24 Commits

Author SHA1 Message Date
Mark de Wever
43b71f2ff0 New year copyright update. 2013-01-01 09:22:03 +00:00
J. Tyne
1ded6ceeab Rename namespace action back to "actions".
This is to avoid potential name clashes with any classses named
"action", like what shadowm found in the test suite. (The quick fix of
2012-12-31T05:35:28Z!jt_coding@verizon.net is now reverted in favor of this fix.)  One complication
is that there is already an "ai:actions" namespace, so within the "ai"
namespace, the renamed namespace is qualified as "::actions".
2012-12-31 20:50:57 +00:00
J. Tyne
2c6e0c1585 Expanding the "action" namespace. 2012-12-31 00:38:07 +00:00
J. Tyne
ded3fec5d5 Alphabetizing resources::* 2012-11-21 21:10:18 +00:00
J. Tyne
90e214a901 Merge the undo and redo stacks into a single class.
This is just the first step in upgrading undo_list, and there are not
many benefits yet.  Future steps will add functionality to the class
(right now it is just a wrapper) and improve the interface (the
current interface was chosen to minimize the changes needed to
existing code).
2012-11-21 16:56:24 +00:00
Anja Keicher
c17d84b12f Moved in-game data to make sure it can't be accessed out of game 2012-07-26 15:18:08 +00:00
Steven Panek
143337b0ea Added a missing include. 2012-04-11 00:21:33 +00:00
Gabriel Morin
0cb4a6eaf4 Ensure all pointers in resources.cpp are initialized as NULL.
Then rely on resources::whiteboard being NULL to detect whether WB is
initialized. Fixes bug #19632.
2012-04-11 00:11:08 +00:00
Ignacio R. Morelle
6ca69b2df5 New year copyright update 2012-01-07 02:35:17 +00:00
Alexander van Gessel
93776cb5ac Merge pathfind branch 2011-02-06 15:54:27 +01:00
Mark de Wever
ecbabea838 New year copyright update. 2011-01-01 15:57:50 +00:00
Guillaume Melquiond
eeb047de55 Fixed file headers so that they match the content of the COPYING file. 2010-09-01 21:12:38 +00:00
Guillaume Melquiond
ac99cc5f9d Simplified function naming. 2010-08-06 16:30:57 +00:00
Jody Northup
55f1280b07 Added persist_manager class to handle saving,
...loading, caching and (not yet implemented) atomic transactions of
data.
2010-06-23 05:01:24 +00:00
Ali El Gariani
90fcb23563 add undo/redo stack to resources 2010-06-13 13:56:14 +00:00
Gabriel Morin
a5a01bd4e2 Make whiteboard manager a member variable of play_controller.
Added resources::whiteboard pointer for easy access.

Move planned actions sets for each team within the team class.
2010-06-07 22:21:12 +00:00
Iurii Chernyi
41291670bb move wesnoth lua ai support from scripting/lua.?pp...
...into separate files in src/ai/lua/
2010-04-30 13:42:49 +00:00
Fabian Müller
4a7e27d070 Reverted back to 42095. 2010-04-10 17:30:45 +00:00
Alexander van Gessel
183c40ba5b Merge fendrin_editor branch 2010-04-10 16:00:09 +01:00
Jérémy Rosen
53105be56f remove EXPERIMENTAL blocks in source 2010-02-22 20:08:38 +00:00
Eric S. Raymond
75925deb82 Merge of fendrin's new teleport and tunnel code.
The changes are guarded by the C++ and WML conditional symbol
"EXPERIMENTAL".

The experimental flag is temporarily defaulted off, so those patches
should have no effect on people doing ordinary builds. This may change
once fendrin has the tunnel code fixed and polished.
2010-01-26 06:34:20 +00:00
Mark de Wever
92f5f92ce5 New year copyright update. 2010-01-01 13:16:49 +00:00
Guillaume Melquiond
c349bc0db1 Moved tod_manager to resources. 2009-07-18 12:05:51 +00:00
Guillaume Melquiond
c7fbcd2ce1 Moved resources to their own header. 2009-07-18 12:05:33 +00:00