Gunter Labes
ae9e10f260
codeclean run
...
set svn:eol-style to native where missing
2007-08-31 19:09:40 +00:00
Ali El Gariani
80f7551397
Fix error in the description of backstab in special-note.
...
I used parts of the text from the backstab ability:
"If there is an enemy of the target on the opposite side of the target.
This unit may backstab, inflicting double damage, by creeping around
behind that enemy."
2007-08-31 19:07:58 +00:00
Ali El Gariani
ceecf32f12
In help, for each special weapon topic,
...
...also display a list of encountered units (+hyperlinks) having this
special weapon (like we now do for ability topics)
2007-08-31 19:03:38 +00:00
Ali El Gariani
30a4650c52
display the grid also on the half-hexes (under the map border)
2007-08-31 18:56:11 +00:00
Eric S. Raymond
adfda2f372
Fix bug #8918 .
2007-08-31 18:45:24 +00:00
Gunter Labes
031b0eacd0
A script to create the "Terrain Table" on the TerrainLettersWML wiki page
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by cib.
2007-08-31 18:28:51 +00:00
Gunter Labes
2762cd4789
removed the 'Miscellaneous' category
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...and merged the entries with 'Contributors'
revert if there was actually a useful distinction
2007-08-31 18:22:18 +00:00
uso
b288ec2c15
looks like this has been added by accident,
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it's identical to group_village-active.png
2007-08-31 17:45:32 +00:00
Lari Nieminen
c9b37f561f
Some heavy beautification edits on the map of Civil Disobedience
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(also used some haystacks and scarecrows as decoration).
2007-08-31 17:10:19 +00:00
Lari Nieminen
25d5b4d8bc
Oops, a minor fix.
2007-08-31 17:06:37 +00:00
Lari Nieminen
b6a56ff601
The spirit of Sapient granted me the insight to fix something.
2007-08-31 16:53:17 +00:00
Mark de Wever
e9d4ac4979
Reverted the fix esr made, on my suggestion, for bug #9817
...
...the bugs weren't there.
Fixed the scenario by calling redraw.
Fixed redraw to also update the terrain if required.
The [terrain_mask] now also uses the normal update framework.
This fixes bug #9817 properly.
2007-08-31 16:18:06 +00:00
Lari Nieminen
417fa9295a
Removed two old and unneeded frames for Dwarvish Fighter.
2007-08-31 14:32:26 +00:00
David Philippi
ab9570bf19
swedish translation update
2007-08-31 10:43:26 +00:00
Eric S. Raymond
e4760d2743
Oops, remove some debugging.
2007-08-31 09:53:58 +00:00
Eric S. Raymond
88b5e0e49c
Address bug #9894 by crocking the sort function for files.
2007-08-31 09:35:15 +00:00
Dimitar Ilccov
925adced1a
Added the dialog esr omitted in 2007-08-31T05:27:52Z!esr@thyrsus.com
2007-08-31 09:02:04 +00:00
Eric S. Raymond
f22de91a5b
Comment typo fixes.
2007-08-31 07:25:45 +00:00
Eric S. Raymond
46a3138d67
Give the orcs a chance to be foolish heroes against Malin Keshar.
2007-08-31 05:27:52 +00:00
Eric S. Raymond
6e2d58ea74
This *should* be a refactoring step that simplifies the end-of-scenario logic
...
...without changing behavior; it just moves some stuff, including
autosaving, out of a try/catch scope, and as far as I can tell that
stuff never throws the relevant exceptions.
But if strange bugs start showing up at end of scenario, this would
be a good place to bisect while running regressions.
This is the first commit in an attempted fix for bug #9894 .
2007-08-31 04:54:40 +00:00
Gunter Labes
e398fad382
set apropriate properties
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correct line endings
2007-08-31 04:08:14 +00:00
Eric S. Raymond
9ce600e008
Fix bug #9736 . As it turns out, the check in configure.ac was right;
...
it was Makefile.am that was wrong.
2007-08-31 04:07:54 +00:00
uso
825d0a66ad
show observer team chat in the chat log
2007-08-31 03:54:14 +00:00
uso
192046551e
make the observer team name used for team chat a global constant
2007-08-31 03:37:47 +00:00
Patrick Parker
ef14046d31
now [filter_adjacent] in SUF supports key is_enemy=(true/false)
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note: boucman you may find this useful for Animation filtering
2007-08-31 02:14:29 +00:00
Patrick Parker
fa0b0e2e04
now tag [filter_adjacent] is supported in the Standard Unit Filter
2007-08-31 01:12:55 +00:00
Eric S. Raymond
0df5b448a6
Another try at the Boucman transformation.
2007-08-30 22:55:43 +00:00
Eric S. Raymond
4f4b6b57d4
Better display over version changes.
2007-08-30 22:28:22 +00:00
Eric S. Raymond
ec3f3bc057
Cosmetic fix.
2007-08-30 22:20:10 +00:00
Mark de Wever
faef92f397
Moved the single terrain update which in only used in the editor...
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...to editor_display so it can't be used in the main game by accident.
2007-08-30 21:15:56 +00:00
Mark de Wever
159e687d79
Removed an terain update which is not required since all
...
terrains are updated outside the loop.
2007-08-30 20:40:43 +00:00
Ali El Gariani
01c18cd726
In help, for each ability topic, display a list (+hyperlinks)...
...
...of encountered units having this ability (the code already scanned
these units for searching those). I will probably improve a little the
page's look later (currently: one unit by line, sorted
alphabeticaly). This implement the FR of bug #9567 .
2007-08-30 19:46:03 +00:00
Eric S. Raymond
ef2d7bdeb4
Fix bug #9817 . Change due to Mordante.
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This could use some cleanup, the "screen->rebuild_terrain(*loc);" may
be inappropriate now and whatever that "rebuild_screen_ = true;" was
trying to trigger may also be dispensable.
2007-08-30 19:13:25 +00:00
uso
1879a537e0
align the 'Video Mode' and 'Theme' buttons to the bottom of the window
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to be consistent with other buttons
2007-08-30 19:05:13 +00:00
Nils Kneuper
e64b32d0e1
updated changelog
2007-08-30 15:24:55 +00:00
Nils Kneuper
963db220be
updated German translation
2007-08-30 15:23:03 +00:00
Eric S. Raymond
fe0b7b97f4
Tweak the campaign ranks.
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UtBS needed to be moved to the top of the Expert tier. Novice
campaigns now have ranks 0-99, Intermediate 100-199, expert 200-299.
2007-08-30 15:14:11 +00:00
David Philippi
40e68fa9b2
swedish translation update
2007-08-30 13:10:09 +00:00
Nils Kneuper
b30c40ea7e
pot-update
2007-08-30 11:04:00 +00:00
Lari Nieminen
92cd2b84a3
Added a missing period to one dialogue line.
2007-08-30 09:53:01 +00:00
Gunter Labes
4b2fd7f419
tiny typo fix
2007-08-30 04:20:50 +00:00
Dimitar Ilccov
f9775e8d9b
Added ranks to Liberty, SotBE and NR
2007-08-30 04:19:32 +00:00
Eric S. Raymond
c378d3b03b
Arrange for quit in linger mode to go back to main screen,
2007-08-30 04:01:16 +00:00
uso
deea537c77
keep the selected game visible if it's visible before the game list update
2007-08-30 00:09:54 +00:00
Eric S. Raymond
dd82945eb9
English-usage tweak for Soliton's fix.
2007-08-29 23:38:08 +00:00
Gunter Labes
c9297cdbb1
describe the scenario starting gold logic more accurately
2007-08-29 23:25:07 +00:00
uso
ec83df7ed6
try to preserve the game selection when the game list is updated,
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if the last item in the list is selected keep the last selected
2007-08-29 22:39:43 +00:00
Ali El Gariani
aebd17302f
Continue to clean the stderr :
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- only show the time needed to start after the initial start (and not
each time that we enter the titlescreen)
- remove "showing title screen..." and "started music" both are
useless (we see and hear) or incorrect (if no titlescreen or no music)
also remove "title screen returned result"
2007-08-29 20:53:41 +00:00
Ali El Gariani
0a19c36e63
For these strange numbers on the stderr when starting:
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- Use only one (instead of 2 almost identical)
- now display "time elapsed : 3546 ms"
- fix incorrect values (several days) at least on my linux box
2007-08-29 20:37:20 +00:00
Ali El Gariani
447d53217d
Remove a useless error output "showing topic blaba" spotted by zookeeper
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This was used for the main "Overview" topic when opening the help
and when clicking on the "profile" button
2007-08-29 20:03:11 +00:00