Fabian Müller
a6837fe4cc
added a rule for checking LoW only.
2009-04-12 19:25:56 +00:00
Fabian Müller
1a3179b76b
LoW::21,22,23
...
Recoded the recall list management to reflect the changes to scenario
19. New story: Kalenz former army is splitt in two, two thirds
supports Landar, one third is still loyal to Kalenz. The player has to
slay the army he growed so far, what a happy thought ;-)
2009-04-12 19:25:17 +00:00
Fabian Müller
8c28d2957a
LoW::20: Added a note about early finishing bonus to the objectives.
2009-04-12 19:22:00 +00:00
Fabian Müller
e909b682c7
LoW::19:
...
Stored Cleodil in her own variable to avoid ugly code for restoring
her but not the other fairies in 21.
2009-04-12 19:21:08 +00:00
Fabian Müller
9832f2f552
LoW::7:
...
code cleanups.
extra scenario objectives at Olurf's return.
Reenabled the dialogue for stronger/weaker ai with better
explanation. (still needs to be reviewed by a natural english speaker)
Added hints about the gold carryover to the objectives.
2009-04-12 19:19:32 +00:00
Fabian Müller
0500f63c1f
LoW::3: Added note to the objectives for the early finishing bonus.
2009-04-12 19:16:19 +00:00
Fabian Müller
886442276d
LoW::1: Early finishing bonus only when the southern orc leader...
...
...is defeated. Story for this is still missing.
2009-04-12 19:14:54 +00:00
Fabian Müller
b6c69f2358
UtbS 7a: Added a TODO item.
2009-04-12 18:30:49 +00:00
Jörg Hinrichs
64479bfa8e
Savegame reorganization Step 1: a simpler interface to saving and loading.
...
Start to implement loading multiplayer games in savegame.cpp.
2009-04-12 17:58:50 +00:00
Nils Kneuper
ab542a4096
port 2009-04-12T17:48:08Z!crazy-ivanovic@gmx.net to trunk (fix dist hook for manpages)
2009-04-12 17:51:02 +00:00
Guillaume Melquiond
d7c952abed
Fixed compilation issues.
2009-04-12 16:42:16 +00:00
Lari Nieminen
bd1f391c41
Applied patch #1157 with little modifications...
...
...(made the units lacking the variation-specific frames use the
variation-independent part of the animation).
2009-04-12 16:18:42 +00:00
Nils Kneuper
219bc637f0
updated German, Lithuanian and Russian translation
2009-04-12 16:06:18 +00:00
Jörg Hinrichs
e53bf09424
Savegame reorganization Step 1: a simpler interface to saving and loading.
...
Move menu_handler::load_game and parts of game_controller::load_game
to savegame.cpp.
2009-04-12 16:05:53 +00:00
Guillaume Melquiond
0b688ca871
Removed almost unused function vconfig::get_attribute.
2009-04-12 16:01:18 +00:00
Guillaume Melquiond
e2adc61b9a
Factorized code. Used vconfig::has_attribute. Put conditions as positive.
2009-04-12 16:01:11 +00:00
Mark de Wever
7d35a0bf81
Make the dummy locales a target.
2009-04-12 15:45:24 +00:00
Mark de Wever
381c2a786c
Only set the g++ compiler flags for g++.
...
There were some problems on MSVC with the g++ compiler flags. This patch
should fix it, but that's untested. (It's tested that it doesn't break
g++.)
2009-04-12 15:45:12 +00:00
Eric S. Raymond
ec66d89586
DM map improvements along lines suggested by ShadowMaster.
2009-04-12 15:13:04 +00:00
Guillaume Melquiond
cdf4ee261c
Removed config::const_attribute_iterator...
...
...default constructor. Defaulted its copy constructor.
2009-04-12 14:13:49 +00:00
Guillaume Melquiond
55ab65ecec
Removed config::all_children_iterator...
...
...and vconfig::all_children_iterator default constructors.
2009-04-12 14:13:46 +00:00
Guillaume Melquiond
d551970919
Removed config::child_iterator default constructor.
2009-04-12 14:13:42 +00:00
Guillaume Melquiond
112592ce01
Removed config::const_child_iterator default constructor...
...
...and unit_type_data::unit_type_map_wrapper copy constructor.
2009-04-12 14:13:38 +00:00
Guillaume Melquiond
af58f45327
Removed unused iterators.
2009-04-12 14:13:29 +00:00
Nils Kneuper
597fdcdb27
updated Turkish translation
2009-04-12 13:30:32 +00:00
Ali El Gariani
f37a041055
Tiny optimization of frequently changing/moving big unit (like shadow)
2009-04-12 12:49:30 +00:00
Ali El Gariani
cbfbbb8ed9
Optimization of the in_hex scanning.
...
Skip it when not aligned to the hex grid (because we will not use it
anyways). This mainly avoid to scan most of the frames of melee
animations.
2009-04-12 12:38:20 +00:00
Ali El Gariani
247520e0d4
Simplify and optimize the in_hex caching by remove it from amimation code...
...
...and instead implement it like other image caches (but just storing bool)
This allow to load and scan images only when needed.
Also fix a tiny bug when using :refresh after modifiying sprite's size.
2009-04-12 12:08:21 +00:00
Nils Kneuper
a6e064bd70
updated German translation
2009-04-12 11:41:27 +00:00
Nils Kneuper
b156027ca9
updated Icelandic translation
2009-04-12 11:28:33 +00:00
Nils Kneuper
261a60aa94
updated Italian and Serbian translation
2009-04-12 11:23:47 +00:00
Nils Kneuper
1545f2b934
updated German translation (ported fendrins update for LoW to trunk)
2009-04-12 11:07:16 +00:00
Sergey Popov
7e6f6bc001
Added dummy_locales option to scons.
2009-04-12 10:56:43 +00:00
Guillaume Melquiond
9f46eed858
Reverted "Removed conditional compilation...
...
...for dummy_locales option" (2009-04-12T10:16:02Z!loonycyborg@gmail.com)
It doesn't detect disabled option and it causes problems on Windows.
2009-04-12 10:40:14 +00:00
Sergey Popov
b10bc463b1
Removed conditional compilation for dummy_locales option
...
Since it doesn't save much binary size/compile time but adds a
possibility of uncaught compile errors unless both values of the options
are regularly tested.
2009-04-12 10:16:02 +00:00
Fabian Müller
43cfa401f3
Reverted my commit 34761. It broke the translation process.
2009-04-12 10:00:23 +00:00
Fabian Müller
b8e51a564e
Updated the german translation of LoW with a patch from Crommy.
2009-04-12 09:16:08 +00:00
Guillaume Melquiond
685fbf29a4
Made --dummy-locales option actually...
...
...depend on support for dummy locales. Removed deprecated option
--dummylocales.
2009-04-12 08:39:07 +00:00
Guillaume Melquiond
3befa43159
Reverted part of Suokko's 2008-08-20T13:55:07Z!paniemin@cc.hut.fi. (Fix for bug #13294 , no localedef.)
...
That patch was also touching scons and cmake, I have no clue what he did there, so please review if it needs reverting there too.
2009-04-12 07:20:10 +00:00
Eric S. Raymond
ad32444b5a
Backward-compatibility hack to accept "stoned" in savefiles.
2009-04-12 07:02:22 +00:00
Mark de Wever
9232ef84cd
Add a translator hint.
...
esr's new wmlgettext can give hints to translators, so added one which
determines the gender of the tyrant.
2009-04-12 06:43:06 +00:00
Eric S. Raymond
341cc4e012
Fix a broken wakeup event.
2009-04-12 06:15:29 +00:00
Eric S. Raymond
0fc17be5c4
wmllint-inspired cleanups.
2009-04-12 03:45:28 +00:00
Eric S. Raymond
e7b27b6435
Change the trannstive verb "stone" (as in "turn to stone") to "petrify",
...
...and all related words such as "unstone", "stoned", etc. Former
usage was not really correct and led to unhelpful ambigiuity with both
"to stone" is in to hit with thrown stones, and "stoned" meaning
intoxicated.
All C++ code, WML, and tags are changed. New wmllint rules will handle all
lifting for UMC. The wiki has been updated.
Will cause incompatibility with old savefiles containing stoned units.
2009-04-12 00:40:07 +00:00
Nils Kneuper
6ccc7c33c7
add some textdomain markers to files that had none,
...
...should not introduce any strings, just for completions sake (every
.cfg should have a marker, have done the job util
utils/change_textdomain -t )
2009-04-11 22:30:16 +00:00
Nils Kneuper
fd300e9351
add another missing textdomain marker
2009-04-11 22:25:30 +00:00
Guillaume Melquiond
a2447f7600
Fixed markup.
2009-04-11 22:23:26 +00:00
Guillaume Melquiond
23d6276713
Updated French translation.
2009-04-11 22:20:47 +00:00
Guillaume Melquiond
73a5dd66eb
Fixed incorrect Pango markup.
2009-04-11 22:20:19 +00:00
Guillaume Melquiond
c3b0217128
Fixed a typo that broke all the translations of this scenario. Nice...
2009-04-11 22:19:53 +00:00