9383 Commits

Author SHA1 Message Date
Eric S. Raymond
c0de737d12 Fixes from the SpellingMistakes page. 2008-08-19 08:51:32 +00:00
Pauli Nieminen
ccc03df4b4 Moved test data to data/test/ 2008-08-19 08:34:38 +00:00
Lari Nieminen
a746e6961a Placed Dorset on the SotBE map...
...and added dots and crosses to the scenarios which didn't have them.
2008-08-19 07:39:41 +00:00
Mark de Wever
a55762a694 Fix a typo. 2008-08-19 06:43:47 +00:00
Eric S. Raymond
9501be8910 Fix dot and cross offsets for new Cursed Isle map (bug #11168). 2008-08-19 05:43:43 +00:00
Eric S. Raymond
ff13231df4 Fix cosmetic glitches found by wmllint. 2008-08-19 04:34:35 +00:00
Eric S. Raymond
90541f3e17 DiD last scenario name change, part 2. 2008-08-19 04:19:07 +00:00
Eric S. Raymond
213b70f326 Name change for last DiD scenario, part 1. 2008-08-19 04:17:58 +00:00
Eric S. Raymond
7b9a90ceed Doublespace fix. 2008-08-19 04:14:33 +00:00
Eric S. Raymond
3547b92e3b Address bug #12007 by giving Dala Keshar a "death" event...
...that announces she is defeated but not dead, and will be back.
2008-08-19 03:40:01 +00:00
Eric S. Raymond
3870c6efd7 Address FR #11528. 2008-08-18 23:55:40 +00:00
Lari Nieminen
6157979cac A couple of small fixes. 2008-08-18 19:40:07 +00:00
Lari Nieminen
03fc111474 Wired in Jetto's new portrait. 2008-08-18 19:34:08 +00:00
Eric S. Raymond
0e8bf17023 Straight-up conversion of cave walls to finished walls.
Transitions are a bit messy.
2008-08-18 19:26:56 +00:00
Lari Nieminen
f54be82e98 Finished merging dialogue and story text into the scenario...
....cfg's and finally removed story.cfg.
2008-08-18 19:19:37 +00:00
Lari Nieminen
6ac0ae6aa0 Cleanups for the final scenario. 2008-08-18 19:18:01 +00:00
Lari Nieminen
b386edd21d Made sure the wose stays put until bumped into. 2008-08-18 18:27:53 +00:00
Eric S. Raymond
55bb4247d7 De-confuse wmmlint by removing some embedded newlines in comments. 2008-08-18 16:29:08 +00:00
Mark de Wever
d50b3d4854 Cleaned up the code for the new in game message dialogs.
Still contains some ugly hacks.
2008-08-18 16:10:44 +00:00
Lari Nieminen
7441fe82a5 Forgot one tile change from previous commit. 2008-08-18 15:08:56 +00:00
Lari Nieminen
fcffb84d5a Cleaned up a starting position mess and fixed bug #11995...
...(it's not foolproof, but way good enough).
2008-08-18 15:07:35 +00:00
Lari Nieminen
afaba69c56 Fixed the giant rat animations. 2008-08-18 14:20:57 +00:00
Lari Nieminen
3ea361b4fc Moved the book icon back inside the hex...
...and improved the weakened ice overlay a bit.
2008-08-18 13:27:18 +00:00
Lari Nieminen
97419f9c78 Fixed a recruit list typo. 2008-08-18 13:06:51 +00:00
Lari Nieminen
576abdbf09 Cleanups to the 'Descent into Darkness' scenario.
Also changed how the dying in the beginning happens and removed the
altar unit.
2008-08-18 12:27:36 +00:00
Douglas Hains
d226edaa67 Added movement points instead of unit type to eval 2008-08-18 07:09:15 +00:00
Douglas Hains
dc825fb3b5 added level up attack candidate move
registered move in scenario-formula.cfg and added units to test functionality
2008-08-18 07:00:02 +00:00
Douglas Hains
fa3393c102 Added debugging support to scouting eval/move 2008-08-18 06:53:25 +00:00
Patrick Parker
b9c5c9b744 fix the XP tracking code in tutorial scenario1
fix a problem where the "advance" event was ignoring any unit modifications

add some more logging to variable.cpp
2008-08-18 05:18:59 +00:00
Eric S. Raymond
565483f587 Address bug #11972:
Vengeance: Scenario suddenly won if Ethiliel moves to Great Tree.
2008-08-18 02:09:32 +00:00
Eric S. Raymond
b320ae769d Address bug #11973
(Vengeance: Dead Ethiliel suggests to talk to Ithelden) by merging two
death events into an if/then/else.
2008-08-18 01:52:17 +00:00
Eric S. Raymond
d07cf2d20d Use red-roof village graphics for two large cities. 2008-08-18 00:59:34 +00:00
Eric S. Raymond
23919faee2 Use the new red-roof graphics in a couple of HttT city contexts. 2008-08-18 00:28:23 +00:00
Tomasz Śniatowski
07822e5394 editor2: alt+# scrolls to statring position...
...# when starting position tool is active
2008-08-17 20:39:57 +01:00
Tomasz Śniatowski
15eb3d54c9 editor2: random map generation 2008-08-17 19:24:02 +01:00
Lari Nieminen
e043708d82 Cleanups and some fixes to scenarios 7-10.
Karres's manor completely redesigned using the new wall terrain and
randomly placed enemy units.
2008-08-17 16:59:57 +00:00
Tomasz Śniatowski
fc09ac19ad editor2 hotkey tweaks 2008-08-17 14:17:19 +01:00
Tomasz Śniatowski
ff98c91cc7 more data/_main.cfg cleanup, set proper defines in cpp...
...instead of juggling them with ifdef define
2008-08-17 12:47:21 +01:00
Tomasz Śniatowski
75a44d83fd change editor2 theme's textdomain to wesnoth-editor 2008-08-17 12:34:41 +01:00
Tomasz Śniatowski
c3e7247dd3 data/_main.cfg cleanup 2008-08-17 12:33:05 +01:00
Mark de Wever
d438f80f12 Added a MSVC 9 projectfile and some fixes for that compiler (patch #1093). 2008-08-17 08:07:54 +00:00
Patrick Parker
e20c3cbd6c now [store_unit] and [kill] understand x,y=recall,recall
still some bugs with the Tutorial... needs research
2008-08-17 07:26:26 +00:00
Ignacio R. Morelle
f01dde488c Removed the [if] block altogether...
Gruu must be alive at this point anyway
2008-08-16 20:52:21 +00:00
Ignacio R. Morelle
b8d18f830e Fix misspelled closing tag...
...([/fi] instead of [/if]... too much sh scripting?)
2008-08-16 20:50:22 +00:00
Tomasz Śniatowski
5c99f2ccb9 editor2: sidebar tweaks 2008-08-16 20:42:19 +01:00
Elias Pschernig
f4990dc70e The name Paŭlo as wiki user name causes problems with the current mediawiki
changing it for now
2008-08-16 15:48:16 +00:00
Nils Kneuper
53744a76bd some comments regarding tthe problems with pasting current about data...
...in the wiki
2008-08-16 11:23:51 +00:00
Nils Kneuper
bda69a35ca the so called "fix" by cycholka fixed nothing...
...but just destroyed the first line
2008-08-16 11:07:35 +00:00
Mark de Wever
121120633b Fix the usage description. 2008-08-16 10:59:53 +00:00
Piotr Cychowski
e1205622ca convert file to utf-8 2008-08-16 10:23:30 +00:00