gfgtdf
395a040faf
clean RELEASE_NOTES
2017-03-22 14:08:07 +01:00
gfgtdf
b6694353b4
Update RELEASE_NOTES
2017-03-19 00:19:01 +01:00
Charles Dang
d215946cac
Updated RELEASE_NOTES
2017-03-19 05:36:37 +11:00
gfgtdf
31ac470a93
Update RELEASE_NOTES
2017-03-18 17:43:36 +01:00
sigurdfdragon
1982b31e67
SotA: Add a little bit more to RELEASE_NOTES
2017-03-17 07:15:40 +11:00
gfgtdf
f2f8808651
Update RELEASE_NOTES
2016-12-16 21:04:49 +01:00
gfgtdf
6337441c89
clean RELEASE_NOTES
...
these bugs are already closed on the bugtracker.
2016-12-16 20:57:24 +01:00
gfgtdf
50e3b28788
clean RELEASE_NOTES
...
there was 1.13.6 stuff in it.
2016-12-16 20:55:08 +01:00
Celtic Minstrel
46e31cb462
Refactor Lua cave map generator
...
This accomplishes two main things:
- Creates a mapgen_helper.lua module containing functions useful for Lua map generators
- Paves the way for allowing the cave generator to produce scenarios and accept user configuration
2016-10-27 14:20:18 -04:00
Celtic Minstrel
8e992d04d1
Update changelog and release notes
2016-10-26 15:32:13 -04:00
mattsc
413ae2c568
Update the various changelogs
2016-10-09 14:25:15 -07:00
gfgtdf
d800c00174
Update RELEASE_NOTES
2016-10-09 14:31:13 +02:00
mattsc
c90294215a
Update changelog and release notes with new tunnel functionality
2016-09-20 07:27:52 -07:00
mattsc
862fd5f93b
Update changelog and release notes
2016-09-12 07:48:31 -07:00
mattsc
e7bd4bc4ef
Default AI: fix bug causing units with max_moves=0 not to attack
...
The support parameter in the attack evaluation quantifies how much
power the AI can bring to an attack hex. This is supposed to include
the attacking unit itself. However, in some circumstances (such as when
the unit cannot move for one reason or another) this unit is not
accounted for. If no other units can get to this hex either, support is
(erroneously) set to zero, resulting in an attack score of zero, which
in turn results in no attack. Skipping the multiplication of the score
by support in this case does not affect comparison with other attacks
here, as this is by definition the only attack possible on the given
hex.
Note that the '!is_surrounded' conditional is also covered by 'support
!= 0' and can therefore be deleted.
This fixes bug #23720 .
2016-09-06 16:45:50 -07:00
mattsc
ea744e1707
Update players_changelog and release notes
2016-09-05 10:34:04 -07:00
mattsc
4ec5a811ae
Clean up release notes for 1.13.5+dev
2016-09-05 10:34:04 -07:00
ancestral
3a428e8adf
Removed bug for monospace font as this is resolved
2016-07-29 16:50:58 -05:00
Celtic Minstrel
53fd31554a
Update RELEASE_NOTES
...
(Mainly spelling and grammar fixes, a few clarifications)
2016-07-29 12:52:10 -04:00
gfgtdf
735b70ec01
Update RELEASE_NOTES
2016-07-29 16:03:35 +02:00
ancestral
f3d14a3145
Removed macOS bugs which have now been resolved.
2016-07-29 03:10:25 -05:00
Charles Dang
4cd73ff590
Clear some fixed known bugs (General and Windows)
2016-07-29 18:07:03 +11:00
Celtic Minstrel
aedcdfe04b
Update changelog
2016-07-14 20:09:15 -04:00
Charles Dang
febf4f3d3c
Apple OS X -> macOS
2016-06-24 01:09:06 +11:00
gfgtdf
ce074877a6
Update RELEASE_NOTES
2016-06-23 15:54:28 +02:00
Celtic Minstrel
7c5c79aa20
Update all FormulaAI scripts for renamed keys
...
Also, note the changes in the changelog and RN
2016-03-29 13:04:21 -04:00
Celtic Minstrel
02cfb7c279
Update/correct RN and changelog
2016-03-27 15:13:23 -04:00
mattsc
d1f7225f7b
Update Release Notes
2016-03-26 15:06:03 -07:00
Celtic Minstrel
cfcc1aa6ab
Update RELEASE_NOTES and changelog
2016-03-24 12:41:37 -04:00
Celtic Minstrel
eebedd9adb
Update RELEASE_NOTES and changelog
2016-03-23 00:20:21 -04:00
Celtic Minstrel
c1d11cb6cc
Update RELEASE_NOTES with formula engine section
2016-03-19 16:25:35 -04:00
Andreas Löf
064944fce6
Update release notes and changelog RE SDL 1.2 removal
2016-03-13 21:49:38 +13:00
Charles Dang
07065cea46
Purge RELEASE_NOTES
2016-03-11 15:42:13 +11:00
gfgtdf
5fbc903f3e
Update RELEASE_NOTES
...
c978954a43
2016-03-06 14:34:38 +01:00
Charles Dang
44a84e7b01
Fixed a case of bad RN list formatting
2016-03-05 11:59:48 +11:00
Charles Dang
6aa060ed06
Fixed [put_to_recall_list] (bug #24390 )
...
put_recall_unit() already deals with erasing it from the map, rendering
this erase_unit() call redundant and harmful.
2016-03-05 11:55:40 +11:00
Charles Dang
6662f4e3c7
Updated RELEASE_NOTES
2016-03-05 11:37:28 +11:00
Andreas Löf
d9716ca162
Update release notes and changelog
...
This updates the release notes and changelog to reflect the latest
state of the work I've been doing.
2016-03-05 09:38:22 +13:00
ln-zookeeper
7ac79a4ea4
Updated RELEASE_NOTES
2016-03-03 23:11:31 +02:00
gfgtdf
f25385690a
Update RELEASE_NOTES
2016-03-03 21:47:27 +01:00
gfgtdf
eb8159bdef
Update RELEASE_NOTES
2016-01-20 19:04:54 +01:00
ln-zookeeper
9d2ace8f2f
Added mention of the 'unit placed' event to RELEASE_NOTES
2016-01-17 03:37:22 +02:00
Charles Dang
9f6f38f240
Bug #20332 is fixed
2016-01-17 09:45:17 +11:00
Charles Dang
a05a40ab14
Bug #18112 is fixed
2016-01-17 09:41:14 +11:00
Andreas Löf
edd32dc292
Add bug 24212 to release notes
2016-01-17 10:53:37 +13:00
gfgtdf
8a6811db41
Update RELEASE_NOTES
2016-01-16 20:37:05 +01:00
Andreas Löf
c699c23e86
Update release notes and changelog for SDL2 status
2016-01-17 08:23:31 +13:00
gfgtdf
9e2b2a2e31
Clear RELEASE_NOTES
...
removed changes that were new in 1.12.2
removed fixed bugs from known bugs list.
game crashing in plannign mode recruiting was also observed in 1.12.x so i moved it to that section.
2015-12-29 23:34:55 +01:00
Andreas Löf
bca463d10e
Update RELEASE_NOTES and INSTALL for SDL2
2015-12-27 10:00:34 +13:00
Ignacio R. Morelle
856bbc35b9
Update Known Bugs section in the release notes to match the actual posts
2015-12-11 22:37:46 -03:00