Piotr Cychowski
ad245aba2a
Fix #11018 :
...
Include missing death events and set required flags on firing
them. Temporary patch till I finally get to work on this scenario.
2008-02-09 08:17:38 +00:00
Gunter Labes
0b6b81687a
remove bogus translation mark
2008-02-09 07:39:40 +00:00
Eric S. Raymond
942084ceca
The dummy atttacck is no longer necessary,
...
...and looks confusing in the unit status display. Addresses bug
#11016 .
2008-02-09 06:25:43 +00:00
Eric S. Raymond
481f95f396
Address bug #11017 .
2008-02-09 06:13:52 +00:00
Eric S. Raymond
3d5bab6cbc
Somebody didn't wire in the new Guardsman images properly,
...
...and wmlscope objected. Someomne who understands the intention
behind the new images should review to make sure I did the right thing
here.
2008-02-09 06:03:15 +00:00
Eric S. Raymond
5f7998779e
Translatable strings must be quoted.
2008-02-09 05:47:43 +00:00
Eric S. Raymond
d2f27ade1c
This macro is now defined more locally.
2008-02-09 03:11:23 +00:00
Eric S. Raymond
86c88555de
Enable argument-type checking on a macro.
2008-02-09 03:09:46 +00:00
Eric S. Raymond
d35ee7b556
Rename a macro,
...
...because we're probably going to want to put GUARD_UNIT in the core
namespace. Use the SIDE TYPE DESCRIPTION X Y order we're going to move
all the unit generators to.
2008-02-09 03:08:10 +00:00
Eric S. Raymond
ed209ebc9a
Give the trapdoor guards in Glory generated names.
2008-02-09 03:01:28 +00:00
Eric S. Raymond
88ff73a6c3
Give army troops and camp guardians generated names.
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Use the SIDE TYPE DESCRIPTION X Y order we're going to move everything to.
2008-02-09 02:55:35 +00:00
Eric S. Raymond
8061ca1c2a
Fix a typo in recent addition of new music (detected by wmlscope).
2008-02-09 02:49:52 +00:00
Eric S. Raymond
31c743f3ff
Add more tools documentation.
2008-02-09 00:24:18 +00:00
Eric S. Raymond
487db57e33
Document mk-edges.
2008-02-09 00:18:30 +00:00
Eric S. Raymond
67ffc6374c
Document a limitation of this script.
2008-02-09 00:07:15 +00:00
Nils Kneuper
3e11f86b09
correct 2008-02-08T22:14:59Z!crazy-ivanovic@gmx.net, placed the tag at the wrong place...
2008-02-08 22:15:50 +00:00
Nils Kneuper
90fea0fa82
set leader to passive, otherwise the scenario is by far too easy
2008-02-08 22:14:59 +00:00
Jan Rietema
48e0ab14eb
Fix refunding and returning to recall list of wrong recalls (fixes bug #10993 ).
2008-02-08 16:47:31 +00:00
Eric S. Raymond
bdea13ea4a
Fix bug #11008 by actually using a silver ring image.
2008-02-08 14:08:31 +00:00
Lari Nieminen
b0a17b80f4
Fix a little light blotch on the roof.
2008-02-08 10:44:43 +00:00
Eric S. Raymond
358cf05fb9
Avoid spurious messages.
2008-02-08 05:46:19 +00:00
Moritz Göbelbecker
934b071747
Added stone bridge terrain over lava and chasm
2008-02-07 20:26:13 +00:00
Dimitar Ilccov
59e80d4c40
Another partial fix for the bug #10998 .
...
Enemy chambers #3 & #4 had the same problem as the one described in
the bug.
2008-02-07 19:47:08 +00:00
Eric S. Raymond
8e65de51ed
Address bug #10998 . A second chamber had the same problem.
2008-02-07 19:12:12 +00:00
Dimitar Ilccov
fa5d88cec0
An update of {DEFAULT_MUSIC_PLAYLIST} - more tunes included
2008-02-07 18:03:53 +00:00
Eric S. Raymond
cf16fb85e2
Put a goal signpost the north end of the exit tunnel.
2008-02-07 17:39:48 +00:00
Gunter Labes
6a65dd6db0
[[Balancing changes]]
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* decreased the forest defense of the Ranger from 70% to 60%
* decreased the forest movement cost of the Ranger from 2 to 1
* decreased the shallow water, mountain, swamp and snow movement cost of
the Ranger from 3 to 2
2008-02-07 10:06:17 +00:00
Richard Kettering
5ec5ec9438
Separated off halo images from shaman healing frames.
2008-02-07 07:00:37 +00:00
Richard Kettering
4beac31373
Separated off halo images from shaman healing frames.
2008-02-07 06:58:11 +00:00
Richard Kettering
e891a2bc41
Added halo images for the elvish shaman's healing.
2008-02-07 06:54:34 +00:00
Richard Kettering
434ec7b1d6
Added second defense frame to dwarven guardsman.
2008-02-07 05:43:02 +00:00
Richard Kettering
1c3a1afa11
Added second defense frame to dwarven guardsman.
2008-02-07 05:40:45 +00:00
Jan Rietema
de1b494745
Added a comment for the random spawn coordinate hack.
2008-02-07 01:08:28 +00:00
Eric S. Raymond
f359860e07
Wire in Pelias's portrait.
2008-02-06 22:47:45 +00:00
Eric S. Raymond
e5a737f2f5
Add another variable so the door-opening sequence won't fire twice.
2008-02-06 22:32:12 +00:00
Mark de Wever
b5ca65c6e9
While fixing bug #10133 it appeared an extra [scroll_to] was needed.
2008-02-06 21:47:57 +00:00
Eric S. Raymond
e849504a0c
Remove unused transformation.
2008-02-06 20:57:07 +00:00
Eric S. Raymond
7eb3510fca
Implement checking of range, span, and filter types in macros.
...
Show the type signatures in ythe wmlscope error messages for the mismatches.
2008-02-06 20:22:44 +00:00
Eric S. Raymond
8a2db11ceb
Implement the IMAGE argument type for macros.
...
This involved changing a bunch of formal args in the terrain graphics
macros from IMAGE to IMAGESTEM or IMAGELINE to avoid false positives.
2008-02-06 19:28:56 +00:00
Gunter Labes
00e1b8d240
revised map: The Freelands
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decreased the village defense of Bats from 60% to 40%
2008-02-06 14:34:15 +00:00
Eric S. Raymond
f5a323e8c3
Improved macro argument type checking,
...
and change some formals to convey type expectations.
2008-02-06 12:06:24 +00:00
Eric S. Raymond
3bf19bb1f1
wmlscope now does some argument type checking of macros.
...
The logic for deducing expected types from formals needs work.
2008-02-06 11:47:20 +00:00
Eric S. Raymond
a058c0ea21
Checkpoint before implementing argument type matching.
2008-02-06 10:39:46 +00:00
Eric S. Raymond
2f30f121cc
Implement zookeeper's FR #5 from bug #10990
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check macro calls for mismatches in argument number. Fix a few
glitches found in mainline using this test.
2008-02-06 08:17:57 +00:00
Eric S. Raymond
25c42f052f
Less intrusive way to quiet down wmllint's #textdomain sanity check
2008-02-06 03:14:03 +00:00
Eric S. Raymond
cc6d19f0d8
Impplement noyga's FR in bug #10990 :
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detect unknown movetypes and rwaces in units.
2008-02-06 03:01:37 +00:00
Eric S. Raymond
5f883d14bd
Implement FR #4 in bug #10990 , checking side sequence numbers.
...
Fix a couple of glitches this revealed in mainline
2008-02-06 01:41:18 +00:00
Eric S. Raymond
b2061f6180
Code cleanup.
2008-02-06 01:07:55 +00:00
Eric S. Raymond
9d233369f5
Clean up another misplaced #tesxdomain declaration.
2008-02-06 00:49:11 +00:00
Ali El Gariani
773e66410f
Add and wire footprints images for move cost > 2 (having more red)
...
Previous slow footprints images are still used for move cost = 2
2008-02-05 22:53:20 +00:00