12773 Commits

Author SHA1 Message Date
Iurii Chernyi
aee65c442e new features for gamestate_inspector 2009-09-19 22:03:41 +00:00
Alexander van Gessel
eb21c0fcba Move side 1 starting location in Lintanir following mapchange 2009-09-19 16:14:18 +01:00
Eric S. Raymond
50e5349eea Konrad II must survive, so give him a hero crown to nark the fact. 2009-09-19 00:46:38 +00:00
Alexander van Gessel
28c1211828 Give the Fire Dragon 100% fire resistance 2009-09-19 00:57:26 +01:00
Alexander van Gessel
e6503d086d Re-add Fire/Inferno drake fire resistances that got lost in frame updates 2009-09-19 00:08:37 +01:00
Lari Nieminen
304bdc6c9f Possible hack fix for bug #14341. 2009-09-18 21:18:54 +00:00
Eric S. Raymond
4d631343e3 Address bug #14180. 2009-09-18 12:18:35 +00:00
Elias Pschernig
aaf2850371 [wmlunits] change the process names of wmlunits to 'wmlunits'...
...so it can be killed more easily
2009-09-17 16:16:28 +00:00
Fabian Müller
dceeede51b LoW: finished the port to the new persistence system. 2009-09-17 15:58:34 +00:00
Fabian Müller
fb06a51a86 LoW: Changes in the characters macros. 2009-09-17 15:57:49 +00:00
Eric S. Raymond
16898734f9 Fix bug #14330: Lich reappears after final death in NR::5 - The Pursuit.
This code should have worked as it was.  I think something is a bit broken
in the endlevel handling, but that has already been reported elsewhere
(notably in bug #14252). I enclosed the respawn code in an [else] block,
so it should no longer be executed even if [endlevel] fails.
2009-09-16 20:59:59 +00:00
Eric S. Raymond
ec00eaba8a Fix bug #14301: Scenario objectives are not updated...
...in "The Cliffs of Thoria" (HttT)
2009-09-16 20:25:59 +00:00
Richard Kettering
c4996d98a6 Fixed missing animation wml in the skeleton archer's cfg file. 2009-09-16 20:24:51 +00:00
Eric S. Raymond
eb3977b377 More LoW dialog polish. 2009-09-16 20:07:15 +00:00
Eric S. Raymond
4d16be8994 Fix the Skeleton Archer's animation, it was pointing at nonexistent images. 2009-09-16 20:04:54 +00:00
Eric S. Raymond
6417f2acf9 Legen d of Wesmere dialog polish, and one isolated wmllint hint. 2009-09-16 18:28:49 +00:00
Richard Kettering
57719342ef New bow animation for the skeleton archer, and shadow cleanup. 2009-09-16 08:55:39 +00:00
Elias Pschernig
a3875006eb [wmlunits] Reset a reference early to keep less objects referenced...
...and enable (manual) GC. Should keep memory footprint below 500MB
now for the full WML tree of all addons on the 1.6 server.
2009-09-15 20:13:40 +00:00
Elias Pschernig
ec651a6acc [wmlunits] Don't start more than one convert process at a time...
Starting many at once will stall CPUs and IO, and if delayed (so there
are 100ds or 1000ds of processes running at the same time) possibly
require massive amounts of memory.
2009-09-15 16:33:42 +00:00
Alexander van Gessel
bd2611d81d Void armor gives 40% resistance against pierce/impact, not 60% 2009-09-15 08:40:05 +01:00
Mark de Wever
631ad1af74 Revert "DON'T COMMIT crab's WIP."
This reverts commit 38653.
2009-09-14 19:37:33 +00:00
Mark de Wever
5d73712360 DON'T COMMIT crab's WIP. 2009-09-14 19:34:35 +00:00
Fabian Müller
ea9839f8ae LoW::11: Added some more speech and share fog after the meeting with Crelanu. 2009-09-14 18:31:34 +00:00
Lari Nieminen
448dbfba30 Added new 4p map "Ruins of Terra-Dwelve". 2009-09-14 14:37:41 +00:00
Chusslove Illich
14a600e5a3 Updated localized images for Lithuanian. 2009-09-14 07:21:01 +00:00
Gunter Labes
4752d989c3 changed the specific die events into last breath so they actually show...
...and removed a useless variation of Asheviere
2009-09-14 00:26:41 +00:00
Eric S. Raymond
49318f662f Follow up on the Naga Fighter portrait replacement.
Also, don't require a translation mark for translatables that are all
spaces.
2009-09-13 21:58:31 +00:00
Gunter Labes
08ecbdce15 made it so the victory dialog just shows one time...
...if the last clan member you need to defeat is the last enemy leader
2009-09-13 21:15:46 +00:00
Lari Nieminen
106f360712 Removed the old-style female naga fighter portrait. 2009-09-13 21:11:16 +00:00
Chusslove Illich
8567cc9509 Updated localized images for Serbian. 2009-09-13 19:53:06 +00:00
Lari Nieminen
312a8bf46f Use the regular Wesnoth icon instead of a ToD image in the message describing the cave. 2009-09-13 15:25:10 +00:00
Lari Nieminen
f3d6445b16 Made the HI and iron mauler use the spiked mace attack icon again. 2009-09-13 11:39:42 +00:00
Guillaume Melquiond
3e2ef16ebb Fixed HI level 1 and 3 not having attack animation. (Fix for bug #14251.) 2009-09-13 10:59:19 +00:00
Gunter Labes
6fd2440495 fixed ridiculous turn limits and made the water serpents unable...
...to move on mountains
2009-09-13 00:52:34 +00:00
Ali El Gariani
9d55ae872e use bigger color differences for the red-yellow-green color scale 2009-09-12 05:01:49 +00:00
Fabian Müller
a5bc338ed9 L: Fixed the borders of a map. 2009-09-11 19:51:58 +00:00
Fabian Müller
0368ad25df Core macros: Defined new team colors for loyal and important units.
The {LOYAL} trait macro should change that for every units in all
campaign that is loyal and on side1.
2009-09-11 18:12:53 +00:00
Lari Nieminen
59e1637e89 Fixed a bug reported on the forums. 2009-09-11 05:20:22 +00:00
Steven Panek
208b7d17b1 Added myself to the Spanish translation credits;...
...removed some trailing whitespace.
2009-09-10 23:41:18 +00:00
Steven Panek
020aa8252e Added the Spanish overlay for the main map. 2009-09-10 23:04:19 +00:00
Chusslove Illich
87ca67699c Updated localized images for Lithuanian. 2009-09-10 07:03:03 +00:00
Guillaume Melquiond
298a0a32b1 Simplified handling of superseded WML action handlers. 2009-09-10 06:47:39 +00:00
Gunter Labes
e563dabdc9 removed all UNREACHABLE terrain definitions from [movetype]s...
...since the built-in defaults work just as well
2009-09-10 04:55:37 +00:00
Gunter Labes
eae06aba78 some more movetype refactoring 2009-09-10 04:55:21 +00:00
Gunter Labes
7fd76af0e3 changed the Drake Glider movetype to have 40% defense almost everywhere
macrofied some similar movetypes along the way
2009-09-10 04:55:15 +00:00
Gunter Labes
efd1416954 fixed messed up formatting 2009-09-10 04:55:05 +00:00
Fabian Müller
e82dc700bf LoW::22: Made Uradredia's side persistent.
Gave him the loyals to the recall list.
2009-09-10 00:32:00 +00:00
Fabian Müller
ad62e9ff71 LoW::17: Made Uradreadia's side persistent. 2009-09-10 00:30:53 +00:00
Ali El Gariani
a1991f3e53 Switch new terrain defense and moves in main sidebar,
(to place terrain def% next to weapons)
2009-09-10 00:01:00 +00:00
Fabian Müller
db683ad75c LoW::19,21: New code for Landar's side. 2009-09-09 23:56:48 +00:00