26 Commits

Author SHA1 Message Date
Jörg Hinrichs
8751fd4b47 The final fix for making observer replays happen.
This time for everybody's satisfaction.
2007-04-10 17:56:26 +00:00
Patrick Parker
bc5e45d30a remove struct/class conflict 2007-02-20 03:40:45 +00:00
Jörg Hinrichs
a4448fd9b3 Removes a whole lot of annoying warnings of the MSVC++ compiler.
Please don't use class within forward declarations for structs, VC++
doesn't like that too much.
2007-01-05 18:00:47 +00:00
David Philippi
24138ab340 reduced inter-header dependencies around unit.hpp 2007-01-04 18:13:49 +00:00
Pauli Nieminen
b58a67c38b Support for team only labels 2007-01-01 10:32:00 +00:00
Serge Martin
f96d4dec92 some clean 2006-10-31 10:09:11 +00:00
Jörg Hinrichs
04f1a065dc Reverts changes from 2006-10-10T19:57:48Z!joerg.hinrichs@alice-dsl.de
(savegame patch), since it causes more problems and i can't care for
it for at least a week.
2006-10-21 19:00:08 +00:00
Jörg Hinrichs
707cbd728f [[Fixes for bug #7245 and bug #6937]]
fixes bug #7245 (stats in replay counted not from 0) and #6937 (at
replay end shows the scenario objectives). Also prevents to be thrown
back to the title screen if replay ends with victory or defeat.
2006-10-13 19:33:45 +00:00
Jörg Hinrichs
4069a6811a [[Gamestate and replay fixes]]
- makes some use of gamestate wording more consistent

- enables (again) saving of events and variables for mp savegames

- uses the same gamestate information for mp saves, campaign saves and autosaves

- keeps replay information for mp saves so that they always start from
  the beginning

- corrects the messed up savegame WML structure

I tested this in itself but not against latest changes: If there are
any incompatibilities/problems please tell me
2006-10-10 19:57:48 +00:00
Jérémy Rosen
1ebcd3aa4d add an entry menu to save current map during a game, thx to EdB 2006-09-10 09:35:36 +00:00
Patrick Parker
d75e869251 adds "Quit Game" button to OOS pop-up 2006-07-31 22:37:26 +00:00
Dominic Bolin
f3330f84c5 Fix team-coloring in status table, statistics, and recall menu. 2006-07-19 18:33:03 +00:00
Rusty Russell
a419b52a8a Missing header file update from last checkin 2006-06-08 05:26:32 +00:00
Jörg Hinrichs
b62e6dceaa fixes bug #6021 (problems with host handover functionality)
This also changes the control command in the way that every player can
give away his own slot(s).
2006-06-07 20:45:42 +00:00
Gunter Labes
23ca57f01e ran codeclean over all files and set them all to svn:eol-style 'native' 2006-06-05 20:02:25 +00:00
Rusty Russell
19d075af1e Implement feature https://gna.org/bugs/index.php?func=detailitem&item_id=5413
Autosave now happens at start of every third turn, and placed in menu.
Loading a non-autosave file cleans them up.
2006-05-20 11:14:24 +00:00
Jörg Hinrichs
644101318a fixes bug #4233 (saving during enemies turn skips actual attack)
adds missing copyright
2006-05-16 17:50:09 +00:00
Rusty Russell
9a2db20534 g++ 4.0 warning fixes 2006-05-10 07:33:22 +00:00
Patrick Parker
4e24eb8bd2 refactored chat commands and fixed /ignore add foo"bar 2006-05-10 01:59:17 +00:00
Jörg Hinrichs
d2e8ae849c fixes bug #5853 (end turn dialog box always ends turn) 2006-05-09 17:39:41 +00:00
Rusty Russell
7a6b4b69fc More gcc warning fixes: unsigned vs. signed comparisons 2006-05-07 03:30:52 +00:00
Dominic Bolin
415025c2f8 Illumination now lays an overlay on the ToD graphic;
convert some files to unix line endings.
2006-04-09 18:24:14 +00:00
Jörg Hinrichs
f8ac313625 fixes undo and redo 2006-04-04 20:03:04 +00:00
Jörg Hinrichs
739b66daf1 Done implementation, before bugfixing 2006-03-29 21:12:27 +00:00
András Salamon
13bb34761d codeclean, whitespace changes only (line endings and spaces at end of lines) 2005-12-03 18:12:10 +00:00
Jörg Hinrichs
369d88c569 Replay functionality
- added main menu support

- add mouse click support (minimap)

- fixed endless loop at end of replay bug

- fixed gui layout for german translation

- minor corrections to make vc++ compile
2005-11-20 18:44:44 +00:00