Commit Graph

15410 Commits

Author SHA1 Message Date
Nils Kneuper
fc3438bd8a updated Serbian translation 2007-02-19 00:14:06 +00:00
David Philippi
4b63c35de7 removed invalid serbian translator 2007-02-19 00:07:35 +00:00
David Philippi
6b09c469c6 added serbian translator 2007-02-19 00:00:15 +00:00
J.W. Bjerk
01ef90fbb7 standardized item images to 72x72pix. Enhanced the potions. 2007-02-18 23:05:44 +00:00
Martin Renold
558418b655 Cache unit visibility in the pathfinder.
The performance problem is not completely solved: unit::invisible
(which spends CPU in unit::matches_filter) is also called when drawing.

If it is cached there instead, this commit can be reverted.
2007-02-18 22:14:00 +00:00
J.W. Bjerk
e234b52f6d fixed some errors in terrain.cfg: elven castle had no alias, typos. 2007-02-18 21:59:15 +00:00
Martin Renold
2c65b25cbb print an error when an alias loop is detected...
...instead of silently wasting CPU cycles
2007-02-18 21:58:11 +00:00
Mark de Wever
e8a4cf5ecb Fixed an alias, which caused an infinite recursion 2007-02-18 21:49:02 +00:00
David Philippi
bfbc0054c9 dutch translation update 2007-02-18 17:38:08 +00:00
Mark de Wever
bf14c1fba3 made the files a bit more readable 2007-02-18 16:47:15 +00:00
Mark de Wever
0dac1f5a4e fixed the AI getting 'stuck' if no village reachable (bug #7215) 2007-02-18 16:07:56 +00:00
Moritz Göbelbecker
51f02adbff Renamed elvish castle to Cv/Kv
Fixed some castle transitions
2007-02-18 15:01:49 +00:00
Thomas Baumhauer
29cc7140af Updating the changelog. 2007-02-18 14:16:58 +00:00
Thomas Baumhauer
8d5e183d8e Showing the team a side belongs to in the status table. 2007-02-18 14:16:47 +00:00
Martin Renold
c5a97542fa do not copy all visible units at every mouse motion
this fixes a performance annoyance I was seeing

it also cleans up a code duplications and double-checking
2007-02-18 10:13:42 +00:00
Thomas Baumhauer
f42b091253 Updating the changelog. 2007-02-18 10:05:18 +00:00
Thomas Baumhauer
21e3311c80 Adding the the ability of passing a conditional statement...
...in the [option] child of [message] if show_always=no to show this
option only if the statement is passed.
2007-02-18 10:05:04 +00:00
Martin Renold
31a280c108 revert 2007-02-17T16:39:53Z!martinxyz@gmx.ch (idling 10 times rarer):
should be not-so-rare for testing

frequency can be reduced via WML
2007-02-18 08:52:03 +00:00
Patrick Parker
c1369d9ae0 show full username at bottom of MP Lobby when moused over userlist 2007-02-18 06:03:43 +00:00
Karol Nowak
971198b79e Remove gp2x-specific code from trunk. 2007-02-18 01:09:16 +00:00
Karol Nowak
f3aca1ad07 Remove gp2x.cpp and gp2x.hpp from Makefile.am 2007-02-17 23:51:29 +00:00
Mark de Wever
30b103bbd4 removed code which had zero effect 2007-02-17 19:22:45 +00:00
Mark de Wever
5a9b9c91e6 made the impassable mountains also appear in the help 2007-02-17 19:15:17 +00:00
Nils Kneuper
59f75a4cf3 pot-update 2007-02-17 19:08:35 +00:00
J.W. Bjerk
793d59eb77 fixed links in help, and added description of impassable mountains,
and added multiple bridge types.
2007-02-17 19:02:00 +00:00
Mark de Wever
de32311822 fixed a signed unsigned comparison 2007-02-17 18:52:01 +00:00
Nils Kneuper
2754868e7b pngcrush 2007-02-17 18:39:01 +00:00
Mark de Wever
ea0e271bc1 fixed the images for the terrains 2007-02-17 17:35:53 +00:00
Martin Renold
b9bc742003 draw movement info above reachmap fog 2007-02-17 17:31:51 +00:00
J.W. Bjerk
b59930e087 commented out the annoying hopping dwarvish fighter idle animation. 2007-02-17 17:28:48 +00:00
Karol Nowak
67fa223837 Fix writing past the end of a vector 2007-02-17 17:17:11 +00:00
Martin Renold
e33a4f0a04 made idling animations 10 times rarer 2007-02-17 16:39:53 +00:00
Karol Nowak
b9681ccc26 Possibly fixed a deadlock in sound code, removed warnings, improved comments. 2007-02-17 14:57:30 +00:00
Martin Renold
e6e4c6fe34 removing the draw_bars_ check 2007-02-17 14:12:53 +00:00
David Philippi
d5a06fb4c5 danish translation update 2007-02-17 13:20:53 +00:00
Benoît Timbert
38ff56a775 Updated french translation 2007-02-17 12:55:48 +00:00
Martin Renold
9d208abad6 fix a glitch that caused a dark game area...
...in the first dialog of the tutorial

there should be a cleaner way to do this, though
2007-02-17 12:13:39 +00:00
Mark de Wever
9ec78d7bbc removed unused function get_team_name, which had an assert to crash upon usage 2007-02-17 10:28:28 +00:00
Martin Renold
a6108ba31a allow height_adjust < 0 2007-02-17 09:01:48 +00:00
J.W. Bjerk
cb09f616e4 added random color on recruitment to thieves and troll whelps...
...in the scenario-test only.  also fixed a couple missing image links.
2007-02-17 07:59:53 +00:00
Richard Kettering
6e0f137e34 Fixed bug where halos are flipped for the wrong facing of the unit. 2007-02-17 07:18:22 +00:00
Richard Kettering
fc9aef040c Fixed halo direction. 2007-02-17 07:09:34 +00:00
Gunter Labes
c25506c4e1 [[Balancing changes]]
* increased the pierce resistance of the Gladiator line from -10% to 0%
* removed the Shock Trooper line from random_leader
* increased the moves of the Troll Rocklobber from 4 to 5
* decreased the HP of the Troll Rocklobber from 53 to 49
2007-02-17 06:57:40 +00:00
Richard Kettering
40a9a0952a Fixed halo direction. 2007-02-17 06:54:22 +00:00
David White
56000bedaa fixed divide-by-zero error in server 2007-02-17 04:32:13 +00:00
Karol Nowak
2aa98fbccc Sound sources update:
fading support, more usable behaviour on scrolling. Peer review of
this code is needed, though.
2007-02-16 23:04:18 +00:00
Mark de Wever
cfaf8acc38 fixed the init order 2007-02-16 23:02:18 +00:00
Mark de Wever
3734f61e55 removed dead line of code 2007-02-16 22:53:27 +00:00
Mark de Wever
508bc9b72a made gcc happy about an unused variable...
...and added some comment to the nop function
2007-02-16 22:47:35 +00:00
Mark de Wever
ad05a5174a fixed a mismerge in 2006-09-04T02:06:43Z!patrick_x99@hotmail.com, discovered by gcc
it might have caused bugs as well, but not looked for it.
2007-02-16 22:39:03 +00:00