Nils Kneuper
fc3438bd8a
updated Serbian translation
2007-02-19 00:14:06 +00:00
David Philippi
4b63c35de7
removed invalid serbian translator
2007-02-19 00:07:35 +00:00
David Philippi
6b09c469c6
added serbian translator
2007-02-19 00:00:15 +00:00
J.W. Bjerk
01ef90fbb7
standardized item images to 72x72pix. Enhanced the potions.
2007-02-18 23:05:44 +00:00
Martin Renold
558418b655
Cache unit visibility in the pathfinder.
...
The performance problem is not completely solved: unit::invisible
(which spends CPU in unit::matches_filter) is also called when drawing.
If it is cached there instead, this commit can be reverted.
2007-02-18 22:14:00 +00:00
J.W. Bjerk
e234b52f6d
fixed some errors in terrain.cfg: elven castle had no alias, typos.
2007-02-18 21:59:15 +00:00
Martin Renold
2c65b25cbb
print an error when an alias loop is detected...
...
...instead of silently wasting CPU cycles
2007-02-18 21:58:11 +00:00
Mark de Wever
e8a4cf5ecb
Fixed an alias, which caused an infinite recursion
2007-02-18 21:49:02 +00:00
David Philippi
bfbc0054c9
dutch translation update
2007-02-18 17:38:08 +00:00
Mark de Wever
bf14c1fba3
made the files a bit more readable
2007-02-18 16:47:15 +00:00
Mark de Wever
0dac1f5a4e
fixed the AI getting 'stuck' if no village reachable (bug #7215 )
2007-02-18 16:07:56 +00:00
Moritz Göbelbecker
51f02adbff
Renamed elvish castle to Cv/Kv
...
Fixed some castle transitions
2007-02-18 15:01:49 +00:00
Thomas Baumhauer
29cc7140af
Updating the changelog.
2007-02-18 14:16:58 +00:00
Thomas Baumhauer
8d5e183d8e
Showing the team a side belongs to in the status table.
2007-02-18 14:16:47 +00:00
Martin Renold
c5a97542fa
do not copy all visible units at every mouse motion
...
this fixes a performance annoyance I was seeing
it also cleans up a code duplications and double-checking
2007-02-18 10:13:42 +00:00
Thomas Baumhauer
f42b091253
Updating the changelog.
2007-02-18 10:05:18 +00:00
Thomas Baumhauer
21e3311c80
Adding the the ability of passing a conditional statement...
...
...in the [option] child of [message] if show_always=no to show this
option only if the statement is passed.
2007-02-18 10:05:04 +00:00
Martin Renold
31a280c108
revert 2007-02-17T16:39:53Z!martinxyz@gmx.ch (idling 10 times rarer):
...
should be not-so-rare for testing
frequency can be reduced via WML
2007-02-18 08:52:03 +00:00
Patrick Parker
c1369d9ae0
show full username at bottom of MP Lobby when moused over userlist
2007-02-18 06:03:43 +00:00
Karol Nowak
971198b79e
Remove gp2x-specific code from trunk.
2007-02-18 01:09:16 +00:00
Karol Nowak
f3aca1ad07
Remove gp2x.cpp and gp2x.hpp from Makefile.am
2007-02-17 23:51:29 +00:00
Mark de Wever
30b103bbd4
removed code which had zero effect
2007-02-17 19:22:45 +00:00
Mark de Wever
5a9b9c91e6
made the impassable mountains also appear in the help
2007-02-17 19:15:17 +00:00
Nils Kneuper
59f75a4cf3
pot-update
2007-02-17 19:08:35 +00:00
J.W. Bjerk
793d59eb77
fixed links in help, and added description of impassable mountains,
...
and added multiple bridge types.
2007-02-17 19:02:00 +00:00
Mark de Wever
de32311822
fixed a signed unsigned comparison
2007-02-17 18:52:01 +00:00
Nils Kneuper
2754868e7b
pngcrush
2007-02-17 18:39:01 +00:00
Mark de Wever
ea0e271bc1
fixed the images for the terrains
2007-02-17 17:35:53 +00:00
Martin Renold
b9bc742003
draw movement info above reachmap fog
2007-02-17 17:31:51 +00:00
J.W. Bjerk
b59930e087
commented out the annoying hopping dwarvish fighter idle animation.
2007-02-17 17:28:48 +00:00
Karol Nowak
67fa223837
Fix writing past the end of a vector
2007-02-17 17:17:11 +00:00
Martin Renold
e33a4f0a04
made idling animations 10 times rarer
2007-02-17 16:39:53 +00:00
Karol Nowak
b9681ccc26
Possibly fixed a deadlock in sound code, removed warnings, improved comments.
2007-02-17 14:57:30 +00:00
Martin Renold
e6e4c6fe34
removing the draw_bars_ check
2007-02-17 14:12:53 +00:00
David Philippi
d5a06fb4c5
danish translation update
2007-02-17 13:20:53 +00:00
Benoît Timbert
38ff56a775
Updated french translation
2007-02-17 12:55:48 +00:00
Martin Renold
9d208abad6
fix a glitch that caused a dark game area...
...
...in the first dialog of the tutorial
there should be a cleaner way to do this, though
2007-02-17 12:13:39 +00:00
Mark de Wever
9ec78d7bbc
removed unused function get_team_name, which had an assert to crash upon usage
2007-02-17 10:28:28 +00:00
Martin Renold
a6108ba31a
allow height_adjust < 0
2007-02-17 09:01:48 +00:00
J.W. Bjerk
cb09f616e4
added random color on recruitment to thieves and troll whelps...
...
...in the scenario-test only. also fixed a couple missing image links.
2007-02-17 07:59:53 +00:00
Richard Kettering
6e0f137e34
Fixed bug where halos are flipped for the wrong facing of the unit.
2007-02-17 07:18:22 +00:00
Richard Kettering
fc9aef040c
Fixed halo direction.
2007-02-17 07:09:34 +00:00
Gunter Labes
c25506c4e1
[[Balancing changes]]
...
* increased the pierce resistance of the Gladiator line from -10% to 0%
* removed the Shock Trooper line from random_leader
* increased the moves of the Troll Rocklobber from 4 to 5
* decreased the HP of the Troll Rocklobber from 53 to 49
2007-02-17 06:57:40 +00:00
Richard Kettering
40a9a0952a
Fixed halo direction.
2007-02-17 06:54:22 +00:00
David White
56000bedaa
fixed divide-by-zero error in server
2007-02-17 04:32:13 +00:00
Karol Nowak
2aa98fbccc
Sound sources update:
...
fading support, more usable behaviour on scrolling. Peer review of
this code is needed, though.
2007-02-16 23:04:18 +00:00
Mark de Wever
cfaf8acc38
fixed the init order
2007-02-16 23:02:18 +00:00
Mark de Wever
3734f61e55
removed dead line of code
2007-02-16 22:53:27 +00:00
Mark de Wever
508bc9b72a
made gcc happy about an unused variable...
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...and added some comment to the nop function
2007-02-16 22:47:35 +00:00
Mark de Wever
ad05a5174a
fixed a mismerge in 2006-09-04T02:06:43Z!patrick_x99@hotmail.com, discovered by gcc
...
it might have caused bugs as well, but not looked for it.
2007-02-16 22:39:03 +00:00