Nils Kneuper
ac865643d3
fixed wrong var used because the "name=" tag should be used,
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not the (untranslateable) type
2007-07-17 14:35:14 +00:00
Patrick Parker
a5172d724a
update mainline campaigns to use the correct [or] syntax
2007-07-14 15:26:17 +00:00
Eric S. Raymond
f78741dabf
Switch from numeric to symbolic palette IDs everywhere.
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The C++ doesn't care, it treated them as strings anyway.
2007-07-02 20:42:59 +00:00
Eric S. Raymond
be08f1032d
Change remaining mainline uses of TC to RC.
2007-07-02 19:43:29 +00:00
Mark de Wever
e77261bd43
joined some lines
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there are less newlines, previous version looked bad on a 1024x768
screen resolution
2007-06-16 18:46:54 +00:00
Eric S. Raymond
385a00881d
Address a bug reported by two of my test-group users;
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tutorial was not explicit enough about how to read unit combat stats.
2007-06-15 18:11:05 +00:00
Rusty Russell
8a27f60ebe
Undo http://svn.gna.org/viewcvs/wesnoth?rev=18124&view=rev
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Moving Delf away is the right thing, but he only needs to move across 1.
Also scroll away from Delf before we kill him: it still looks weird to
see him stop, regain his bars then we scroll away.
Ideally we'd have a scroll=no option to move_unit_fake...
2007-06-08 06:52:37 +00:00
Eric S. Raymond
cc883f6ef3
Address issues in bug #9017 .
2007-06-06 21:43:03 +00:00
Eric S. Raymond
33b4693273
First two changes fbased on Fade's critique.
2007-06-05 22:08:06 +00:00
Lari Nieminen
c7c7aa50c6
Fixed a map path that wasn't updated when the tutorial was moved to campaigns/.
2007-05-23 14:49:51 +00:00
Eric S. Raymond
d95532a390
Moved the tutorial into the campaigns directory.
2007-05-11 12:44:27 +00:00