Mark de Wever
941bc3dc59
Made text_font_size mandatory and fixed all content to obey that.
...
Cleaned up some std::cerr to use proper logging.
Rather ugly proof-of-concept to get the cursor working in a
text_box. This still needs quite some polishing but the basics work.
2008-04-06 14:06:28 +00:00
Tommy
4258890e0d
clean up chasm images to fade into the chasm base tile...
...
...instead of having hard edges.
2008-04-06 08:51:24 +00:00
Lari Nieminen
7a53763c9b
Prevented Kalenz from getting a second, random trait.
2008-04-06 08:28:50 +00:00
Lari Nieminen
c911b05532
Ported 2008-04-05T19:03:23Z!lari.nieminen@iki.fi to trunk.
2008-04-06 08:18:43 +00:00
Mark de Wever
2f2abf7cd0
Another cleanup patch, which makes code more generic.
...
Still more room for improvement in that area.
Add some more states to labels and text boxes.
2008-04-06 08:08:03 +00:00
Tommy
ec4bf1a96d
change most Qxu to Qx* to allow custom terrains derived from chasm...
...
...(e.g. abyss)
2008-04-06 02:09:28 +00:00
Eric S. Raymond
700c5aaa28
Repair a map that apparently took damage from some scewed-up wmllint run.
2008-04-05 22:15:28 +00:00
Mark de Wever
13bab2587d
Add the initial gui definitions.
2008-04-05 14:12:42 +00:00
David Philippi
09bd602ed2
added new swedish maintainer
2008-04-05 14:09:52 +00:00
Gunter Labes
85393e624b
rename wmlclient to add-on_manager.py to better convey what it does
...
replace most remaining references to 'campaign' with 'add-on'
2008-04-05 13:53:50 +00:00
Eric S. Raymond
0d410d5a0d
Quiet down wmlunits.
2008-04-05 07:16:01 +00:00
Eric S. Raymond
ddae57c7a6
Set some do_not_list attributes where needed.
2008-04-05 07:02:17 +00:00
Eric S. Raymond
01adc3d9aa
Remove redundant inclusins of the terrain graphics file.
2008-04-04 21:36:46 +00:00
Tomasz Śniatowski
1e917114db
added my full name into about.cfg
2008-04-04 20:13:31 +01:00
Jérémy Rosen
b6ecd22b45
commit patch 1029 by segfault (create a separate prerecall and recall event)
2008-04-04 19:09:53 +00:00
Moritz Göbelbecker
f88efeb810
Add support for overlay terrains.
...
Converted bridges to use the new feature.
2008-04-04 18:43:57 +00:00
Mark de Wever
a94b01c1b1
Fix a wrongly closed tag, discovered by stikonas
2008-04-04 15:58:57 +00:00
David Philippi
08803275f4
credit update
2008-04-04 13:50:07 +00:00
Nils Kneuper
2b33454f11
updated Dutch translation
2008-04-04 10:37:17 +00:00
Lari Nieminen
436d4eceb5
Made the "get to work" and "oversee research" menus not invalidate undo...
...
...if you cancel them and renamed the CAPTURE_VILLAGE macro to
ANL_CAPTURE_VILLAGE to prevent conflicts.
2008-04-04 09:54:16 +00:00
Lari Nieminen
2b4546a489
Added missing [binary_path]s...
...
...so the editor finds the images for the campaign-specific terrains.
2008-04-04 09:35:11 +00:00
Eric S. Raymond
124062ca13
campaigns_client.py becomes one of the installable tools for content authors.
...
To conform to the naming convention of the other tools it is renamed
'wmlclient'.
2008-04-04 01:48:25 +00:00
Benoît Timbert
36e0ee2823
Fix a few SVN properties
2008-04-03 22:43:34 +00:00
Eric S. Raymond
3121bf5a7f
Make sure all user_team_names are quoted.
...
Fix the glitch check for this to run even when lift is not enabled.
2008-04-03 20:29:02 +00:00
Eric S. Raymond
659f5d1894
More suppression of spurious wmllint warnings.
2008-04-03 19:13:14 +00:00
Eric S. Raymond
d49822edf7
Fix up a few more team_name and user_team_name glitches.
2008-04-03 18:09:33 +00:00
Eric S. Raymond
01f02a707b
Teach wmllint to detect and warn of user_team_name members...
...
...without translation marks, and clean up a few.
2008-04-03 17:59:26 +00:00
Eric S. Raymond
4d413d9ba7
Give every SP team with an ID a user team name.
2008-04-03 17:27:19 +00:00
Eric S. Raymond
6d98b75bdb
Fix various broken things in ANL picked up by wmllint and wmlscope.
2008-04-03 13:23:25 +00:00
Eric S. Raymond
ee61389d8a
Apply patch #1039 to fix bug #11078 .
2008-04-03 12:56:16 +00:00
Lari Nieminen
219ab02d6a
Optimized the way the movement restrictions on guardians and enemy leaders...
...
...are set.
2008-04-03 11:03:38 +00:00
Lari Nieminen
7aa9360b0b
Changed the player[<side>] array to individual player_<side> blocks...
...
...and cleaned up their initialization to use [set_variables].
2008-04-03 10:24:52 +00:00
Elias Pschernig
cfe78ed9b0
ESR silenced bogus warnings about missing macros...
...
...for ~files in the python WML parser.
2008-04-02 21:33:33 +00:00
Lari Nieminen
ca3ce77c74
Fixed two odd cases of speaker= instead of description= being used...
...
...in an [object].
2008-04-02 21:27:14 +00:00
Elias Pschernig
21b37caedd
The Python parser uses the #textdomain of the surrounding text...
...
...when expanding macros now.
2008-04-02 21:23:12 +00:00
Eric S. Raymond
1ae88bb260
Add a missing textdomain string.
2008-04-02 21:05:20 +00:00
Lari Nieminen
4032e85368
Fixed the resistance values in the void armor description.
2008-04-02 19:37:50 +00:00
Lari Nieminen
5bdb8320fd
Made the void armor be displayed as a fake trait...
...
...instead of an ability (so it doesn't disappear on levelup) and made
it be added in a much cleaner way too.
2008-04-02 19:09:04 +00:00
Ignacio R. Morelle
a53eda8db1
Wire in WC bat graphics for Soulless Bat
2008-04-02 18:10:10 +00:00
Ignacio R. Morelle
eee2650535
Proper undefs at the end
2008-04-02 17:48:06 +00:00
Ignacio R. Morelle
60fce0fb64
Set inherit=no
2008-04-02 17:33:20 +00:00
Ignacio R. Morelle
b826d245b8
Put bat animation frames to use on WC
2008-04-02 17:30:42 +00:00
Ignacio R. Morelle
5b06aba4fc
Adding megane's northern facing zombie bat graphics
2008-04-02 14:28:54 +00:00
Tommy
c197ddb89a
fix glitch when desert road is next to grass and bridge
2008-04-02 13:41:45 +00:00
Eric S. Raymond
2a6dc2e5fb
Prevent some spurious "undefined macro" messages from wmlunits.
2008-04-02 11:45:41 +00:00
Eric S. Raymond
96ad22d0bb
File rename solves a minor problem with order in which macros are seen...
...
...in the wmlunits parser.
2008-04-02 11:43:28 +00:00
Douglas Hains
509185dfa5
fix for formulaAI 'woodchopper' example
2008-04-02 06:15:55 +00:00
Eric S. Raymond
6ab91803ef
Fix some paths, notably in includes of the terrain-graphics directory.
...
These inclusions were redundant to the C++ code, which pulls that
file in early in the process of interpreting the WML tree. But
they're actually needed by tools like wmlunits that don't start
with the topmost _main.cfg.
2008-04-02 03:39:05 +00:00
Nils Kneuper
5a9bd1db8d
add new finnish translator
2008-04-01 21:26:00 +00:00
Eric S. Raymond
0747b5b9fe
Put #textdomain in the right place.
2008-04-01 14:23:14 +00:00