Jan Rietema
c474fb88ee
Fix for the holy water bottle bug (being given to any unit causing an event).
2007-10-31 16:12:39 +00:00
David Philippi
c62f8ea1f1
swedish translation update
2007-10-31 10:31:20 +00:00
David Philippi
dd70443ba6
spanish translation update
2007-10-31 10:30:18 +00:00
Jan Rietema
25f8410515
Fixed void terrain alias.
2007-10-31 10:24:39 +00:00
Gunter Labes
14f62bb39b
now correctly fix the compile error for MS C++
2007-10-31 08:54:13 +00:00
Miguel Zapico
75b3c0b62c
Added bats and gryphons to the script and template files
2007-10-31 03:30:19 +00:00
Miguel Zapico
9f4752c645
Adapted the script to handle the 1.2 versions
2007-10-31 02:58:40 +00:00
Jörg Hinrichs
d84a013cce
Corrects compiler errors for MS C++.
...
Mordante, please have a look at this, especially the insertion of an
additional parameter to the string constructor.
2007-10-30 22:47:26 +00:00
Eric S. Raymond
1c2b169e6e
Clean up aOI a bit.
2007-10-30 22:12:10 +00:00
Eric S. Raymond
59205f9d62
Language fix, Erlornas may have female followers.
2007-10-30 22:05:08 +00:00
Benoît Timbert
8730c1259a
Fix the header setup (plural forms, ...)
2007-10-30 21:54:59 +00:00
Benoît Timbert
12dba72481
French translation update
2007-10-30 21:41:53 +00:00
Elias Pschernig
aaca053ac1
Updated German UtBS translation.
2007-10-30 21:38:27 +00:00
Elias Pschernig
26e1a5c50e
Updated German AOI translation.
2007-10-30 21:29:13 +00:00
Nils Kneuper
52ae3a9b41
updated Czech translation
2007-10-30 19:27:00 +00:00
Dimitar Ilccov
ef4db84599
Update of the AMLA macros
2007-10-30 17:53:19 +00:00
Ali El Gariani
177ba94b13
For story screen:
...
- in [image], add a key "scaled=yes" to scale image with the background
- allow images to go out of the background (it was an useless restriction)
2007-10-30 17:35:49 +00:00
Ignacio R. Morelle
75b5645884
Shadow consistency updates;
...
also removed many almost-invisible stray pixels.
2007-10-30 16:56:22 +00:00
Jan Rietema
b55ee6f326
Added 'Void' terrain type Xv.
...
Added editor image for void, modified wall editor image to match font.
2007-10-30 16:48:20 +00:00
Gunter Labes
2efb613c5b
add a function to remove a character from the first and last position...
...
...in a string (will be used in the server)
2007-10-30 16:46:15 +00:00
David Philippi
705e7375fd
updated font
2007-10-30 14:21:08 +00:00
Ignacio R. Morelle
1250f261df
Removed unused/deprecated unit 'Youth' (L0 Konrad) and his graphics.
...
(Left-overs 0.9.x or before.)
2007-10-30 14:20:48 +00:00
Ignacio R. Morelle
2a7c5ed9ac
Another one that I missed in 2007-10-30T14:18:24Z!shadowm@wesnoth.org.
2007-10-30 14:19:16 +00:00
Ignacio R. Morelle
2e976c469d
Removed unused, deprecated images of Li'sar's 'scepter' variation.
2007-10-30 14:18:24 +00:00
David Philippi
0a6accdc9c
chinese translation update
2007-10-30 14:16:15 +00:00
David Philippi
70fad73ef0
danish translation update
2007-10-30 14:09:01 +00:00
Ignacio R. Morelle
fff096ad68
Shadow consistency updates (rock1.png, ..., rock4.png).
2007-10-30 14:01:55 +00:00
Ignacio R. Morelle
1eaa988dfb
Shadow consistency updates (dummy.png).
2007-10-30 13:55:11 +00:00
Ignacio R. Morelle
31baee8fd8
Shadow consistency updates (bow.png).
2007-10-30 13:52:21 +00:00
Ignacio R. Morelle
867e96603c
Shadow consistency updates (chest.png).
2007-10-30 13:50:06 +00:00
Gunter Labes
e06e8c2682
revert the enhancement part of 2007-10-29T14:39:08Z!soliton@wesnoth.org...
...
to paranthetical_split(), too complicated to make work right..
2007-10-30 13:46:25 +00:00
Ignacio R. Morelle
987f744d35
Shadow consistency updates (ornate1.png, ornate2.png).
2007-10-30 13:46:16 +00:00
Ignacio R. Morelle
7406c64770
Shadow consistency updates (burial.png).
2007-10-30 13:44:09 +00:00
Ignacio R. Morelle
6721646177
Shadow consistency (well.png, pine1.png, pine2.png) updates.
2007-10-30 13:40:33 +00:00
Ignacio R. Morelle
b8b4a2ed1f
Shadow under units consistency.
2007-10-30 13:20:51 +00:00
Jan Rietema
48c0e22bf1
Added an explicit TERRAIN_BASE definition for shroud (void).
2007-10-30 13:01:09 +00:00
Lari Nieminen
f235254cac
TC the Liberty fugitive icon.
2007-10-30 09:40:51 +00:00
Eric S. Raymond
cbf63c915c
Phrasing fix.
2007-10-30 09:36:18 +00:00
Richard Kettering
e17ae1b1f1
Face and hand edits to the Dark Adept.
2007-10-30 05:46:48 +00:00
Richard Kettering
d538d4bc72
New rune hammer for use in THoT.
2007-10-30 04:41:41 +00:00
Richard Kettering
3c09199571
Added several old icons by fmunoz.
2007-10-30 04:04:13 +00:00
Eric S. Raymond
4cbf553537
Set some help strings properly.
2007-10-30 01:47:39 +00:00
Eric S. Raymond
96a7b312e8
Trigger the same save-management logic on MP defeat...
...
...as we do on SP and MP victory.
MP games are live and it doesn't make sense to keep the saves
afterwards. Suggestion by USO.
2007-10-30 00:39:54 +00:00
Nils Kneuper
be0a2779ec
running utils/wesnoth-pngcrush
...
total saved: 410 KB, 94 files
2007-10-29 21:07:15 +00:00
Mark de Wever
94b621231a
Check in a WIP version of the libsvn as backup for some heavy rewriting.
...
Add an initial WIP version of the wescamp sync program.
2007-10-29 20:06:21 +00:00
Benoît Timbert
c853312b9b
Add some female variation for the descriptions...
...
because it will be required for some languages that are more
gender-sensitive than english (french, italian, spanish,
portuguese,...) or would look simply better:
- Footpad: required here because of the words the description uses
- Outlaw: required here too
- Fugitive: required here too
- Dark Adept: since the description looks quite general it might be ok without
- Dark Sorceress: same as Dark Adept
- Necromancer: i didn't saw the use of a female variation for the
description here
Notice than in english the only visible change would be the Dark
Sorceress, all the other description would look the same for both
gender.
2007-10-29 18:18:07 +00:00
Ignacio R. Morelle
a35dee3848
Removed additional output to stderr in multiplayer_create.cpp,
...
...not needed because of the exception thrown after.
Cleaned some debug code in multiplayer_connect.cpp.
2007-10-29 17:56:33 +00:00
Eric S. Raymond
75fb336054
Make load failures due to unit type renames easier to diagnose.
2007-10-29 17:26:13 +00:00
Ignacio R. Morelle
fe1536d021
Added features of FR/bug #9679 ,
...
along with the possibility to detect whether a player has fog and
shroud enabled or not.
2007-10-29 16:58:22 +00:00
Eric S. Raymond
4a5cb2a120
Cosmetic fix.
2007-10-29 16:41:46 +00:00