4910 Commits

Author SHA1 Message Date
Ali El Gariani
e597a36a08 update changelog 2010-10-23 18:07:21 +00:00
Steven Panek
57c2859c2b Updated the changelog. 2010-10-22 22:16:02 +00:00
Fabian Müller
def629b292 Updated, regarding the changes to LoW.
Players' changelog still needs to follow.
2010-10-22 13:39:09 +00:00
Ignacio R. Morelle
fd342e6e9e Implement message.scroll (bug #16843) 2010-10-21 21:47:42 +00:00
Ignacio R. Morelle
fa252b405d Make the add-ons download progress dialog show the add-on title...
...instead of its internal type string

Fixes a bug caused by wrong parameters order.
2010-10-21 21:30:18 +00:00
Nils Kneuper
bf70199a19 updated Lithuanian translation 2010-10-21 11:35:33 +00:00
Lari Nieminen
8b5a49ceb2 Decreased the village defense of Chocobone from 60% to 40%. 2010-10-20 21:15:16 +00:00
Lari Nieminen
46b040dc71 Decreased the physical resistances of the Dwarvish Scout...
...and Dwarvish Pathfinder to 10% and those of the Dwarvish Explorer
to 20%.
2010-10-20 11:40:49 +00:00
Nils Kneuper
fba656f967 updated Korean translation 2010-10-18 09:39:52 +00:00
Ignacio R. Morelle
3fc1fc16e1 Initial implementation of the [select_unit] tag per bug #16819
Optional attributes: fire_event (def. no), hilight (def. yes)

Part of this is broken since I haven't figured out yet how to make it
possible to draw the movement ranges etc. when hilight=yes; apparently
some pathfinder stuff is required per mouse_events.cpp:280 and 284...
2010-10-18 03:17:15 +00:00
J.W. Bjerk
62f082151d Wave animations on sand-- concave only for now. 2010-10-18 00:59:54 +00:00
Ignacio R. Morelle
e30195e1a6 Verbose terrain names can be specified using terrain.editor_name...
...to be displayed in the editor as "<verbose name>/<common name>
(<underlying>)" (bug #16450)
2010-10-18 00:44:43 +00:00
J.W. Bjerk
1041ce9784 much refined submerged land-to-water transitions...
...for most terrains, and layering glitch fixes.
2010-10-17 01:21:16 +00:00
Jérémy Rosen
cd9bf2ed40 add auto_vflip and auto_hflip animation parameters, partial fix for FR 16365 2010-10-12 14:19:56 +00:00
Phil Barber
0790eac8e7 Add and wire new Dwarf Guard standing animation by doofus-01.
Update changelogs.
2010-10-11 12:31:18 +00:00
Phil Barber
cb24d263b3 Add and wire new Spearman standing animation by Atz.
Update changelogs.
2010-10-11 12:26:59 +00:00
Phil Barber
82828a7f39 Add new alternate Swordsman portrait by LordBob.
Update changelogs, portrait credits.
2010-10-11 12:19:38 +00:00
Gabriel Morin
0da1b4b078 Changelog entries for my last two commits 2010-10-10 03:33:31 +00:00
Fabian Müller
8f4558d2c9 Added a fix been done to LoW to the changelog. 2010-10-07 19:41:02 +00:00
Anonymissimus
07cc7ceca4 Made it so that units affected by [hide_unit] don't appear...
...on the minimap (FR #16796).
2010-10-07 18:46:53 +00:00
Ali El Gariani
99d93dc4f8 update changelog 2010-10-06 15:48:14 +00:00
Nils Kneuper
9afcb4cec4 updated Galician and Portuguese (Brazil) translation 2010-10-05 09:16:28 +00:00
Nils Kneuper
31bf16f4c2 updated Slovenian translation 2010-10-04 14:29:45 +00:00
Anonymissimus
07d586bda6 Renamed [event][condition] to [event][filter_condition]...
...in order to keep the rule "The only tags inside events not being
executed are the filter* ones.".
2010-10-03 17:29:45 +00:00
Jérémy Rosen
54edc1335e add two new animation parameters : directional_x and directional_y 2010-10-02 10:26:29 +00:00
Mark de Wever
cc8cfd86d8 End entries in the changelog with a point. 2010-10-02 09:55:59 +00:00
Mark de Wever
dde1f99f9c Properly updates cmake revision numbers.
Rewrote the code and should properly work with out-of-tree builds and
also no longer causing unneeded recompilations if the version number
didn't change. Fixes bug #16483.
2010-10-02 09:50:39 +00:00
Steven Panek
3a6eb75ee8 Renamed [removeitem] to [remove_item]; deprecated [removeitem]. 2010-10-01 23:42:21 +00:00
Phil Barber
18ef79be1e Add and wire new Drake Flameheart portrait.
Update changelogs, portrait credits.
2010-10-01 12:54:04 +00:00
Nils Kneuper
8f92ac5d62 updated Shavian transliteration 2010-09-30 09:35:10 +00:00
J.W. Bjerk
c9ecc8b648 New Waterfall automatically placed between chasm and water or swamp 2010-09-30 00:36:16 +00:00
Mark de Wever
2eede1781d Allow different sizes of the title screen logo.
Small logos are no longer tiled and large ones no longer cut off (at
least not unless they become larger as the maximum 550x250).  (Fixes
bug #16632.)
2010-09-29 21:28:26 +00:00
Mark de Wever
887bd5f7d6 Refresh the image from the locator upon redraw.
This fixes the title screen logo and map not to change after changing
the language. (Fixes bug #16631.)
2010-09-29 20:21:54 +00:00
Mark de Wever
11e46bdc77 Update changelog. 2010-09-29 19:20:38 +00:00
Jérémy Rosen
3df7dd7405 unit created in debug mode now play their recruit animation 2010-09-27 19:56:57 +00:00
Mark de Wever
2010d74ded Update changelog. 2010-09-27 19:47:21 +00:00
Mark de Wever
5607b23004 Lowers severity of some gui2 timer log messages.
The timer can handle the case so there are no real problems in the code.
2010-09-27 19:47:14 +00:00
Nils Kneuper
eb7dbc3ad0 updated Indonesian and Portuguese (Brazil) translation 2010-09-27 08:34:32 +00:00
Phil Barber
24951771b8 Add and wire new idle animation for spearman.
Wire existing idle, which seemed to not have been used yet.  Update
changelogs.
2010-09-26 09:44:38 +00:00
Phil Barber
625d00b5c2 Add and wire new mudcrawler. Remove outdated frames. Update changelogs. 2010-09-26 09:25:39 +00:00
Mark de Wever
27fc75ec76 Update changelog for 2010-09-25T18:02:34Z!soliton@wesnoth.org. 2010-09-26 06:42:51 +00:00
Gunter Labes
4fd1e6fefb [[Balancing changes]]
* Decreased the XP requirement of the Mage from 60 to 54.
* Decreased the XP requirement of the White Mage from 150 to 136.
* Decreased the XP requirement of the Mermaid Priestess from 150 to 132.
2010-09-25 18:02:29 +00:00
Phil Barber
c68dc0ee3e Add and wire new Hurricane Drake portrait by myself.
Update changelogs, portrait credits.
2010-09-25 12:51:34 +00:00
Mark de Wever
4a3ab6b535 Disable enter in the title screen.
No longer shows 'The End' followed by the credits.
2010-09-25 09:45:15 +00:00
Mark de Wever
32c32067cb Don't assert if no tips are defined.
(Fixes bug #16731).
2010-09-25 09:38:21 +00:00
Mark de Wever
3adf224851 Changed the refresh cache Mac hotkey to CMD+F5.
(Fixes bug #16744)
2010-09-25 09:13:42 +00:00
Mark de Wever
649f672005 Reformat changelog. 2010-09-25 09:13:36 +00:00
Phil Barber
0c2f977f8c Add and wire new Drake Blademaster portrait by myself and LordBob.
Update changelogs, portrait credits.
2010-09-25 09:12:06 +00:00
J.W. Bjerk
e2af692104 converting the ocean variants to auto-recolor...
...and adding a third ocean variant (Wog).
2010-09-24 23:58:34 +00:00
Anonymissimus
199f4d7cd9 changelog update for previous commit 2010-09-24 18:32:32 +00:00