Commit Graph

21442 Commits

Author SHA1 Message Date
Richard Kettering
ab73b8f7a9 Removed old saurian magic-use image in favor of new animated version. 2007-12-26 03:25:41 +00:00
Richard Kettering
0eb88a850f Added the animated haloes of the saurian's magic attack...
...to their healing animation.
2007-12-26 03:19:35 +00:00
David White
27a8fac3b5 made it so the loading screen/progress bar appears...
...whenever starting or loading a game
2007-12-26 03:18:18 +00:00
Nils Kneuper
30968b29b2 updated Italian translation 2007-12-25 21:36:34 +00:00
Mark de Wever
db4ce077b9 load the recall list with a start of scenario save (bug #10444) 2007-12-25 19:09:45 +00:00
Mark de Wever
c9924cf32d a multiplayer map with allow_new_game...
...causes the selection of a map to show the wrong minimap (bug #9425)
2007-12-25 18:22:32 +00:00
Lari Nieminen
3a05f21efa Oops, had forgotten to wire in the merman village variation. 2007-12-25 18:02:48 +00:00
David Philippi
75bc278125 danish translation update 2007-12-25 18:01:27 +00:00
Lari Nieminen
d9942dc15a Added the thug idle animation. 2007-12-25 16:25:00 +00:00
Mark de Wever
ab6ac6d60f Older savegames don't have random seed stored,
...make sure we can still load them.  The problem was discovered by
Zoltic.
2007-12-25 14:38:39 +00:00
Mark de Wever
a23b02fade units spawned with unit in events can now have random traits...
...and also the names are the same (bug #10501).

NOTE there's a dummy gamestatus_editor.cpp for gamestatus.cpp which can
be used for the editor, this file is added to avoid the editor need to
pull in a lot more dependencies.
2007-12-25 14:25:47 +00:00
Eric S. Raymond
1549fd9f0d Added description of linger mode in the manual. 2007-12-25 12:51:04 +00:00
Lari Nieminen
d4ee389852 Some tweaks. 2007-12-25 12:22:40 +00:00
Lari Nieminen
15ecef7638 A few capitalization fixes. 2007-12-25 11:58:47 +00:00
Lari Nieminen
acae1da564 Gave Konrad II ownership of his villages and lowered his starting gold. 2007-12-25 11:57:21 +00:00
Mark de Wever
6b6adb4c57 Some more Makefile.am cleanups 2007-12-25 11:56:00 +00:00
Mark de Wever
a8aefa42f5 Let the gender choice use rand() instead of get_random()...
...like the other calls in the function.
2007-12-25 11:42:47 +00:00
Mark de Wever
c708081d39 Added a new library libwesnoth...
...so generic code for the main game and editor can be stored
there. This allowed to move some code from the core lib to the new
lib. Also reduced the list of files for the both game and editor.
2007-12-25 11:15:24 +00:00
Eric S. Raymond
0317163be5 Describe linger mode for the in-game help.
Also, fix a bug: the about_game topic wasn't actually linked.
2007-12-25 06:27:47 +00:00
Richard Kettering
8219a3ccff Fixed team color errors and generally sloppy spritework on the general's idle animation. 2007-12-25 06:14:04 +00:00
Eric S. Raymond
b723697484 Another spelling fix. 2007-12-25 06:01:32 +00:00
Eric S. Raymond
2ce4a9e8f3 Spelling-mistake fixes. 2007-12-25 06:00:27 +00:00
Richard Kettering
01c5e8d02b Enhanced crossbow animations for the sergeant. 2007-12-25 05:28:25 +00:00
Richard Kettering
03d6d239b8 Enhanced crossbow animations for the sergeant. 2007-12-25 05:19:11 +00:00
Richard Kettering
163f7d965d Enhanced crossbow animations for the lieutenant. 2007-12-25 04:56:57 +00:00
Richard Kettering
63ea380297 Enhanced crossbow animations for the lieutenant. 2007-12-25 04:54:00 +00:00
Richard Kettering
eb3492372f Enhanced crossbow animations for general and marshal,
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:20:32 +00:00
Richard Kettering
6286d2db33 Enhanced crossbow animations for general and marshal,
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:14:37 +00:00
Richard Kettering
b7c419d8d6 Enhanced crossbow animations for general and marshal,
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:13:16 +00:00
Lari Nieminen
31d6f65050 Make the sword of fire replace the existing sword attack...
...instead of adding a new one.
2007-12-25 00:02:17 +00:00
Lari Nieminen
10297b3376 Added scepter variation frames for Li'sar
(except for the princess melee animation, which should probably be
redone entirely).
2007-12-24 23:46:37 +00:00
Mark de Wever
2ad8526efc Let {RANDOM} use the new random generator. 2007-12-24 22:32:58 +00:00
Mark de Wever
06d19f9a4f Added rand= for [set_variable] which can be used in MP,
the user has to make sure it stays in sync.
2007-12-24 22:31:51 +00:00
Mark de Wever
e171ebfa40 Avoid an assertion failure triggered in the replays. 2007-12-24 22:17:20 +00:00
Nils Kneuper
7690221e3e little balancing change, moving the wose on hard down a little
...as recommended by dragonking
2007-12-24 19:42:34 +00:00
Nils Kneuper
f9b33d7567 updated Portuguese (Brazil) translation 2007-12-24 15:45:12 +00:00
Lari Nieminen
1fe360065a Removed a stray pixel. 2007-12-24 11:22:53 +00:00
David Philippi
a37260ad5a changelog update 2007-12-24 11:21:57 +00:00
Lari Nieminen
72847621ac Brought back the old merman village as a variation,
...and lightened the ripples around the new one a bit.
2007-12-24 11:21:50 +00:00
Lari Nieminen
30c5ab5045 Wire in the crude hut village (with one variation). 2007-12-24 11:05:29 +00:00
Nils Kneuper
6f7e5f5fda pot-update 2007-12-24 10:57:02 +00:00
Nils Kneuper
da28af8fea marked temporary descriptions as untranslateable...
...since the real once will differ from those and translators should
not concentrate on those...
2007-12-24 10:49:36 +00:00
Richard Kettering
b0284187a7 Added idle animation for thief. 2007-12-24 08:58:23 +00:00
Richard Kettering
8857faa51c Added idle animation for thief. 2007-12-24 08:56:09 +00:00
Nils Kneuper
eada6d00f1 updated Chinese translation 2007-12-24 08:53:53 +00:00
Patrick Parker
60d9e1bc0d spotted a couple of other errors 2007-12-24 07:28:03 +00:00
Patrick Parker
216a7be11f spotted some bad WML... hopefully this fixes it 2007-12-24 07:22:45 +00:00
Richard Kettering
49dd117a0c New TC images and animations for the human ranger. 2007-12-24 04:30:42 +00:00
Richard Kettering
361bbc564a New TC images and animations for the human ranger. 2007-12-24 04:26:11 +00:00
Nils Kneuper
a1a71f6771 updated German translation 2007-12-23 20:07:01 +00:00