8752 Commits

Author SHA1 Message Date
Mark de Wever
941bc3dc59 Made text_font_size mandatory and fixed all content to obey that.
Cleaned up some std::cerr to use proper logging.

Rather ugly proof-of-concept to get the cursor working in a
text_box. This still needs quite some polishing but the basics work.
2008-04-06 14:06:28 +00:00
Tommy
4258890e0d clean up chasm images to fade into the chasm base tile...
...instead of having hard edges.
2008-04-06 08:51:24 +00:00
Lari Nieminen
7a53763c9b Prevented Kalenz from getting a second, random trait. 2008-04-06 08:28:50 +00:00
Lari Nieminen
c911b05532 Ported 2008-04-05T19:03:23Z!lari.nieminen@iki.fi to trunk. 2008-04-06 08:18:43 +00:00
Mark de Wever
2f2abf7cd0 Another cleanup patch, which makes code more generic.
Still more room for improvement in that area.

Add some more states to labels and text boxes.
2008-04-06 08:08:03 +00:00
Tommy
ec4bf1a96d change most Qxu to Qx* to allow custom terrains derived from chasm...
...(e.g. abyss)
2008-04-06 02:09:28 +00:00
Eric S. Raymond
700c5aaa28 Repair a map that apparently took damage from some scewed-up wmllint run. 2008-04-05 22:15:28 +00:00
Mark de Wever
13bab2587d Add the initial gui definitions. 2008-04-05 14:12:42 +00:00
David Philippi
09bd602ed2 added new swedish maintainer 2008-04-05 14:09:52 +00:00
Gunter Labes
85393e624b rename wmlclient to add-on_manager.py to better convey what it does
replace most remaining references to 'campaign' with 'add-on'
2008-04-05 13:53:50 +00:00
Eric S. Raymond
0d410d5a0d Quiet down wmlunits. 2008-04-05 07:16:01 +00:00
Eric S. Raymond
ddae57c7a6 Set some do_not_list attributes where needed. 2008-04-05 07:02:17 +00:00
Eric S. Raymond
01adc3d9aa Remove redundant inclusins of the terrain graphics file. 2008-04-04 21:36:46 +00:00
Tomasz Śniatowski
1e917114db added my full name into about.cfg 2008-04-04 20:13:31 +01:00
Jérémy Rosen
b6ecd22b45 commit patch 1029 by segfault (create a separate prerecall and recall event) 2008-04-04 19:09:53 +00:00
Moritz Göbelbecker
f88efeb810 Add support for overlay terrains.
Converted bridges to use the new feature.
2008-04-04 18:43:57 +00:00
Mark de Wever
a94b01c1b1 Fix a wrongly closed tag, discovered by stikonas 2008-04-04 15:58:57 +00:00
David Philippi
08803275f4 credit update 2008-04-04 13:50:07 +00:00
Nils Kneuper
2b33454f11 updated Dutch translation 2008-04-04 10:37:17 +00:00
Lari Nieminen
436d4eceb5 Made the "get to work" and "oversee research" menus not invalidate undo...
...if you cancel them and renamed the CAPTURE_VILLAGE macro to
ANL_CAPTURE_VILLAGE to prevent conflicts.
2008-04-04 09:54:16 +00:00
Lari Nieminen
2b4546a489 Added missing [binary_path]s...
...so the editor finds the images for the campaign-specific terrains.
2008-04-04 09:35:11 +00:00
Eric S. Raymond
124062ca13 campaigns_client.py becomes one of the installable tools for content authors.
To conform to the naming convention of the other tools it is renamed 
'wmlclient'.
2008-04-04 01:48:25 +00:00
Benoît Timbert
36e0ee2823 Fix a few SVN properties 2008-04-03 22:43:34 +00:00
Eric S. Raymond
3121bf5a7f Make sure all user_team_names are quoted.
Fix the glitch check for this to run even when lift is not enabled.
2008-04-03 20:29:02 +00:00
Eric S. Raymond
659f5d1894 More suppression of spurious wmllint warnings. 2008-04-03 19:13:14 +00:00
Eric S. Raymond
d49822edf7 Fix up a few more team_name and user_team_name glitches. 2008-04-03 18:09:33 +00:00
Eric S. Raymond
01f02a707b Teach wmllint to detect and warn of user_team_name members...
...without translation marks, and clean up a few.
2008-04-03 17:59:26 +00:00
Eric S. Raymond
4d413d9ba7 Give every SP team with an ID a user team name. 2008-04-03 17:27:19 +00:00
Eric S. Raymond
6d98b75bdb Fix various broken things in ANL picked up by wmllint and wmlscope. 2008-04-03 13:23:25 +00:00
Eric S. Raymond
ee61389d8a Apply patch #1039 to fix bug #11078. 2008-04-03 12:56:16 +00:00
Lari Nieminen
219ab02d6a Optimized the way the movement restrictions on guardians and enemy leaders...
...are set.
2008-04-03 11:03:38 +00:00
Lari Nieminen
7aa9360b0b Changed the player[<side>] array to individual player_<side> blocks...
...and cleaned up their initialization to use [set_variables].
2008-04-03 10:24:52 +00:00
Elias Pschernig
cfe78ed9b0 ESR silenced bogus warnings about missing macros...
...for ~files in the python WML parser.
2008-04-02 21:33:33 +00:00
Lari Nieminen
ca3ce77c74 Fixed two odd cases of speaker= instead of description= being used...
...in an [object].
2008-04-02 21:27:14 +00:00
Elias Pschernig
21b37caedd The Python parser uses the #textdomain of the surrounding text...
...when expanding macros now.
2008-04-02 21:23:12 +00:00
Eric S. Raymond
1ae88bb260 Add a missing textdomain string. 2008-04-02 21:05:20 +00:00
Lari Nieminen
4032e85368 Fixed the resistance values in the void armor description. 2008-04-02 19:37:50 +00:00
Lari Nieminen
5bdb8320fd Made the void armor be displayed as a fake trait...
...instead of an ability (so it doesn't disappear on levelup) and made
it be added in a much cleaner way too.
2008-04-02 19:09:04 +00:00
Ignacio R. Morelle
a53eda8db1 Wire in WC bat graphics for Soulless Bat 2008-04-02 18:10:10 +00:00
Ignacio R. Morelle
eee2650535 Proper undefs at the end 2008-04-02 17:48:06 +00:00
Ignacio R. Morelle
60fce0fb64 Set inherit=no 2008-04-02 17:33:20 +00:00
Ignacio R. Morelle
b826d245b8 Put bat animation frames to use on WC 2008-04-02 17:30:42 +00:00
Ignacio R. Morelle
5b06aba4fc Adding megane's northern facing zombie bat graphics 2008-04-02 14:28:54 +00:00
Tommy
c197ddb89a fix glitch when desert road is next to grass and bridge 2008-04-02 13:41:45 +00:00
Eric S. Raymond
2a6dc2e5fb Prevent some spurious "undefined macro" messages from wmlunits. 2008-04-02 11:45:41 +00:00
Eric S. Raymond
96ad22d0bb File rename solves a minor problem with order in which macros are seen...
...in the wmlunits parser.
2008-04-02 11:43:28 +00:00
Douglas Hains
509185dfa5 fix for formulaAI 'woodchopper' example 2008-04-02 06:15:55 +00:00
Eric S. Raymond
6ab91803ef Fix some paths, notably in includes of the terrain-graphics directory.
These inclusions were redundant to the C++ code, which pulls that 
file in early in the process of interpreting the WML tree.  But
they're actually needed by tools like wmlunits that don't start 
with the topmost _main.cfg.
2008-04-02 03:39:05 +00:00
Nils Kneuper
5a9bd1db8d add new finnish translator 2008-04-01 21:26:00 +00:00
Eric S. Raymond
0747b5b9fe Put #textdomain in the right place. 2008-04-01 14:23:14 +00:00