-04-12 15:45:24 +00:00
Mark de Wever
381c2a786c Only set the g++ compiler flags for g++.
There were some problems on MSVC with the g++ compiler flags. This patch
should fix it, but that's untested. (It's tested that it doesn't break
g++.)
2009-04-12 15:45:12 +00:00
Eric S. Raymond
ec66d89586 DM map improvements along lines suggested by ShadowMaster. 2009-04-12 15:13:04 +00:00
Guillaume Melquiond
cdf4ee261c Removed config::const_attribute_iterator...
...default constructor. Defaulted its copy constructor.
2009-04-12 14:13:49 +00:00
Guillaume Melquiond
55ab65ecec Removed config::all_children_iterator...
...and vconfig::all_children_iterator default constructors.
2009-04-12 14:13:46 +00:00
Guillaume Melquiond
d551970919 Removed config::child_iterator default constructor. 2009-04-12 14:13:42 +00:00
Guillaume Melquiond
112592ce01 Removed config::const_child_iterator default constructor...
...and unit_type_data::unit_type_map_wrapper copy constructor.
2009-04-12 14:13:38 +00:00
Guillaume Melquiond
af58f45327 Removed unused iterators. 2009-04-12 14:13:29 +00:00
Nils Kneuper
597fdcdb27 updated Turkish translation 2009-04-12 13:30:32 +00:00
Ali El Gariani
f37a041055 Tiny optimization of frequently changing/moving big unit (like shadow) 2009-04-12 12:49:30 +00:00
Ali El Gariani
cbfbbb8ed9 Optimization of the in_hex scanning.
Skip it when not aligned to the hex grid (because we will not use it
anyways).  This mainly avoid to scan most of the frames of melee
animations.
2009-04-12 12:38:20 +00:00
Ali El Gariani
247520e0d4 Simplify and optimize the in_hex caching by remove it from amimation code...
...and instead implement it like other image caches (but just storing bool)

This allow to load and scan images only when needed.

Also fix a tiny bug when using :refresh after modifiying sprite's size.
2009-04-12 12:08:21 +00:00
Nils Kneuper
a6e064bd70 updated German translation 2009-04-12 11:41:27 +00:00
Nils Kneuper
b156027ca9 updated Icelandic translation 2009-04-12 11:28:33 +00:00
Nils Kneuper
261a60aa94 updated Italian and Serbian translation 2009-04-12 11:23:47 +00:00
Nils Kneuper
1545f2b934 updated German translation (ported fendrins update for LoW to trunk) 2009-04-12 11:07:16 +00:00
Sergey Popov
7e6f6bc001 Added dummy_locales option to scons. 2009-04-12 10:56:43 +00:00
Guillaume Melquiond
9f46eed858 Reverted "Removed conditional compilation...
...for dummy_locales option" (2009-04-12T10:16:02Z!loonycyborg@gmail.com)

It doesn't detect disabled option and it causes problems on Windows.
2009-04-12 10:40:14 +00:00
Sergey Popov
b10bc463b1 Removed conditional compilation for dummy_locales option
Since it doesn't save much binary size/compile time but adds a
possibility of uncaught compile errors unless both values of the options
are regularly tested.
2009-04-12 10:16:02 +00:00
Fabian Müller
43cfa401f3 Reverted my commit 34761. It broke the translation process. 2009-04-12 10:00:23 +00:00
Fabian Müller
b8e51a564e Updated the german translation of LoW with a patch from Crommy. 2009-04-12 09:16:08 +00:00
Guillaume Melquiond
685fbf29a4 Made --dummy-locales option actually...
...depend on support for dummy locales. Removed deprecated option
--dummylocales.
2009-04-12 08:39:07 +00:00
Guillaume Melquiond
3befa43159 Reverted part of Suokko's 2008-08-20T13:55:07Z!paniemin@cc.hut.fi. (Fix for bug #13294, no localedef.)
That patch was also touching scons and cmake, I have no clue what he did there, so please review if it needs reverting there too.
2009-04-12 07:20:10 +00:00
Eric S. Raymond
ad32444b5a Backward-compatibility hack to accept "stoned" in savefiles. 2009-04-12 07:02:22 +00:00
Mark de Wever
9232ef84cd Add a translator hint.
esr's new wmlgettext can give hints to translators, so added one which
determines the gender of the tyrant.
2009-04-12 06:43:06 +00:00
Eric S. Raymond
341cc4e012 Fix a broken wakeup event. 2009-04-12 06:15:29 +00:00
Eric S. Raymond
0fc17be5c4 wmllint-inspired cleanups. 2009-04-12 03:45:28 +00:00
Eric S. Raymond
e7b27b6435 Change the trannstive verb "stone" (as in "turn to stone") to "petrify",
...and all related words such as "unstone", "stoned", etc. Former
usage was not really correct and led to unhelpful ambigiuity with both
"to stone" is in to hit with thrown stones, and "stoned" meaning
intoxicated.

All C++ code, WML, and tags are changed. New wmllint rules will handle all
lifting for UMC.  The wiki has been updated.

Will cause incompatibility with old savefiles containing stoned units.
2009-04-12 00:40:07 +00:00
Nils Kneuper
6ccc7c33c7 add some textdomain markers to files that had none,
...should not introduce any strings, just for completions sake (every
.cfg should have a marker, have done the job util
utils/change_textdomain -t )
2009-04-11 22:30:16 +00:00
Nils Kneuper
fd300e9351 add another missing textdomain marker 2009-04-11 22:25:30 +00:00
Guillaume Melquiond
a2447f7600 Fixed markup. 2009-04-11 22:23:26 +00:00
Guillaume Melquiond
23d6276713 Updated French translation. 2009-04-11 22:20:47 +00:00
Guillaume Melquiond
73a5dd66eb Fixed incorrect Pango markup. 2009-04-11 22:20:19 +00:00
Guillaume Melquiond
c3b0217128 Fixed a typo that broke all the translations of this scenario. Nice... 2009-04-11 22:19:53 +00:00