Ali El Gariani
e597a36a08
update changelog
2010-10-23 18:07:21 +00:00
Steven Panek
57c2859c2b
Updated the changelog.
2010-10-22 22:16:02 +00:00
Fabian Müller
def629b292
Updated, regarding the changes to LoW.
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Players' changelog still needs to follow.
2010-10-22 13:39:09 +00:00
Ignacio R. Morelle
fd342e6e9e
Implement message.scroll (bug #16843 )
2010-10-21 21:47:42 +00:00
Ignacio R. Morelle
fa252b405d
Make the add-ons download progress dialog show the add-on title...
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...instead of its internal type string
Fixes a bug caused by wrong parameters order.
2010-10-21 21:30:18 +00:00
Nils Kneuper
bf70199a19
updated Lithuanian translation
2010-10-21 11:35:33 +00:00
Lari Nieminen
8b5a49ceb2
Decreased the village defense of Chocobone from 60% to 40%.
2010-10-20 21:15:16 +00:00
Lari Nieminen
46b040dc71
Decreased the physical resistances of the Dwarvish Scout...
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...and Dwarvish Pathfinder to 10% and those of the Dwarvish Explorer
to 20%.
2010-10-20 11:40:49 +00:00
Nils Kneuper
fba656f967
updated Korean translation
2010-10-18 09:39:52 +00:00
Ignacio R. Morelle
3fc1fc16e1
Initial implementation of the [select_unit] tag per bug #16819
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Optional attributes: fire_event (def. no), hilight (def. yes)
Part of this is broken since I haven't figured out yet how to make it
possible to draw the movement ranges etc. when hilight=yes; apparently
some pathfinder stuff is required per mouse_events.cpp:280 and 284...
2010-10-18 03:17:15 +00:00
J.W. Bjerk
62f082151d
Wave animations on sand-- concave only for now.
2010-10-18 00:59:54 +00:00
Ignacio R. Morelle
e30195e1a6
Verbose terrain names can be specified using terrain.editor_name...
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...to be displayed in the editor as "<verbose name>/<common name>
(<underlying>)" (bug #16450 )
2010-10-18 00:44:43 +00:00
J.W. Bjerk
1041ce9784
much refined submerged land-to-water transitions...
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...for most terrains, and layering glitch fixes.
2010-10-17 01:21:16 +00:00
Jérémy Rosen
cd9bf2ed40
add auto_vflip and auto_hflip animation parameters, partial fix for FR 16365
2010-10-12 14:19:56 +00:00
Phil Barber
0790eac8e7
Add and wire new Dwarf Guard standing animation by doofus-01.
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Update changelogs.
2010-10-11 12:31:18 +00:00
Phil Barber
cb24d263b3
Add and wire new Spearman standing animation by Atz.
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Update changelogs.
2010-10-11 12:26:59 +00:00
Phil Barber
82828a7f39
Add new alternate Swordsman portrait by LordBob.
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Update changelogs, portrait credits.
2010-10-11 12:19:38 +00:00
Gabriel Morin
0da1b4b078
Changelog entries for my last two commits
2010-10-10 03:33:31 +00:00
Fabian Müller
8f4558d2c9
Added a fix been done to LoW to the changelog.
2010-10-07 19:41:02 +00:00
Anonymissimus
07cc7ceca4
Made it so that units affected by [hide_unit] don't appear...
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...on the minimap (FR #16796 ).
2010-10-07 18:46:53 +00:00
Ali El Gariani
99d93dc4f8
update changelog
2010-10-06 15:48:14 +00:00
Nils Kneuper
9afcb4cec4
updated Galician and Portuguese (Brazil) translation
2010-10-05 09:16:28 +00:00
Nils Kneuper
31bf16f4c2
updated Slovenian translation
2010-10-04 14:29:45 +00:00
Anonymissimus
07d586bda6
Renamed [event][condition] to [event][filter_condition]...
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...in order to keep the rule "The only tags inside events not being
executed are the filter* ones.".
2010-10-03 17:29:45 +00:00
Jérémy Rosen
54edc1335e
add two new animation parameters : directional_x and directional_y
2010-10-02 10:26:29 +00:00
Mark de Wever
cc8cfd86d8
End entries in the changelog with a point.
2010-10-02 09:55:59 +00:00
Mark de Wever
dde1f99f9c
Properly updates cmake revision numbers.
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Rewrote the code and should properly work with out-of-tree builds and
also no longer causing unneeded recompilations if the version number
didn't change. Fixes bug #16483 .
2010-10-02 09:50:39 +00:00
Steven Panek
3a6eb75ee8
Renamed [removeitem] to [remove_item]; deprecated [removeitem].
2010-10-01 23:42:21 +00:00
Phil Barber
18ef79be1e
Add and wire new Drake Flameheart portrait.
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Update changelogs, portrait credits.
2010-10-01 12:54:04 +00:00
Nils Kneuper
8f92ac5d62
updated Shavian transliteration
2010-09-30 09:35:10 +00:00
J.W. Bjerk
c9ecc8b648
New Waterfall automatically placed between chasm and water or swamp
2010-09-30 00:36:16 +00:00
Mark de Wever
2eede1781d
Allow different sizes of the title screen logo.
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Small logos are no longer tiled and large ones no longer cut off (at
least not unless they become larger as the maximum 550x250). (Fixes
bug #16632.)
2010-09-29 21:28:26 +00:00
Mark de Wever
887bd5f7d6
Refresh the image from the locator upon redraw.
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This fixes the title screen logo and map not to change after changing
the language. (Fixes bug #16631.)
2010-09-29 20:21:54 +00:00
Mark de Wever
11e46bdc77
Update changelog.
2010-09-29 19:20:38 +00:00
Jérémy Rosen
3df7dd7405
unit created in debug mode now play their recruit animation
2010-09-27 19:56:57 +00:00
Mark de Wever
2010d74ded
Update changelog.
2010-09-27 19:47:21 +00:00
Mark de Wever
5607b23004
Lowers severity of some gui2 timer log messages.
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The timer can handle the case so there are no real problems in the code.
2010-09-27 19:47:14 +00:00
Nils Kneuper
eb7dbc3ad0
updated Indonesian and Portuguese (Brazil) translation
2010-09-27 08:34:32 +00:00
Phil Barber
24951771b8
Add and wire new idle animation for spearman.
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Wire existing idle, which seemed to not have been used yet. Update
changelogs.
2010-09-26 09:44:38 +00:00
Phil Barber
625d00b5c2
Add and wire new mudcrawler. Remove outdated frames. Update changelogs.
2010-09-26 09:25:39 +00:00
Mark de Wever
27fc75ec76
Update changelog for 2010-09-25T18:02:34Z!soliton@wesnoth.org.
2010-09-26 06:42:51 +00:00
Gunter Labes
4fd1e6fefb
[[Balancing changes]]
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* Decreased the XP requirement of the Mage from 60 to 54.
* Decreased the XP requirement of the White Mage from 150 to 136.
* Decreased the XP requirement of the Mermaid Priestess from 150 to 132.
2010-09-25 18:02:29 +00:00
Phil Barber
c68dc0ee3e
Add and wire new Hurricane Drake portrait by myself.
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Update changelogs, portrait credits.
2010-09-25 12:51:34 +00:00
Mark de Wever
4a3ab6b535
Disable enter in the title screen.
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No longer shows 'The End' followed by the credits.
2010-09-25 09:45:15 +00:00
Mark de Wever
32c32067cb
Don't assert if no tips are defined.
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(Fixes bug #16731 ).
2010-09-25 09:38:21 +00:00
Mark de Wever
3adf224851
Changed the refresh cache Mac hotkey to CMD+F5.
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(Fixes bug #16744 )
2010-09-25 09:13:42 +00:00
Mark de Wever
649f672005
Reformat changelog.
2010-09-25 09:13:36 +00:00
Phil Barber
0c2f977f8c
Add and wire new Drake Blademaster portrait by myself and LordBob.
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Update changelogs, portrait credits.
2010-09-25 09:12:06 +00:00
J.W. Bjerk
e2af692104
converting the ocean variants to auto-recolor...
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...and adding a third ocean variant (Wog).
2010-09-24 23:58:34 +00:00
Anonymissimus
199f4d7cd9
changelog update for previous commit
2010-09-24 18:32:32 +00:00