8002 Commits

Author SHA1 Message Date
Piotr Cychowski
ad245aba2a Fix #11018:
Include missing death events and set required flags on firing
them. Temporary patch till I finally get to work on this scenario.
2008-02-09 08:17:38 +00:00
Gunter Labes
0b6b81687a remove bogus translation mark 2008-02-09 07:39:40 +00:00
Eric S. Raymond
942084ceca The dummy atttacck is no longer necessary,
...and looks confusing in the unit status display.  Addresses bug
#11016.
2008-02-09 06:25:43 +00:00
Eric S. Raymond
481f95f396 Address bug #11017. 2008-02-09 06:13:52 +00:00
Eric S. Raymond
3d5bab6cbc Somebody didn't wire in the new Guardsman images properly,
...and wmlscope objected.  Someomne who understands the intention
behind the new images should review to make sure I did the right thing
here.
2008-02-09 06:03:15 +00:00
Eric S. Raymond
5f7998779e Translatable strings must be quoted. 2008-02-09 05:47:43 +00:00
Eric S. Raymond
d2f27ade1c This macro is now defined more locally. 2008-02-09 03:11:23 +00:00
Eric S. Raymond
86c88555de Enable argument-type checking on a macro. 2008-02-09 03:09:46 +00:00
Eric S. Raymond
d35ee7b556 Rename a macro,
...because we're probably going to want to put GUARD_UNIT in the core
namespace. Use the SIDE TYPE DESCRIPTION X Y order we're going to move
all the unit generators to.
2008-02-09 03:08:10 +00:00
Eric S. Raymond
ed209ebc9a Give the trapdoor guards in Glory generated names. 2008-02-09 03:01:28 +00:00
Eric S. Raymond
88ff73a6c3 Give army troops and camp guardians generated names.
Use the SIDE TYPE DESCRIPTION X Y order we're going to move everything to.
2008-02-09 02:55:35 +00:00
Eric S. Raymond
8061ca1c2a Fix a typo in recent addition of new music (detected by wmlscope). 2008-02-09 02:49:52 +00:00
Eric S. Raymond
31c743f3ff Add more tools documentation. 2008-02-09 00:24:18 +00:00
Eric S. Raymond
487db57e33 Document mk-edges. 2008-02-09 00:18:30 +00:00
Eric S. Raymond
67ffc6374c Document a limitation of this script. 2008-02-09 00:07:15 +00:00
Nils Kneuper
3e11f86b09 correct 2008-02-08T22:14:59Z!crazy-ivanovic@gmx.net, placed the tag at the wrong place... 2008-02-08 22:15:50 +00:00
Nils Kneuper
90fea0fa82 set leader to passive, otherwise the scenario is by far too easy 2008-02-08 22:14:59 +00:00
Jan Rietema
48e0ab14eb Fix refunding and returning to recall list of wrong recalls (fixes bug #10993). 2008-02-08 16:47:31 +00:00
Eric S. Raymond
bdea13ea4a Fix bug #11008 by actually using a silver ring image. 2008-02-08 14:08:31 +00:00
Lari Nieminen
b0a17b80f4 Fix a little light blotch on the roof. 2008-02-08 10:44:43 +00:00
Eric S. Raymond
358cf05fb9 Avoid spurious messages. 2008-02-08 05:46:19 +00:00
Moritz Göbelbecker
934b071747 Added stone bridge terrain over lava and chasm 2008-02-07 20:26:13 +00:00
Dimitar Ilccov
59e80d4c40 Another partial fix for the bug #10998.
Enemy chambers #3 & #4 had the same problem as the one described in
the bug.
2008-02-07 19:47:08 +00:00
Eric S. Raymond
8e65de51ed Address bug #10998. A second chamber had the same problem. 2008-02-07 19:12:12 +00:00
Dimitar Ilccov
fa5d88cec0 An update of {DEFAULT_MUSIC_PLAYLIST} - more tunes included 2008-02-07 18:03:53 +00:00
Eric S. Raymond
cf16fb85e2 Put a goal signpost the north end of the exit tunnel. 2008-02-07 17:39:48 +00:00
Gunter Labes
6a65dd6db0 [[Balancing changes]]
* decreased the forest defense of the Ranger from 70% to 60%
* decreased the forest movement cost of the Ranger from 2 to 1
* decreased the shallow water, mountain, swamp and snow movement cost of
  the Ranger from 3 to 2
2008-02-07 10:06:17 +00:00
Richard Kettering
5ec5ec9438 Separated off halo images from shaman healing frames. 2008-02-07 07:00:37 +00:00
Richard Kettering
4beac31373 Separated off halo images from shaman healing frames. 2008-02-07 06:58:11 +00:00
Richard Kettering
e891a2bc41 Added halo images for the elvish shaman's healing. 2008-02-07 06:54:34 +00:00
Richard Kettering
434ec7b1d6 Added second defense frame to dwarven guardsman. 2008-02-07 05:43:02 +00:00
Richard Kettering
1c3a1afa11 Added second defense frame to dwarven guardsman. 2008-02-07 05:40:45 +00:00
Jan Rietema
de1b494745 Added a comment for the random spawn coordinate hack. 2008-02-07 01:08:28 +00:00
Eric S. Raymond
f359860e07 Wire in Pelias's portrait. 2008-02-06 22:47:45 +00:00
Eric S. Raymond
e5a737f2f5 Add another variable so the door-opening sequence won't fire twice. 2008-02-06 22:32:12 +00:00
Mark de Wever
b5ca65c6e9 While fixing bug #10133 it appeared an extra [scroll_to] was needed. 2008-02-06 21:47:57 +00:00
Eric S. Raymond
e849504a0c Remove unused transformation. 2008-02-06 20:57:07 +00:00
Eric S. Raymond
7eb3510fca Implement checking of range, span, and filter types in macros.
Show the type signatures in ythe wmlscope error messages for the mismatches.
2008-02-06 20:22:44 +00:00
Eric S. Raymond
8a2db11ceb Implement the IMAGE argument type for macros.
This involved changing a bunch of formal args in the terrain graphics
macros from IMAGE to IMAGESTEM or IMAGELINE to avoid false positives.
2008-02-06 19:28:56 +00:00
Gunter Labes
00e1b8d240 revised map: The Freelands
decreased the village defense of Bats from 60% to 40%
2008-02-06 14:34:15 +00:00
Eric S. Raymond
f5a323e8c3 Improved macro argument type checking,
and change some formals to convey type expectations.
2008-02-06 12:06:24 +00:00
Eric S. Raymond
3bf19bb1f1 wmlscope now does some argument type checking of macros.
The logic for deducing expected types from formals needs work.
2008-02-06 11:47:20 +00:00
Eric S. Raymond
a058c0ea21 Checkpoint before implementing argument type matching. 2008-02-06 10:39:46 +00:00
Eric S. Raymond
2f30f121cc Implement zookeeper's FR #5 from bug #10990
check macro calls for mismatches in argument number.  Fix a few
glitches found in mainline using this test.
2008-02-06 08:17:57 +00:00
Eric S. Raymond
25c42f052f Less intrusive way to quiet down wmllint's #textdomain sanity check 2008-02-06 03:14:03 +00:00
Eric S. Raymond
cc6d19f0d8 Impplement noyga's FR in bug #10990:
detect unknown movetypes and rwaces in units.
2008-02-06 03:01:37 +00:00
Eric S. Raymond
5f883d14bd Implement FR #4 in bug #10990, checking side sequence numbers.
Fix a couple of glitches this revealed in mainline
2008-02-06 01:41:18 +00:00
Eric S. Raymond
b2061f6180 Code cleanup. 2008-02-06 01:07:55 +00:00
Eric S. Raymond
9d233369f5 Clean up another misplaced #tesxdomain declaration. 2008-02-06 00:49:11 +00:00
Ali El Gariani
773e66410f Add and wire footprints images for move cost > 2 (having more red)
Previous slow footprints images are still used for move cost = 2
2008-02-05 22:53:20 +00:00