Commit Graph

123 Commits

Author SHA1 Message Date
James Spencer
3320f04aeb Update from PG to Castle hopping Isle 2004-11-17 00:23:19 +00:00
James Spencer
0a2380bc98 Commit Pg`'s charge map 2004-11-06 17:14:24 +00:00
James Spencer
750095e75c Touch up the Crossroads map
- Widen the path save for a few choke points, superficial sand &
  forest, some strategic forest, one extra keep tile in the NE, one
  less in the NW
2004-10-30 05:37:43 +00:00
Joseph Simmons
048f8fcf42 Changed Northern Outpost completely 2004-10-27 22:19:51 +00:00
Cédric Duval
393f25713e Moved map to the correct location (beware of the case!) 2004-10-25 23:19:32 +00:00
TheAT
aae22f8cfd Initial add of new MP map. 2004-10-24 20:53:33 +00:00
Philippe Plantier
5411fc3ed7 Removed the "pier" graphics, replaced it with bridges where necessary. 2004-10-15 18:41:48 +00:00
James Spencer
05419a02a3 Remove the piers from HttT in favour of the Bridge 2004-10-15 01:18:52 +00:00
James Spencer
bb8ee19770 Update TRoW for the death of the pier- All hail our bridge overlords 2004-10-14 21:21:58 +00:00
James Spencer
97883c633f Maps from PG who was directed to me from Sirp.
These are good quality, fun, small maps, whith a commited maintainer
who is GPL friendly. Quality is better than most of the maps in MP,
IMHO
2004-10-01 17:49:27 +00:00
James Spencer
45c737ce40 Move that keep... Let Dacyn murder me later 2004-10-01 17:44:46 +00:00
Joseph Simmons
b2ccceab4e Changed map to make Weldyn Under Attack more balanced 2004-09-28 00:49:59 +00:00
James Spencer
01e68628cb Dacyn's Tutorial update + make the case in the directories consistant, step 2 2004-09-24 00:16:22 +00:00
James Spencer
477c72322b Dacyn's Tutorial update + make the case in the directories consistant, step 1 2004-09-24 00:15:28 +00:00
Joseph Simmons
ca1460baa8 New map for Unexpected Appearance 2004-09-22 01:17:11 +00:00
Joseph Simmons
062b44d5fa fixed illegal character 'x' in Weldyn Under Attack 2004-09-21 12:20:17 +00:00
James Spencer
b272530c56 Make NW Saurian a bit Harder to get to 2004-09-18 21:44:16 +00:00
James Spencer
2adf94ee7c Make the beach wider, keep the Lancer Boys from finishing in 4 turns. . . 2004-09-18 06:58:19 +00:00
James Spencer
f64f489971 The Final Scenario & Epilogue For TRoW.
Pity the translators but a party for Shade!
2004-09-09 01:16:45 +00:00
James Spencer
90bb503e80 Give Haldric an Encampment as per IP suggestion 2004-09-04 11:54:25 +00:00
Joseph Simmons
4a4555ac05 Fixed 'no start position for side 1' 2004-08-29 16:14:51 +00:00
Dave White
60aa868216 added basic final scenario 2004-08-28 19:34:02 +00:00
Joseph Simmons
877de527af Made it so map is (slightly) more balanced 2004-08-26 23:28:58 +00:00
Joseph Simmons
eeb2210f3f New EI scenario "The Drowned Plains" 2004-08-26 01:22:32 +00:00
James Spencer
6a9e11a610 Rebalance Temple of the Deep 2004-08-24 03:03:14 +00:00
James Spencer
9d227d5b7e New non-interactive 'story' scenario 2004-08-23 05:03:08 +00:00
Cédric Duval
7713fb3381 s,Multi,multi, (#9873) 2004-08-22 17:46:12 +00:00
James Spencer
9f0c8ec7da Playable Scenario #19: Return of the Fleet 2004-08-22 07:31:58 +00:00
James Spencer
33d92f41ea The Next Level for TRoW 2004-08-21 06:48:47 +00:00
James Spencer
a3b44c4a8f Update the for the Dwarven Keeps 2004-08-19 19:17:32 +00:00
Joseph Simmons
141f9bc324 Scenario balancing 2004-08-15 15:27:39 +00:00
Philippe Plantier
7c45cc7649 Commiting new graphics tilesets:
* Cave walls
* Dwarven castles
* Cave floors

Updated scenarios to use dwarven castles in caves. Scenario designers,
please review my changes!
2004-08-15 13:07:14 +00:00
James Spencer
c77e42634e Trivial map fix 2004-08-09 23:44:30 +00:00
Joseph Simmons
4f43a5e58d fixed bug with exiting caves 2004-08-07 20:43:02 +00:00
Joseph Simmons
c7912027c3 Made it so you can exit the recruiting areas. 2004-08-04 21:18:59 +00:00
Cédric Duval
5b890336a3 TDH.
* gettextization

* new scenario

* changes
2004-08-01 19:19:02 +00:00
James Spencer
2db120356a Keep the tentacles out of town 2004-07-28 05:42:56 +00:00
Cédric Duval
6b557a1a45 New campaign: The Rise Of Wesnoth 2004-07-20 22:09:33 +00:00
Benjamin Drieu
77b8e8415d Initial import 2004-07-13 07:35:25 +00:00
Joseph Simmons
6053a0c50b bug fixes for scenario Captured 2004-07-11 05:01:59 +00:00
Joseph Simmons
51f54a8100 balanced and added new scenarios for EI 2004-07-09 21:55:05 +00:00
Joseph Simmons
f2d7272e21 new EI scenario file 2004-07-09 21:41:19 +00:00
Joseph Simmons
605c2cbfcc new, rebalanced, insanely hard map for Evacuation 2004-07-09 17:54:40 +00:00
Joseph Simmons
f0fc1da690 fixed balancing issues 2004-07-06 22:47:56 +00:00
Joseph Simmons
017687e11b new scenario for EI campaign 2004-07-06 16:04:52 +00:00
Joseph Simmons
e98889c220 changed the map to be more balanced. 2004-07-05 18:17:27 +00:00
Joseph Simmons
eaf70e5bed changed the orientation of maps to reflect plot change 2004-07-04 22:12:07 +00:00
Pauli Manninen
34d59e2c33 Changed side order: 1,3 vs 2,4
Removed one extra village (14,20)
2004-07-01 20:50:25 +00:00
Dave White
36f4fa7f61 added two new multiplayer maps: 'Battle for Weslin Bridge', and 'Forest of Fear' 2004-06-22 20:46:08 +00:00
Dave White
309136cefc added missing multiplayer map 2004-06-21 22:22:19 +00:00