Commit Graph

94 Commits

Author SHA1 Message Date
James Spencer
a3b44c4a8f Update the for the Dwarven Keeps 2004-08-19 19:17:32 +00:00
Joseph Simmons
141f9bc324 Scenario balancing 2004-08-15 15:27:39 +00:00
Philippe Plantier
7c45cc7649 Commiting new graphics tilesets:
* Cave walls
* Dwarven castles
* Cave floors

Updated scenarios to use dwarven castles in caves. Scenario designers,
please review my changes!
2004-08-15 13:07:14 +00:00
James Spencer
c77e42634e Trivial map fix 2004-08-09 23:44:30 +00:00
Joseph Simmons
4f43a5e58d fixed bug with exiting caves 2004-08-07 20:43:02 +00:00
Joseph Simmons
c7912027c3 Made it so you can exit the recruiting areas. 2004-08-04 21:18:59 +00:00
Cédric Duval
5b890336a3 TDH.
* gettextization

* new scenario

* changes
2004-08-01 19:19:02 +00:00
James Spencer
2db120356a Keep the tentacles out of town 2004-07-28 05:42:56 +00:00
Cédric Duval
6b557a1a45 New campaign: The Rise Of Wesnoth 2004-07-20 22:09:33 +00:00
Benjamin Drieu
77b8e8415d Initial import 2004-07-13 07:35:25 +00:00
Joseph Simmons
6053a0c50b bug fixes for scenario Captured 2004-07-11 05:01:59 +00:00
Joseph Simmons
51f54a8100 balanced and added new scenarios for EI 2004-07-09 21:55:05 +00:00
Joseph Simmons
f2d7272e21 new EI scenario file 2004-07-09 21:41:19 +00:00
Joseph Simmons
605c2cbfcc new, rebalanced, insanely hard map for Evacuation 2004-07-09 17:54:40 +00:00
Joseph Simmons
f0fc1da690 fixed balancing issues 2004-07-06 22:47:56 +00:00
Joseph Simmons
017687e11b new scenario for EI campaign 2004-07-06 16:04:52 +00:00
Joseph Simmons
e98889c220 changed the map to be more balanced. 2004-07-05 18:17:27 +00:00
Joseph Simmons
eaf70e5bed changed the orientation of maps to reflect plot change 2004-07-04 22:12:07 +00:00
Pauli Manninen
34d59e2c33 Changed side order: 1,3 vs 2,4
Removed one extra village (14,20)
2004-07-01 20:50:25 +00:00
Dave White
36f4fa7f61 added two new multiplayer maps: 'Battle for Weslin Bridge', and 'Forest of Fear' 2004-06-22 20:46:08 +00:00
Dave White
309136cefc added missing multiplayer map 2004-06-21 22:22:19 +00:00
Dave White
b3d382cdff added new preferences dialog with tabs 2004-06-17 18:48:35 +00:00
Cédric Duval
d766a07ab8 Added tent. Modified HttT maps to use encampments. 2004-06-15 22:32:39 +00:00
Dave White
237b6076e8 optimized speed of loading 2004-06-15 20:05:58 +00:00
Dave White
1f8c7a8c34 added 'Lancer' unit; rebalancing of 'Mountain Pass' and 'Dwarvern Doors' 2004-06-15 18:14:57 +00:00
Cédric Duval
cd723263aa The Dark Hordes.
* Scenarios changes: Brother against Brother, The Skull of Agarash,
  Mages and Elves, Inside the Tower, Crelanu's Book

* New scenario: Confrontation
2004-06-13 13:47:45 +00:00
Cédric Duval
40395c9445 Last step of maps reorganization. Multiplayer, tutorial maps. 2004-06-12 18:49:33 +00:00
Cédric Duval
ced1541c81 The Dark Hordes maps are given their own subdirectory and explicit names. 2004-06-12 18:09:49 +00:00
Cédric Duval
681f8ec96d Removed unused maps. 2004-06-12 17:37:12 +00:00
Cédric Duval
d693c6a087 Son of the Black Eye maps in their own directoy, with explicit names. 2004-06-12 17:26:33 +00:00
Cédric Duval
ce7d7ce09e Relocated Heir to the Throne maps in they own subdir, ...
...and give them an explicit name.
2004-06-12 16:25:00 +00:00
Cédric Duval
5c8dad1393 New campaign: Eastern Invasion. 2004-06-11 18:30:45 +00:00
Dave White
4479dfadcd added 'Show Haloing Effects' option. Tweaks to Valley of Death 2004-06-06 21:01:27 +00:00
Dave White
ff620f6ca4 tweaked 'Crossroads' scenario 2004-06-04 20:20:41 +00:00
Dave White
6105dc96f3 added new ai parameters. Tweaked settings of Isle of Anduin scenario 2004-06-02 19:28:20 +00:00
Cédric Duval
bea0970cea Map update (telex4). 2004-05-28 17:14:37 +00:00
Cédric Duval
f135ab94b0 New multiplayer scenario: King of the Hill 2004-05-19 18:07:23 +00:00
Dave White
e3c775bb9e more AI/campaign tweaks 2004-05-17 20:43:02 +00:00
Cédric Duval
55e1b3c5a3 Undead campaign.
* New scenario 'A New Chance' is now the first scenario of the campaign.

* 'Brother Against Brother' thus moves to second place.
2004-05-15 18:09:25 +00:00
Dave White
187adbcf9b various AI improvements, tweaks to the campaign 2004-05-14 21:21:08 +00:00
Dave White
05ce6863a1 some changes to scenarios and AI in Heir to the Throne 2004-05-13 21:52:18 +00:00
Benjamin Drieu
7965a8f4ce Initial import 2004-05-13 16:13:07 +00:00
Dave White
c08d413157 Added wesbowl map 2004-05-10 21:11:00 +00:00
Dave White
b8c3fd5c9d turin's changes to Test of the Clans 2004-04-30 18:44:42 +00:00
Benjamin Drieu
b78e5f8ec9 Update map so that defense is much more easier 2004-04-24 13:11:43 +00:00
Dave White
4fd5afc631 [[Editor and AI improvements]]
- some editor improvements

- made AI not recruit units that don't have a suitable movement type for the map
2004-04-23 15:48:24 +00:00
Dave White
0bec75d1b9 patch to map editor for proper key handling 2004-04-21 13:37:44 +00:00
Dave White
d19218390f added new 'test of the clans' scenario to CVS 2004-04-16 22:38:10 +00:00
Francisco Muñoz
58187a9575 Minor edit in Dwarven Doors map (+1 village) . Minor graphic updates. 2004-04-07 01:20:26 +00:00
Benjamin Drieu
5818cfb2b7 Initial import of map files for Son of the Black Eye 2004-04-02 21:37:34 +00:00