380 Commits

Author SHA1 Message Date
Isaac Clerencia Perez
412cb40be1 Merged 2006-12-23T04:30:22Z!kettering.richard@gmail.com and 2006-12-23T04:31:41Z!kettering.richard@gmail.com into trunk 2007-01-02 12:58:17 +00:00
Nils Kneuper
4ebf4ec23c merged spelling fixes to trunk 2006-12-27 17:54:38 +00:00
J.W. Bjerk
e024a42d6f LOSSLESS Png Optimization. campaing folder all optimized now. 2006-10-21 21:40:59 +00:00
Isaac Clerencia Perez
a9c864ffe3 pngcrush images 2006-10-06 11:19:01 +00:00
Nils Kneuper
28e9154e36 cleaning png files form profiles/comment 2006-09-28 12:28:41 +00:00
Nils Kneuper
0f90d37d62 cleaning png files form profiles/comments 2006-09-27 15:43:22 +00:00
Gunter Labes
42870d9912 fixed a spelling mistake (bug #6954) 2006-09-11 21:14:49 +00:00
Nobuhito Okada
239a673ece marked for translation 2006-08-29 10:58:48 +00:00
Nils Kneuper
cd6b2bb7b9 fixed bug #6704 2006-08-22 16:05:39 +00:00
Lari Nieminen
2eed1b7bb1 Finished proper modularization of mainline campaigns
- they now use [binary_path]s as they're supposed to.
2006-07-22 00:24:04 +00:00
Nils Kneuper
3d76b5ffa7 changed image for chest 2006-06-25 11:05:05 +00:00
Gunter Labes
a0752c11f4 more line endings clean-up and setting most files to svn:eol-style 'native' 2006-06-06 14:43:37 +00:00
Lari Nieminen
f8e06a0d63 Updated bow and gold sounds,
...wired gold sound into appropriate scenarios and tweaked cuttlefish
melee animation.
2006-05-08 14:56:34 +00:00
Nils Kneuper
d548f7043c fixed spelling mistake 2006-04-09 17:30:58 +00:00
Nils Kneuper
511d1199ec updated the 2nd scenario:
* fixed wrong closing tag

* gave the AI less villages on easy

* added a hero icon for the dark adept to indicate that he is important
2006-03-22 17:29:20 +00:00
Nils Kneuper
8b94f9dc36 [[Two Brothers improvements]]
made the 2nd scenario easier on easy (more starting gold, +10 income,
extra villages)

added a death chat with the elvish leader

changed dialogs with the elvish leader added a move_unit_fake to not
have brenda appear out of nowhere (easy only)

changed dialog for brenda

more "thank you"-text from bjarn for rescuing him in the 3rd scenario
2006-03-21 23:24:44 +00:00
Nils Kneuper
21ba937436 translation fixes
fixes for the 3rd map of Two Brothers

added campaign specific about to Two Brothers
2006-03-19 14:57:36 +00:00
Nils Kneuper
dcff56c070 fixed spelling error in the turn 3 event causing the campaign to quit 2006-03-19 12:51:11 +00:00
Nils Kneuper
18dba2053e fixed wrong end tag 2006-03-16 19:38:49 +00:00
Nils Kneuper
e9b52b7af2 [[South Guard tuning]]
- gave the option to recruit footpads in every mission to be better able to
  fight skelletons

- changed guards in the 3rd mission to be outlaw units instead of loyal units

- gave 6 extra turns in the 3rd mission for killing the leader so that the 
  mission should be winnable without too many probs if the leader stayed in his
  castle
2006-03-16 15:41:12 +00:00
Nils Kneuper
a9df4a6d10 changes to music for Two Brothers 2006-03-12 12:15:07 +00:00
Nils Kneuper
ed4cc7b479 seitch to using the {IS_HERO} macro in Two Brothers 2006-03-10 22:44:06 +00:00
Nils Kneuper
981bb2b4b8 make sure that the magic gate does not show in the list of def. values 2006-02-25 14:10:04 +00:00
Scott Klempner
0ff86f1609 swapping necromancer and dark sorcerer step 3 2006-02-25 06:28:35 +00:00
David Philippi
190f1272bc rename of wesnoth-Two_Brothers to wesnoth-tb (part 2) 2006-02-17 13:22:25 +00:00
Gunter Labes
2877b0f41a ran utils/wesnoth-fixperms 2006-02-16 16:09:24 +00:00
Nils Kneuper
663e25eb3b removed "imidate=yes" since it should not be needed 2006-02-16 14:41:05 +00:00
Nils Kneuper
1f19f516db fixing music system...
...to make sure the music starts immediate after starting the campaign
(this does not happen automatically!)
2006-02-04 18:11:33 +00:00
Nils Kneuper
05d20a0cba switching to new music system for Two Brothers 2006-02-04 17:43:28 +00:00
Nils Kneuper
c420b97fd3 new mainline campaign "Two Brothers" 2006-02-04 16:04:13 +00:00