Dave White
b72a014bde
made threads get cleaned up after display is shut down
2005-06-03 00:06:59 +00:00
Dave White
4a4ec0f5de
fixed potential crash in threading to connect to server
2005-06-02 23:58:01 +00:00
Isaac Clerencia Perez
33042197ac
Make game.cpp build with gcc
2005-06-02 23:26:37 +00:00
Dave White
165392d780
sped up framerate when scrolling the map
2005-06-02 23:12:59 +00:00
Dave White
950bf581fe
made connecting to a server show a dialog that allows the user to cancel,
...
rather than blocking
2005-06-02 23:10:55 +00:00
Jon Daniel
8ef60fbd07
changed IMG_TEXT_SEPARATOR to 17 and HEADING_PREFIX to 18
2005-06-02 21:55:37 +00:00
Guillaume Melquiond
aee29d004b
Fix corrupted translations...
...
...due to the xgettext comment gone too far away from the translatable
string. The value '125' is also wrong, it should simply be '100' since
the gold was already scaled. And even '100' is wrong since it is a
settable WML field. And as such the string was wrong too, so remove
everything. As a consequence, the old problem is still not fixed, but
translators can at least do their work now.
2005-05-31 16:39:02 +00:00
Dave White
13fff8170a
fixed textbox not showing cursor when it's moved
2005-05-30 21:48:27 +00:00
Dave White
54a6e918c4
fixed bug where saving in the middle of an AI unit's turn...
...
...caused that unit to disappear
2005-05-30 06:44:49 +00:00
Dave White
4dec97f0fb
fixed bug where saving in the middle of an AI unit's turn...
...
...caused that unit to disappear
2005-05-30 06:39:15 +00:00
Dave White
e1ad1d8561
made the game not display 'campaign ending sequence' at end of a mp scenario
...
(CVS internal)
2005-05-30 06:32:49 +00:00
Dave White
a62b9f7fd1
fixed problem where typing very fast in chat text box...
...
...could cause the game to freeze up for a few seconds
2005-05-30 04:41:52 +00:00
Dave White
3128d670bc
fixed problems with pasting multi-line text into a textbox
...
...by making it accept only the first line
2005-05-30 04:18:31 +00:00
Dave White
b319f2fb77
made defense listed first in help before movement...
...
...to be consistent with ordering shown elsewhere (fixes bug #10665 )
2005-05-30 04:02:00 +00:00
Dave White
61d0695f9c
fixed problem with map labels displaying when it appears...
...
...to the user they should be shrouded because the hex below the label
is shrouded
2005-05-30 03:55:34 +00:00
Dave White
6c968d9fa1
made 'recall' WML tag work even if the leader isn't on a keep
2005-05-30 03:21:01 +00:00
Dave White
1f072e948e
reverted 'berserk' ability to be active on defense
2005-05-30 01:53:56 +00:00
Dave White
608930333b
fixed bug where unit help pages with no portrait would show the unit image...
...
...in place of the portrait
2005-05-29 20:56:12 +00:00
Guillaume Melquiond
9d6464aa8a
Fix text being written outside the buttons in the multiplayer setup screen...
...
...by moving text ellipsis at size computation time. It means that
changing the size won't provoke an ellipsis now, but it doesn't matter
since the previous funcitonality was buggy and unused.
2005-05-29 20:52:40 +00:00
Dave White
5a717b9e54
removed erroneous assertion which triggered in mp games
2005-05-28 23:02:21 +00:00
Dave White
8b06b02134
fixed bug when loading saved games
2005-05-28 22:29:05 +00:00
Guillaume Melquiond
32646f3503
Remove wesnoth-zip: it has been broken for many months now,
...
...and nobody cared enough to fix it. What was it even supposed to be?
2005-05-28 12:32:04 +00:00
John W. C. McNabb
28c52c1178
added [advancefrom] tag, patch 3625
2005-05-27 17:24:31 +00:00
András Salamon
7c7ed788ec
added [scroll_to] as per patch 3388 (resurrected from Won't Fix)
2005-05-25 16:29:59 +00:00
András Salamon
5350cc011d
New configure option --enable-internal-data for Mac OS X:
...
keep data inside the application (currently only affects
translations). Also fix commandline build which currently looks for
translations inside a nonexistent application bundle. To retain
current behaviour on Mac OS X add -DUSE_INTERNAL_DATA to compiler
flags, eg. in Xcode project.
2005-05-22 23:37:43 +00:00
Dave White
871fc34838
added portrait support to help for units and set spearman portrait
2005-05-22 15:54:18 +00:00
András Salamon
308b53b1f5
fix --enable-tools builds
2005-05-21 23:00:48 +00:00
Guillaume Melquiond
7f767e26f2
A few cleanup and a bit of cornercase fixing.
2005-05-21 07:50:48 +00:00
Guillaume Melquiond
f4425f14c4
Fix bad ordering after 'set_items' under reversed sort.
...
Clean and enhance relative position computation and assertion. Use it
when deleting an item. Fix the 'load' dialog deleting the wrong
savefiles and causing assertion failures when sorted, after having
first deleted a savefile.
2005-05-19 18:52:59 +00:00
Guillaume Melquiond
04f4abd6c3
Fix wrong initialization order in the 'unit' constructors.
2005-05-19 17:45:49 +00:00
Dave White
f91f378fd2
made show_combat work properly
2005-05-18 23:08:13 +00:00
John W. C. McNabb
aa8caf2760
new hotkeys
2005-05-18 14:06:30 +00:00
Yann Dirson
45d98e7c3c
use a slightly larger font in tiny-gui mode;
...
changed the way we adjust some widget sizes in tiny-gui mode to make
them fit with the new font-size
2005-05-17 22:19:40 +00:00
Yann Dirson
6838cf539d
typo
2005-05-17 22:18:30 +00:00
András Salamon
12f99889f4
Stop "control garbagestring playername" working...
...
...if "garbagestring" isn't a valid side. Before this change it
really meant "control 1 playername" but bypassed the checks for side 1
already having a controller, so it would make the game creator an
observer: somewhat unexpected!
2005-05-17 21:00:18 +00:00
András Salamon
adf1ecd6f8
fix another instance of Command key: apply to both keys, not just left
2005-05-17 20:34:56 +00:00
Yann Dirson
ac118ca187
help load dialog to fit on PDA screens
2005-05-16 23:03:04 +00:00
Dave White
f23f7d43b1
made sortable menus have an arrow on the column that is sorted.
...
Made resetting the sort to the default possible by clicking on a
column heading a third time
2005-05-16 01:16:42 +00:00
Dave White
671692dd1b
made default xp for multiplayer games 70%, and default gold per village 2
2005-05-15 20:59:43 +00:00
Dave White
6bd4c9fd3c
removed default of fog and shroud for multiplayer games
2005-05-15 20:54:57 +00:00
András Salamon
29af1c0426
tidy up %-to-kill, support firststrike
2005-05-15 16:02:29 +00:00
John W. C. McNabb
9475271a73
added clock report
2005-05-14 20:56:21 +00:00
Dave White
3e204656a8
added 'log_scope' metric around rendering a help topic
2005-05-14 20:13:21 +00:00
Guillaume Melquiond
087b4777d8
Small cleanup.
2005-05-14 19:33:37 +00:00
Dave White
5dcfc67cab
made help system faster and fixed formatting problems with it
2005-05-14 19:18:31 +00:00
Guillaume Melquiond
7bef33d908
Missing untranslatable flag.
...
Fix second paragraph of Fundamentals not being translated.
2005-05-14 19:13:52 +00:00
Jordà Polo
c90bae74d4
added serbian to the language selection list
2005-05-14 14:26:12 +00:00
Jordà Polo
796132d9de
added serbian translation to about
2005-05-14 14:12:52 +00:00
András Salamon
cac954f007
prevent 80000 log lines with the same error, suggested by silene
2005-05-14 12:14:41 +00:00
Jon Daniel
70e863eac2
Fixed bug #12954 :
...
causing a segfault when loading a saved multiplayer game and network
slots get reset.
2005-05-14 10:58:54 +00:00