Guillaume Melquiond
bb455bd55a
Fixed animation issues spotted by Anonymissimus.
2010-02-14 08:31:42 +00:00
Jörg Hinrichs
1534298d7a
With multiple leaders for one side make sure that the first leader name...
...
...(the one with the lowest underlying_id) is mentioned in the turn
dialog and not the last.
2010-02-14 00:45:51 +00:00
Guillaume Melquiond
da6770c14f
Fixed garbage characters in game summary.
2010-02-13 17:54:41 +00:00
Lari Nieminen
fcbcbebcd9
Rewrote the auto-recalling in the final scenario...
...
...and removed the old ROLEMACRO, HEROMACRO and RECALLMACRO.
2010-02-13 16:26:29 +00:00
Guillaume Melquiond
50356ad774
Reenabled notification systems.
2010-02-13 16:04:54 +00:00
Eric S. Raymond
1992481c8a
More polishing.
2010-02-13 15:48:24 +00:00
Eric S. Raymond
28bd78de23
More polishing.
2010-02-13 15:40:10 +00:00
Eric S. Raymond
fbc534e89c
Typo fix.
2010-02-13 15:37:45 +00:00
Eric S. Raymond
02a56aa91d
Prose cleanup.
2010-02-13 14:05:01 +00:00
Tomasz Śniatowski
83f57f16d2
get rid of a lot of random number mismatch warnings...
...
...by marking which random numbers are not yet synced with the server.
Fatal random mismatches (that might indicate cheating) are now logged
as errors, this will probably be changed to an OoS.
2010-02-13 14:40:11 +01:00
Guillaume Melquiond
676a6d82ba
Removed redundant class ntime::source.
2010-02-13 12:18:45 +00:00
Guillaume Melquiond
f9ca400cdd
Removed unused class game_filter_string_part.
2010-02-13 11:20:43 +00:00
Guillaume Melquiond
f93d3516e1
Removed unused class game_filter_or_stack.
2010-02-13 11:20:39 +00:00
Guillaume Melquiond
6860c9a798
Removed handcoded standard functions.
2010-02-13 10:44:18 +00:00
Guillaume Melquiond
9d173ca4ec
Removed useless class pixel_data.
2010-02-13 10:43:57 +00:00
Guillaume Melquiond
23af8767a7
Removed useless base class.
2010-02-13 10:18:45 +00:00
Guillaume Melquiond
89af2f39e8
Removed never used files.
2010-02-13 09:59:29 +00:00
Guillaume Melquiond
fa7385afe4
Reverted commit 2009-08-15T08:00:24Z!guillaume.melquiond@gmail.com,
...
as the WML equivalent is in fact way too weak for most purposes.
2010-02-13 09:42:15 +00:00
Guillaume Melquiond
23f9753ea7
Allowed [store_locations] tag to report tiles outside the map.
...
(Fix for bug #15349.)
2010-02-13 09:42:10 +00:00
Iurii Chernyi
9649ed63f8
fix problem in ai_controller - focus on defeating enemy side...
...
...was not working as expected. [goal]name=protect expects a SLF, not
a SUF
2010-02-12 23:00:18 +00:00
Tomasz Śniatowski
4b6a2310a0
there's a problem with the previous commit...
...
...that results in an assert in tminimap firing, not drawing anything
instead makes things work, even if it's not exactly a proper solution
2010-02-12 21:27:12 +01:00
Tomasz Śniatowski
0a684892eb
Lobby gamelist "joined diffs".
...
The lobby now polls the network much more often (new game_config
variable, 100ms at the moment), but updates the gamelist differences
at most every game_config::lobby_refresh msecs (which was bumped to
4000).
2010-02-12 21:26:25 +01:00
Jérémy Rosen
90ae082a06
fix bug #15344 , missing nothing to ice transition
2010-02-12 15:43:08 +00:00
Tomasz Śniatowski
edf423db14
Fix multiplayer games not working after 2010-02-11T07:31:30Z!guillaume.melquiond@gmail.com...
...
("Invalid WML received: did not find quotes around attribute" error)
Write the empty attributes as a pair of quotes that doesn't confuse
other parts of the code.
2010-02-12 15:46:28 +01:00
Eric S. Raymond
01c943aca6
More typechecking for macro arguments. No mismatches in mainline.
2010-02-12 14:10:51 +00:00
Eric S. Raymond
1ba88575e2
More macro argument type checking. No mismatches in mainline.
2010-02-12 13:19:30 +00:00
Eric S. Raymond
10d109876f
More macro argument type checking. No mismatches in mainline.
2010-02-12 03:39:42 +00:00
Eric S. Raymond
b543bb5115
Improved macro type checking for terrain macros.
2010-02-12 02:07:43 +00:00
Eric S. Raymond
c62c55e1a2
More macro argument typechecking. No mismatches in mainline.
2010-02-12 00:25:20 +00:00
Eric S. Raymond
75f2727548
More nacro argument type checking. No mismatches in mainline.
2010-02-11 22:45:04 +00:00
Eric S. Raymond
d72fb9cca7
More impprovements in macro type checking. No conflicts in mainline.
2010-02-11 20:26:35 +00:00
Fabian Müller
c2cb87f20d
Mentioned the localization of images.
2010-02-11 17:40:54 +00:00
Fabian Müller
b859ea4551
Multiplayer notification.
...
Loyal units are marked now.
AI is able to recall.
And some more.
2010-02-11 17:35:42 +00:00
Fabian Müller
8c20ed5e84
More praise to lua and the ai.
2010-02-11 17:18:16 +00:00
Fabian Müller
b8f96cb0ad
Removed editor work.
...
Added gamestate inspector.
Talked about multileaders and multiplayer campaign support.
2010-02-11 17:03:14 +00:00
Nils Kneuper
be0874c9c1
purge the RELEASE_NOTES now that 1.7.13 is out
2010-02-11 15:58:25 +00:00
Eric S. Raymond
3c9a0d3a9d
wmllint/wmlscope cleanup. BNo conflicts in mainline.
2010-02-11 15:36:15 +00:00
Eric S. Raymond
8992dccdbd
More macro argument type abnnotations. No conflicts in mainline.
2010-02-11 14:57:19 +00:00
Eric S. Raymond
ca2f6c893f
Deduce types for more macro formals. No conflicts in mainline.
2010-02-11 14:29:08 +00:00
Eric S. Raymond
b959e158ad
Address bug #15329 : DM::Night in the swamp:
...
...unit types capable of destroying generators are wrong.
2010-02-11 13:42:25 +00:00
Guillaume Melquiond
8c2a8f3db7
Fixed empty attributes being discarded at save time,
...
...as it may cause subtile behavior differences when saving/reloading
a game.
2010-02-11 07:31:30 +00:00
Fabian Müller
8c54ce7e0f
Redone the carryover system of LoW.
2010-02-10 23:14:20 +00:00
Jörg Hinrichs
3f87ed4141
changelog entry for mp campaign side colour fix
2010-02-10 23:01:36 +00:00
Jörg Hinrichs
af44ad856b
Fixes players to get different colours for their side in a MP campaign,
...
...depending on the side number. Now the side colour is made
persistent and carried over to the next scenario.
2010-02-10 23:00:19 +00:00
Lari Nieminen
a971689984
Fixed a case of broken variable substitution.
2010-02-10 21:45:37 +00:00
Nils Kneuper
9b3ff790a4
typo fix (missing ")
2010-02-10 17:44:23 +00:00
Nils Kneuper
ea500c024a
post release version bump to 1.7.13+svn
2010-02-10 17:10:46 +00:00
Nils Kneuper
867a3cc222
version bump to 1.7.13-1.8beta6
1.7.13
2010-02-10 16:44:56 +00:00
Lari Nieminen
44865fdb29
Prevented units other than the custom peasant types...
...
...from being turned into outlaws, meaning that debug-created units or
other funny cases can't break the scenario anymore.
2010-02-10 16:44:20 +00:00
Nils Kneuper
55fd9483d6
pot-update
...
(no new/changed strings, reference update only; preparing for 1.7.13)
regenerated doc files (no changes here...)
2010-02-10 16:42:39 +00:00