411 Commits

Author SHA1 Message Date
Charles Dang
021b592c78 T S1: use id SUF for death event of first Quintain 2015-04-20 15:34:48 +11:00
Charles Dang
a64a9ed489 T S1: allow end turn on Quintain death as a fallback for anyone using console 2015-04-20 15:31:17 +11:00
Chris Beck
dd2c6dee71 add more mechanisms in support of correct xp modifier in tutorial
- Adds lines `experience_modifier=100` to both tutorial scenarios
- When writing a saved_game, write the mp game settings (including
  the experience modifier setting) for TEST and TUTORIAL scenario
  types as well.

There are no "test campaigns" right now, so this won't be a
problem.
2015-03-08 22:01:24 -04:00
Charles Dang
8baf92ef9d TS2: fixed typo in formula 2015-03-08 14:56:41 +11:00
Bär Halberkamp
243d592121 Place Delfador's portrait on the right side in the totorial. 2015-03-08 04:42:13 +01:00
Charles Dang
c2f35b9dae T: format fixup 2015-02-01 19:05:30 +11:00
Charles Dang
1e383f83f1 T S2: missed a typo (defuffs -> debuffs) 2015-01-31 21:38:04 +11:00
Charles Dang
e97a7d0e11 T S2: fixed a bunch of typos 2015-01-31 21:32:35 +11:00
Ignacio R. Morelle
e53367ffc5 tutorial: Fix translatable quote syntax
Spotted by wmllint.
2015-01-31 05:34:24 -03:00
Charles Dang
e8a1e567ad T S2: made Galdrad's death a defeat condition, since he says most of the lessons
This is unlikely to happen anyway, since he stays at the keep, but just to be safe
2015-01-20 05:50:10 +11:00
Charles Dang
9aa18e0e27 T S1: heeded a comment and use the phrase 'it now flies your colors' 2015-01-20 05:46:21 +11:00
Charles Dang
cda19af75a T S1: fixed a stray ' -> ’ 2015-01-20 05:44:24 +11:00
Charles Dang
f0e4a586d7 T S1: tweaked the victory lesson 2015-01-20 05:43:46 +11:00
Charles Dang
bea1554228 T S1: make clear at the end that there is a second scenario 2015-01-20 05:42:35 +11:00
Charles Dang
82e40085eb T S2: expanded advancement dialog for Captain and Hero 2015-01-20 05:33:02 +11:00
Charles Dang
9fac2fb1f7 T S2: added advancement dialog for the Druid and Sorceress 2015-01-20 05:28:29 +11:00
Charles Dang
ba4cc7e649 T S2: added a facing for Galdrad 2015-01-20 05:13:15 +11:00
Charles Dang
c58523022b T S2: expanded abilities lesson to include weapon specials, fixed a few typos in the former, and cleanup up some comments 2015-01-20 05:12:34 +11:00
Charles Dang
6c11a92a56 T S2: added lesson on abilities 2015-01-20 04:42:44 +11:00
Charles Dang
f0e3fd6930 T S1: removed now-unnecessary 'veteran' role assignment to advancing units 2015-01-19 07:25:12 +11:00
Charles Dang
26327a5bdc T S2: stationed the first grunt as a guardian immediately at the bridge exit
Also removes the temporary prestart move_unit hack I had added to work around the
start-of-game-village-capture crash in current master, since he's at his set
position now
2015-01-19 07:17:42 +11:00
Charles Dang
a63bd2fed2 T: expand the final few cases of NARRATOR for style consistency and remove it 2015-01-19 07:04:51 +11:00
Charles Dang
23efbdbf53 T S2: moved the Tracking Enemy Movement lesson to a more appropriate place 2015-01-18 23:08:50 +11:00
Charles Dang
8ab19317ed T S2: reworked and improved the conditions for the various death dialogs 2015-01-18 23:03:14 +11:00
Charles Dang
0dc603114b T S2: easter egg-ish line if you initially recruit all shamans 2015-01-18 21:30:01 +11:00
Charles Dang
46ca241130 T S2: improved recall/recruit dialog, mentioning cost effectiveness and recommending a lineup 2015-01-18 21:24:23 +11:00
Charles Dang
edce05db83 T S1: added last breath message for student 2015-01-18 21:07:24 +11:00
Charles Dang
7397bcc30f T S1: added wesnoth-icon.png to two messages I missed (spotted by wmllint) 2015-01-17 21:19:45 +11:00
Charles Dang
20e2c28f31 T S2: added last breath line for the student 2015-01-17 21:17:01 +11:00
Charles Dang
a98cfa4a57 T S2: fixed an incorrect speaker on a message 2015-01-17 00:36:15 +11:00
Charles Dang
2b1338f31e T S2: corrected mention of elvish CTH if they're on forest 2015-01-17 00:35:29 +11:00
Charles Dang
e4c0bd9508 T S2: catch level 3units for recalling dialog
Even though it should be impossible to have them at that point, do this just to be safe
2015-01-17 00:34:10 +11:00
Charles Dang
a4789af29b T S2: some minor text fixes suggested by Necrosporus 2015-01-17 00:34:08 +11:00
Charles Dang
91050d9dbd T S2: added proper playlist 2015-01-16 00:27:09 +11:00
Charles Dang
3870359e72 T S2: fixed recall list searches not actually searching the recall list 2015-01-16 00:11:41 +11:00
Charles Dang
ed9b970840 T: elevate a spelling exception 2015-01-15 23:30:39 +11:00
Charles Dang
b2aae029a1 T S2: dropped an unnecessary var 2015-01-15 23:27:27 +11:00
Charles Dang
4e4369014f T S2: use a normal message instead of a scroll for the income message 2015-01-15 21:41:15 +11:00
Charles Dang
084f91f9ac T S2: instead of 19, use max_hitpoints/5 as conditional for warning lines 2015-01-15 21:38:23 +11:00
Charles Dang
fe29dee1a9 T S2: refactor/rewrite part 5 2015-01-15 21:34:50 +11:00
Charles Dang
5c45bb8852 T S2: made Galdrad a hero 2015-01-15 14:34:05 +11:00
Charles Dang
5497103a74 T S2: refactor/rewrite part 4 2015-01-15 14:25:37 +11:00
Charles Dang
886a7f005c T S2: revamp/rewrite part 3 2015-01-15 08:30:06 +11:00
Charles Dang
ea32d33833 T S2: WIP. Refactor/rewrite part 2 2015-01-14 06:53:51 +11:00
Charles Dang
0d107d4e6a T S1: use a capture event instead of moveto for the village event 2015-01-13 06:33:55 +11:00
Charles Dang
5d5f85814f T S2: initial refactor. Still much to do 2015-01-09 22:12:57 +11:00
Charles Dang
31b3090cf8 T S1: merged 'Recruits' and 'New Recruits' lessons, and tweaked the product 2015-01-08 06:43:31 +11:00
Charles Dang
01c10af623 T S1: don't show the 'You wouldn’t do anything stupid' dialog only once 2015-01-04 00:31:15 +11:00
Charles Dang
22f158e57d T S1: don't say you can always undo 2015-01-03 22:20:02 +11:00
Charles Dang
e10dfeb92c T: eliminate the 'gender' variable by using the SUF gender= key 2015-01-03 21:34:36 +11:00