23501 Commits

Author SHA1 Message Date
David White
bedc478949 fixes to wesnothd crashes 2008-03-18 03:07:45 +00:00
Eric S. Raymond
fc4392c7ca Comment and cosmetic fixes. 2008-03-18 02:38:13 +00:00
Gunter Labes
7a7c916c4b restore previous logging output 2008-03-18 00:40:44 +00:00
Gunter Labes
9cf163705c comment out debug output 2008-03-17 22:33:36 +00:00
David White
a18b053c48 fixed incorrect assertion statement 2008-03-17 22:14:49 +00:00
Benoît Timbert
d0018fdec7 Wire in the unit side indicator...
...(probably not at the best place, but well, i'm not a ThemeWML guru)
2008-03-17 21:54:07 +00:00
Benoît Timbert
92cb271bb9 French translation update 2008-03-17 19:55:35 +00:00
Nils Kneuper
4037816101 updated Italian and German translation 2008-03-17 19:41:34 +00:00
Ignacio R. Morelle
7c22a2924c Credits moved to [campaign] tag level...
...(otherwise they are just appended at the end of game credits)
2008-03-17 17:35:10 +00:00
Ignacio R. Morelle
1d67ad3515 Add RusHHouR to art contributors 2008-03-17 17:32:26 +00:00
Ignacio R. Morelle
b7d4fad1b0 New signpost item by RusHHouR (Aug. 2007) 2008-03-17 17:28:51 +00:00
Eric S. Raymond
1ac399f9bf generate_description -> generate_name. 2008-03-17 17:11:19 +00:00
Ignacio R. Morelle
8ade8acfa0 Update 2008-03-17 16:41:34 +00:00
Ignacio R. Morelle
89ea513370 Add zlib version requirement too 2008-03-17 16:35:42 +00:00
Ignacio R. Morelle
b39ea5500a Add zlib requirement (formerly we just required the run-time, right?) 2008-03-17 16:35:09 +00:00
David White
914e3c5500 attempt to fix compile errors 2008-03-17 16:31:32 +00:00
Ignacio R. Morelle
c3da3df551 Move 2 unused graphics to our attic 2008-03-17 16:29:30 +00:00
Nils Kneuper
b0eb07a0a7 updated German translation 2008-03-17 13:06:00 +00:00
Eric S. Raymond
9da6ddbd44 Remove so-called 'backward-compatibility' code...
...that was throwing false positives (complaining about nonexistent
unit_description tags) without, as far as I can tell, actually doing
anything.
2008-03-17 12:28:38 +00:00
Eric S. Raymond
39733d0ed1 wmllint had a bug. Fix it, and commit the resulting lifts. 2008-03-17 12:12:18 +00:00
Ignacio R. Morelle
4cc52f5c5d Fixed redundant/superfluous preprocessor statements in scenario 3 2008-03-17 11:13:03 +00:00
Ignacio R. Morelle
c14d2884c3 Melusand doesn't lose the canrecruit=yes flag after move-unit-fakes 2008-03-17 11:12:05 +00:00
Ignacio R. Morelle
9adf286b00 Fixed invalid move-unit-fake of "Mermaid Entangler"...
...to be for "Merman Entangler"
2008-03-17 11:11:27 +00:00
Ignacio R. Morelle
605ef43cd3 Reflect branches/1.4 (2008-03-17T11:09:23Z!shadowm@wesnoth.org) 2008-03-17 11:10:00 +00:00
Eric S. Raymond
3205c58fdd generate_description -> generate_name. 2008-03-17 10:58:02 +00:00
Eric S. Raymond
9ea8a35f8d Remove --display-revision switch, always build revision-stamp file.
Implement a :version debug command that shows the build version,
including the SVN revision from the build-stamp file.
2008-03-17 08:46:37 +00:00
David White
d2505473d0 new wesnothd implementation using simple_wml 2008-03-17 05:11:14 +00:00
Eric S. Raymond
adb426dd08 Address bug #11287. 2008-03-17 04:57:25 +00:00
Benoît Timbert
31eb999674 Cosmetic fixes on obsoletion messages 2008-03-16 22:45:31 +00:00
Benoît Timbert
5c3d8d2f59 Fix that backward compatibility issue 2008-03-16 22:39:29 +00:00
Jérémy Rosen
14aaeaa23a make drain numbers be handled by the animation engine instead of the game engine 2008-03-16 19:44:57 +00:00
Eric S. Raymond
f62d7491e0 Deprecate SET_IMAGE, move PLACE_IMAGE. 2008-03-16 19:11:26 +00:00
Jérémy Rosen
b1eac81170 slight tweak to drawing order to guarantee the order is a strict ordering 2008-03-16 18:55:23 +00:00
Benoît Timbert
28983b04ad ThemeWML: [unit_description] -> [unit_name]
NOTE: the backward compatibility code is broken, i'll try to find
after diner why
2008-03-16 18:45:59 +00:00
Nils Kneuper
84a3a4843c patch by Andrius Štikonas to add plural support for a string 2008-03-16 18:43:28 +00:00
Mark de Wever
6101e42337 Convert the line also to the formula system.
Documenation update for the rect and the line.
2008-03-16 18:38:21 +00:00
Eric S. Raymond
34180d285a Another consequence of unit_description -> name. 2008-03-16 18:30:42 +00:00
Eric S. Raymond
9b72d2af84 Address bug #11268. 2008-03-16 18:22:44 +00:00
Jérémy Rosen
219b163fc9 have frame parameters returned as a big struct,
...so future changes are waaaay simpler
2008-03-16 17:55:57 +00:00
Benoît Timbert
6384d3b1f3 New [unit_side] theme element. This is a flag of the side of the current unit. 2008-03-16 17:42:13 +00:00
Mark de Wever
48741f7406 Converted the rectangle shape class of the canvas to be able to use formulas.
I knew that I needed calculations to make the GUI stuff cool and I was right :-)
2008-03-16 16:11:30 +00:00
Nils Kneuper
7cefa2145e updated German translation 2008-03-16 15:27:23 +00:00
Karol Nowak
f50f49af9d Stop sound when sound source is removed. 2008-03-16 15:02:39 +00:00
Lari Nieminen
20368e4cd7 A fix by mesilliac to a mountain<->castle glitch. 2008-03-16 14:17:12 +00:00
Mark de Wever
b6d222a683 Moved the tsizer class to grid.?pp and renamed it to tgrid. 2008-03-16 14:04:18 +00:00
Karol Nowak
9f342c90e1 Made it possible to specify fading distance for a soundsource.
Removed specification of default value for full_range from game events code.
2008-03-16 13:56:13 +00:00
Mark de Wever
f2b701c996 Add some more debug domains in the gui area...
...(changes to log.?pp aren't committed).
2008-03-16 13:37:43 +00:00
David Philippi
67cf6cad9f hungarian translation update 2008-03-16 13:16:00 +00:00
Mark de Wever
c36093730c Adding the first proof-of-concept window builder code.
With this code it's possible to define a window from a config file.
The code needs a lot of extra love and polishing.
2008-03-16 12:10:43 +00:00
Eric S. Raymond
e6816f4c8d Implement feature request in bug #11265. 2008-03-16 11:16:30 +00:00