Commit Graph

13394 Commits

Author SHA1 Message Date
Mark de Wever
b99c9f1b83 updated the conversion table 2007-01-12 23:07:58 +00:00
Mark de Wever
d950ecc135 Converted tutorial to new format (untested) 2007-01-12 23:02:10 +00:00
Mark de Wever
bb4777d804 add changelog entry for 2007-01-12T22:31:09Z!koraq@xs4all.nl 2007-01-12 22:46:33 +00:00
Mark de Wever
764d300c92 merge commit 15205 from 1.2 2007-01-12 22:31:09 +00:00
Mark de Wever
bdc3e2236c Converted heir to the throne campaign to new format (untested) 2007-01-12 19:57:06 +00:00
Mark de Wever
c65f474ab3 Converted the rise of wesnoth campaign to new format (untested) 2007-01-11 20:36:05 +00:00
John W. C. McNabb
57a21f0022 fixed adjacent end of line bug 2007-01-11 20:15:18 +00:00
Mark de Wever
3d3a315c45 Converted eastern invasion campaign to new format (untested) 2007-01-11 20:00:55 +00:00
Mark de Wever
cdd25ed657 Converted the south guard campaign to new format (untested) 2007-01-11 18:54:53 +00:00
Mark de Wever
f8b222aa9c Converted two brothers campaign to new format (untested) 2007-01-11 18:23:14 +00:00
Mark de Wever
b705a1b634 Added a little reminder for myself 2007-01-07 21:07:37 +00:00
John W. C. McNabb
cbc922e0fc intelligent conversion of keeps 2007-01-07 15:15:20 +00:00
John W. C. McNabb
3ed150adca fixed last dropped-last-line bug 2007-01-07 13:58:43 +00:00
Mark de Wever
423c1c6191 Added support to use custom village mouse-over texts...
...depending on the ownership. Small header cleanup.
2007-01-06 19:16:04 +00:00
Mark de Wever
d308cb5b0f merge trunk 2007-01-05T19:19:37Z!koraq@xs4all.nl..2007-01-06T11:38:54Z!koraq@xs4all.nl
(This includes the store location bug fix, which caused the tutorial
to malfunction on my system)
2007-01-06 11:51:49 +00:00
Mark de Wever
a5776ea930 Updated the status documentation 2007-01-06 11:38:54 +00:00
Mark de Wever
53a86c736c Converted utils to the new terrain format,
only releveant for the macro STARTING_VILLAGES
2007-01-05 23:56:49 +00:00
Mark de Wever
2bdf8315a5 Converted factions to the new terrain format 2007-01-05 23:50:04 +00:00
Mark de Wever
2144c246da Converted abilities to the new format,
the ugly format specifier is a temp solution.
2007-01-05 23:46:27 +00:00
Mark de Wever
e8c63b14ef merge trunk 2007-01-03T22:00:18Z!koraq@xs4all.nl..2007-01-05T19:19:37Z!koraq@xs4all.nl
(with small change due to missing header after the header cleanup in trunk)
2007-01-05 19:53:12 +00:00
Mark de Wever
376f9b6a61 Updated the status documents 2007-01-05 19:19:37 +00:00
Mark de Wever
9c1bcc7209 Fixed the unit_height_adjust upon Zookeeper's suggestions
...and removed the submerge from the keeps.
2007-01-05 19:10:49 +00:00
Mark de Wever
d1e561bc4b Hide the old keep in the editor so it's can't be used anymore.
Fixed a stupid typo bug in the shift of KEEP.
2007-01-05 18:54:37 +00:00
Mark de Wever
69cef5d280 Tested the code and did some small cleanups 2007-01-05 17:03:57 +00:00
Mark de Wever
11d1bc7f15 Tested the codepath, so comment no longer true 2007-01-04 18:57:11 +00:00
Mark de Wever
29d5c3a113 Fixed a small typo, not a bug since the value is ignored 2007-01-04 18:12:36 +00:00
Mark de Wever
5c0a611315 merge trunk 2007-01-02T20:37:30Z!david@torangan.de..2007-01-03T22:00:18Z!koraq@xs4all.nl 2007-01-03 22:26:57 +00:00
Mark de Wever
79678dc770 merge trunk 2007-01-02T20:21:22Z!david@torangan.de..2007-01-02T20:37:30Z!david@torangan.de (manual merge due to conflicts) 2007-01-03 22:00:18 +00:00
Mark de Wever
aa7e2e373d merge trunk 2006-12-28T17:56:12Z!koraq@xs4all.nl..2007-01-02T20:21:22Z!david@torangan.de 2007-01-03 21:36:38 +00:00
Mark de Wever
8deb5eab53 A lot of small changes
* code cleanups

 * src/play_controller.cpp had an terrain user which avoided detection
   so far

 * no longer initialize things like t_list x = t_list(); since seems
   to be a bug on my system
2007-01-03 20:46:57 +00:00
Mark de Wever
e0d9f139a6 Mark movement_costs() and defense_mods() as candidate for inlining 2007-01-02 23:21:57 +00:00
Moritz Göbelbecker
edba3ab972 Fixed some transition glitches with mountains and forests 2007-01-02 21:04:59 +00:00
Moritz Göbelbecker
a24a093ada Fixed some transition glitches with the swamp castle 2007-01-02 01:29:49 +00:00
Moritz Göbelbecker
ad090ae0f8 Added icons for the various keeps 2007-01-02 01:27:58 +00:00
Moritz Göbelbecker
9ffc32391c Ported changes in terrain-graphics wml from trunk 2007-01-01 18:30:14 +00:00
Moritz Göbelbecker
c004b80af6 Fixed some keep bugs 2006-12-31 16:40:49 +00:00
Mark de Wever
8a8f41a83b merge trunk 2006-12-22T16:22:30Z!koraq@xs4all.nl..2006-12-28T17:56:12Z!koraq@xs4all.nl 2006-12-28 19:16:27 +00:00
Mark de Wever
1f7a5cd8b0 Fixed a bug, if the new map format didn't end with an EOL...
...the reader would enter an infinite loop. Due to the fact
(int)std::npos == -1.
2006-12-28 17:56:12 +00:00
Mark de Wever
d6fea968fa Fixed the filter_location...
...the code however is not nice uses some trick to maintain backwards
compability. But it works.
2006-12-28 13:54:48 +00:00
Mark de Wever
bf4d555141 The random maps are now using the new terrain strings,
...during the conversion some problems surfaced.

Terrain matching with additional spaces failed so terrains are now
written without extra spaces. Only maps will still get the extra
spaces.  Fixed another small bug where mapgen still assumed a terrain
consists of one char.
2006-12-28 11:36:39 +00:00
Mark de Wever
cbf99a3f1f Make it possible to recruit on the new keeps. 2006-12-22 20:31:34 +00:00
Mark de Wever
2cf0e78e35 Merged 14820 from the 1.2 branch 2006-12-22 20:06:53 +00:00
Mark de Wever
d9c380da83 merge trunk 2006-12-19T18:59:45Z!crazy-ivanovic@gmx.net..2006-12-22T16:22:30Z!koraq@xs4all.nl 2006-12-22 16:41:37 +00:00
Mark de Wever
eacd46d1ba merge trunk 2006-12-10T11:31:19Z!koraq@xs4all.nl..2006-12-19T18:59:45Z!crazy-ivanovic@gmx.net 2006-12-22 16:07:44 +00:00
John W. C. McNabb
8711ffdd7e auto backup for map conversion 2006-12-22 02:57:27 +00:00
John W. C. McNabb
af9991697d updates to map_convert 2006-12-22 02:46:00 +00:00
Mark de Wever
08a2de6c58 Documentation and status updates 2006-12-21 19:47:40 +00:00
Mark de Wever
23f0c44f32 Made most parts of the editor working again,
...not the most beautiful solution but it works again. Some parts need
to be reworked later.
2006-12-21 19:35:13 +00:00
Mark de Wever
be813b194d a lot of cleanups and code reorganisations 2006-12-20 19:04:36 +00:00
Mark de Wever
a99d5ff714 Fixed a glitch in the human show hill villages, having no base terrain image 2006-12-20 19:01:55 +00:00