14238 Commits

Author SHA1 Message Date
Guillaume Melquiond
b0d9e98fa4 Added __shallow_literal and __shallow_parsed...
...partial converters for optimizing code.  Added corresponding
helpers.
2010-07-19 06:59:46 +00:00
Steven Panek
6b0034a742 Standardized a filename. 2010-07-19 05:10:20 +00:00
Steven Panek
9ddd9f3bf6 Standardized the ids of DW's scenarios. 2010-07-19 05:08:17 +00:00
Steven Panek
f30f13880a Standardized the ids of AOI's scenarios. 2010-07-19 04:54:39 +00:00
Steven Panek
5e7159184c Standardized the filenames of AOI's map files. 2010-07-19 04:52:20 +00:00
Steven Panek
862b664720 Standardized the filenames of AOI's scenario files. 2010-07-19 04:46:59 +00:00
Steven Panek
bc6cf5aa71 Smote some unnecessary quotation marks for the sake of consistency. 2010-07-19 04:42:59 +00:00
Steven Panek
faa55cab6e Standardized the filenames of EI's map files. 2010-07-19 04:33:05 +00:00
Steven Panek
d6e04e7dec Synchronized a filename with its id. 2010-07-19 03:59:46 +00:00
Steven Panek
9cc4f73e83 Standardized EI's scenario ids. 2010-07-19 03:59:05 +00:00
Steven Panek
c857d6c6ac Standardized EI's scenario filenames; fixed the numbering. 2010-07-19 03:04:06 +00:00
Ali El Gariani
67af9624c3 forget images files in previous commit 2010-07-19 01:20:00 +00:00
Nils Kneuper
e2835a10ee a conversion added in pofix.py and missing in the source file... 2010-07-18 22:46:40 +00:00
Guillaume Melquiond
0f6d59a86a Made WML actions more robust to Lua tables. 2010-07-18 21:39:10 +00:00
Guillaume Melquiond
ad61eba863 Added two helper functions parsed and literal...
...for handling uniformly WML tables and vconfig objects.
2010-07-18 21:39:06 +00:00
Guillaume Melquiond
3ef35edebe Removed wesnoth.fire and register_wml_action functions from the engine.
Delegated handling of WML actions to Lua.

Made WML action handler proxies into an associative table.

Added backward-compatible functions for accessing them.
2010-07-18 21:38:57 +00:00
J.W. Bjerk
9b239b8583 altering how stone bridges are cut for boucman. 2010-07-18 19:00:47 +00:00
Steven Panek
92a77c51b6 Converted the remaining apostrophes and straight singular quotation...
...marks in TSG; ran pofix.
2010-07-18 18:01:43 +00:00
Guillaume Melquiond
1c04edcc83 Removed wesnoth.get_unit_type* functions from engine.
Implemented unit_type proxies in an associative table.

Added backward-compatible functions.
2010-07-18 17:38:35 +00:00
Ali El Gariani
715cb43ac1 Experiment to use local color-shift in ToD areas.
Currently disabled because it's dumb code just to see how it looks (no
light transition yet).

Change 'local_light' to 'yes' in game_config.cfg to test it.
2010-07-18 17:10:26 +00:00
Guillaume Melquiond
72f9514746 Removed wesnoth.get_side* functions from the engine.
Made side proxies into a simple array.

Added backward-compatible functions for accessing them.
2010-07-18 16:12:35 +00:00
J.W. Bjerk
bd6bc0ac12 color harmonization for the mushrooms...
...missed them in my previous commit.  Also belated changelog updates.
2010-07-18 15:27:11 +00:00
Guillaume Melquiond
cddfc4cdfe Added compatibility hack to avoid executing the file twice. 2010-07-18 15:21:56 +00:00
J.W. Bjerk
3f6a7d748c Huge commit of converted cave terrain...
...that's been color-shifted to look good on outdoors maps.
Underground ToD now provides a color-shift so that underground maps look
essentially the same except any non-underground terrains mesh much
better.
2010-07-18 03:30:21 +00:00
J.W. Bjerk
b451146c9d fixed transitions with shallow water. 2010-07-18 01:20:50 +00:00
J.W. Bjerk
0494407f4e made snow actually white,
...since the hex highlighting no longer requires it to be grey for
contrast.  Also with new minty-fresh flavor.
2010-07-17 18:37:06 +00:00
Jérémy Rosen
aad47abb92 graphic upgrade by lurker 2010-07-17 10:36:30 +00:00
J.W. Bjerk
abfb6e3779 adjusted random winter map to use new winter-appropriate terrain variants. 2010-07-17 03:27:47 +00:00
J.W. Bjerk
043143a3cb testing some new water colors.
some water animations temporarily disabled.
2010-07-17 03:09:34 +00:00
J.W. Bjerk
628f96e4ef improvements to the dirt bank and additional transitions. 2010-07-16 23:05:37 +00:00
J.W. Bjerk
47c8ff17fc Snow hill transitions that don't take up so much space. 2010-07-16 22:12:50 +00:00
Jérémy Rosen
74df5c6803 fix an accidentally hard coded layer in bridge macros 2010-07-16 19:43:01 +00:00
Eric S. Raymond
85324e2431 -p or --progress option for wmllint: - dumps filenames as it processes. 2010-07-16 18:53:13 +00:00
Eric S. Raymond
dadc12dbc1 Clean up some spellchecker messages. WML sanity checks now run clean. 2010-07-16 16:33:48 +00:00
Phil Barber
a00e4ff50b Add and wire new Giant Mudcrawler portrait by kitty.
Update changelogs, portrait credits.
2010-07-16 09:34:47 +00:00
Ignacio R. Morelle
731742cdcb Now Shadowmaster belongs to me in the wiki 2010-07-16 04:04:46 +00:00
Steven Panek
4e50a17b94 Fixed the Armageddon Drake's [advancefrom] codeblock. 2010-07-15 21:18:10 +00:00
J.W. Bjerk
6822df2fbd cooler looking foreground mask tile. 2010-07-14 23:18:29 +00:00
Ali El Gariani
7e414ed587 New debug command ":foreground"...
...useful to better separate background and foreground terrains and
spot any error there. Currently use an half-transparent layer of snow
recovering the background, but a more flashy image may be needed (edit
terrain/foreground.png).
2010-07-14 22:13:04 +00:00
Elias Pschernig
41c275cd45 [wesnoth_addon_manager] allow a trailing slash with --upload 2010-07-13 21:06:29 +00:00
Eric S. Raymond
3879515f2f Fix a display bug poinrted out on the user forums.
Units should not have both {IS_LOYAL} and {OS_HERO}, as the former
overrides the latter.
2010-07-13 15:56:09 +00:00
Phil Barber
eb2775fd7b Add and wire 3 new Undead portraits:
Archer, Bone Shooter and Banebow.  Update changelogs, portrait credits.
2010-07-13 10:03:51 +00:00
Phil Barber
54d2cba2b8 Add and wire 3 new Orc portraits...
...Crossbowman, Slurbow and Slayer.  Update changelogs, portrait
credits.
2010-07-13 09:53:10 +00:00
Phil Barber
b750969992 Add and wire new Armageddon Drake by A-red.
Removed outdated images.  Update changelogs, credits.
2010-07-13 09:43:06 +00:00
Eric S. Raymond
8cb06d71d1 Fixes suggested by SpellingMistakes,
...moostly with pofix.py support so as to minimize load on the
translators.
2010-07-13 05:11:23 +00:00
Eric S. Raymond
b9195bf5ec ome small text fixes suggested on the SpellingMistakes page. 2010-07-13 03:12:23 +00:00
Eric S. Raymond
597f8762ac seige -> beseige (correct verb form). 2010-07-13 02:56:09 +00:00
Eric S. Raymond
7d2d083d53 A minor speech tweak. 2010-07-13 01:24:25 +00:00
Jérémy Rosen
3cdcbd4eaf more stonebridge images, also rename them to their final name 2010-07-12 20:45:51 +00:00
Eric S. Raymond
d9b3abc945 Detect and warn of a missing ID field in a [race] tag.
Addresses bug #16101: WMLint should handle missing id key in [race].
2010-07-12 15:39:03 +00:00