Commit Graph

15927 Commits

Author SHA1 Message Date
Eric S. Raymond
c802d749f3 Move some sounds into the UI subdirectory where they belong. 2007-04-11 11:11:02 +00:00
Eric S. Raymond
04c3ea7103 Added an --exclude option to supress looking at a subset of files. 2007-04-11 10:31:38 +00:00
Lari Nieminen
11aa582f83 Fixed a little sound reference bug. 2007-04-11 10:23:09 +00:00
Lari Nieminen
31e1115439 Fixed a mistake in 2007-04-11T09:24:31Z!lari.nieminen@iki.fi. 2007-04-11 10:18:56 +00:00
Eric S. Raymond
a04b02ec98 Improve reporting of unused resources. 2007-04-11 10:00:36 +00:00
Eric S. Raymond
c4b19239fd Make macroscope able to ignore apparently unreferenced terrain files. 2007-04-11 09:52:20 +00:00
Lari Nieminen
a829a518f3 Removed the troll zombie unit from UtBS...
and replaced its occurrences by troll variations of the WC and Soulless.
2007-04-11 09:24:31 +00:00
Lari Nieminen
7e67eb5095 Fixed some image path typos...
...and made minor animation tweaks to the human general and UtBS alien units.
2007-04-11 08:54:16 +00:00
Eric S. Raymond
c210423fdf Refactoring step. 2007-04-11 08:28:37 +00:00
Lari Nieminen
6ad8ea6916 Removed a DEBUG_MSG I forgot. 2007-04-11 08:10:58 +00:00
Lari Nieminen
10e6a9539f Made every scenario of UtBS include the contents of global-events.cfg,
and put the event changing the portrait of Elyssa in it. Any other
possible campaign-wide events (besides the death events) should go in
this file.
2007-04-11 07:55:23 +00:00
Ali El Gariani
a5ea952fdd Fix a nasty healing bug,
if current HP > max HP, healing removed HP (see mage of test scenario)
2007-04-11 04:32:20 +00:00
Ali El Gariani
b225a55127 Little optimizations about flags animation:
* Do not invalidate hex with invisible animated flags of ennemy
villages under fog

* Update flag animation just before we grab its current frame (also
remove redundant operations about villages and owner)

* remove a useless check
2007-04-11 04:18:24 +00:00
Eric S. Raymond
4a475cb695 Fix stupid error in cross-referencing image files from subdirectories. 2007-04-11 03:40:55 +00:00
Eric S. Raymond
75428cae81 Elyssa's special units go away.
The only effects on gameplay will be that (a) Arch Mage Elyssa has the
new archmage HP of 54 rather than the old 57.  and (b) her portait
doesn't switch to the silver one if she advances to Silver Mage.

The former is arguably a bug fix.  The latter will get fixed when Sapient
writes the extension for events bound to single-unit declarations.  In the
meantime, we're dumping a bunch of cruft and bloat.
2007-04-11 02:38:17 +00:00
Ali El Gariani
5b13687eff Update and draw the the previous and new locations of the unit...
...after a teleport (fix some glitches).
2007-04-11 01:41:47 +00:00
Eric S. Raymond
cede36acc3 Typo fix. 2007-04-10 22:55:33 +00:00
Eric S. Raymond
528b7b1333 Better documentation of macroscope. 2007-04-10 22:54:10 +00:00
Nils Kneuper
b96f533e9a pot-update 2007-04-10 21:05:13 +00:00
Nils Kneuper
44984beaea updated Bulgarian translation 2007-04-10 20:56:32 +00:00
Lari Nieminen
5d263b2df3 Updated and cleaned the players changelog a bit. 2007-04-10 20:23:57 +00:00
David Philippi
53ca5caaa6 danish translation update 2007-04-10 19:01:15 +00:00
Jörg Hinrichs
3106bcac0a Fixes bug #8889 (recall list woes on loading)
and possibly fixes bug #8886 (empty recall list)
2007-04-10 18:30:47 +00:00
Lari Nieminen
7f5611f4d2 A rather tiny edit to the dark queen defense frame. 2007-04-10 18:10:04 +00:00
Jörg Hinrichs
8751fd4b47 The final fix for making observer replays happen.
This time for everybody's satisfaction.
2007-04-10 17:56:26 +00:00
David Philippi
a94b4e4f85 patch #719: Fix improper loading of AI parameters in MP mode 2007-04-10 14:22:52 +00:00
David Philippi
f6969e103d patch #720: Do not use campaign defines in MP mode 2007-04-10 14:21:22 +00:00
David Philippi
2a620d3908 patch #721: Fix incorrect power projection for AI 2007-04-10 14:19:15 +00:00
David Philippi
031c83acba patch #722: Small improvement to recruitment decisions of default AI 2007-04-10 14:16:54 +00:00
Lari Nieminen
5cdf62973a Fixed a WML bug/typo. 2007-04-10 10:12:34 +00:00
Lari Nieminen
868eb05165 Fixed an obscure WML bug which caused the campaign not to start. 2007-04-10 10:07:17 +00:00
Eric S. Raymond
4ef45d7482 Change report format so Emacs compilation mode can be used...
...to step through unresolved symbols.
2007-04-10 05:25:19 +00:00
Eric S. Raymond
82484e4b6d Correct the UtBS Cave Spider...
...to use the images in the basic Cave Spider unit, rather than
nonexistent ones.  (Found by macroscope)
2007-04-10 04:42:14 +00:00
Elias Pschernig
28fe8144f5 Made a patch which tries .utf8 locales when setting the locale
(i.e. de_DE.utf8 in addition to de_DE) and also added an "alternates"
WML tag to [locale], which works like e.g. "alternates=de_LI, de_LU,
de_CH, de_AT" for de_DE.
2007-04-09 22:15:43 +00:00
Dominic Bolin
221c63690e Apply patch #717 2007-04-09 20:23:09 +00:00
Eric S. Raymond
a830a8bc2c Typo fix. 2007-04-09 19:28:22 +00:00
Eric S. Raymond
65bfe50ec2 Delete find-unused-images and find-unused-sounds.
The macroscope tool is now more than good enough to supersede them.
2007-04-09 18:23:33 +00:00
Eric S. Raymond
9333ffe402 Delete some remnant references to Turin's old EI map. 2007-04-09 17:38:24 +00:00
Lari Nieminen
7bc55ac0fa Added a defense frame and a melee animation for Asheviere
(and removed the bogus death animation WML).
2007-04-09 16:30:27 +00:00
Ali El Gariani
2489de1dff Other optimization about terrain animations:
* shrouded village or animated terrain don't cause an update of the hex.

* little shortcut for map with many animated terrains (thanks Mordante).
2007-04-09 14:47:51 +00:00
Eric S. Raymond
0dfc0b967b Cope with a couple more broken-mage problems.
(Found by macroscope.)
2007-04-09 10:29:09 +00:00
Eric S. Raymond
d6fee431f3 Fix approximately 35 broken image references.
Move a number of old image files to slightly different names,
following the recent convention of separating frame numbers with a
dash.

(Found by macroscope.)
2007-04-09 10:17:38 +00:00
Ali El Gariani
23ae7b60ea Fix a big slowdown spotted on NR-2...
...but probably existing on all map with many villages and many
teams. The flag animation caused villages to be updated (number of
teams) times too often.
2007-04-09 10:06:15 +00:00
Eric S. Raymond
83b8c614e9 Fix 7 of approximately 90 unresolved-image references.
Some have FIXME comments that should be gone over by an art developer.

(Found by macroscope.)
2007-04-09 08:33:17 +00:00
Eric S. Raymond
3a200dfa8c Argument of macroscope is now optional. 2007-04-09 07:31:38 +00:00
John W. C. McNabb
7df7de65ac small improvements to pathfinding and unit underlying description name 2007-04-09 04:41:01 +00:00
Eric S. Raymond
c23559c3ab macroscope now handles wildcarded resource-file references. 2007-04-09 04:05:47 +00:00
Eric S. Raymond
b8165f2f9e Macroscope refactoring step. 2007-04-09 02:33:44 +00:00
Eric S. Raymond
531d865801 Macroscope's incidence of false reports of dangling references...
...for images is now low enough that information on real problems can
be extracted from the clutter.
2007-04-08 23:36:54 +00:00
Eric S. Raymond
90283760c4 Move an image so three references in UtBS:The_Struggle will actually find it.
(Found by macroscope.)
2007-04-08 23:29:15 +00:00