Commit Graph

54 Commits

Author SHA1 Message Date
Lari Nieminen
a96d3a9619 Improved the sharpshooter animations a bit,
...mostly by adjusting the angle of the bow in a few frames and adding
one new frame.
2007-06-10 11:07:33 +00:00
Lari Nieminen
fd21a69f94 Removed redundant get_hit_sound= keys
(which caused sound bugs) and fixed the ruffian's defense animation.
2007-06-09 21:04:01 +00:00
Lari Nieminen
fad1b2a634 Added melee/dagger standing frames for the poacher and trapper. 2007-06-09 17:42:22 +00:00
Mark de Wever
6c31017094 Added Proof-of-concept of the new background still has some flaws
* upon scrolling the background static (so maps scrolls over wood)

* _off^usr has redraw glitches since background is only updated every
  now and then

* the alpha at the border tends to "build up"

* we impose a huge performance hit

The code still needs a lot of work, but what needs to be done heavily
depends on whether or not the half-hexes are reintroduced so that the
is postponed until that descission has been made.
2007-06-09 11:51:59 +00:00
Lari Nieminen
d574cbec15 A defense animation and a crossbow animation for the master at arms. 2007-06-08 19:15:46 +00:00
Lari Nieminen
8d85b77cae An idle animation for the young ogre. 2007-06-08 18:40:00 +00:00
Lari Nieminen
675026da65 An idle animation for the troll whelp (pretty cute!). 2007-06-08 18:38:50 +00:00
Lari Nieminen
bbf478d3f3 Animation tweaks to the soul shooter
(mostly adjusted the angle of the bow in some frames to make things smoother).
2007-06-08 18:36:07 +00:00
Lari Nieminen
f74b97ee14 Some simple defense frame and alignment fixes/improvements. 2007-06-08 18:31:55 +00:00
Benoît Timbert
c8e0a8e1ee Remove the defense weight on the pierce attack,
since here it was only useful for the old algorithm.
2007-06-07 21:50:06 +00:00
Eric S. Raymond
db80e8c7b4 Fix broken references. This revision is wmlscope-clean. 2007-06-06 19:04:19 +00:00
Eric S. Raymond
09f67bed5e Somebody didn't clean up properly when the Wolf was moved into core. 2007-06-06 18:39:05 +00:00
Benoît Timbert
b15348302c Revert 2007-06-02T17:52:41Z!benoit.timbert@free.fr since defense_weight should be fixed now 2007-06-02 22:22:44 +00:00
Benoît Timbert
eb393126b2 defense_weight workaround for the Giant scorpion 2007-06-02 17:52:41 +00:00
Benoît Timbert
957d108c7a Fix a lame frame 2007-06-02 15:45:50 +00:00
George Birthisel
404492ea84 fixed typo in assasin.cfg 2007-06-02 04:48:59 +00:00
Mark de Wever
b4e6de77fb added a fully transparent image for the border tiles 2007-05-31 20:18:05 +00:00
John W. C. McNabb
b9c38029bf bug fix 8522.
removed user_description generation unless generate_description set
2007-05-31 01:39:23 +00:00
Richard Kettering
a5b4341e4e New images for the Slurbow. 2007-05-28 22:10:05 +00:00
Richard Kettering
ab11bbb93f Retimed animations for new image set. 2007-05-28 22:05:04 +00:00
Lari Nieminen
88a32a8a86 Fixed ambush/nightstalk/submerge descriptions...
so that they now include the feature of ambushing also stopping
skirmishers (and made the wording a bit simpler otherwise, too).
2007-05-28 19:43:24 +00:00
Lari Nieminen
43cc7c18c8 Translated the remaining image_healing= and image_halo_healing=
...into proper [healing_anim]ations.
2007-05-27 18:19:09 +00:00
Benoît Timbert
6b40bdd54e New french translator 2007-05-26 23:45:47 +00:00
J.W. Bjerk
25c19479ba finished moving all core unit CFGs into racial subfolders. 2007-05-26 14:31:57 +00:00
Nils Kneuper
755cd37630 fixed inclusion of units 2007-05-26 13:06:24 +00:00
J.W. Bjerk
aa0516e591 moved most unit CFGs into subfolders.
since other CFGs to not directly link to these, there should be no problems.
2007-05-26 07:15:14 +00:00
J.W. Bjerk
caf3cc0b68 added the a riderless Wolf.
These graphics are intended to replace the ones used in SoF.  I used
the stats from the Wolf rider, changing only the alignment to
neutral. These stats are different from the stats used in SoF.  I have
no opinion, what (if anything) should change about the stats- i merely
point the discrepency out.
2007-05-26 02:49:20 +00:00
J.W. Bjerk
bf666fee4c actually adding the images for: attack icons for sickle and scythe. 2007-05-26 00:25:48 +00:00
Gunter Labes
8cf156a76c remove the 'fearless' trait from humans, orcs and mermen
add the 'firstrike' weapon special to the pierce attack of Drake Clasher

decrease the arcane ranged attack of the White Mage from 8-4 to 7-4

decrease the arcane ranged attack of the Mage of Light from 10-4 to 9-4
2007-05-25 16:32:10 +00:00
J.W. Bjerk
66e2cf5b93 fixed the tile for snow hills and mountain villages to show the correct village. 2007-05-23 21:01:28 +00:00
Lari Nieminen
f18c448dd4 Fixed a minor WML bug. 2007-05-22 13:40:43 +00:00
Ali El Gariani
d940cc2cd0 fix the dying sound of Fire Dragon
(the macro previously used doesn't exist, so i did like as other dying
sound of drakes)
2007-05-22 03:09:38 +00:00
Ali El Gariani
04de610e7b use the new EDITOR tag to not load useless game data (units...)
when starting the editor

This seems to greatly improve the editor start time
Also use it to skip editor-groups.cfg when starting the game
Adding a GAME tag is probably nicer, but seems a bit more complex
2007-05-22 01:17:02 +00:00
Benoît Timbert
032317034e Move multiplayer stuff under multiplayer/ (part 1/2) 2007-05-21 17:54:05 +00:00
Taurus
6f67454ac6 Changed the name of 'freedom.ogg' back to 'breaking_the_chains.ogg'
(freedom.ogg was a placeholder name).
2007-05-21 14:34:45 +00:00
Eric S. Raymond
354d7faafd Tint and saturate the roof thatch on zookeeper's hut...
...to make it look less stonelike..
2007-05-19 22:19:37 +00:00
Eric S. Raymond
ebb3e10a94 wmlscope now reports clean on the new tree reorganization. 2007-05-19 19:45:59 +00:00
Eric S. Raymond
3753c14cc3 wmlmove does its first move, of the Fire Dragon to core. 2007-05-19 19:31:07 +00:00
Lari Nieminen
d941128ad2 Fixed the application icon not working at least on windows.
Shouldn't affect any possible uses of the image in-game.
2007-05-19 13:05:31 +00:00
Lari Nieminen
060e88903c New troll hit and die sounds. 2007-05-19 07:57:23 +00:00
Eric S. Raymond
670c7163cf Copy-edit on the mainline unit descriptions;
fixes spelling and usage errors, tightens up prose.
2007-05-19 05:27:36 +00:00
Nils Kneuper
83adade716 updated Credits 2007-05-17 18:50:53 +00:00
Lari Nieminen
2d926788ae Applied the poison sound to all animations of poison attacks
(and did a minor fix to the UtBS naga guardian line melee animation timings).
2007-05-17 17:02:03 +00:00
Eric S. Raymond
d128bd8370 More reorganization.
Main effect is to put terrain.cfg and terrain-graphics near each other
as eleazar requested.
2007-05-17 05:07:36 +00:00
Gunter Labes
b1cc2a7bfe decreased the arcane melee attack of the Wraith from 7-4 to 6-4
changelog entry for 2007-05-17T00:00:50Z!soliton@wesnoth.org
2007-05-17 00:14:35 +00:00
Mark de Wever
f8776259cc removed incorrect translation table
commented out new _off map terrain which will be used later
2007-05-16 17:19:11 +00:00
Thomas Baumhauer
2412433ccf Very minor fix to enable unit to actually step on the "above fungus". 2007-05-16 15:53:56 +00:00
Eric S. Raymond
cf9830ab3a Remove one unneeded reference...
...and add a couple of READMEs to clarify what's going on in the
top-level resource directories.
2007-05-16 14:36:40 +00:00
Nils Kneuper
8eae538188 updated the list with spanish translators 2007-05-16 06:21:18 +00:00
Eric S. Raymond
b25ad5a34e Fix a bug introduced by the unit directory move.
Comment out two WML references to the old-style footprint graphics.
2007-05-16 05:05:36 +00:00