Lari Nieminen
c6b9abf41e
Simplified the village capturing WML at scenario start
...
(and fixed the coordinate bugs in it).
2007-06-26 12:42:07 +00:00
Eric S. Raymond
9a09831c1f
Define 'viewpoint' interface in order to decouple map display from teams.
...
A viewpoint implements two functions, fogged(x, y) and shrouded(x, y).
The team type implements viewpoint; there is also a subclass 'omniscient'
to which everything is visible.
2007-06-26 10:38:03 +00:00
Eric S. Raymond
46d57d7f29
Another code-lifting step.
2007-06-26 07:46:30 +00:00
Eric S. Raymond
9809bb7abc
Yet more code-lifting.
2007-06-26 06:56:48 +00:00
Eric S. Raymond
0e55f4431b
More code liftining into map_display.
2007-06-26 05:56:11 +00:00
David White
a1c9b8b13a
added initial implementation of wesnothd.pl
2007-06-26 03:16:19 +00:00
Eric S. Raymond
ec964f03c5
More explanatory comments.
2007-06-26 02:19:09 +00:00
Eric S. Raymond
0de94cdd06
Add some explanatory comments before trying to hack their code apart.
2007-06-26 01:52:06 +00:00
Eric S. Raymond
984c40568f
Thanks to jimm for spotting bug #9384 .
2007-06-25 20:00:49 +00:00
Ali El Gariani
6aa4448667
remove myself from contributor
2007-06-25 19:56:34 +00:00
Eric S. Raymond
a8fd00366d
Lift the grid_ member and fix some comments.
2007-06-25 19:54:30 +00:00
Eric S. Raymond
fbc7114fd6
Fix for bug #9384 .
2007-06-25 19:45:40 +00:00
David Philippi
22287273d7
danish translation update
2007-06-25 19:07:23 +00:00
Eric S. Raymond
bb5a36ab2d
Virtualize some map_display methods.
...
According to alink, this should fix some breakage in shroud/fog
effects.
2007-06-24 22:11:24 +00:00
Elias Pschernig
30b192a6b4
beatuifed --list output of campaigns_client.py somewhat
2007-06-24 20:28:20 +00:00
Elias Pschernig
b5d7fa07f8
Added -s --status -f --update options to campaigns_client.py,
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and made it update local version info like Wesnoth itself.
2007-06-24 19:50:52 +00:00
Elias Pschernig
981bfb7003
Made each downloaded addon get a file <name>/info.cfg with version information.
...
This makes it now easy to write a script to automatically update all
installed campaigns (and possibly mark campaigns with an available
update in the campaigns list).
2007-06-24 17:47:26 +00:00
Gunter Labes
695bfe1358
updated maps:
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Cynsaun Battlefield, Hamlets, Sablestone Delta, Silverhead Crossing,
Sulla's Ruins
2007-06-24 17:40:59 +00:00
Elias Pschernig
d04dcaf703
added the last update time to the campaign listing in campaigns_client.py,
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added tabs, and removed the separator lines
2007-06-24 17:17:24 +00:00
Eric S. Raymond
f5470cb75c
More code-lifting.
2007-06-24 17:15:00 +00:00
Elias Pschernig
e4c13f5eb0
add the downloads and uploads counters to the campaign listing
2007-06-24 17:10:04 +00:00
Nils Kneuper
cd98764264
pngcrush
2007-06-24 13:48:23 +00:00
Eric S. Raymond
5141316d65
Add some explanatory comments for the next person who has to modify this.
2007-06-24 10:53:59 +00:00
Eric S. Raymond
83e4974ac0
Pull image type computation out of draw_tile(),
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...as a step towards lifting it into the map_display class.
2007-06-24 10:27:04 +00:00
Eric S. Raymond
2857241462
Remove some apparenntly no-op code
...
Looks like somebody simplified the code for selecting image types in
the tile drawer without completely cleaning up after the change.
This is isolated as a commit on its own to document the change, just in
case I've misunderstood the intention.
2007-06-24 10:03:32 +00:00
Eric S. Raymond
ba649b97e8
Purely cosmetic change to clear the deck for the next one,
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which is substantive.
2007-06-24 09:50:15 +00:00
Eric S. Raymond
61a02bc875
Reports were cleared twice on redraw_everything,
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...once in that function and once in the following draw(). I don't
think this is necessary, and it's in the way of my refactoring
project.
Suspect this commit if we start to have glitches in updates of the
report fields on screen.
2007-06-24 09:27:48 +00:00
Eric S. Raymond
ad1a3ad760
Another small step in display refactoring.
2007-06-24 08:25:08 +00:00
Patrick Parker
b4c5ee53b4
typo: i before e
2007-06-24 04:56:58 +00:00
Eric S. Raymond
5725da5dc1
Lift portions of the draw logic.
2007-06-24 04:31:59 +00:00
Patrick Parker
52aa4fb28f
allow unfocused widgets to steal the focus instead of just borrowing it
2007-06-24 04:29:58 +00:00
Eric S. Raymond
00e8aae88d
More lifting of code from display into map_display.
2007-06-24 03:40:04 +00:00
Benoît Timbert
62180e5e4d
french translation update
2007-06-23 21:33:59 +00:00
Eric S. Raymond
c29be324fc
Lift the lower end of the terrain-tile drawing code.
2007-06-23 20:58:51 +00:00
Eric S. Raymond
beb9db4c82
Suppress a spurious compiler warning.
2007-06-23 20:00:29 +00:00
Eric S. Raymond
98616b3014
Make fogged() a method of map_display...
...
...that is overridden by a fogged() method in the display subclass.
If fogging or shrouding stops working, suspect this commit.
2007-06-23 19:46:29 +00:00
Nils Kneuper
84ec11e1c0
formating change to the old entrys...
2007-06-23 18:31:56 +00:00
Nils Kneuper
611c2751f6
bumped version to 1.3.4+svn and changed server ports
2007-06-23 18:21:20 +00:00
Nils Kneuper
5570f19408
switched server ports to dev version port
2007-06-23 17:47:25 +00:00
Nils Kneuper
e202942acf
bumped version to 1.3.4
2007-06-23 17:39:06 +00:00
Lari Nieminen
c488742279
Some changelog cleanup.
2007-06-23 17:25:53 +00:00
Eric S. Raymond
436d089375
One note from the player's changelog also belongs here.
2007-06-23 17:19:36 +00:00
Eric S. Raymond
f8aadff796
Move some key data members in preparation for lifting thec drawing logic.
2007-06-23 17:13:22 +00:00
Dimitar Ilccov
cbbf4bba46
changes in the changelogs
2007-06-23 17:12:49 +00:00
Nils Kneuper
3bf402ebb8
another tiny update to the German translation
2007-06-23 17:09:02 +00:00
Nils Kneuper
3ac5468316
updated German translation
2007-06-23 16:38:52 +00:00
Eric S. Raymond
4a92710834
More display-class refactoring; lift the code for manipulating buttons.
2007-06-23 16:19:45 +00:00
Benoît Timbert
f879503fe3
updated french translation
2007-06-23 15:46:56 +00:00
Eric S. Raymond
7cf55aa99a
Fix the macro-reference generator.
2007-06-23 15:38:21 +00:00
Benoît Timbert
8cece5b411
French translation update
2007-06-23 15:07:41 +00:00