Eric S. Raymond
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c0de737d12
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Fixes from the SpellingMistakes page.
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2008-08-19 08:51:32 +00:00 |
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Pauli Nieminen
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ccc03df4b4
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Moved test data to data/test/
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2008-08-19 08:34:38 +00:00 |
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Lari Nieminen
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a746e6961a
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Placed Dorset on the SotBE map...
...and added dots and crosses to the scenarios which didn't have them.
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2008-08-19 07:39:41 +00:00 |
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Mark de Wever
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a55762a694
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Fix a typo.
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2008-08-19 06:43:47 +00:00 |
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Eric S. Raymond
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9501be8910
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Fix dot and cross offsets for new Cursed Isle map (bug #11168).
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2008-08-19 05:43:43 +00:00 |
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Eric S. Raymond
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ff13231df4
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Fix cosmetic glitches found by wmllint.
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2008-08-19 04:34:35 +00:00 |
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Eric S. Raymond
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90541f3e17
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DiD last scenario name change, part 2.
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2008-08-19 04:19:07 +00:00 |
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Eric S. Raymond
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213b70f326
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Name change for last DiD scenario, part 1.
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2008-08-19 04:17:58 +00:00 |
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Eric S. Raymond
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7b9a90ceed
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Doublespace fix.
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2008-08-19 04:14:33 +00:00 |
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Eric S. Raymond
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3547b92e3b
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Address bug #12007 by giving Dala Keshar a "death" event...
...that announces she is defeated but not dead, and will be back.
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2008-08-19 03:40:01 +00:00 |
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Eric S. Raymond
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3870c6efd7
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Address FR #11528.
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2008-08-18 23:55:40 +00:00 |
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Lari Nieminen
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6157979cac
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A couple of small fixes.
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2008-08-18 19:40:07 +00:00 |
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Lari Nieminen
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03fc111474
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Wired in Jetto's new portrait.
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2008-08-18 19:34:08 +00:00 |
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Eric S. Raymond
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0e8bf17023
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Straight-up conversion of cave walls to finished walls.
Transitions are a bit messy.
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2008-08-18 19:26:56 +00:00 |
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Lari Nieminen
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f54be82e98
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Finished merging dialogue and story text into the scenario...
....cfg's and finally removed story.cfg.
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2008-08-18 19:19:37 +00:00 |
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Lari Nieminen
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6ac0ae6aa0
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Cleanups for the final scenario.
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2008-08-18 19:18:01 +00:00 |
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Lari Nieminen
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b386edd21d
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Made sure the wose stays put until bumped into.
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2008-08-18 18:27:53 +00:00 |
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Eric S. Raymond
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55bb4247d7
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De-confuse wmmlint by removing some embedded newlines in comments.
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2008-08-18 16:29:08 +00:00 |
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Mark de Wever
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d50b3d4854
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Cleaned up the code for the new in game message dialogs.
Still contains some ugly hacks.
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2008-08-18 16:10:44 +00:00 |
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Lari Nieminen
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7441fe82a5
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Forgot one tile change from previous commit.
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2008-08-18 15:08:56 +00:00 |
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Lari Nieminen
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fcffb84d5a
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Cleaned up a starting position mess and fixed bug #11995...
...(it's not foolproof, but way good enough).
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2008-08-18 15:07:35 +00:00 |
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Lari Nieminen
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afaba69c56
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Fixed the giant rat animations.
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2008-08-18 14:20:57 +00:00 |
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Lari Nieminen
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3ea361b4fc
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Moved the book icon back inside the hex...
...and improved the weakened ice overlay a bit.
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2008-08-18 13:27:18 +00:00 |
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Lari Nieminen
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97419f9c78
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Fixed a recruit list typo.
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2008-08-18 13:06:51 +00:00 |
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Lari Nieminen
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576abdbf09
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Cleanups to the 'Descent into Darkness' scenario.
Also changed how the dying in the beginning happens and removed the
altar unit.
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2008-08-18 12:27:36 +00:00 |
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Douglas Hains
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d226edaa67
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Added movement points instead of unit type to eval
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2008-08-18 07:09:15 +00:00 |
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Douglas Hains
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dc825fb3b5
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added level up attack candidate move
registered move in scenario-formula.cfg and added units to test functionality
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2008-08-18 07:00:02 +00:00 |
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Douglas Hains
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fa3393c102
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Added debugging support to scouting eval/move
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2008-08-18 06:53:25 +00:00 |
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Patrick Parker
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b9c5c9b744
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fix the XP tracking code in tutorial scenario1
fix a problem where the "advance" event was ignoring any unit modifications
add some more logging to variable.cpp
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2008-08-18 05:18:59 +00:00 |
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Eric S. Raymond
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565483f587
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Address bug #11972:
Vengeance: Scenario suddenly won if Ethiliel moves to Great Tree.
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2008-08-18 02:09:32 +00:00 |
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Eric S. Raymond
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b320ae769d
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Address bug #11973
(Vengeance: Dead Ethiliel suggests to talk to Ithelden) by merging two
death events into an if/then/else.
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2008-08-18 01:52:17 +00:00 |
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Eric S. Raymond
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d07cf2d20d
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Use red-roof village graphics for two large cities.
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2008-08-18 00:59:34 +00:00 |
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Eric S. Raymond
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23919faee2
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Use the new red-roof graphics in a couple of HttT city contexts.
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2008-08-18 00:28:23 +00:00 |
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Tomasz Śniatowski
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07822e5394
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editor2: alt+# scrolls to statring position...
...# when starting position tool is active
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2008-08-17 20:39:57 +01:00 |
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Tomasz Śniatowski
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15eb3d54c9
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editor2: random map generation
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2008-08-17 19:24:02 +01:00 |
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Lari Nieminen
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e043708d82
|
Cleanups and some fixes to scenarios 7-10.
Karres's manor completely redesigned using the new wall terrain and
randomly placed enemy units.
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2008-08-17 16:59:57 +00:00 |
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Tomasz Śniatowski
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fc09ac19ad
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editor2 hotkey tweaks
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2008-08-17 14:17:19 +01:00 |
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Tomasz Śniatowski
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ff98c91cc7
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more data/_main.cfg cleanup, set proper defines in cpp...
...instead of juggling them with ifdef define
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2008-08-17 12:47:21 +01:00 |
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Tomasz Śniatowski
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75a44d83fd
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change editor2 theme's textdomain to wesnoth-editor
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2008-08-17 12:34:41 +01:00 |
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Tomasz Śniatowski
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c3e7247dd3
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data/_main.cfg cleanup
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2008-08-17 12:33:05 +01:00 |
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Mark de Wever
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d438f80f12
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Added a MSVC 9 projectfile and some fixes for that compiler (patch #1093).
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2008-08-17 08:07:54 +00:00 |
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Patrick Parker
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e20c3cbd6c
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now [store_unit] and [kill] understand x,y=recall,recall
still some bugs with the Tutorial... needs research
|
2008-08-17 07:26:26 +00:00 |
|
Ignacio R. Morelle
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f01dde488c
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Removed the [if] block altogether...
Gruu must be alive at this point anyway
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2008-08-16 20:52:21 +00:00 |
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Ignacio R. Morelle
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b8d18f830e
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Fix misspelled closing tag...
...([/fi] instead of [/if]... too much sh scripting?)
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2008-08-16 20:50:22 +00:00 |
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Tomasz Śniatowski
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5c99f2ccb9
|
editor2: sidebar tweaks
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2008-08-16 20:42:19 +01:00 |
|
Elias Pschernig
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f4990dc70e
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The name Paŭlo as wiki user name causes problems with the current mediawiki
changing it for now
|
2008-08-16 15:48:16 +00:00 |
|
Nils Kneuper
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53744a76bd
|
some comments regarding tthe problems with pasting current about data...
...in the wiki
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2008-08-16 11:23:51 +00:00 |
|
Nils Kneuper
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bda69a35ca
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the so called "fix" by cycholka fixed nothing...
...but just destroyed the first line
|
2008-08-16 11:07:35 +00:00 |
|
Mark de Wever
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121120633b
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Fix the usage description.
|
2008-08-16 10:59:53 +00:00 |
|
Piotr Cychowski
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e1205622ca
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convert file to utf-8
|
2008-08-16 10:23:30 +00:00 |
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