38977 Commits

Author SHA1 Message Date
Richard Kettering
b3cf50a913 Added a macro that makes leadership animations...
...automatically apply a sword-shine halo over the weapon.
2010-04-20 03:24:59 +00:00
Nils Kneuper
968ace1225 updated Polish translation 2010-04-19 20:34:29 +00:00
Ignacio R. Morelle
3941d010f4 This is supposed to update DW...
...to match the current version in the add-ons server
somehow. (Graphic updates apparently.)
2010-04-19 19:26:41 +00:00
Mark de Wever
3b46f103db Fix some compiler warnings. 2010-04-19 19:19:19 +00:00
Timotei Dolean
095941f93d added some options for the --campaign option...
...for starting wesnoth with a specified scenario/difficulty
2010-04-19 17:54:34 +00:00
Nils Kneuper
a79e8692fc updated Japanese translation 2010-04-19 15:19:41 +00:00
Lari Nieminen
c431731005 Ported 2010-04-19T11:12:51Z!lari.nieminen@iki.fi to trunk. 2010-04-19 11:15:49 +00:00
Guillaume Melquiond
570b79535a Reverted 2010-04-17T18:16:40Z!guillaume.melquiond@gmail.com...
...and properly detected WML entries this time.
2010-04-19 05:23:39 +00:00
Guillaume Melquiond
8f3de8db71 Fixed team pointer leak when play_controller fails to initialize.
(Fix for bug #15836.)

Untested but hopefully YogiHH was spot on.

By the way, this is unrelated to the lobby, so the 1.8 one would crash
too.
2010-04-19 05:23:03 +00:00
Richard Kettering
1dc71d5021 Added images for a leadership 'light bloom' or 'lens flare'...
...that will be wired into the leadership macro.
2010-04-19 04:59:45 +00:00
Nils Kneuper
d5a56a30e2 updated Galician translation 2010-04-18 08:33:53 +00:00
Alexander van Gessel
560a83a347 Add changelog entry for bug #14730, tab completion in lobby 2010-04-18 03:58:33 +01:00
Ignacio R. Morelle
8a97d9f94d Strip whitespace characters from .ign patterns
Fixes bug #15902.
2010-04-18 02:54:32 +00:00
Alexander van Gessel
c806608b2b Add tab completion to the lobby,
...API translation from existing code in multiplayer_ui.cpp
2010-04-18 03:46:13 +01:00
Guillaume Melquiond
c003995924 Changed EOF preprocessor errors...
...so that they point at the start of the token instead of the EOF itself.
2010-04-17 18:16:43 +00:00
Guillaume Melquiond
d3fa4b99cd Extended #ifdef preprocessor directive...
...so that it can test for any symbol that can be inserted. (Patch
#1590 by fakedrake.)
2010-04-17 18:16:40 +00:00
Guillaume Melquiond
8c6cd38d17 Properly updated game contexts when swapping unit maps. 2010-04-17 18:16:34 +00:00
Guillaume Melquiond
ace82cb97a Removed redundant assertions. 2010-04-17 17:16:04 +00:00
Guillaume Melquiond
e8f2aba4ed Enforced usage of neutral surfaces...
...when doing low-level pixel manipulations. Any other usage is most
certainly a bug (e.g. locking a copy of the main display).
2010-04-17 17:16:01 +00:00
Guillaume Melquiond
a5e614b040 Removed unused functions gui2::save_background and restore_background.
(They were broken anyway, as they would have caused a segfault for any
nonneutral depth.)
2010-04-17 17:15:57 +00:00
Guillaume Melquiond
da44107086 Fixed visual glitches for partial modes (e.g. --bpp 10). 2010-04-17 13:20:59 +00:00
Guillaume Melquiond
42cc1ff25c Fixed visual glitches in palette mode (--bpp 8). 2010-04-17 13:09:31 +00:00
Nils Kneuper
961f74f567 updated Slovak translation 2010-04-17 13:05:41 +00:00
Guillaume Melquiond
92449be6c3 Fixed halo unrender happening at the wrong location. 2010-04-17 12:28:52 +00:00
Nils Kneuper
e7b5b82bb2 reordered Japanese translation credits 2010-04-17 11:39:59 +00:00
Benoît Timbert
e650ef7dd8 French translation update 2010-04-16 21:22:18 +00:00
Eric S. Raymond
5de886214b Marking this "Wont Fix",
...as themes are scheduled to go away when GUI2 lands.
2010-04-16 13:12:52 +00:00
Guillaume Melquiond
ab82611f26 Fixed null pointer dereference...
...when redrawing a unit without any standing animation. 

(Fix for bug #15787.)
2010-04-16 06:56:51 +00:00
Guillaume Melquiond
8966ad6b9c Fixed segfault on missing animations introduced while fixing bug #15787. 2010-04-16 06:55:58 +00:00
Iurii Chernyi
2157dd0326 fix a bug in scoring of AI recall list. Patch by billynux 2010-04-15 23:57:07 +00:00
Nils Kneuper
eec9b77adf updated Slovak translation 2010-04-15 21:42:06 +00:00
David Philippi
670d3c5fa2 hungarian translation update 2010-04-15 01:14:33 +00:00
Nils Kneuper
ed0caf83f4 updated Galician translation 2010-04-14 21:18:49 +00:00
Nils Kneuper
64e9aff40d updated Galician translation 2010-04-14 19:26:39 +00:00
Alexander van Gessel
25248455c1 Remove the inherited [unit_type] attribute 'hide_help' from [unit] 2010-04-14 00:50:44 +01:00
Alexander van Gessel
59c27510ad Document a bugfix 2010-04-13 23:28:52 +01:00
Iurii Chernyi
77e25be6b6 forward-port 2010-04-13T22:05:16Z!terraninfo@terraninfo.net to trunk 2010-04-13 22:12:07 +00:00
Iurii Chernyi
b57c33e126 forward-port 2010-04-13T22:02:24Z!terraninfo@terraninfo.net to trunk 2010-04-13 22:11:04 +00:00
Mark de Wever
8607604a71 Update design documentation. 2010-04-12 19:26:09 +00:00
Mark de Wever
630fbb90f8 Strip trailing whitespace. 2010-04-12 19:21:17 +00:00
Nils Kneuper
05e5aa9508 fixed some untranslateable strings,
...adding some comment to the RCA AI (this fixes bug #15843)

merging 2010-04-12T11:06:54Z!crazy-ivanovic@gmx.net from branches/1.8
2010-04-12 11:08:51 +00:00
Alexander van Gessel
f7f9ad3b0e fix a label in test scenario 2010-04-12 04:30:47 +01:00
Alexander van Gessel
9464b75ba7 Add [replace_schedule] tag, to replace ToD schedule 2010-04-12 03:45:01 +01:00
Alexander van Gessel
8f2f43d3ea Add the minimum ping interval to the ping timeout.
Define this interval as a constant in network.hpp
2010-04-12 03:44:53 +01:00
Nils Kneuper
35df198854 updated Slovak translation 2010-04-11 21:41:48 +00:00
Elias Pschernig
238bb00d29 possible fix for bug #15846 - _server.ign not quite working 2010-04-11 21:35:25 +00:00
Nils Kneuper
4d24d5de80 updated Galician translation 2010-04-11 19:39:49 +00:00
Timotei Dolean
1035b7d227 - delete compiled classes 2010-04-11 19:03:04 +00:00
Benoît Timbert
a2b405466b French translation update 2010-04-11 17:43:23 +00:00
Nils Kneuper
39ba1443d7 updated Galician and Slovak translation 2010-04-11 16:57:30 +00:00