12841 Commits

Author SHA1 Message Date
Guillaume Melquiond
3e2ef16ebb Fixed HI level 1 and 3 not having attack animation. (Fix for bug #14251.) 2009-09-13 10:59:19 +00:00
Gunter Labes
6fd2440495 fixed ridiculous turn limits and made the water serpents unable...
...to move on mountains
2009-09-13 00:52:34 +00:00
Ali El Gariani
9d55ae872e use bigger color differences for the red-yellow-green color scale 2009-09-12 05:01:49 +00:00
Fabian Müller
a5bc338ed9 L: Fixed the borders of a map. 2009-09-11 19:51:58 +00:00
Fabian Müller
0368ad25df Core macros: Defined new team colors for loyal and important units.
The {LOYAL} trait macro should change that for every units in all
campaign that is loyal and on side1.
2009-09-11 18:12:53 +00:00
Lari Nieminen
59e1637e89 Fixed a bug reported on the forums. 2009-09-11 05:20:22 +00:00
Steven Panek
208b7d17b1 Added myself to the Spanish translation credits;...
...removed some trailing whitespace.
2009-09-10 23:41:18 +00:00
Steven Panek
020aa8252e Added the Spanish overlay for the main map. 2009-09-10 23:04:19 +00:00
Chusslove Illich
87ca67699c Updated localized images for Lithuanian. 2009-09-10 07:03:03 +00:00
Guillaume Melquiond
298a0a32b1 Simplified handling of superseded WML action handlers. 2009-09-10 06:47:39 +00:00
Gunter Labes
e563dabdc9 removed all UNREACHABLE terrain definitions from [movetype]s...
...since the built-in defaults work just as well
2009-09-10 04:55:37 +00:00
Gunter Labes
eae06aba78 some more movetype refactoring 2009-09-10 04:55:21 +00:00
Gunter Labes
7fd76af0e3 changed the Drake Glider movetype to have 40% defense almost everywhere
macrofied some similar movetypes along the way
2009-09-10 04:55:15 +00:00
Gunter Labes
efd1416954 fixed messed up formatting 2009-09-10 04:55:05 +00:00
Fabian Müller
e82dc700bf LoW::22: Made Uradredia's side persistent.
Gave him the loyals to the recall list.
2009-09-10 00:32:00 +00:00
Fabian Müller
ad62e9ff71 LoW::17: Made Uradreadia's side persistent. 2009-09-10 00:30:53 +00:00
Ali El Gariani
a1991f3e53 Switch new terrain defense and moves in main sidebar,
(to place terrain def% next to weapons)
2009-09-10 00:01:00 +00:00
Fabian Müller
db683ad75c LoW::19,21: New code for Landar's side. 2009-09-09 23:56:48 +00:00
Ali El Gariani
5b8432792c Add and use a second red-to-green color scale for font
(darker, adjusted to the not-fully-white color of normal wesnoth font)
2009-09-09 23:28:38 +00:00
Ali El Gariani
d1206ab4bc Fix 2009-09-09T00:31:52Z!alinkmaze@gmail.com forget to update the red_to_green_scale WML key 2009-09-09 23:22:05 +00:00
Guillaume Melquiond
639e458812 Adapted code to cope with vconfig objects. 2009-09-09 22:21:32 +00:00
Guillaume Melquiond
3291c9b87b Added error message to [clear_variable]. 2009-09-09 22:11:52 +00:00
Guillaume Melquiond
d2f791fbbe Added check for proper delaying of substitutions in action handlers. 2009-09-09 21:42:12 +00:00
Guillaume Melquiond
c2ac5485a1 Updated Lua code for [objectives] to vconfig interface. 2009-09-09 21:42:09 +00:00
Phil Barber
99b80961ef Add and wire new Merman Netcaster portrait,
...update changelogs, portrait credits.
2009-09-09 19:26:46 +00:00
Eric S. Raymond
d43b862ae9 Typo fix. 2009-09-09 16:02:16 +00:00
Eric S. Raymond
e2d7c66827 Remove a fossil from the version ot the narrative...
...in which Garard I was still alive and sent Garard II north.
2009-09-09 14:21:19 +00:00
Nils Kneuper
d3c50037ee the campaign name is "Sceptre of Fire",
...correcting in the about comments (only shown in the wiki)
2009-09-09 10:40:21 +00:00
Eric S. Raymond
bc9abbe192 Safe, string-only Scepter -> Scepter changes. 2009-09-09 10:22:46 +00:00
Eric S. Raymond
3d353d5e9a Tell the spellchecker about "sceptre". 2009-09-09 10:18:41 +00:00
Eric S. Raymond
b613e09309 Change some macro names to use uniform "scepte" spelling fot Sceptre of Fire. 2009-09-09 10:08:10 +00:00
Eric S. Raymond
107ceee01b Clean up "scepter" spelling. 2009-09-09 09:51:16 +00:00
Eric S. Raymond
4634a398ec Remove an unneeded TODO tag. 2009-09-09 08:49:40 +00:00
Eric S. Raymond
3e24281561 Address a story problem pointed out in the forums. 2009-09-09 08:37:16 +00:00
Fabian Müller
e4e448d0b4 LoW: Removed the hacky debug macros. 2009-09-09 03:25:27 +00:00
Fabian Müller
ebfec06ebf LoW::9,22: Made wmllint quiet. 2009-09-09 02:39:54 +00:00
Fabian Müller
3e7ec24f94 LoW: Side persistence changes all over the campaign. 2009-09-09 02:24:16 +00:00
Mark de Wever
a299db046d Rename easy_close to click_dismiss.
I never was really happy with the old name, but didn't have a better
alternative. Now I have so rename the stuff.
2009-09-08 20:12:11 +00:00
Mark de Wever
7fe3294f39 Moved the easy close behaviour to the window.
At some places click dismiss is used which will be the new name of the
feature since it's a more fitting name.
2009-09-08 20:12:05 +00:00
Fabian Müller
66cf5212ae LoW::9: Leave all loyal units behind at the Kalian except Anduilas. 2009-09-08 19:50:19 +00:00
Fabian Müller
964c37d1a5 LoW::19: Fixed a dialogue in which Landar speaks with himself like Golum. 2009-09-08 19:24:31 +00:00
Iurii Chernyi
468d796701 fix obsolete AI macro 2009-09-08 18:20:17 +00:00
Iurii Chernyi
33fb7ddf87 LoW::3: fixed issue with fog revealer being left on the map...
...due to wrong location of {UNCLEAR_FOG} macro
2009-09-08 18:20:10 +00:00
Iurii Chernyi
755066cb70 LoW::2: fix bug with 'number of trolls killed by elves' being counted incorrectly 2009-09-08 18:08:40 +00:00
Iurii Chernyi
3879db7f0c LoW::7 : Let Galtrid share keep with player, while still being passive. 2009-09-08 17:52:25 +00:00
Fabian Müller
d7dfdfd54e LoW: Made wmllint quiet. 2009-09-08 12:22:21 +00:00
Fabian Müller
b99d046e51 LoW: WINTER_MASK macro transforms the new terrains.
New village terrains added to the ownership macros.
2009-09-08 12:21:43 +00:00
David Philippi
d4af5f1e7b added vietnamese translation 2009-09-08 10:39:15 +00:00
Fabian Müller
675404df75 LoW::5: After capturing the gold...
...the image overlay for the carrier is removed.
2009-09-08 09:09:24 +00:00
Gunter Labes
302705768e fixed end turn button placement 2009-09-08 08:38:16 +00:00