Richard Kettering
48134b302e
New, TC images for the white mage.
2007-01-22 09:01:08 +00:00
Richard Kettering
775d3d5998
New, TC images for the white mage.
2007-01-22 08:59:00 +00:00
Richard Kettering
6ade6602cd
Moved halo images for the holy attacks into their own folder.
2007-01-22 08:53:27 +00:00
Richard Kettering
c8c3b9962f
Moved halo images for the holy attacks into their own folder.
2007-01-22 08:52:33 +00:00
Richard Kettering
b4f1bd6088
Major animations changes for white mage, added TC macro.
2007-01-22 08:50:12 +00:00
Richard Kettering
1ace159528
Major animations changes for white mage, added TC macro.
2007-01-22 08:49:23 +00:00
Jérémy Rosen
52de8529c2
slight svn only Wml bug: non existant arrays had an empty length intead of 0
2007-01-21 21:37:30 +00:00
Nils Kneuper
3231e08f19
updated Portuguese (Brazil) translation
2007-01-21 17:39:22 +00:00
Nils Kneuper
14bbe91e22
updated Poruguese (Brazil) translation
2007-01-21 17:38:48 +00:00
Benoît Timbert
8984f89e33
merge 2007-01-21T14:53:03Z!benoit.timbert@free.fr: small WML optimisation
2007-01-21 14:54:21 +00:00
Benoît Timbert
fc673f7ab8
Small WML optimisation
2007-01-21 14:53:03 +00:00
Lari Nieminen
46d87438e2
Fixed small WML bugs.
2007-01-21 13:54:36 +00:00
Mark de Wever
6f1e3e101a
Tested and fixed the terrain_liked key
2007-01-21 10:56:41 +00:00
Patrick Parker
69d8b98b9f
Now supporting list sliders for custom sliding goodness.
2007-01-21 09:35:47 +00:00
Mark de Wever
d2cd8bf7fa
Added some const markers
...
Fixed a stupid error, static variables are only initialized once
2007-01-21 08:22:36 +00:00
Mark de Wever
67f4b4a94e
Added some extra const markers
2007-01-21 08:05:19 +00:00
Mark de Wever
ae2d8bc2ae
Removed dead code
2007-01-21 07:54:17 +00:00
Patrick Parker
e6b2b9cdb1
missed a line in last commit
2007-01-21 05:41:28 +00:00
Patrick Parker
d1fd85dd8d
port 2007-01-21T02:23:26Z!patrick_x99@hotmail.com to the 1.2 branch (keylogger fix)
2007-01-21 02:59:29 +00:00
Patrick Parker
293b9c5343
fixed the "keylogger" effect when joining the MP Lobby
...
note: there are other places where input blocking may potentially be
desirable
2007-01-21 02:23:26 +00:00
Mark de Wever
f69d55ec9c
removed some includes no longer required
2007-01-20 23:43:52 +00:00
Mark de Wever
1c741cf748
did some small optimizations
2007-01-20 23:30:55 +00:00
Mark de Wever
98a6db7488
Some small cleanups and extra consts
2007-01-20 23:02:08 +00:00
Mark de Wever
9e44a57eb4
renamed CASTLE to HUMAN_CASTLE
2007-01-20 22:45:06 +00:00
Mark de Wever
8d89e934fe
Initialize light_modification_
2007-01-20 22:24:03 +00:00
Mark de Wever
a0b5b6a0da
builder map is often empty, which is valid, so warning about it is wrong
2007-01-20 20:36:00 +00:00
Mark de Wever
ca2b181a52
merge trunk 2007-01-18T18:17:14Z!koraq@xs4all.nl..2007-01-20T19:47:57Z!koraq@xs4all.nl
2007-01-20 20:01:01 +00:00
Mark de Wever
15a47364ee
Various small changes
...
* status update
* changelog changes due to the bugfixes in the branch
* status file updated
2007-01-20 19:47:57 +00:00
Mark de Wever
57435bb17e
made min_size an unsigned since size() also returns an unsigned
2007-01-20 19:40:28 +00:00
Patrick Parker
8d5e14aba6
replace the Zhul death filter that was accidentally removed in 2007-01-14T04:12:22Z!quartex@gna.org
2007-01-20 18:55:23 +00:00
Mark de Wever
948b80e286
Fixed a bug which prevented the undead leader spawned at turn 8 to have a keep
2007-01-20 18:19:23 +00:00
Mark de Wever
ab929fe059
Fixed a bug which prevented the undead leader spawned at turn 8 to have a keep
2007-01-20 18:18:56 +00:00
Mark de Wever
1db014237a
After the first round the keep is replace with a castle instead of a keep...
...
...since it looks better.
2007-01-20 17:01:18 +00:00
Nils Kneuper
7fc343493a
changelog entry for python change
2007-01-20 16:48:42 +00:00
Nils Kneuper
f37539ad78
enable python as default, use --disable-python to not compile...
...
...with python support
python >= 2.3 is required
please revert if it causes serious problems, it should not do so
2007-01-20 16:46:52 +00:00
Mark de Wever
2c5010c9a3
Make the dragon start on grass instead of on a keep,
...
...due to the flying
the keep looks bad. Defenses on both terrains are the same.
2007-01-20 15:48:55 +00:00
Mark de Wever
f51642ae91
Added a starting position which has dissapeared in 2006-11-23T13:21:49Z!me@jwbjerk.com.
...
The scenario can be played again.
2007-01-20 13:40:38 +00:00
Jörg Hinrichs
fb1051349b
This fixes losing of variables when loading from a savegame. Fixes bug #8308 .
2007-01-20 12:47:15 +00:00
Jörg Hinrichs
cbe0bed9f3
This fixes losing of variables when loading from a savegame. Fixes bug #8308 .
2007-01-20 12:38:09 +00:00
Patrick Parker
57cfe06ec6
quick fix for bug 8292 - for 1.2 branch only
2007-01-20 12:07:53 +00:00
Patrick Parker
75fcf19b35
merge 2007-01-20T10:08:31Z!patrick_x99@hotmail.com to the trunk...
...
...(menus in the MP Lobby should ignore numeric selection so that it
may be interpreted as text)
remove warning from ai_dfool.cpp
remove unsused variable from multiplayer_lobby.cpp
2007-01-20 10:28:22 +00:00
Benoît Timbert
32d125f291
French translation update
2007-01-20 10:12:18 +00:00
Patrick Parker
8385c741cd
menus in the MP Lobby should ignore numeric selection...
...
...so that it may be interpreted as text
2007-01-20 10:08:31 +00:00
Benoît Timbert
11216b838c
French translation update
2007-01-20 10:08:17 +00:00
Mark de Wever
6f2a098628
Fixed a grammar error (2007-01-19T20:09:42Z!koraq@xs4all.nl in 1.2 branch)
...
Fixed an error in the magic gate terrain, the new terrains should use
the 'string' key and not the 'char'
2007-01-19 20:21:50 +00:00
Mark de Wever
14f089f6a8
Fixed grammar error
2007-01-19 20:09:42 +00:00
Benoît Timbert
60fed70b11
French translation update
2007-01-19 20:04:01 +00:00
Benoît Timbert
99a76c4872
French translation update
2007-01-19 19:59:34 +00:00
Mark de Wever
0b26ffb7b4
fix a small conversion typo
2007-01-19 18:49:07 +00:00
Benoît Timbert
383adb7099
French translation update
2007-01-19 09:12:31 +00:00