Pauli Nieminen
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aaae4b8ede
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Added install script to settup unit test website
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2008-08-18 15:54:53 +00:00 |
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Mark de Wever
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6a07bc3706
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Fix the foreground drawing, which was broken in the previous commit.
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2008-08-18 15:53:23 +00:00 |
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Mark de Wever
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2ac841c8f2
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Make the drawing be event driven instead of a delayed loop.
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2008-08-18 15:35:54 +00:00 |
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Lari Nieminen
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7441fe82a5
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Forgot one tile change from previous commit.
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2008-08-18 15:08:56 +00:00 |
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Lari Nieminen
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fcffb84d5a
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Cleaned up a starting position mess and fixed bug #11995...
...(it's not foolproof, but way good enough).
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2008-08-18 15:07:35 +00:00 |
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Pauli Nieminen
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eafbb24f8b
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Made unit test runner detect paths automatically
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2008-08-18 14:52:00 +00:00 |
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Lari Nieminen
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afaba69c56
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Fixed the giant rat animations.
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2008-08-18 14:20:57 +00:00 |
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Lari Nieminen
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3ea361b4fc
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Moved the book icon back inside the hex...
...and improved the weakened ice overlay a bit.
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2008-08-18 13:27:18 +00:00 |
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Lari Nieminen
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97419f9c78
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Fixed a recruit list typo.
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2008-08-18 13:06:51 +00:00 |
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Patrick Parker
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40d58575dc
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deprecate the use of [store_unit] without [filter]
check experience and type after firing "advance" event, and abort if
necessary
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2008-08-18 12:59:51 +00:00 |
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Lari Nieminen
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576abdbf09
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Cleanups to the 'Descent into Darkness' scenario.
Also changed how the dying in the beginning happens and removed the
altar unit.
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2008-08-18 12:27:36 +00:00 |
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Pauli Nieminen
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dd430d004b
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Minor improvements to config cache class code. It is still wip
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2008-08-18 11:15:52 +00:00 |
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Pauli Nieminen
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ed56476287
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Fixed addon server conversion code for cr encoding
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2008-08-18 11:15:40 +00:00 |
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Pauli Nieminen
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39dd25ad8e
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Continued work on spliting config_cache from game.cpp
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2008-08-18 11:15:11 +00:00 |
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Douglas Hains
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d226edaa67
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Added movement points instead of unit type to eval
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2008-08-18 07:09:15 +00:00 |
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Douglas Hains
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dc825fb3b5
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added level up attack candidate move
registered move in scenario-formula.cfg and added units to test functionality
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2008-08-18 07:00:02 +00:00 |
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Douglas Hains
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fa3393c102
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Added debugging support to scouting eval/move
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2008-08-18 06:53:25 +00:00 |
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Patrick Parker
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b9c5c9b744
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fix the XP tracking code in tutorial scenario1
fix a problem where the "advance" event was ignoring any unit modifications
add some more logging to variable.cpp
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2008-08-18 05:18:59 +00:00 |
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Mark de Wever
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c55c9438fe
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Comment out an unused parameter.
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2008-08-18 05:13:05 +00:00 |
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Eric S. Raymond
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565483f587
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Address bug #11972:
Vengeance: Scenario suddenly won if Ethiliel moves to Great Tree.
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2008-08-18 02:09:32 +00:00 |
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Eric S. Raymond
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b320ae769d
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Address bug #11973
(Vengeance: Dead Ethiliel suggests to talk to Ithelden) by merging two
death events into an if/then/else.
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2008-08-18 01:52:17 +00:00 |
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Eric S. Raymond
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d07cf2d20d
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Use red-roof village graphics for two large cities.
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2008-08-18 00:59:34 +00:00 |
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Eric S. Raymond
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23919faee2
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Use the new red-roof graphics in a couple of HttT city contexts.
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2008-08-18 00:28:23 +00:00 |
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Ignacio R. Morelle
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3b72bcc385
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Fixed a small reggression
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2008-08-17 23:32:11 +00:00 |
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Tomasz Śniatowski
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07822e5394
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editor2: alt+# scrolls to statring position...
...# when starting position tool is active
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2008-08-17 20:39:57 +01:00 |
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Tomasz Śniatowski
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15eb3d54c9
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editor2: random map generation
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2008-08-17 19:24:02 +01:00 |
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Tomasz Śniatowski
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24cf368c4b
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editor report tweak
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2008-08-17 19:18:35 +01:00 |
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Ignacio R. Morelle
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c2fc11d2f9
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Update add-ons dialog won't appear if there's nothing to update.
Simplified _info.cfg template in the C++ code.
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2008-08-17 18:04:41 +00:00 |
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Ignacio R. Morelle
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d0c199aa19
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Fix a really, really stupid bug by me...
...causing canonical versions not to be recognized properly:
utils::split() called with 2nd parameter as ',' instead of '.' :(
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2008-08-17 18:02:14 +00:00 |
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Mark de Wever
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7424dd2262
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Made the fontsize of a text mandatory.
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2008-08-17 18:00:15 +00:00 |
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Tomasz Śniatowski
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1ea8f733bc
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add a needed include to helper.hpp
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2008-08-17 18:34:11 +01:00 |
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Mark de Wever
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6db93aa7c1
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Allow the window size if not automatically placed to depend on the window size.
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2008-08-17 17:31:19 +00:00 |
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Mark de Wever
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abf9d1290a
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Add a missing header.
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2008-08-17 17:02:21 +00:00 |
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Lari Nieminen
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e043708d82
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Cleanups and some fixes to scenarios 7-10.
Karres's manor completely redesigned using the new wall terrain and
randomly placed enemy units.
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2008-08-17 16:59:57 +00:00 |
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Bartek Waresiak
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b2b164d7f9
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Now default ai is called by default by the fallback() formula function
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2008-08-17 16:23:38 +00:00 |
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Thomas Baumhauer
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506b0944bf
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Add functions to pull friends/ignores from forum tables
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2008-08-17 15:25:01 +00:00 |
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Thomas Baumhauer
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612b5a9159
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Bug fix to allow log in after a failed log in attempt
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2008-08-17 13:50:43 +00:00 |
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Mark de Wever
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b671ce052d
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Code and comment cleanup.
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2008-08-17 13:40:23 +00:00 |
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Tomasz Śniatowski
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fc09ac19ad
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editor2 hotkey tweaks
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2008-08-17 14:17:19 +01:00 |
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Tomasz Śniatowski
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0218bd8e54
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fix bug #12187: [set_variables] [split] with empty separator...
...was not doing what it intended to do due to incorrectly converting
a char to a string.
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2008-08-17 13:05:56 +01:00 |
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Nils Kneuper
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fcfa29b88c
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just another pot update...
...(will do the next one shortly before 1.5.3, probably on tuesday)
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2008-08-17 11:59:55 +00:00 |
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Nils Kneuper
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4c338e8dda
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updated Lithuanian translation
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2008-08-17 11:51:48 +00:00 |
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Tomasz Śniatowski
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ff98c91cc7
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more data/_main.cfg cleanup, set proper defines in cpp...
...instead of juggling them with ifdef define
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2008-08-17 12:47:21 +01:00 |
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Tomasz Śniatowski
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75a44d83fd
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change editor2 theme's textdomain to wesnoth-editor
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2008-08-17 12:34:41 +01:00 |
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Tomasz Śniatowski
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c3e7247dd3
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data/_main.cfg cleanup
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2008-08-17 12:33:05 +01:00 |
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Nils Kneuper
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732d6797f3
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list new files for po scanning
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2008-08-17 11:16:39 +00:00 |
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Bartek Waresiak
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bf7a186449
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Fixed serialization to string of location callable
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2008-08-17 11:04:07 +00:00 |
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Bartek Waresiak
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9c9d889e6a
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Improved formula error msgs for unit formulas
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2008-08-17 11:03:57 +00:00 |
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Mark de Wever
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d438f80f12
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Added a MSVC 9 projectfile and some fixes for that compiler (patch #1093).
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2008-08-17 08:07:54 +00:00 |
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Patrick Parker
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e20c3cbd6c
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now [store_unit] and [kill] understand x,y=recall,recall
still some bugs with the Tutorial... needs research
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2008-08-17 07:26:26 +00:00 |
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