23249 Commits

Author SHA1 Message Date
Severin Glöckner
c0a2812829 Moved {SOUND:POISON} and {SOUND:SLOW} to deprecated-utils
These sounds are played now by default.

[ci skip]
2017-03-09 01:51:27 +02:00
Charles Dang
c912f7e7e7 Removed zoom slider code
This slider hasn't worked in ages, and we're planning to remove it anyway.

The slider "groove" image remains since it's hard drawn in the background image file.
2017-03-07 21:05:25 +11:00
Celtic Minstrel
ddce21f9d0 The fill tool is not evil! 2017-03-06 20:32:06 -05:00
Charles Dang
4a2711ad42 Addon Manager: temporarily disable background until I get a better image 2017-03-06 17:00:46 +11:00
Hironori Fujimoto
168e514144 help(editor): fix duplication of text attribute 2017-03-04 16:58:20 +11:00
sigurdfdragon
9a6663f3ec MP Aethermaw: Move message info into objectives notes 2017-03-03 01:41:03 +02:00
Jyrki Vesterinen
0fe2fd4c00 Fix the modify_ai_change_default_facet unit test
The test changes the default facet, which takes effect only if no other
facet takes priority. Thus, in turns 7 and 8, the test should expect attack
depth of 7, not 8.

Thanks to @CelticMinstrel for help.
2017-03-02 19:44:50 +02:00
Severin Glöckner
a3c2f027c4 changed texdomain for cleaver in legend of wesmere
[ci skip]
2017-03-01 10:41:02 +02:00
Charles Dang
d89730410b Improve ensure_config error messages 2017-03-01 11:58:33 +11:00
Celtic Minstrel
80cdac5b89 fixup! Improve error message when Lua config helper functions are not passed a config as the first argument 2017-02-28 19:15:57 -05:00
Celtic Minstrel
8319fee1f8 Improve error message when Lua config helper functions are not passed a config as the first argument 2017-02-28 19:03:41 -05:00
Celtic Minstrel
e107c52df4 Fix improper child_range call in [animate_unit] 2017-02-28 18:55:59 -05:00
Charles Dang
097867429b Addons Manager: allow installing addons on list row double click (bug #25547) 2017-03-01 09:13:54 +11:00
Celtic Minstrel
b37d7233d5 [animate_unit] now defaults to hits=yes if missing 2017-02-28 16:21:16 -05:00
Charles Dang
f52d6499dc Unit Preview Pane: fixup e2065867a. We only want the default dimensions for the default definition 2017-03-01 08:09:26 +11:00
Celtic Minstrel
4e7a2072f0 Fix a unit test still using experimental syntax 2017-02-28 14:11:45 -05:00
Charles Dang
b3830b9b09 SotA: use the mainline editor terrain group icon 2017-02-28 18:51:34 +11:00
Celtic Minstrel
5cd756f1b0 fixup! Accept [place_shroud]/[remove_shroud] with just a side key 2017-02-28 01:15:24 -05:00
Celtic Minstrel
39d31219e5 Accept [place_shroud]/[remove_shroud] with just a side key 2017-02-28 00:45:34 -05:00
Charles Dang
42b53e6953 MP/Swamp of Dread: fixed incorrect case in map path (bug #25546)
Doesn't affect all OSes, but still a problem.
2017-02-28 16:12:26 +11:00
sigurdfdragon
05bc654e76 Fix a Lua error in [modify_side] 2017-02-28 12:29:18 +11:00
Celtic Minstrel
aa421ef698 Fix a Lua error in [animate_unit] 2017-02-27 13:12:21 -05:00
ln-zookeeper
a6cb91e1d7 Used the brazier embellishment terrain instead of ANIMATED_BRAZIER 2017-02-27 19:59:36 +02:00
ln-zookeeper
c599627ab9 Map update for Fallenstar Lake
From Horus2.
2017-02-27 19:51:58 +02:00
ln-zookeeper
fafce20db4 Added several new multiplayer maps
Received from Horus2, with various WML changes by me. Maps by Horus2, Rigor, Mint, Dreadnough and Doc Paterson.
2017-02-27 19:45:26 +02:00
Charles Dang
f81392893d Attempt to fix some errors reported by @singalen 2017-02-27 18:52:10 +11:00
Celtic Minstrel
8822dacd92 Merge branch 'wml_tag_porting' 2017-02-26 19:32:44 -05:00
Severin Glöckner
fe6c5ef2a8 weapon name changes
units using flails, maces or morningstars use the correct name and icon for it
many khalifate units use swords instead of longswords
shield is now called shield bash
2017-02-26 19:49:36 +02:00
Severin Glöckner
0d03f9b4d4 textdomain changes
many campaigs were using weapon names which already exist in wesnoth-units
2017-02-26 19:49:36 +02:00
Charles Dang
22eebc6983 GUI2: allow labels to shrink to avoid scrollbars
This adds a new can_shrink key to widgets that allows the 'no label' codepath of styled_widget::request_reduce_width to be called.
In this case, it allows labels to shrink without forcing window scrollbars.
2017-02-25 07:52:00 +11:00
Charles Dang
afd0fe7efd Scroll Label: add small buffer between the text and scrollbars 2017-02-24 18:17:23 +11:00
Charles Dang
e2065867a6 Unit Preview Pane: set default widget dimensions
This gives the pane some extra height by default so that an initially shown unit will few attacks doesn't
cause a scrollbar to be shown for others with more.
2017-02-24 17:31:23 +11:00
Charles Dang
92a2baa38a GUI2: use more semi-transparent backgrounds for scrollbars 2017-02-24 17:13:15 +11:00
Charles Dang
73ba4cc4b1 Addons Manager: removed Options button
All the useful filter options have been migrated to in-dialog widgets, so the Options dialog isn't needed anymore.
Do note that the default filter order and ascending/descending options weren't migrated, but they could still be
if it was deemed necessary.
2017-02-24 17:01:04 +11:00
Charles Dang
2f5affc2ec Addons Manager: UI improvements and added a background (higher res version pending) 2017-02-24 11:45:54 +11:00
Charles Dang
2e43bebfa8 Editor Generate Map: fixup f693dbd8c228 (capitilization) 2017-02-24 11:20:19 +11:00
gfgtdf
f693dbd8c2 improve a label text
http://gna.org/bugs/index.php?25088
2017-02-24 01:14:53 +01:00
Charles Dang
b8bdea8487 Addons Manager: rename WML file 2017-02-24 01:32:50 +11:00
Charles Dang
e24336afeb GUI2: temporarily remove directional buttons from scrollbars
This is intended to be an experiment for the 1.13.7 release to see what players think.
2017-02-24 01:00:07 +11:00
Charles Dang
1c7ac5a3ea DiD S11: fixup 288c307a9
Turns out that commit made the generic units lose the guardian special. Note they still don't have the loyal
icon overlay back. If that's desired later that original commit should probably just be reverted.
2017-02-24 00:57:06 +11:00
Charles Dang
a6d84b87cd Test Scenario: covert RGB-format color ranges and palettes to hex format
In this case, RGB doesn't really make sense, given the format. Support for this format was also removed in the
color_t transition. It could theoretically be re-added in the future if we made it (r,g,b),(r,g,b), etc
2017-02-24 00:51:16 +11:00
ln-zookeeper
d22711af3d EI: Redesigned the lich identity revealing system, and other tweaks
Instead of letting the RNG determine how quickly you find Mal-Ravanal, you now have to either kill X of the liches or reveal all of them by attacking them. If revealed by killing X liches, he will appear as the remaining lich farthest away from Dacyn. As a counterbalance, the liches are no longer given extra gold for each loss. Most likely requires some more balancing, as well as dialogue improvement.
2017-02-23 14:20:09 +02:00
Charles Dang
d46d8c3cb8 Addons List: removed border around containing listbox
Widgets usually leave it up to the dialogs to provide a border. Since this entire widget is wrapped in
a listbox, there's no need to adjust any internal borders.
2017-02-20 13:53:51 +11:00
Charles Dang
ad47ae901a Addons Manager: tweaked UI filter labels 2017-02-19 07:26:15 +11:00
Celtic Minstrel
3df8d4f4dd Merge pull request #929 from sigurdfdragon/add_new_keys_to_store_side
WML: Add additional members to [store_side] results
2017-02-17 22:24:53 -05:00
sigurdfdragon
7a371c156b WML: Have[store_side] use .__cfg from wesnoth.sides 2017-02-17 16:54:37 -05:00
ln-zookeeper
9359a91c5d Small tweaks to mountain and hill transitions 2017-02-17 11:29:41 +02:00
ln-zookeeper
e3ccff10c4 Disabled base transitions for the stone/straight walls (Xo*) 2017-02-17 11:16:29 +02:00
doofus-01
d0d5204130 Wooden and White wall terrain variations by doofus-01 2017-02-17 14:36:43 +11:00
Jyrki Vesterinen
02f78600c1 Revert "Drop down list: stop using has_minimum="false" and remove a workaround"
This reverts commit 1e8d8ff7d7171e76df3bd59881c20b68296ba05c.

@CelticMinstrel and @Vultraz pointed out that the change causes menus
and dropdowns (which are implemented as dropdowns) to initially have
an item selected, which isn't desired.
2017-02-16 20:46:48 +02:00