Commit Graph

16124 Commits

Author SHA1 Message Date
Eric S. Raymond
bea20c81e6 Make the names of two of Zhaytee's tracks...
...consistent with the overall naming scheme.
2007-04-23 11:22:01 +00:00
Isaac Clerencia Perez
51009a408d Check for python 2.4 instead of 2.3 2007-04-23 10:18:37 +00:00
Moritz Göbelbecker
64446eb9b2 Converted some files I previously missed
Undo some unintentional conversions

Fix conversion table
2007-04-22 21:09:45 +00:00
Nils Kneuper
bf32035586 pot-update 2007-04-22 20:37:25 +00:00
Nils Kneuper
81ed7ceb3e updated Bulgarian translation 2007-04-22 20:33:25 +00:00
Mark de Wever
bc8dd2287e enable the automatic translation of 1.3.1 to 1.3.2 format 2007-04-22 20:18:27 +00:00
Elias Pschernig
c6f9766d6e Made Python AI log to std::cerr...
...instead of the internal stderr, so errors can be seen under
Windows. And fixed a problem where game_config::path can be empty
under Windows, causing AIs to not work at all.
2007-04-22 18:43:02 +00:00
Moritz Göbelbecker
485805fc5c Added utility (mapconv.py) to convert maps to the new (1.3.2) format 2007-04-22 18:36:51 +00:00
Moritz Göbelbecker
0abbca6073 Added layered terrains
Converted maps and scenarios to new system
2007-04-22 18:34:24 +00:00
Ali El Gariani
d4df03f489 don't change the wait cursor when moving on the map (bug #8915).
update the highlighted hex after a scrolling with keys or mousewheel
2007-04-22 18:28:37 +00:00
J.W. Bjerk
09b60ce637 tweaked some mountain tiles to blend better with hill trans. 2007-04-22 18:27:13 +00:00
Ali El Gariani
b7534cfa9a simpler way to use wait cursor during loading screen 2007-04-22 18:19:26 +00:00
Martin Renold
da5892f587 fine-tuning scrolling (shorter acceleration time) 2007-04-22 16:53:02 +00:00
Elias Pschernig
0dec55d4be added short instructions to the crosscompile script 2007-04-22 16:43:40 +00:00
Ali El Gariani
2181d521c7 Use a waiting cursor when loading the game. 2007-04-22 15:45:08 +00:00
Ali El Gariani
dc9feae2a2 Fix bug #8915, don't change the wait cursor when moving on the map 2007-04-22 15:33:16 +00:00
Ali El Gariani
4ffb56b631 Add a function to get the current cursor state 2007-04-22 15:30:53 +00:00
Martin Renold
4732a01a0a revert my off-by-one "correction" (outside_area() is not what I expected) 2007-04-22 12:21:48 +00:00
Martin Renold
545d418118 animated scrolling with acceleration
- accel_time and decel_time might need tuning

- scrolling tracks real-time now on fast PCs
  - maximum timeskip 200ms (might need tuning)

- commented-out code to simulate a slow PC when drawing tiles
2007-04-22 10:40:12 +00:00
J.W. Bjerk
2bb1e93891 modified snow transitions, less overlap and mirroring. 2007-04-22 05:23:40 +00:00
J.W. Bjerk
190eb713fc improved sand-rubble and added an alternate tile. 2007-04-22 04:41:23 +00:00
Benoît Timbert
a2ab1770d0 Update Vendanna's name 2007-04-21 22:10:53 +00:00
Benoît Timbert
cc16da3921 New Naga Hunter ranged attack frames from Vendanna 2007-04-21 21:28:22 +00:00
Patrick Parker
48a75a0b3a Update the Visual Studio project files
note: your directory structures and defines may differ
2007-04-21 20:50:42 +00:00
Patrick Parker
7911500190 various minor bug/warning fixes 2007-04-21 19:53:05 +00:00
Patrick Parker
c8b9f7dfe3 fix struct/class mismatch 2007-04-21 19:45:45 +00:00
Mark de Wever
73736b3a74 Fixed the description of slow fixes bug #8862 2007-04-21 19:22:27 +00:00
Jérémy Rosen
80f270b70a remove spurious logging 2007-04-21 16:09:46 +00:00
Jérémy Rosen
ea12c80a68 attempt to fix log flooding (and maybe freeze) in mp games 2007-04-21 16:02:49 +00:00
Eric S. Raymond
3669dfee94 Three numbered music file names changed to descriptive ones...
...based on their titles.  This is both a cleanup and a field test of
the upconvert utility.
2007-04-21 15:27:27 +00:00
Eric S. Raymond
ea67ac221a Dryrun mode of upconvert seems to work. 2007-04-21 15:19:49 +00:00
Mark de Wever
47bd175adc Added the translation table for 1.3.1 to 1.3.2 format
Changed the internal constants for the terrains to the 1.3.2 format

Both changes are protected by and ifdef and are disabled but this
allows mog to use the changes. The ifdefs need to be removed before 
tagging 1.3.2
2007-04-21 12:33:08 +00:00
John W. C. McNabb
7e654b56e8 fixed check in ai move...
to make sure that the chosen path actually moves off the initial
starting point before checking to see if there are units along the
path.
2007-04-21 12:04:59 +00:00
Mark de Wever
b1cbb50134 small cleanup, the NO_LAYER is the default value 2007-04-21 09:08:32 +00:00
Mark de Wever
9036b8082f Applied cycholka's patch a total rewrite of the flooding code fixes bug #8942 2007-04-21 08:53:44 +00:00
Martin Renold
feefb2648a Scrolling review:
* fights should now always be fully on-screen (before, only the rectangle
  between the upper left corners was moved on-screen)

* checking map bounds before scrolling now: if the scrolling speed is
  set slow(!) enough, there will be no more direction changes

* center the tile center instead of the tile upper left bbox corner
2007-04-21 07:17:51 +00:00
Elias Pschernig
1999197f21 synchronized translation of arcane in UtBS with main de.po 2007-04-20 21:31:04 +00:00
Nils Kneuper
1bbad7764e updated German translation 2007-04-20 21:29:00 +00:00
Nils Kneuper
0ed0b20e55 updated Czech translation 2007-04-20 21:06:08 +00:00
Elias Pschernig
07f06b02ce unfuzzied 3 strings in German UtBS translation 2007-04-20 15:53:28 +00:00
Lari Nieminen
25a874b257 Restored the transparency of the movement markers
(it's now defined by the images themselves, as the hardcoded
transparency level has been removed).
2007-04-20 08:18:55 +00:00
Patrick Parker
c764f78d63 fix bug #8951: [command] in [set_menu_item] doesn't invalidate undo 2007-04-20 03:17:15 +00:00
Patrick Parker
f3ef861e8a fix the "nightstalk" glitch. thanks to mordante for the tips. 2007-04-20 02:42:03 +00:00
Patrick Parker
4853c26f7e allow compilation if SVNREV is not defined 2007-04-20 02:37:53 +00:00
Gunter Labes
608f637d81 change MP server port from 14998 to 15000 2007-04-19 23:19:01 +00:00
Gunter Labes
15bf6e5aa1 remove the 'quick' trait from the Clasher line 2007-04-19 23:15:01 +00:00
Eric S. Raymond
b93ebd2cbc Timothy Pinkham has supplied titles for gameplay0[12].ogg.,
so I added them to the Ogg Vorbis tags in the files.
2007-04-19 22:13:13 +00:00
Nils Kneuper
5ec231448e potupdate (holy-->arcane, many changes...)
added Italian manpages
2007-04-19 21:03:56 +00:00
Mark de Wever
c5e41b8705 added some more comment 2007-04-19 19:08:44 +00:00
Mark de Wever
7574fb4375 found some old terrain letters, converted to the new format 2007-04-19 16:36:38 +00:00