19418 Commits

Author SHA1 Message Date
mattsc
b7bc394f95 Micro AIs: improve error reporting
Use error() instead of wesnoth.message(), as this also produces a stack
traceback.
2014-02-27 17:06:20 -08:00
mattsc
947cbb2a45 Forest Animals MAI: remove incorrect wesnoth.put_unit
This needs to be in a synchronized event, which was added right below,
but apparently I forgot to remove this line.
2014-02-27 17:06:19 -08:00
mattsc
d3e9cb3957 Micro AIs: add check for valid recruiting and error message
This now checks whether the recruiting intended to be done with
ai.recruit is possible and displays an error message if it is not.
2014-02-27 17:06:19 -08:00
mattsc
835194eee4 Micro AIs: add check for valid stopunit execution and error message
This now checks whether the stopunit execution intended to be done with
ai.stopunit_all, ai.stopunit_attacks or ai.stopunit_moves is possible
and displays an error message if it is not.
2014-02-27 17:06:19 -08:00
mattsc
f0506b2d31 Micro AIs: add check for valid move and error message
This now checks whether the move intended to be done with ai.move is
possible and display an error message if it is not.
2014-02-27 17:06:19 -08:00
mattsc
c06529aa18 Micro AIs: add check for valid full move and error message
This now checks whether the move intended to be done with ai.move_full
is possible and display an error message if it is not.
2014-02-27 17:06:19 -08:00
mattsc
70e3fc58bd Micro AIs: add check for valid attacks and error message
This will now check whether the attack intended to be done with
ai.attack is possible and display an error message if it is not.
2014-02-27 17:06:18 -08:00
fendrin
ca2eec45b9 Update to the default and editor themes.
Reintroduced the alignment and side.
2014-02-27 23:54:51 +01:00
fendrin
afef2497bb LoW 7: Enlarged the map and adjusted starting positions. 2014-02-27 23:31:41 +01:00
fendrin
bd77c7a0fa Added myself to the credits. 2014-02-27 23:31:40 +01:00
fendrin
1eca83ffa7 Added a macro to sync the minimap region of default and editor theme. 2014-02-27 23:31:40 +01:00
Bär Halberkamp
8e6f147d8e Changed the minimap marker colors for darkred and lightred 2014-02-26 15:47:47 +01:00
Alexander van Gessel
76b9976b75 Merge branch 'bug21486' of github.com:sachith500/wesnoth-old (PR #94) 2014-02-25 04:41:54 +01:00
Bär Halberkamp
0efe12da4f Updates to the new EI maps 2014-02-25 03:19:47 +01:00
ln-zookeeper
1c4481eae4 Fixed some pixels not being opaque as they should. 2014-02-24 11:17:00 +02:00
Sachith Hasaranga Seneviratne
5a3969a475 Signed-off-by: Sachith Hasaranga Seneviratne <sachith500@gmail.com>
Added changelog entries and updated about.cfg
2014-02-24 07:38:16 +05:30
Alexander van Gessel
a6630a3a08 Revert "[wmlunits] Disable crashing chunk_start stuff someone added."
This reverts commit 8aa0febfde421f4f2a986679e0a9912d0d6277d0.
As spaces in filenames are now illegal, this is no longer a problem.
2014-02-24 02:45:42 +01:00
JaMiT
46b87250cd Better support of removing fog from a single hex.
Fixes bug #21643, although artists might find room for improvement.
2014-02-22 21:44:11 -06:00
Bär Halberkamp
10eb2bd986 ran wmlindent 2014-02-22 16:35:31 +01:00
Bär Halberkamp
7d675e8712 EI: Made S12's map more wintery, as per zookeeper's request 2014-02-22 16:25:44 +01:00
Bär Halberkamp
3852c51992 EI: Made the map use snowy huts instead of the regular ones in snowy areas (thanks zookeeper) 2014-02-22 16:25:44 +01:00
Bär Halberkamp
b0a7938e14 EI: Updated S14, S16, and S17a's maps 2014-02-22 16:25:44 +01:00
Ignacio R. Morelle
95fc2306a6 Liberty: Revert accidental addition of UTF-8 BOMs 2014-02-22 10:28:23 -03:00
Charles Dang
64930edbe4 Fixed a typo I made 2014-02-22 22:14:59 +11:00
Charles Dang
35cfa7b47d Tweaked a line, replaced a mention of Eloh with Yechnagoth, and fixed a typo 2014-02-22 22:05:02 +11:00
Charles Dang
69a188ef85 Defeat enemy leaders -> Defeat all enemy leaders 2014-02-22 21:46:25 +11:00
Charles Dang
280d646d17 Fixed misplaced comma 2014-02-22 21:44:18 +11:00
Charles Dang
807538c8bd more then -> more than 2014-02-22 21:41:41 +11:00
Charles Dang
769320e208 Defeat all enemies -> Defeat all enemy leaders 2014-02-22 21:35:43 +11:00
Ignacio R. Morelle
b4915f094a Minor help entry wording change
Players may not know what a 'gui' is, and 'dialog' is self-explanatory.
2014-02-22 07:29:06 -03:00
Chusslove Illich (Часлав Илић)
51ffcbf65c Fixed too large size of pt map overlays. 2014-02-22 11:25:58 +01:00
Emilien Rotival
2abf696ef4 Update the giant mudcrawler attack frames
This fixes the reversed twist problem that was appearing during the attack sequence.
2014-02-22 09:38:55 +01:00
cbeck88
9e4fd80718 Merge pull request #107 from cbeck88/idle_controller_help
help file and release notes update relevant to idle_controller
2014-02-21 23:51:36 -05:00
Ignacio R. Morelle
3e801a88fa EI S2: Refresh the game map after altering terrains 2014-02-22 01:36:10 -03:00
Espreon
283041cd1c Eliminated unneeded bit from ang@latin's label. 2014-02-21 22:55:13 -05:00
Chris Beck
38207ab54a add :idle, :controller, :give_control help 2014-02-21 22:33:16 -05:00
Wintermute
4e7c3c3c48 Merge pull request #104 from aquileia/khalifate-graphics-update
New Khalifate base frames
2014-02-21 22:17:15 -05:00
aquileia
d9cdef2b2c khalifate graphics update
new baseframes for
jundi, muharib, batal, qatif-al-nar, mudafi, rasikh

a gift from sleepwalker to happygrue
2014-02-22 03:43:43 +01:00
Ignacio R. Morelle
a07c61c4cf UtBS: Revert accidental addition of a UTF-8 BOM 2014-02-21 23:43:32 -03:00
Ignacio R. Morelle
eb1e105d73 LoW S1: "did not deserved" -> "did not deserve" 2014-02-21 23:35:39 -03:00
Ignacio R. Morelle
8fabcb9916 LoW: include LOW_BIGMAP in the journey map macros
Fixes the map and its background being missing for all scenarios but
scenario 1, which has had its LOW_BIGMAP inclusion moved into its
corresponding journey map macro, TO_THE_UPROOTING.
2014-02-21 23:13:13 -03:00
Ignacio R. Morelle
5e7b4ece1d campaignd: Serve 1.12 clients on port 15007 2014-02-21 21:59:14 -03:00
aquileia
a169517e20 fix two UtBS animations
Thanks to Coffee, the
- attack animation of the corrupte elf
- idle animation for female desert archers
are fixed.
2014-02-21 21:47:44 -03:00
aquileia
15f225cb1c AnimationWML update for UtBS
conversion to the new animation syntax, thereby deleting all instances
of the deprecated begin= parameter
2014-02-21 21:47:44 -03:00
aquileia
7954281a59 UtBS small mudcrawler update
* Giving the melee attack a separate animation
* cleaning up lines which are duplicates from the [base_unit]
2014-02-21 21:47:12 -03:00
aquileia
aeac3fad89 small UtBS unit WML clean up (4 units)
This commit prepares for the animation WML overhaul on UtBS, but is
independant
* fixing comments for divine avatar, desert ranger
* deleting duplicate WML for dark assassin, corrupted elf
2014-02-21 21:47:12 -03:00
aquileia
4bf8c09895 deleting #wmllint: usage magic comments
#wmllint: usage is no longer necessary as wmllint now processes base
units
2014-02-21 21:47:12 -03:00
aquileia
d46b7e29a0 3 UtBS units use [base_unit], fix Central Body
Desert Star, Divine  Incarnation, Weakened Cental Body
are mere variations and now reference
Desert Shyde, Divine  Avatar, Cental Body

The animation WML of the central body was cut short by 200 lines, mostly
by deleting a workaround for auto_[h,v]flip.
2014-02-21 21:47:12 -03:00
aquileia
0e124d56af Elvish Ranger converted to new animation syntax
Using progressive parameters and SOUND:HIT_AND_MISS to shorten the
attack_anim's
2014-02-21 21:47:11 -03:00
ln-zookeeper
a80fb5618c Tweaked the exit events. 2014-02-22 02:34:20 +02:00