Commit Graph

21425 Commits

Author SHA1 Message Date
Mark de Wever
c708081d39 Added a new library libwesnoth...
...so generic code for the main game and editor can be stored
there. This allowed to move some code from the core lib to the new
lib. Also reduced the list of files for the both game and editor.
2007-12-25 11:15:24 +00:00
Eric S. Raymond
0317163be5 Describe linger mode for the in-game help.
Also, fix a bug: the about_game topic wasn't actually linked.
2007-12-25 06:27:47 +00:00
Richard Kettering
8219a3ccff Fixed team color errors and generally sloppy spritework on the general's idle animation. 2007-12-25 06:14:04 +00:00
Eric S. Raymond
b723697484 Another spelling fix. 2007-12-25 06:01:32 +00:00
Eric S. Raymond
2ce4a9e8f3 Spelling-mistake fixes. 2007-12-25 06:00:27 +00:00
Richard Kettering
01c5e8d02b Enhanced crossbow animations for the sergeant. 2007-12-25 05:28:25 +00:00
Richard Kettering
03d6d239b8 Enhanced crossbow animations for the sergeant. 2007-12-25 05:19:11 +00:00
Richard Kettering
163f7d965d Enhanced crossbow animations for the lieutenant. 2007-12-25 04:56:57 +00:00
Richard Kettering
63ea380297 Enhanced crossbow animations for the lieutenant. 2007-12-25 04:54:00 +00:00
Richard Kettering
eb3492372f Enhanced crossbow animations for general and marshal,
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:20:32 +00:00
Richard Kettering
6286d2db33 Enhanced crossbow animations for general and marshal,
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:14:37 +00:00
Richard Kettering
b7c419d8d6 Enhanced crossbow animations for general and marshal,
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:13:16 +00:00
Lari Nieminen
31d6f65050 Make the sword of fire replace the existing sword attack...
...instead of adding a new one.
2007-12-25 00:02:17 +00:00
Lari Nieminen
10297b3376 Added scepter variation frames for Li'sar
(except for the princess melee animation, which should probably be
redone entirely).
2007-12-24 23:46:37 +00:00
Mark de Wever
2ad8526efc Let {RANDOM} use the new random generator. 2007-12-24 22:32:58 +00:00
Mark de Wever
06d19f9a4f Added rand= for [set_variable] which can be used in MP,
the user has to make sure it stays in sync.
2007-12-24 22:31:51 +00:00
Mark de Wever
e171ebfa40 Avoid an assertion failure triggered in the replays. 2007-12-24 22:17:20 +00:00
Nils Kneuper
7690221e3e little balancing change, moving the wose on hard down a little
...as recommended by dragonking
2007-12-24 19:42:34 +00:00
Nils Kneuper
f9b33d7567 updated Portuguese (Brazil) translation 2007-12-24 15:45:12 +00:00
Lari Nieminen
1fe360065a Removed a stray pixel. 2007-12-24 11:22:53 +00:00
David Philippi
a37260ad5a changelog update 2007-12-24 11:21:57 +00:00
Lari Nieminen
72847621ac Brought back the old merman village as a variation,
...and lightened the ripples around the new one a bit.
2007-12-24 11:21:50 +00:00
Lari Nieminen
30c5ab5045 Wire in the crude hut village (with one variation). 2007-12-24 11:05:29 +00:00
Nils Kneuper
6f7e5f5fda pot-update 2007-12-24 10:57:02 +00:00
Nils Kneuper
da28af8fea marked temporary descriptions as untranslateable...
...since the real once will differ from those and translators should
not concentrate on those...
2007-12-24 10:49:36 +00:00
Richard Kettering
b0284187a7 Added idle animation for thief. 2007-12-24 08:58:23 +00:00
Richard Kettering
8857faa51c Added idle animation for thief. 2007-12-24 08:56:09 +00:00
Nils Kneuper
eada6d00f1 updated Chinese translation 2007-12-24 08:53:53 +00:00
Patrick Parker
60d9e1bc0d spotted a couple of other errors 2007-12-24 07:28:03 +00:00
Patrick Parker
216a7be11f spotted some bad WML... hopefully this fixes it 2007-12-24 07:22:45 +00:00
Richard Kettering
49dd117a0c New TC images and animations for the human ranger. 2007-12-24 04:30:42 +00:00
Richard Kettering
361bbc564a New TC images and animations for the human ranger. 2007-12-24 04:26:11 +00:00
Nils Kneuper
a1a71f6771 updated German translation 2007-12-23 20:07:01 +00:00
Nils Kneuper
234d6606ca move the campaigns credits strings to the campaigns textdomains
since those strings are not really "uniform" over all campaigns
anymore...
2007-12-23 20:01:08 +00:00
Ali El Gariani
b735263221 Also use the new ignore_units pathfinding optimization for show_enemy_moves
This avoid the multiple "small world with only 1 unit" creations,
which were done even when not used (when using the not ignoring our
units mode).

PS: it's more to unify the pathfinding methods used than for
performance (except maybe when there is a lot of enemy units)
2007-12-23 16:05:12 +00:00
Ali El Gariani
73eec9bacf Move hardcoded definition of the footpath-teleport images in [game-config]
Still think about allow ability to change it, but I prefer cache the
footpath before adding to much things to the real-time drawing part.

And it's also good to have a default images (works for any
discontinuous path) It will maybe be used if terrain teleport is added
one day.
2007-12-23 15:47:32 +00:00
Nils Kneuper
08383c88a2 updated German translation 2007-12-23 14:46:25 +00:00
Benoît Timbert
51935db484 Fill race descriptions with placeholders...
...from http://www.wesnoth.org/wiki/RaceDescriptions

Mechanical & Troll descriptions are still empty
2007-12-23 11:29:30 +00:00
Thomas Baumhauer
b27ce7c824 Several fixes for DiD 2007-12-23 10:26:06 +00:00
David White
bcffd0fb55 added support for setting passwords on mp games 2007-12-23 05:47:22 +00:00
Patrick Parker
edafdc4435 revert 2007-12-22T11:38:26Z!koraq@xs4all.nl
(causes t_string and color_range undefined class when compiling other
files, such as button.cpp)

- also fix a bool / long warning

- remove wassert from MSVC project file
2007-12-22 21:25:08 +00:00
Mark de Wever
b329535ef7 Do a cleanup of some includes introduced in 2007-12-22T12:08:47Z!koraq@xs4all.nl,
spotted by Sapient.
2007-12-22 21:00:02 +00:00
Nils Kneuper
55950ace4a running utils/wesnoth-pngcrush
total saved: 65 KB, 41 files
2007-12-22 19:21:03 +00:00
Nils Kneuper
0f373eaa16 updated Czech translation 2007-12-22 19:18:05 +00:00
Nils Kneuper
14f1d44b2c updated Polish translation 2007-12-22 19:11:51 +00:00
Mark de Wever
68656c44d8 Unclutter includes. 2007-12-22 17:59:53 +00:00
Mark de Wever
a1d37a3b14 Unclutter includes. 2007-12-22 17:48:45 +00:00
Mark de Wever
c12f65566d Unclutter includes. 2007-12-22 16:52:49 +00:00
Mark de Wever
454b1236a7 Unclutter includes. 2007-12-22 16:46:37 +00:00
Mark de Wever
e4316723d0 Unclutter includes. 2007-12-22 16:37:44 +00:00